pcjs/disks/pc/games/microsoft/adventure/machine.xml
Jeff Parsons 0f06c3f039 The 5170 AT hard disk controller is limping along now, so I'm getting ready for a 1.15.4 release
Some other interesting bugs were fixed along the way:
the Video component incorrectly assumed that masking a negative number with 0x80000000 would yield 0x80000000 (it actually yields -0x80000000, thank you JavaScript);
the ChipSet component provides a new addCMOSMemory() interface that RAM objects can use to bump the CMOS total to match the actual total;
the CPU properly implements INSW and OUTSW instructions now (kind of important for the AT hard disk controller)
2014-10-08 16:15:12 -07:00

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XML

<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" href="/versions/pcjs/1.15.4/machine.xsl"?>
<machine id="ibm5150" class="pc" border="1" pos="center" style="background-color:#FAEBD7">
<name pos="center">IBM PC (Model 5150) running Microsoft Adventure</name>
<computer id="msadv-mda-64k" name="IBM PC" resume="1"/>
<ram id="ramLow" addr="0x00000"/>
<rom id="romBASIC" addr="0xf6000" size="0x8000" file="/devices/pc/basic/ibm-basic-1.00.json"/>
<rom id="romBIOS" addr="0xfe000" size="0x2000" file="/devices/pc/bios/5150/1981-04-24.json"/>
<video id="videoMDA" screenwidth="720" screenheight="350" scale="true" charset="/devices/pc/video/ibm-mda-cga.json" padding="8px">
<name>Monochrome Display</name>
</video>
<cpu id="cpu8088" model="8088" autostart="true" pos="left" padleft="8px">
<control type="button" class="input" binding="run">Run</control>
<control type="button" class="input" binding="reset">Reset</control>
</cpu>
<keyboard ref="/configs/pc/keyboards/minimal.xml"/>
<fdc ref="/configs/pc/disks/samples.xml" automount='{A: {name: "Microsoft Adventure", path: "/disks/pc/games/microsoft/adventure/adventure-1981.json"}}' pos="right"/>
<chipset id="chipset" model="5150" sw1="01000001" sw2="11110000"/>
</machine>