pcjs/disks/pc/games/infocom/zork3/manifest.xml
Jeff Parsons 0f06c3f039 The 5170 AT hard disk controller is limping along now, so I'm getting ready for a 1.15.4 release
Some other interesting bugs were fixed along the way:
the Video component incorrectly assumed that masking a negative number with 0x80000000 would yield 0x80000000 (it actually yields -0x80000000, thank you JavaScript);
the ChipSet component provides a new addCMOSMemory() interface that RAM objects can use to bump the CMOS total to match the actual total;
the CPU properly implements INSW and OUTSW instructions now (kind of important for the AT hard disk controller)
2014-10-08 16:15:12 -07:00

12 lines
No EOL
504 B
XML

<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" href="/versions/pcjs/1.15.4/manifest.xsl"?>
<manifest type="software">
<title>Zork III</title>
<version/>
<type>Game</type>
<category>Text Adventure</category>
<author>Infocom</author>
<releaseDate/>
<machine href="/disks/pc/games/infocom/machine.xml"/>
<disk id="disk01" href="/disks/pc/games/infocom/zork3/zork3-readonly.json" md5="14f97d195c66295b28aa517af0bac267" md5json="9fd91ee3dc667728d76051f171020740"/>
</manifest>