899 lines
30 KiB
JavaScript
899 lines
30 KiB
JavaScript
/**
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* @fileoverview Implements the PDP-11 High-Speed Paper Tape Reader/Punch (eg, PC11)
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* @author <a href="mailto:Jeff@pcjs.org">Jeff Parsons</a>
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* @copyright © Jeff Parsons 2012-2016
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*
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* This file is part of PCjs, a computer emulation software project at <http://pcjs.org/>.
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*
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* PCjs is free software: you can redistribute it and/or modify it under the terms of the
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* GNU General Public License as published by the Free Software Foundation, either version 3
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* of the License, or (at your option) any later version.
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*
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* PCjs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
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* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCjs. If not,
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* see <http://www.gnu.org/licenses/gpl.html>.
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*
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* You are required to include the above copyright notice in every modified copy of this work
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* and to display that copyright notice when the software starts running; see COPYRIGHT in
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* <http://pcjs.org/modules/shared/lib/defines.js>.
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*
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* Some PCjs files also attempt to load external resource files, such as character-image files,
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* ROM files, and disk image files. Those external resource files are not considered part of PCjs
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* for purposes of the GNU General Public License, and the author does not claim any copyright
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* as to their contents.
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*/
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"use strict";
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if (NODE) {
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var str = require("../../shared/lib/strlib");
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var web = require("../../shared/lib/weblib");
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var DumpAPI = require("../../shared/lib/dumpapi");
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var Component = require("../../shared/lib/component");
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var State = require("../../shared/lib/state");
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var PDP11 = require("./defines");
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var MessagesPDP11 = require("./messages");
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}
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/**
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* PC11(parms)
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*
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* The PC11 component has the following component-specific (parms) properties:
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*
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* autoMount: a JSON-encoded object containing 'name' and 'path' properties, describing a
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* tape resource to automatically attach at startup (only the "attach" operation is supported
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* for autoMount; if you want to "load" a tape image directly into RAM at startup, you must
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* ask the RAM component to do that).
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*
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* baudReceive: the default number of bits/second that the device should receive data at;
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* 0 means use the device default (PDP11.PC11.PRS.BAUD)
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*
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* baudTransmit: the default number of bits/second that the device should transmit data at;
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* 0 means use the device default (PDP11.PC11.PPS.BAUD); currently ignored, since punch
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* support isn't implemented yet.
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*
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* NOTE: Since the XSL file defines the 'baud' properties as numbers, not strings, there's no need to
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* use parseInt(), and as an added benefit, we don't need to worry about whether a hex or decimal format
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* was used.
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*
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* @constructor
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* @extends Component
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* @param {Object} parms
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*/
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function PC11(parms)
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{
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Component.call(this, "PC11", parms, PC11);
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/*
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* We record any 'autoMount' object now, but we no longer parse it until initBus(), because the
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* Computer's getMachineParm() service may have an override for us.
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*/
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this.configMount = parms['autoMount'] || null;
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this.cAutoMount = 0;
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this.nBaudReceive = parms['baudReceive'] || PDP11.PC11.PRS.BAUD;
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this.prs = 0; // PRS register
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this.prb = 0; // PRB register
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this.iTapeData = 0; // buffer index
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this.aTapeData = []; // buffer for the PRB register
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this.sTapeSource = PC11.SOURCE.NONE;
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this.nTapeTarget = PC11.TARGET.NONE;
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this.sTapeName = this.sTapePath = "";
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this.nLastPercent = -1; // ensure the first displayProgress() displays something
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/*
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* Support for local tape images is currently limited to desktop browsers with FileReader support;
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* when this flag is set, setBinding() allows local tape bindings and informs initBus() to update the
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* "listTapes" binding accordingly.
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*/
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this.fLocalTapes = (!web.isMobile() && window && 'FileReader' in window);
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}
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Component.subclass(PC11);
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/*
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* There's nothing super special about these values, except that NONE should be falsey and the others should not.
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*/
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PC11.SOURCE = {
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NONE: "",
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LOCAL: "?",
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REMOTE: "??"
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};
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PC11.TARGET = {
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NONE: 0,
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READER: 1,
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MEMORY: 2
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};
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PC11.BINDING = {
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READ_PROGRESS: "readProgress"
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};
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PC11.CSSCLASS = {
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PROGRESS_BAR: PDP11.CSSCLASS + "-progress-bar"
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};
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/**
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* setBinding(sType, sBinding, control, sValue)
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*
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* @this {PC11}
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* @param {string|null} sType is the type of the HTML control (eg, "button", "list", "text", etc)
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* @param {string} sBinding is the value of the 'binding' parameter stored in the HTML control's "data-value" attribute (eg, "listTapes")
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* @param {Object} control is the HTML control DOM object (eg, HTMLButtonElement)
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* @param {string} [sValue] optional data value
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* @return {boolean} true if binding was successful, false if unrecognized binding request
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*/
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PC11.prototype.setBinding = function(sType, sBinding, control, sValue)
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{
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var pc11 = this;
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var nTapeTarget = PC11.TARGET.NONE;
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switch (sBinding) {
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case "listTapes":
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this.bindings[sBinding] = control;
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control.onchange = function onChangeListTapes(event) {
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var controlDesc = pc11.bindings["descTape"];
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var controlOption = control.options[control.selectedIndex];
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if (controlDesc && controlOption) {
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var dataValue = {};
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var sValue = controlOption.getAttribute("data-value");
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if (sValue) {
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try {
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dataValue = eval("(" + sValue + ")");
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} catch (e) {
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Component.error("PC11 option error: " + e.message);
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}
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}
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var sHTML = dataValue['desc'];
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if (sHTML === undefined) sHTML = "";
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var sHRef = dataValue['href'];
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if (sHRef !== undefined) sHTML = "<a href=\"" + sHRef + "\" target=\"_blank\">" + sHTML + "</a>";
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controlDesc.innerHTML = sHTML;
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}
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};
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return true;
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case "descTape":
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this.bindings[sBinding] = control;
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return true;
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/*
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* "loadTape" operation must do pretty much everything that the "attachTape" does, but whereas the attach
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* operation records the bytes in aTapeData, the load operation stuffs them directly into the machine's memory;
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* the former sets nTapeTarget to TARGET.READER, while the latter sets it to TARGET.MEMORY.
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*/
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case "loadTape":
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nTapeTarget = PC11.TARGET.MEMORY;
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/* falls through */
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case "attachTape":
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if (!nTapeTarget) nTapeTarget = PC11.TARGET.READER;
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this.bindings[sBinding] = control;
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control.onclick = function onClickLoadTape(event) {
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var controlTapes = pc11.bindings["listTapes"];
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if (controlTapes) {
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var sTapeName = controlTapes.options[controlTapes.selectedIndex].text;
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var sTapePath = controlTapes.value;
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pc11.loadSelectedTape(sTapeName, sTapePath, nTapeTarget);
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}
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};
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return true;
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case "mountTape":
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if (!this.fLocalTapes) {
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if (DEBUG) this.log("Local tape support not available");
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/*
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* We could also simply hide the control; eg:
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*
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* control.style.display = "none";
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*
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* but removing the control altogether seems better.
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*/
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control.parentNode.removeChild(/** @type {Node} */ (control));
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return false;
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}
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this.bindings[sBinding] = control;
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/*
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* Enable "Mount" button only if a file is actually selected
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*/
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control.addEventListener('change', function() {
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var fieldset = control.children[0];
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var files = fieldset.children[0].files;
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var submit = fieldset.children[1];
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submit.disabled = !files.length;
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});
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control.onsubmit = function(event) {
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var file = event.currentTarget[1].files[0];
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if (file) {
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var sTapePath = file.name;
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var sTapeName = str.getBaseName(sTapePath, true);
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/*
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* TODO: Provide a way to mount tapes into MEMORY as well as READER.
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*/
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pc11.loadSelectedTape(sTapeName, sTapePath, PC11.TARGET.READER, file);
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}
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/*
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* Prevent reloading of web page after form submission
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*/
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return false;
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};
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return true;
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case PC11.BINDING.READ_PROGRESS:
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this.bindings[sBinding] = control;
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return true;
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default:
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break;
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}
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return false;
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};
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/**
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* initBus(cmp, bus, cpu, dbg)
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*
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* @this {PC11}
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* @param {ComputerPDP11} cmp
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* @param {BusPDP11} bus
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* @param {CPUStatePDP11} cpu
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* @param {DebuggerPDP11} dbg
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*/
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PC11.prototype.initBus = function(cmp, bus, cpu, dbg)
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{
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this.cmp = cmp;
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this.bus = bus;
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this.cpu = cpu;
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this.dbg = dbg;
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this.ram = cmp.getMachineComponent("RAM");
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var pc11 = this;
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this.configMount = this.cmp.getMachineParm('autoMount') || this.configMount;
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if (this.configMount) {
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if (typeof this.configMount == "string") {
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try {
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/*
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* The most likely source of any exception will be right here, where we're parsing
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* this JSON-encoded data.
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*/
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this.configMount = eval("(" + this.configMount + ")");
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} catch (e) {
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Component.error("PC11 auto-mount error: " + e.message + " (" + this.configMount + ")");
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this.configMount = null;
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}
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}
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}
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this.triggerReaderInterrupt = this.cpu.addTrigger(PDP11.PC11.RVEC, PDP11.PC11.PRI);
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this.timerReaderAdvance = this.cpu.addTimer(function readyReader() {
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pc11.advanceReader();
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});
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bus.addIOTable(this, PC11.UNIBUS_IOTABLE);
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this.addTape("None", PC11.SOURCE.NONE, true);
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if (this.fLocalTapes) this.addTape("Local Tape", PC11.SOURCE.LOCAL);
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this.addTape("Remote Tape", PC11.SOURCE.REMOTE);
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if (!this.autoMount()) this.setReady();
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};
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/**
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* powerUp(data, fRepower)
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*
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* @this {PC11}
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* @param {Object|null} data
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* @param {boolean} [fRepower]
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* @return {boolean} true if successful, false if failure
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*/
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PC11.prototype.powerUp = function(data, fRepower)
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{
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if (!fRepower) {
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if (!data || !this.restore) {
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this.reset();
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} else {
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if (!this.restore(data)) return false;
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}
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}
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return true;
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};
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/**
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* powerDown(fSave, fShutdown)
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*
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* @this {PC11}
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* @param {boolean} [fSave]
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* @param {boolean} [fShutdown]
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* @return {Object|boolean} component state if fSave; otherwise, true if successful, false if failure
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*/
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PC11.prototype.powerDown = function(fSave, fShutdown)
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{
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return fSave? this.save() : true;
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};
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/**
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* reset()
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*
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* @this {PC11}
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*/
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PC11.prototype.reset = function()
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{
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this.prs &= ~PDP11.PC11.PRS.CLEAR;
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this.prb = 0;
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};
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/**
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* autoMount(fRemount)
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*
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* @this {PC11}
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* @param {boolean} [fRemount] is true if we're remounting all auto-mounted tapes
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* @return {boolean} true if one or more tape images are being auto-mounted, false if none
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*/
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PC11.prototype.autoMount = function(fRemount)
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{
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if (!fRemount) this.cAutoMount = 0;
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if (this.configMount) {
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var sTapePath = this.configMount['path'] || "";
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var sTapeName = this.configMount['name'] || this.findTape(sTapePath);
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if (sTapePath && sTapeName) {
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/*
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* TODO: Provide a way to autoMount tapes into MEMORY as well as READER.
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*/
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if (!this.loadTape(sTapeName, sTapePath, PC11.TARGET.READER, true) && fRemount) {
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this.setReady(false);
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}
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} else {
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/*
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* This likely happened because there was no autoMount setting (or it was overridden with an empty value),
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* so just make sure the current selection is set to "None".
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*/
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this.displayTape();
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}
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}
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return !!this.cAutoMount;
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};
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/**
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* loadSelectedTape(sTapeName, sTapePath, nTapeTarget, file)
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*
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* @this {PC11}
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* @param {string} sTapeName
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* @param {string} sTapePath
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* @param {number} nTapeTarget
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* @param {File} [file] is set if there's an associated File object
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*/
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PC11.prototype.loadSelectedTape = function(sTapeName, sTapePath, nTapeTarget, file)
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{
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if (!sTapePath) {
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this.unloadTape(false);
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return;
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}
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if (sTapePath == PC11.SOURCE.LOCAL) {
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this.notice('Use "Choose File" and "Mount" to select and load a local tape.');
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return;
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}
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/*
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* If the special PC11.SOURCE.REMOTE path is selected, then we want to prompt the user for a URL.
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* Oh, and make sure we pass an empty string as the 2nd parameter to prompt(), so that IE won't display
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* "undefined" -- because after all, undefined and "undefined" are EXACTLY the same thing, right?
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*
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* TODO: This is literally all I've done to support remote tape images. There's probably more
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* I should do, like dynamically updating "listTapes" to include new entries, and adding new entries
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* to the save/restore data.
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*/
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if (sTapePath == PC11.SOURCE.REMOTE) {
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sTapePath = window.prompt("Enter the URL of a remote tape image.", "") || "";
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if (!sTapePath) return;
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sTapeName = str.getBaseName(sTapePath);
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this.status("Attempting to load " + sTapePath + " as \"" + sTapeName + "\"");
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this.sTapeSource = PC11.SOURCE.REMOTE;
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}
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else {
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this.sTapeSource = sTapePath;
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}
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this.loadTape(sTapeName, sTapePath, nTapeTarget, false, file);
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};
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/**
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* loadTape(sTapeName, sTapePath, nTapeTarget, fAutoMount, file)
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*
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* NOTE: If sTapePath is already loaded, nothing needs to be done.
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*
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* @this {PC11}
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* @param {string} sTapeName
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* @param {string} sTapePath
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* @param {number} nTapeTarget
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* @param {boolean} [fAutoMount]
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* @param {File} [file] is set if there's an associated File object
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* @return {number} 1 if tape loaded, 0 if queued up (or busy), -1 if already loaded
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*/
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PC11.prototype.loadTape = function(sTapeName, sTapePath, nTapeTarget, fAutoMount, file)
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{
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var nResult = -1;
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if (this.sTapePath.toLowerCase() != sTapePath.toLowerCase() || this.nTapeTarget != nTapeTarget) {
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nResult++;
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this.unloadTape(true);
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if (this.flags.busy) {
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this.notice("PC11 busy");
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}
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else {
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// this.status("tape queued: " + sTapeName);
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if (fAutoMount) {
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this.cAutoMount++;
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if (this.messageEnabled()) this.printMessage("auto-loading tape: " + sTapeName);
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}
|
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if (this.load(sTapeName, sTapePath, nTapeTarget, file)) {
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nResult++;
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} else {
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this.flags.busy = true;
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}
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}
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}
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if (nResult) this.status(this.nTapeTarget == PC11.TARGET.READER? "tape attached" : "tape loaded");
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return nResult;
|
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};
|
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|
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/**
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* load(sTapeName, sTapePath, nTapeTarget, file)
|
|
*
|
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* @this {PC11}
|
|
* @param {string} sTapeName
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* @param {string} sTapePath
|
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* @param {number} nTapeTarget
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* @param {File} [file] is set if there's an associated File object
|
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* @return {boolean} true if load completed (successfully or not), false if queued
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*/
|
|
PC11.prototype.load = function(sTapeName, sTapePath, nTapeTarget, file)
|
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{
|
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var pc11 = this;
|
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var sTapeURL = sTapePath;
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|
|
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if (DEBUG) {
|
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var sMessage = 'load("' + sTapeName + '","' + sTapePath + '")';
|
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this.printMessage(sMessage);
|
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}
|
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|
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if (file) {
|
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var reader = new FileReader();
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reader.onload = function() {
|
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pc11.doneRead(sTapeName, sTapePath, nTapeTarget, reader.result);
|
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};
|
|
reader.readAsArrayBuffer(file);
|
|
return true;
|
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}
|
|
|
|
/*
|
|
* If there's an occurrence of API_ENDPOINT anywhere in the path, we assume we can use it as-is;
|
|
* ie, that the user has already formed a URL of the type we use ourselves for unconverted tape images.
|
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*/
|
|
if (sTapePath.indexOf(DumpAPI.ENDPOINT) < 0) {
|
|
/*
|
|
* If the selected tape image has a "json" extension, then we assume it's a pre-converted
|
|
* JSON-encoded tape image, so we load it as-is; otherwise, we ask our server-side tape image
|
|
* converter to return the corresponding JSON-encoded data.
|
|
*/
|
|
var sTapeExt = str.getExtension(sTapePath);
|
|
if (sTapeExt == DumpAPI.FORMAT.JSON || sTapeExt == DumpAPI.FORMAT.JSON_GZ) {
|
|
sTapeURL = encodeURI(sTapePath);
|
|
} else {
|
|
var sTapeParm = DumpAPI.QUERY.PATH;
|
|
sTapeURL = web.getHost() + DumpAPI.ENDPOINT + '?' + sTapeParm + '=' + encodeURIComponent(sTapePath) + "&" + DumpAPI.QUERY.FORMAT + "=" + DumpAPI.FORMAT.JSON;
|
|
}
|
|
}
|
|
|
|
return !!web.getResource(sTapeURL, null, true, function(sURL, sResponse, nErrorCode) {
|
|
pc11.doneLoad(sTapeName, sTapePath, nTapeTarget, sResponse, sURL, nErrorCode);
|
|
});
|
|
};
|
|
|
|
/**
|
|
* doneLoad(sTapeName, sTapePath, sTapeData, nTapeTarget, sURL, nErrorCode)
|
|
*
|
|
* @this {PC11}
|
|
* @param {string} sTapeName
|
|
* @param {string} sTapePath
|
|
* @param {string} sTapeData
|
|
* @param {number} nTapeTarget
|
|
* @param {string} sURL
|
|
* @param {number} nErrorCode (response from server if anything other than 200)
|
|
*/
|
|
PC11.prototype.doneLoad = function(sTapeName, sTapePath, nTapeTarget, sTapeData, sURL, nErrorCode)
|
|
{
|
|
var fPrintOnly = (nErrorCode < 0 && this.cmp && !this.cmp.flags.powered);
|
|
|
|
if (nErrorCode) {
|
|
/*
|
|
* This can happen for innocuous reasons, such as the user switching away too quickly, forcing
|
|
* the request to be cancelled. And unfortunately, the browser cancels XMLHttpRequest requests
|
|
* BEFORE it notifies any page event handlers, so if the Computer's being powered down, we won't know
|
|
* that yet. For now, we rely on the lack of a specific error (nErrorCode < 0), and suppress the
|
|
* notify() alert if there's no specific error AND the computer is not powered up yet.
|
|
*/
|
|
this.notice("Unable to load tape \"" + sTapeName + "\" (error " + nErrorCode + ": " + sURL + ")", fPrintOnly);
|
|
}
|
|
else {
|
|
if (DEBUG && this.messageEnabled()) {
|
|
this.printMessage('doneLoad("' + sTapePath + '")');
|
|
}
|
|
Component.addMachineResource(this.idMachine, sURL, sTapeData);
|
|
var resource = web.parseMemoryResource(sURL, sTapeData);
|
|
if (resource) {
|
|
this.parseTape(sTapeName, sTapePath, nTapeTarget, resource.aBytes, resource.addrLoad, resource.addrExec);
|
|
}
|
|
}
|
|
this.flags.busy = false;
|
|
if (this.cAutoMount) {
|
|
this.cAutoMount--;
|
|
if (!this.cAutoMount) this.setReady();
|
|
}
|
|
this.displayTape();
|
|
};
|
|
|
|
/**
|
|
* doneRead(sTapeName, sTapePath, nTapeTarget, buffer)
|
|
*
|
|
* @this {PC11}
|
|
* @param {string} sTapeName
|
|
* @param {string} sTapePath
|
|
* @param {number} nTapeTarget
|
|
* @param {?} buffer (we KNOW this is an ArrayBuffer, but we can't seem to convince the Closure Compiler)
|
|
*/
|
|
PC11.prototype.doneRead = function(sTapeName, sTapePath, nTapeTarget, buffer)
|
|
{
|
|
if (buffer) {
|
|
var aBytes = new Uint8Array(buffer, 0, buffer.byteLength);
|
|
this.parseTape(sTapeName, sTapePath, nTapeTarget, aBytes);
|
|
this.sTapeSource = PC11.SOURCE.LOCAL;
|
|
}
|
|
this.displayTape();
|
|
};
|
|
|
|
/**
|
|
* addTape(sName, sPath, fTop)
|
|
*
|
|
* @this {PC11}
|
|
* @param {string} sName
|
|
* @param {string} sPath
|
|
* @param {boolean} [fTop] (default is bottom)
|
|
*/
|
|
PC11.prototype.addTape = function(sName, sPath, fTop)
|
|
{
|
|
var controlTapes = this.bindings["listTapes"];
|
|
if (controlTapes && controlTapes.options) {
|
|
for (var i = 0; i < controlTapes.options.length; i++) {
|
|
if (controlTapes.options[i].value == sPath) return;
|
|
}
|
|
var controlOption = document.createElement("option");
|
|
controlOption.text = sName;
|
|
controlOption.value = sPath;
|
|
if (fTop && controlTapes.childNodes[0]) {
|
|
controlTapes.insertBefore(controlOption, controlTapes.childNodes[0]);
|
|
} else {
|
|
controlTapes.appendChild(controlOption);
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* findTape(sPath)
|
|
*
|
|
* This is used to deal with mount requests (eg, autoMount) that supply a path without a name;
|
|
* if we can find the path in the "listTapes" control, then we return the associated tape name.
|
|
*
|
|
* @this {PC11}
|
|
* @param {string} sPath
|
|
* @return {string|null}
|
|
*/
|
|
PC11.prototype.findTape = function(sPath)
|
|
{
|
|
var controlTapes = this.bindings["listTapes"];
|
|
if (controlTapes && controlTapes.options) {
|
|
for (var i = 0; i < controlTapes.options.length; i++) {
|
|
var control = controlTapes.options[i];
|
|
if (control.value == sPath) return control.text;
|
|
}
|
|
}
|
|
return str.getBaseName(sPath, true);
|
|
};
|
|
|
|
/**
|
|
* displayTape()
|
|
*
|
|
* @this {PC11}
|
|
*/
|
|
PC11.prototype.displayTape = function()
|
|
{
|
|
var controlTapes = this.bindings["listTapes"];
|
|
if (controlTapes && controlTapes.options) {
|
|
var sTargetPath = this.sTapeSource || this.sTapePath;
|
|
for (var i = 0; i < controlTapes.options.length; i++) {
|
|
if (controlTapes.options[i].value == sTargetPath) {
|
|
if (controlTapes.selectedIndex != i) {
|
|
controlTapes.selectedIndex = i;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
if (i == controlTapes.options.length) controlTapes.selectedIndex = 0;
|
|
}
|
|
};
|
|
|
|
/**
|
|
* displayProgress(nPercent)
|
|
*
|
|
* @this {PC11}
|
|
* @param {number} nPercent
|
|
*/
|
|
PC11.prototype.displayProgress = function(nPercent)
|
|
{
|
|
nPercent |= 0;
|
|
if (nPercent !== this.nLastPercent) {
|
|
var control = this.bindings[PC11.BINDING.READ_PROGRESS];
|
|
if (control) {
|
|
var aeControls = Component.getElementsByClass(control, PC11.CSSCLASS.PROGRESS_BAR);
|
|
var controlBar = aeControls && aeControls[0];
|
|
if (controlBar && controlBar.style) {
|
|
controlBar.style.width = nPercent + "%";
|
|
}
|
|
}
|
|
this.nLastPercent = nPercent;
|
|
}
|
|
};
|
|
|
|
/**
|
|
* parseTape(sTapeName, sTapePath, nTapeTarget, aBytes, addrLoad, addrExec)
|
|
*
|
|
* @this {PC11}
|
|
* @param {string} sTapeName
|
|
* @param {string} sTapePath
|
|
* @param {number} nTapeTarget
|
|
* @param {Array|Uint8Array} aBytes
|
|
* @param {number|null} [addrLoad]
|
|
* @param {number|null} [addrExec]
|
|
*/
|
|
PC11.prototype.parseTape = function(sTapeName, sTapePath, nTapeTarget, aBytes, addrLoad, addrExec)
|
|
{
|
|
this.sTapeName = sTapeName;
|
|
this.sTapePath = sTapePath;
|
|
this.nTapeTarget = nTapeTarget;
|
|
|
|
if (nTapeTarget == PC11.TARGET.MEMORY) {
|
|
/*
|
|
* Use the RAM component's loadImage() service to do our dirty work. If the load succeeds, then
|
|
* depending on whether there was also exec address, either the CPU will be stopped or the PC wil be
|
|
* reset.
|
|
*
|
|
* NOTE: Some tapes are not in the Absolute Loader format, so if the JSON-encoded tape resource file
|
|
* we downloaded didn't ALSO include a load address, the load will fail.
|
|
*
|
|
* For example, the "Absolute Loader" tape is NOT itself in the Absolute Loader format. You just have
|
|
* to know that in order to load that tape, you must first load the appropriate "Bootstrap Loader" (which
|
|
* DOES include its own hard-coded load address), attach the "Absolute Loader" tape, and then run the
|
|
* "Bootstrap Loader".
|
|
*/
|
|
if (!this.ram || !this.ram.loadImage(aBytes, addrLoad, addrExec)) {
|
|
this.sTapeName = "";
|
|
this.sTapePath = "";
|
|
this.sTapeSource = PC11.SOURCE.NONE;
|
|
this.nTapeTarget = PC11.TARGET.NONE;
|
|
this.status("error loading tape: " + sTapeName);
|
|
return;
|
|
}
|
|
this.status("tape loaded: " + sTapeName);
|
|
return;
|
|
}
|
|
this.iTapeData = 0;
|
|
this.aTapeData = aBytes;
|
|
this.status("tape attached: " + sTapeName);
|
|
this.displayProgress(0);
|
|
};
|
|
|
|
/**
|
|
* unloadTape(fLoading)
|
|
*
|
|
* @this {PC11}
|
|
* @param {boolean} [fLoading]
|
|
*/
|
|
PC11.prototype.unloadTape = function(fLoading)
|
|
{
|
|
if (this.sTapePath || fLoading === false) {
|
|
this.sTapeName = "";
|
|
this.sTapePath = "";
|
|
/*
|
|
* Avoid any unnecessary hysteresis regarding the display if this unload is merely a prelude to another load.
|
|
*/
|
|
if (!fLoading) {
|
|
if (this.nTapeTarget) this.status(this.nTapeTarget == PC11.TARGET.READER? "tape detached" : "tape unloaded");
|
|
this.sTapeSource = PC11.SOURCE.NONE;
|
|
this.nTapeTarget = PC11.TARGET.NONE;
|
|
this.displayTape();
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* save()
|
|
*
|
|
* This implements save support for the PC11 component.
|
|
*
|
|
* @this {PC11}
|
|
* @return {Object}
|
|
*/
|
|
PC11.prototype.save = function()
|
|
{
|
|
var state = new State(this);
|
|
return state.data();
|
|
};
|
|
|
|
/**
|
|
* restore(data)
|
|
*
|
|
* This implements restore support for the PC11 component.
|
|
*
|
|
* @this {PC11}
|
|
* @param {Object} data
|
|
* @return {boolean} true if successful, false if failure
|
|
*/
|
|
PC11.prototype.restore = function(data)
|
|
{
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* getBaudTimeout(nBaud)
|
|
*
|
|
* Based on the selected baud rate (nBaud), convert that rate into a millisecond delay.
|
|
*
|
|
* @this {PC11}
|
|
* @param {number} nBaud
|
|
* @return {number} (number of milliseconds per byte)
|
|
*/
|
|
PC11.prototype.getBaudTimeout = function(nBaud)
|
|
{
|
|
/*
|
|
* TODO: Do a better job computing this, based on actual numbers of start, stop and parity bits,
|
|
* instead of hard-coding the total number of bits per byte to 10.
|
|
*/
|
|
var nBytesPerSecond = Math.round(nBaud / 10);
|
|
return 1000 / nBytesPerSecond;
|
|
};
|
|
|
|
/**
|
|
* advanceReader()
|
|
*
|
|
* If the reader is enabled (RE is set) and there is no exceptional condition (ie, ERROR is set),
|
|
* and if the buffer register is empty (DONE is clear), then if we have more data in our internal buffer,
|
|
* store it in the buffer register, and optionally trigger an interrupt if device interrupts are enabled.
|
|
*
|
|
* @this {PC11}
|
|
*/
|
|
PC11.prototype.advanceReader = function()
|
|
{
|
|
if ((this.prs & (PDP11.PC11.PRS.RE | PDP11.PC11.PRS.ERROR)) == PDP11.PC11.PRS.RE) {
|
|
if (!(this.prs & PDP11.PC11.PRS.DONE)) {
|
|
if (this.iTapeData < this.aTapeData.length) {
|
|
/*
|
|
* Here, as elsewhere (eg, the DL11 component), even if I trusted all incoming data
|
|
* to be byte values (which I don't), there's also the risk that it could be signed data
|
|
* (eg, -128 to 127, instead of 0 to 255). Both risks are good reasons to always mask
|
|
* the data assigned to PRB with 0xff.
|
|
*/
|
|
this.prb = this.aTapeData[this.iTapeData++] & 0xff;
|
|
this.displayProgress(this.iTapeData / this.aTapeData.length * 100);
|
|
this.prs |= PDP11.PC11.PRS.DONE;
|
|
this.prs &= ~PDP11.PC11.PRS.BUSY;
|
|
if (this.prs & PDP11.PC11.PRS.RIE) {
|
|
this.cpu.setTrigger(this.triggerReaderInterrupt);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* readPRS(addr)
|
|
*
|
|
* NOTE: We use the PRS RMASK to honor the "write-only" behavior of bit 0, the reader enable bit (RE), because
|
|
* DEC's tiny Bootstrap Loader (/apps/pdp11/boot/bootstrap/BOOTSTRAP-16KB.lst) repeatedly enables the reader using
|
|
* the INC instruction, which causes the PRS to be read, incremented, and written, so if bit 0 isn't always read
|
|
* as zero, the INC instruction would clear RE instead of setting it.
|
|
*
|
|
* @this {PC11}
|
|
* @param {number} addr (eg, PDP11.UNIBUS.PRS or 177550)
|
|
* @return {number}
|
|
*/
|
|
PC11.prototype.readPRS = function(addr)
|
|
{
|
|
return this.prs & PDP11.PC11.PRS.RMASK; // RMASK honors the "write-only" nature of the RE bit by returning zero on reads
|
|
};
|
|
|
|
/**
|
|
* writePRS(data, addr)
|
|
*
|
|
* @this {PC11}
|
|
* @param {number} data
|
|
* @param {number} addr (eg, PDP11.UNIBUS.PRS or 177550)
|
|
*/
|
|
PC11.prototype.writePRS = function(data, addr)
|
|
{
|
|
if (data & PDP11.PC11.PRS.RE) {
|
|
/*
|
|
* From the 1976 Peripherals Handbook, p. 4-378:
|
|
*
|
|
* Set [RE] to allow the Reader to fetch one character. The setting of this bit clears Done,
|
|
* sets Busy, and clears the Reader Buffer (PRB). Operation of this bit is disabled if Error = 1;
|
|
* attempting to set it when Error = 1 will cause an immediate interrupt if Interrupt Enable = 1.
|
|
*/
|
|
if (this.prs & PDP11.PC11.PRS.ERROR) {
|
|
data &= ~PDP11.PC11.PRS.RE;
|
|
if (this.prs & PDP11.PC11.PRS.RIE) {
|
|
this.cpu.setTrigger(this.triggerReaderInterrupt);
|
|
}
|
|
} else {
|
|
this.prs &= ~PDP11.PC11.PRS.DONE;
|
|
this.prs |= PDP11.PC11.PRS.BUSY;
|
|
this.prb = 0;
|
|
/*
|
|
* The PC11, by virtue of its "high speed", is supposed to deliver characters at 300 CPS, so
|
|
* that's the rate we'll choose as well (ie, 1000ms / 300). As an aside, the original "low speed"
|
|
* version of the reader ran at 10 CPS.
|
|
*/
|
|
this.cpu.setTimer(this.timerReaderAdvance, this.getBaudTimeout(this.nBaudReceive));
|
|
}
|
|
}
|
|
this.prs = (this.prs & ~PDP11.PC11.PRS.WMASK) | (data & PDP11.PC11.PRS.WMASK);
|
|
};
|
|
|
|
/**
|
|
* readPRB(addr)
|
|
*
|
|
* @this {PC11}
|
|
* @param {number} addr (eg, PDP11.UNIBUS.PRB or 177552)
|
|
* @return {number}
|
|
*/
|
|
PC11.prototype.readPRB = function(addr)
|
|
{
|
|
/*
|
|
* I'm guessing that the DONE and BUSY bits always remain more-or-less inverses of each other. They definitely
|
|
* start out that way when writePRS() sets the reader enable (RE) bit, and so that's how we treat them elsewhere, too.
|
|
*/
|
|
this.prs &= ~PDP11.PC11.PRS.DONE;
|
|
this.prs |= PDP11.PC11.PRS.BUSY;
|
|
return this.prb;
|
|
};
|
|
|
|
/**
|
|
* writePRB(data, addr)
|
|
*
|
|
* @this {PC11}
|
|
* @param {number} data
|
|
* @param {number} addr (eg, PDP11.UNIBUS.PRB or 177552)
|
|
*/
|
|
PC11.prototype.writePRB = function(data, addr)
|
|
{
|
|
};
|
|
|
|
/*
|
|
* ES6 ALERT: As you can see below, I've finally started using computed property names.
|
|
*/
|
|
PC11.UNIBUS_IOTABLE = {
|
|
[PDP11.UNIBUS.PRS]: /* 177550 */ [null, null, PC11.prototype.readPRS, PC11.prototype.writePRS, "PRS"],
|
|
[PDP11.UNIBUS.PRB]: /* 177552 */ [null, null, PC11.prototype.readPRB, PC11.prototype.writePRB, "PRB"]
|
|
};
|
|
|
|
if (NODE) module.exports = PC11;
|