pcjs/disks/pc/games/infocom/zork1/manifest.xml
Jeff Parsons 88cc526c32 v1.16.3: Keyboard module rewrite
There are still a few regressions to address, but keyCode-to-simCode-to-scanCode conversion feels more robust/cleaner, and new features like programmable repeat rates will actually be doable now
2014-12-09 16:34:46 -08:00

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<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" href="/versions/pcjs/1.16.3/manifest.xsl"?>
<manifest type="software">
<title>Zork I</title>
<version/>
<type>Game</type>
<category>Text Adventure</category>
<author>Infocom</author>
<releaseDate/>
<machine href="/disks/pc/games/infocom/machine.xml"/>
<disk id="disk01" href="/disks/pc/games/infocom/zork1/zork1-readonly.json" md5="e18d730285f6f8ae00d89e8e6ee8f3c7" md5json="d99fe5bf8d8ac1f177e360ca72fe3d7b"/>
</manifest>