What this means is that XDF disk images formatted as 80-track 23-sector-per-track images will work with XDF code that honors that format; however, I've not yet been able to test with "real" XDF disk images (ie, disk images created with DiskDump using the experimental --xdf flag). "Real" XDF disk images almost certainly need more work (eg, setting all the sector IDs properly), but the groundwork has been laid.
2389 lines
96 KiB
JavaScript
2389 lines
96 KiB
JavaScript
/**
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* @fileoverview Implements the PCjs Floppy Drive Controller (FDC) component.
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* @author <a href="mailto:Jeff@pcjs.org">Jeff Parsons</a>
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* @version 1.0
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* @suppress {missingProperties}
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* Created 2012-Aug-09
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*
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* Copyright © 2012-2014 Jeff Parsons <Jeff@pcjs.org>
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*
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* This file is part of PCjs, which is part of the JavaScript Machines Project (aka JSMachines)
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* at <http://jsmachines.net/> and <http://pcjs.org/>.
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*
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* PCjs is free software: you can redistribute it and/or modify it under the terms of the
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* GNU General Public License as published by the Free Software Foundation, either version 3
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* of the License, or (at your option) any later version.
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*
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* PCjs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
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* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCjs. If not,
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* see <http://www.gnu.org/licenses/gpl.html>.
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*
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* You are required to include the above copyright notice in every source code file of every
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* copy or modified version of this work, and to display that copyright notice on every screen
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* that loads or runs any version of this software (see Computer.sCopyright).
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*
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* Some PCjs files also attempt to load external resource files, such as character-image files,
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* ROM files, and disk image files. Those external resource files are not considered part of the
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* PCjs program for purposes of the GNU General Public License, and the author does not claim
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* any copyright as to their contents.
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*/
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"use strict";
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if (typeof module !== 'undefined') {
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var str = require("../../shared/lib/strlib");
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var web = require("../../shared/lib/weblib");
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var DiskAPI = require("../../shared/lib/diskapi");
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var Component = require("../../shared/lib/component");
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var ChipSet = require("./chipset");
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var Disk = require("./disk");
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var Computer = require("./computer");
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var State = require("./state");
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}
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/*
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* FDC Terms (see FDC.TERMS)
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*
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* C Cylinder Number the current or selected cylinder number
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*
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* D Data the data pattern to be written to a sector
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*
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* DS Drive Select the selected driver number encoded the same as bits 0 and 1 of the Digital Output
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* Register (DOR); eg, DS0, DS1, DS2, or DS3
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*
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* DTL Data Length when N is 00, DTL is the data length to be read from or written to a sector
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*
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* EOT End Of Track the final sector number on a cylinder
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*
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* GPL Gap Length the length of gap 3 (spacing between sectors excluding the VCO synchronous field)
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*
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* H Head Address the head number, either 0 or 1, as specified in the ID field
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*
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* HD Head the selected head number, 0 or 1 (H = HD in all command words)
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*
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* HLT Head Load Time the head load time in the selected drive (2 to 256 milliseconds in 2-millisecond
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* increments for the 1.2M-byte drive and 4 to 512 milliseconds in 4 millisecond increments
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* for the 320K-byte drive)
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*
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* HUT Head Unload Time the head unload time after a read or write operation (0 to 240 milliseconds in
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* 16-millisecond increments for the 1.2M-byte drive and 0 to 480 milliseconds in
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* 32-millisecond increments for the 320K-byte drive)
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*
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* MF FM or MFM Mode 0 selects FM mode and 1 selects MFM (MFM is selected only if it is implemented)
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*
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* MT Multitrack 1 selects multitrack operation (both HD0 and HD1 will be read or written)
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*
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* N Number the number of data bytes written in a sector
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*
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* NCN New Cylinder Number the new cylinder number for a Seek operation
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*
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* ND Non-Data Mode indicates an operation in the non-data mode
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*
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* PCN Present Cylinder Number the cylinder number at the completion of a Sense Interrupt Status command
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* (present position of the head)
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*
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* R Record the sector number to be read or written
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*
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* SC Sectors Per Cylinder the number of sectors per cylinder
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*
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* SK Skip this stands for skip deleted-data address mark
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*
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* SRT Stepping Rate this 4 bit byte indicates the stepping rate for the diskette drive as follows:
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* 1.2M-Byte Diskette Drive: 1111=1ms, 1110=2ms, 1101=3ms
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* 320K-Byte Diskette Drive: 1111=2ms, 1110=4ms, 1101=6ms
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*
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* STP STP Scan Test if STP is 1, the data in contiguous sectors is compared with the data sent
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* by the processor during a scan operation; if STP is 2, then alternate sections
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* are read and compared
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*/
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/**
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* FDC(parmsFDC)
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*
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* The FDC component simulates an NEC PD765A, and has one component-specific property:
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*
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* autoMount: one or more JSON-encoded objects, each containing 'name' and 'path' properties
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*
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* Regarding early diskette drives: the IBM PC Model 5150 originally shipped with single-sided drives,
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* and therefore supported only 160Kb diskettes. That's the only diskette format PC-DOS 1.00 supported, too.
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*
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* At some point, 5150's started shipping with double-sided drives, but I'm not sure whether the ROMs changed;
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* they probably did NOT change, because the original ROM BIOS already supported drives with multiple heads.
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* However, what the ROM BIOS did NOT do was provide any indication of drive type, which as far as I can tell,
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* meant you had to simply read/write/format tracks with the second head and check for errors.
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*
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* Presumably at the same time double-sided drives started shipping, PC-DOS 1.10 shipped, which added
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* support for 320Kb diskettes. And the FORMAT command changed as well, defaulting to a double-sided format
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* operation UNLESS you specified "FORMAT /1". If I run PC-DOS 1.10 and try to simulate a single-sided drive
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* (by setting drive.nHeads = 1 in initDrive), FORMAT will balk with "Track 0 bad - disk unusable". I have to
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* wonder if everyone with single-sided drives who upgraded to PC-DOS 1.10 also got that error, forcing them
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* to always specify "FORMAT /1", or if I'm doing something wrong wrt single-sided drive simulation.
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*
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* I've noticed that if I turn FDC messages on ("m fdc on"), and then run "FORMAT B:/1", the command still
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* tries to format head 1/track 0, followed by head 0/track 0, and then the FDC is reset, and the format operation
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* proceeds with only head 0 for all tracks 0 through 39. FORMAT successfully creates a 160Kb single-sided diskette,
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* but why it also tries to initially format track 0 using the second head remains a bit of a mystery.
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*
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* @constructor
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* @extends Component
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* @param {Object} parmsFDC
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*/
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function FDC(parmsFDC) {
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/*
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* TODO: Indicate the type of diskette image being loaded (this might help folks understand what's going
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* on when they try to load a diskette image that's larger than what the selected operating system supports).
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*/
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Component.call(this, "FDC", parmsFDC, FDC);
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this['dmaRead'] = this.dmaRead;
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this['dmaWrite'] = this.dmaWrite;
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this['dmaFormat'] = this.dmaFormat;
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this.pAutoMount = null;
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if (parmsFDC['autoMount']) {
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this.pAutoMount = parmsFDC['autoMount'];
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if (typeof this.pAutoMount == "string") {
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try {
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/*
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* The most likely source of any exception will be right here, where we're parsing
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* the JSON-encoded diskette data.
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*/
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this.pAutoMount = eval("(" + parmsFDC['autoMount'] + ")");
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} catch (e) {
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Component.error("FDC auto-mount error: " + e.message + " (" + parmsFDC['autoMount'] + ")");
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this.pAutoMount = null;
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}
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}
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}
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/*
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* The following array keeps track of every disk image we've ever mounted. Each entry in the
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* array is another array whose elements are:
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*
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* [0]: name of disk
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* [1]: path of disk
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* [2]: array of deltas, uninitialized until the disk is unmounted and/or all state is saved
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*
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* See functions addDiskHistory() and updateDiskHistory().
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*/
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this.aDiskHistory = [];
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/*
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* The remainder of FDC initialization now takes place in our initBus() handler, largely because we
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* want initController() to have access to the ChipSet component, so that it can query switches and/or CMOS
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* settings that determine the number of drives and their characteristics (eg, 40-track vs. 80-track),
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* which it can then pass on to initDrive().
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*/
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}
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Component.subclass(Component, FDC);
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FDC.DEFAULT_DRIVE_NAME = "Floppy Drive";
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if (DEBUG) {
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FDC.TERMS = {
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C: "C", // Cylinder Number
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D: "D", // Data (eg, pattern to be written to a sector)
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H: "H", // Head Address
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R: "R", // Record (ie, sector number to be read or written)
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N: "N", // Number (ie, number of data bytes to write)
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DS: "DS", // Drive Select
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SC: "SC", // Sectors per Cylinder
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DTL: "DTL", // Data Length
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EOT: "EOT", // End of Track
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GPL: "GPL", // Gap Length
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HLT: "HLT", // Head Load Time
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NCN: "NCN", // New Cylinder Number
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PCN: "PCN", // Present Cylinder Number
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SRT: "SRT", // Stepping Rate
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ST0: "ST0", // Status Register 0
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ST1: "ST1", // Status Register 1
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ST2: "ST2", // Status Register 2
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ST3: "ST3" // Status Register 3
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}
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} else {
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FDC.TERMS = {};
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}
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/*
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* FDC Digital Output Register (DOR) (0x3F2, write-only)
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*
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* NOTE: Reportedly, a drive's MOTOR had to be ON before the drive could be selected; however, outFDCOutput() no
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* longer verifies that. Also, motor start time for original drives was 500ms, but we make no attempt to simulate that.
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*
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* On the MODEL_5170 "PC AT Fixed Disk and Diskette Drive Adapter", this port is called the Digital Output Register
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* or DOR. It uses the same bit definitions as the original FDC Output Register, except that only two diskette drives
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* are supported, hence bit 1 is always 0 (ie, FDC.REG_OUTPUT.DS2 and FDC.REG_OUTPUT.DS3 are not supported) and bits
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* 6 and 7 are unused (FDC.REG_OUTPUT.MOTOR_D2 and FDC.REG_OUTPUT.MOTOR_D3 are not supported).
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*/
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FDC.REG_OUTPUT = {};
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FDC.REG_OUTPUT.PORT = 0x3F2;
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FDC.REG_OUTPUT.DS = 0x03; // drive select bits
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FDC.REG_OUTPUT.DS0 = 0x00;
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FDC.REG_OUTPUT.DS1 = 0x01;
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FDC.REG_OUTPUT.DS2 = 0x02; // reserved on the MODEL_5170
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FDC.REG_OUTPUT.DS3 = 0x03; // reserved on the MODEL_5170
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FDC.REG_OUTPUT.ENABLE = 0x04; // clearing this bit resets the FDC
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FDC.REG_OUTPUT.INT_ENABLE = 0x08; // enables both FDC and DMA (Channel 2) interrupt requests (IRQ 6)
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FDC.REG_OUTPUT.MOTOR_D0 = 0x10;
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FDC.REG_OUTPUT.MOTOR_D1 = 0x20;
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FDC.REG_OUTPUT.MOTOR_D2 = 0x40; // reserved on the MODEL_5170
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FDC.REG_OUTPUT.MOTOR_D3 = 0x80; // reserved on the MODEL_5170
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/*
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* FDC Main Status Register (0x3F4, read-only)
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*
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* On the MODEL_5170 "PC AT Fixed Disk and Diskette Drive Adapter", bits 2 and 3 are reserved, since that adapter
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* supported a maximum of two diskette drives.
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*/
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FDC.REG_STATUS = {};
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FDC.REG_STATUS.PORT = 0x3F4;
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FDC.REG_STATUS.BUSY_A = 0x01;
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FDC.REG_STATUS.BUSY_B = 0x02;
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FDC.REG_STATUS.BUSY_C = 0x04; // reserved on the MODEL_5170
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FDC.REG_STATUS.BUSY_D = 0x08; // reserved on the MODEL_5170
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FDC.REG_STATUS.BUSY = 0x10; // a read or write command is in progress
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FDC.REG_STATUS.NON_DMA = 0x20; // FDC is in non-DMA mode
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FDC.REG_STATUS.READ_DATA = 0x40; // transfer is from FDC Data Register to processor (if clear, then transfer is from processor to the FDC Data Register)
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FDC.REG_STATUS.RQM = 0x80; // indicates FDC Data Register is ready to send or receive data to or from the processor (Request for Master)
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/*
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* FDC Data Register (0x3F5, read-write)
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*/
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FDC.REG_DATA = {};
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FDC.REG_DATA.PORT = 0x3F5;
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/*
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* FDC "Fixed Disk" Register (0x3F6, write-only)
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*
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* Since this register's functions are all specific to the Hard Disk Controller, see the HDC component for details.
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* The fact that this HDC register is in the middle of the FDC I/O port range is an oddity of the "HFCOMBO" controller.
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*/
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/*
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* FDC Digital Input Register (0x3F7, read-only, MODEL_5170 only)
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*
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* Bit 7 indicates a diskette change (the MODEL_5170 introduced change-line support). Bits 0-6 are for the selected
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* hard disk drive, so this port must be shared with the HDC; bits 0-6 are valid for 50 microseconds after a write to
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* the Drive Head Register.
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*/
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FDC.REG_INPUT = {};
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FDC.REG_INPUT.PORT = 0x3F7;
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FDC.REG_INPUT.DS0 = 0x01; // Drive Select 0
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FDC.REG_INPUT.DS1 = 0x02; // Drive Select 1
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FDC.REG_INPUT.HS0 = 0x04; // Head Select 0
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FDC.REG_INPUT.HS1 = 0x08; // Head Select 1
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FDC.REG_INPUT.HS2 = 0x10; // Head Select 2
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FDC.REG_INPUT.HS3 = 0x20; // Head Select 3
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FDC.REG_INPUT.WRITE_GATE = 0x40; // Write Gate
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FDC.REG_INPUT.DISK_CHANGE = 0x80; // Diskette Change
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/*
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* FDC Diskette Control Register (0x3F7, write-only, MODEL_5170 only)
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*
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* Only bits 0-1 are used; bits 2-7 are reserved.
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*/
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FDC.REG_CONTROL = {};
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FDC.REG_CONTROL.PORT = 0x3F7;
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FDC.REG_CONTROL.RATE500K = 0x00; // 500,000 bps
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FDC.REG_CONTROL.RATE300K = 0x02; // 300,000 bps
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FDC.REG_CONTROL.RATE250K = 0x01; // 250,000 bps
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FDC.REG_CONTROL.RATEUNUSED = 0x03;
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/*
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* FDC Commands
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*
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* NOTE: FDC command bytes need to be masked with FDC.REG_DATA.CMD.MASK before comparing to the values below, since a
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* number of commands use the following additional bits as follows:
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*
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* SK (0x20): Skip Deleted Data Address Mark
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* MF (0x40): Modified Frequency Modulation (as opposed to FM or Frequency Modulation)
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* MT (0x80): multi-track operation (ie, data processed under both head 0 and head 1)
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*
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* We don't support MT (Multi-Track) operations at this time, and the MF and SK designations cannot be supported as long
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* as our diskette images contain only the original data bytes without any formatting information.
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*/
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FDC.REG_DATA.CMD = {};
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FDC.REG_DATA.CMD.READ_TRACK = 0x02;
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FDC.REG_DATA.CMD.SPECIFY = 0x03;
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FDC.REG_DATA.CMD.SENSE_DRIVE = 0x04;
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FDC.REG_DATA.CMD.WRITE_DATA = 0x05;
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FDC.REG_DATA.CMD.READ_DATA = 0x06;
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FDC.REG_DATA.CMD.RECALIBRATE = 0x07;
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FDC.REG_DATA.CMD.SENSE_INT = 0x08; // this command is used to clear the FDC interrupt following the clearing/setting of FDC.REG_OUTPUT.ENABLE
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FDC.REG_DATA.CMD.WRITE_DEL_DATA = 0x09;
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FDC.REG_DATA.CMD.READ_ID = 0x0A;
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FDC.REG_DATA.CMD.READ_DEL_DATA = 0x0C;
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FDC.REG_DATA.CMD.FORMAT_TRACK = 0x0D;
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FDC.REG_DATA.CMD.SEEK = 0x0F;
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FDC.REG_DATA.CMD.SCAN_EQUAL = 0x11;
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FDC.REG_DATA.CMD.SCAN_LO_EQUAL = 0x19;
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FDC.REG_DATA.CMD.SCAN_HI_EQUAL = 0x1D;
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FDC.REG_DATA.CMD.MASK = 0x1F;
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FDC.REG_DATA.CMD.SK = 0x20; // SK (Skip Deleted Data Address Mark)
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FDC.REG_DATA.CMD.MF = 0x40; // MF (Modified Frequency Modulation)
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FDC.REG_DATA.CMD.MT = 0x80; // MT (Multi-Track; ie, data under both heads will be processed)
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|
|
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/*
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* FDC status/error results, generally assigned according to the corresponding ST0, ST1, ST2 or ST3 status bit.
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*
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* TODO: Determine when EQUIP_CHECK is *really* set; "77 step pulses" sounds suspiciously like a typo.
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*/
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FDC.REG_DATA.RES = {};
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FDC.REG_DATA.RES.NONE = 0x00000000; // ST0 (IC): Normal termination of command (NT)
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FDC.REG_DATA.RES.NOT_READY = 0x00000008; // ST0 (NR): When the FDD is in the not-ready state and a read or write command is issued, this flag is set; if a read or write command is issued to side 1 of a single sided drive, then this flag is set
|
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FDC.REG_DATA.RES.EQUIP_CHECK = 0x00000010; // ST0 (EC): If a fault signal is received from the FDD, or if the track 0 signal fails to occur after 77 step pulses (recalibrate command), then this flag is set
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FDC.REG_DATA.RES.SEEK_END = 0x00000020; // ST0 (SE): When the FDC completes the Seek command, this flag is set to 1 (high)
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FDC.REG_DATA.RES.INCOMPLETE = 0x00000040; // ST0 (IC): Abnormal termination of command (AT); execution of command was started, but was not successfully completed
|
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FDC.REG_DATA.RES.RESET = 0x000000C0; // ST0 (IC): Abnormal termination because during command execution the ready signal from the drive changed state
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FDC.REG_DATA.RES.INVALID = 0x00000080; // ST0 (IC): Invalid command issue (IC); command which was issued was never started
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FDC.REG_DATA.RES.ST0 = 0x000000FF;
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FDC.REG_DATA.RES.NO_ID_MARK = 0x00000100; // ST1 (MA): If the FDC cannot detect the ID Address Mark, this flag is set; at the same time, the MD (Missing Address Mark in Data Field) of Status Register 2 is set
|
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FDC.REG_DATA.RES.NOT_WRITABLE = 0x00000200; // ST1 (NW): During Execution of a Write Data, Write Deleted Data, or Format a Cylinder command, if the FDC detects a write protect signal from the FDD, then this flag is set
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FDC.REG_DATA.RES.NO_DATA = 0x00000400; // ST1 (ND): FDC cannot find specified sector (or specified ID if READ_ID command)
|
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FDC.REG_DATA.RES.DMA_OVERRUN = 0x00001000; // ST1 (OR): If the FDC is not serviced by the main systems during data transfers within a certain time interval, this flag is set
|
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FDC.REG_DATA.RES.CRC_ERROR = 0x00002000; // ST1 (DE): When the FDC detects a CRC error in either the ID field or the data field, this flag is set
|
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FDC.REG_DATA.RES.END_OF_CYL = 0x00008000; // ST1 (EN): When the FDC tries to access a sector beyond the final sector of a cylinder, this flag is set
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FDC.REG_DATA.RES.ST1 = 0x0000FF00;
|
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FDC.REG_DATA.RES.NO_DATA_MARK = 0x00010000; // ST2 (MD): When data is read from the medium, if the FDC cannot find a Data Address Mark or Deleted Data Address Mark, then this flag is set
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FDC.REG_DATA.RES.BAD_CYL = 0x00020000; // ST2 (BC): This bit is related to the ND bit, and when the contents of C on the medium are different from that stored in the ID Register, and the content of C is FF, then this flag is set
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FDC.REG_DATA.RES.SCAN_FAILED = 0x00040000; // ST2 (SN): During execution of the Scan command, if the FDC cannot find a sector on the cylinder which meets the condition, then this flag is set
|
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FDC.REG_DATA.RES.SCAN_EQUAL = 0x00080000; // ST2 (SH): During execution of the Scan command, if the condition of "equal" is satisfied, this flag is set
|
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FDC.REG_DATA.RES.WRONG_CYL = 0x00100000; // ST2 (WC): This bit is related to the ND bit, and when the contents of C on the medium are different from that stored in the ID Register, this flag is set
|
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FDC.REG_DATA.RES.DATA_FIELD = 0x00200000; // ST2 (DD): If the FDC detects a CRC error in the data, then this flag is set
|
|
FDC.REG_DATA.RES.STRL_MARK = 0x00400000; // ST2 (CM): During execution of the Read Data or Scan command, if the FDC encounters a sector which contains a Deleted Data Address Mark, this flag is set
|
|
FDC.REG_DATA.RES.ST2 = 0x00FF0000;
|
|
FDC.REG_DATA.RES.DRIVE = 0x03000000; // ST3 (Ux): Status of the "Drive Select" signals from the diskette drive
|
|
FDC.REG_DATA.RES.HEAD = 0x04000000; // ST3 (HD): Status of the "Side Select" signal from the diskette drive
|
|
FDC.REG_DATA.RES.TWOSIDE = 0x08000000; // ST3 (TS): Status of the "Two Side" signal from the diskette drive
|
|
FDC.REG_DATA.RES.TRACK0 = 0x10000000; // ST3 (T0): Status of the "Track 0" signal from the diskette drive
|
|
FDC.REG_DATA.RES.READY = 0x20000000; // ST3 (RY): Status of the "Ready" signal from the diskette drive
|
|
FDC.REG_DATA.RES.WRITEPROT = 0x40000000; // ST3 (WP): Status of the "Write Protect" signal from the diskette drive
|
|
FDC.REG_DATA.RES.FAULT = 0x80000000; // ST3 (FT): Status of the "Fault" signal from the diskette drive
|
|
FDC.REG_DATA.RES.ST3 = 0xFF000000;
|
|
|
|
/*
|
|
* FDC Command Sequences
|
|
*
|
|
* For each command, cbReq indicates the total number of bytes in the command request sequence,
|
|
* including the first (command) byte; cbRes indicates total number of bytes in the response sequence.
|
|
*/
|
|
if (DEBUG) {
|
|
FDC.CMDS = {
|
|
SPECIFY: "SPECIFY",
|
|
SENSE_DRIVE: "SENSE DRIVE",
|
|
WRITE_DATA: "WRITE DATA",
|
|
READ_DATA: "READ DATA",
|
|
RECALIBRATE: "RECALIBRATE",
|
|
SENSE_INT: "SENSE INTERRUPT",
|
|
READ_ID: "READ ID",
|
|
FORMAT: "FORMAT",
|
|
SEEK: "SEEK"
|
|
}
|
|
} else {
|
|
FDC.CMDS = {};
|
|
}
|
|
|
|
FDC.aCmdInfo = {
|
|
0x03: {cbReq: 3, cbRes: 0, name: FDC.CMDS.SPECIFY},
|
|
0x04: {cbReq: 2, cbRes: 1, name: FDC.CMDS.SENSE_DRIVE},
|
|
0x05: {cbReq: 9, cbRes: 7, name: FDC.CMDS.WRITE_DATA},
|
|
0x06: {cbReq: 9, cbRes: 7, name: FDC.CMDS.READ_DATA},
|
|
0x07: {cbReq: 2, cbRes: 0, name: FDC.CMDS.RECALIBRATE},
|
|
0x08: {cbReq: 1, cbRes: 2, name: FDC.CMDS.SENSE_INT},
|
|
0x0A: {cbReq: 2, cbRes: 7, name: FDC.CMDS.READ_ID},
|
|
0x0D: {cbReq: 6, cbRes: 7, name: FDC.CMDS.FORMAT},
|
|
0x0F: {cbReq: 3, cbRes: 0, name: FDC.CMDS.SEEK}
|
|
};
|
|
|
|
/*
|
|
* FDC BIOS interrupts, functions, and other parameters
|
|
*/
|
|
FDC.BIOS = {
|
|
INT_DISKETTE: 0x13
|
|
};
|
|
|
|
/**
|
|
* setBinding(sHTMLClass, sHTMLType, sBinding, control)
|
|
*
|
|
* @this {FDC}
|
|
* @param {string|null} sHTMLClass is the class of the HTML control (eg, "input", "output")
|
|
* @param {string|null} sHTMLType is the type of the HTML control (eg, "button", "list", "text", "submit", "textarea", "canvas")
|
|
* @param {string} sBinding is the value of the 'binding' parameter stored in the HTML control's "data-value" attribute (eg, "listDisks")
|
|
* @param {Object} control is the HTML control DOM object (eg, HTMLButtonElement)
|
|
* @return {boolean} true if binding was successful, false if unrecognized binding request
|
|
*/
|
|
FDC.prototype.setBinding = function(sHTMLClass, sHTMLType, sBinding, control)
|
|
{
|
|
switch (sBinding) {
|
|
case "listDisks":
|
|
this.bindings[sBinding] = control;
|
|
/*
|
|
* Add the special path of "?" to the list, which will prompt the user for a URL.
|
|
*/
|
|
var controlOption = window.document.createElement("option");
|
|
controlOption['value'] = "?";
|
|
controlOption.innerHTML = "User-defined URL...";
|
|
control.appendChild(controlOption);
|
|
/*
|
|
* Now add an 'onchange' handler.
|
|
*/
|
|
control.onchange = function(fdc, controlDisks) {
|
|
return function onChangeListDisks() {
|
|
var controlDesc = fdc.bindings["descDisk"];
|
|
if (controlDesc) {
|
|
var controlOption = controlDisks.options[controlDisks.selectedIndex];
|
|
if (controlOption) {
|
|
var dataValue = {};
|
|
var sValue = controlOption.getAttribute("data-value");
|
|
if (sValue) {
|
|
try {
|
|
dataValue = eval("({" + sValue + "})");
|
|
} catch (e) {
|
|
Component.error("FDC option error: " + (e.message || e));
|
|
}
|
|
}
|
|
var sDesc = dataValue['desc'];
|
|
if (sDesc === undefined) sDesc = "";
|
|
var sHRef = dataValue['href'];
|
|
if (sHRef !== undefined) sDesc = "<a href=\"" + sHRef + "\" target=\"_blank\">" + sDesc + "</a>";
|
|
controlDesc.innerHTML = sDesc;
|
|
}
|
|
}
|
|
};
|
|
}(this, control);
|
|
return true;
|
|
|
|
case "descDisk":
|
|
case "listDrives":
|
|
this.bindings[sBinding] = control;
|
|
/*
|
|
* I tried going with onclick instead of onchange, so that if you wanted to confirm what's
|
|
* loaded in a particular drive, you could click the drive control without having to change it.
|
|
* However, that doesn't seem to work for all browsers, so I've reverted to onchange.
|
|
*/
|
|
control.onchange = function(fdc, controlDrives) {
|
|
return function onChangeListDrives() {
|
|
var iDrive = parseInt(controlDrives.value, 10);
|
|
if (!isNaN(iDrive)) fdc.displayDiskette(iDrive);
|
|
};
|
|
}(this, control);
|
|
return true;
|
|
|
|
case "loadDrive":
|
|
this.bindings[sBinding] = control;
|
|
control.onclick = function(fdc) {
|
|
return function onClickLoadDrive() {
|
|
var iDrive;
|
|
var controlDisks = fdc.bindings["listDisks"];
|
|
var controlDrives = fdc.bindings["listDrives"];
|
|
if (controlDisks && controlDrives && !isNaN(iDrive = parseInt(controlDrives.value, 10)) && iDrive >= 0 && iDrive < fdc.aDrives.length) {
|
|
var sDiskettePath = controlDisks.value;
|
|
if (!sDiskettePath) {
|
|
fdc.unloadDrive(iDrive);
|
|
return;
|
|
}
|
|
var sDisketteName = controlDisks.options[controlDisks.selectedIndex].text;
|
|
|
|
/*
|
|
* If the special path of "?" is selected, then we want to prompt the user for a URL. Oh, and
|
|
* make sure we pass an empty string as the 2nd parameter to prompt(), so that IE won't display
|
|
* "undefined" -- because after all, undefined and "undefined" are EXACTLY the same thing, right?
|
|
*
|
|
* TODO: This is literally all I've done to support external disk images. There's probably more
|
|
* I should do, like dynamically updating "listDisks" to include new entries, and adding new entries
|
|
* to the save/restore data.
|
|
*/
|
|
if (sDiskettePath == "?") {
|
|
sDiskettePath = window.prompt("Enter the URL of a disk image to load.", "");
|
|
if (!sDiskettePath)
|
|
return;
|
|
sDisketteName = str.getBaseName(sDiskettePath);
|
|
fdc.println("Attempting to load " + sDiskettePath + " as \"" + sDisketteName + "\"");
|
|
}
|
|
|
|
while (fdc.loadDiskette(iDrive, sDisketteName, sDiskettePath, false)) {
|
|
if (!window.confirm("Click OK to reload the original disk.\n(WARNING: All disk changes will be discarded)")) {
|
|
return;
|
|
}
|
|
/*
|
|
* So here's the story: loadDiskette() returned true, which it does ONLY if the specified disk is already
|
|
* mounted, AND the user clicked OK to reload the original disk image. So we must toss any history we have
|
|
* for the disk, unload it, and then loop back around to loadDiskette().
|
|
*
|
|
* loadDiskette() should NEVER return true the second time, since no disk is loaded. In other words, this
|
|
* isn't really a loop so much as a one-time retry operation.
|
|
*/
|
|
fdc.removeDiskHistory(sDisketteName, sDiskettePath);
|
|
fdc.unloadDrive(iDrive, false, true);
|
|
}
|
|
return;
|
|
}
|
|
fdc.notice("Nothing to load");
|
|
};
|
|
}(this);
|
|
return true;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
return false;
|
|
};
|
|
|
|
/**
|
|
* initBus(cmp, bus, cpu, dbg)
|
|
*
|
|
* @this {FDC}
|
|
* @param {Computer} cmp
|
|
* @param {Bus} bus
|
|
* @param {X86CPU} cpu
|
|
* @param {Debugger} dbg
|
|
*/
|
|
FDC.prototype.initBus = function(cmp, bus, cpu, dbg)
|
|
{
|
|
this.bus = bus;
|
|
this.cpu = cpu;
|
|
this.dbg = dbg;
|
|
this.cmp = cmp;
|
|
|
|
this.chipset = cmp.getComponentByType("ChipSet");
|
|
|
|
/*
|
|
* If we didn't need auto-mount support, we could defer controller initialization until we received a powerUp() notification,
|
|
* at which point reset() would call initController(), or restore() would restore the controller; in that case, all we'd need
|
|
* to do here is call setReady().
|
|
*/
|
|
this.initController();
|
|
|
|
bus.addPortInputTable(this, FDC.aPortInput);
|
|
bus.addPortOutputTable(this, FDC.aPortOutput);
|
|
if (DEBUGGER) {
|
|
if (dbg) dbg.messageInit(FDC);
|
|
cpu.addIntNotify(FDC.BIOS.INT_DISKETTE, this, this.intBIOSDiskette);
|
|
}
|
|
|
|
if (!this.autoMount()) this.setReady();
|
|
};
|
|
|
|
/**
|
|
* powerUp(data, fRepower)
|
|
*
|
|
* @this {FDC}
|
|
* @param {Object|null} data
|
|
* @param {boolean} [fRepower]
|
|
* @return {boolean} true if successful, false if failure
|
|
*/
|
|
FDC.prototype.powerUp = function(data, fRepower)
|
|
{
|
|
if (!fRepower) {
|
|
if (!data || !this.restore) {
|
|
this.reset();
|
|
if (this.cmp.fReload) {
|
|
/*
|
|
* If the computer's fReload flag is set, we're required to toss all currently
|
|
* loaded disks and remount all disks specified in the auto-mount configuration.
|
|
*/
|
|
this.unloadAllDrives(true);
|
|
this.autoMount(true);
|
|
}
|
|
} else {
|
|
if (!this.restore(data)) return false;
|
|
}
|
|
/*
|
|
* Populate the HTML controls to match the actual (well, um, specified) number of floppy drives.
|
|
*/
|
|
var controlDrives;
|
|
if ((controlDrives = this.bindings['listDrives'])) {
|
|
while (controlDrives.firstChild) {
|
|
controlDrives.removeChild(controlDrives.firstChild);
|
|
}
|
|
controlDrives.innerHTML = "";
|
|
for (var iDrive = 0; iDrive < this.nDrives; iDrive++) {
|
|
var controlOption = window.document.createElement("option");
|
|
controlOption['value'] = iDrive;
|
|
/*
|
|
* TODO: This conversion of drive number to drive letter, starting with A:, is very simplistic
|
|
* and will NOT match the drive mappings that DOS ultimately uses. We'll need to spiff this up at
|
|
* some point.
|
|
*/
|
|
controlOption.innerHTML = String.fromCharCode(0x41 + iDrive) + ":";
|
|
controlDrives.appendChild(controlOption);
|
|
}
|
|
if (this.nDrives > 0) {
|
|
controlDrives.value = "0";
|
|
this.displayDiskette(0);
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* powerDown(fSave)
|
|
*
|
|
* @this {FDC}
|
|
* @param {boolean} fSave
|
|
* @return {Object|boolean}
|
|
*/
|
|
FDC.prototype.powerDown = function(fSave)
|
|
{
|
|
return fSave && this.save? this.save() : true;
|
|
};
|
|
|
|
/**
|
|
* reset()
|
|
*
|
|
* NOTE: initController() establishes the maximum possible number of drives, but it's not until
|
|
* we interrogate the current SW1 settings that we will have an ACTUAL number of drives (nDrives),
|
|
* at which point we can also update the contents of the "listDrives" HTML control, if any.
|
|
*
|
|
* @this {FDC}
|
|
*/
|
|
FDC.prototype.reset = function()
|
|
{
|
|
/*
|
|
* NOTE: The controller is also initialized by the constructor, to assist with auto-mount support,
|
|
* so think about whether we can skip powerUp initialization.
|
|
*/
|
|
this.initController();
|
|
};
|
|
|
|
/**
|
|
* save()
|
|
*
|
|
* This implements save support for the FDC component.
|
|
*
|
|
* @this {FDC}
|
|
* @return {Object}
|
|
*/
|
|
FDC.prototype.save = function()
|
|
{
|
|
var state = new State(this);
|
|
state.set(0, this.saveController());
|
|
return state.data();
|
|
};
|
|
|
|
/**
|
|
* restore(data)
|
|
*
|
|
* This implements restore support for the FDC component.
|
|
*
|
|
* @this {FDC}
|
|
* @param {Object} data
|
|
* @return {boolean} true if successful, false if failure
|
|
*/
|
|
FDC.prototype.restore = function(data)
|
|
{
|
|
return this.initController(data[0]);
|
|
};
|
|
|
|
/**
|
|
* initController(data)
|
|
*
|
|
* @this {FDC}
|
|
* @param {Array} [data]
|
|
* @return {boolean} true if successful, false if failure
|
|
*/
|
|
FDC.prototype.initController = function(data)
|
|
{
|
|
var i = 0, iDrive;
|
|
var fSuccess = true;
|
|
|
|
if (data === undefined) {
|
|
data = [0, 0, FDC.REG_STATUS.RQM, new Array(9), 0, 0, 0, []];
|
|
}
|
|
|
|
/*
|
|
* Selected drive (from regOutput), which can only be selected if its motor is on (see regOutput).
|
|
*/
|
|
this.iDrive = data[i++];
|
|
i++; // unused slot (if reused, bias by +4, since it was formerly a unit #)
|
|
|
|
/*
|
|
* Defaults to FDC.REG_STATUS.RQM set (ready for command) and FDC.REG_STATUS.READ_DATA clear (data direction
|
|
* is from processor to the FDC Data Register).
|
|
*/
|
|
this.regStatus = data[i++];
|
|
|
|
/*
|
|
* There can be up to 9 command bytes, and 7 result bytes, so 9 data registers are sufficient for communicating
|
|
* in both directions (hence, the new Array(9) default above).
|
|
*/
|
|
this.regDataArray = data[i++];
|
|
|
|
/*
|
|
* Determines the next data byte to be received.
|
|
*/
|
|
this.regDataIndex = data[i++];
|
|
|
|
/*
|
|
* Determines the next data byte to be sent (internally, we use regDataIndex to read data bytes, up to this total).
|
|
*/
|
|
this.regDataTotal = data[i++];
|
|
this.regOutput = data[i++];
|
|
var dataDrives = data[i++];
|
|
|
|
/*
|
|
* Initialize the disk history (if available) before initializing the drives, so that any disk deltas can be
|
|
* applied to disk images that are already loaded.
|
|
*/
|
|
var aDiskHistory = data[i++];
|
|
if (aDiskHistory != null) this.aDiskHistory = aDiskHistory;
|
|
|
|
if (this.aDrives === undefined) {
|
|
this.nDrives = 4; // default to the maximum number of drives
|
|
if (this.chipset) this.nDrives = this.chipset.getSWFloppyDrives();
|
|
/*
|
|
* I would prefer to allocate only nDrives, but as discussed in the handling of the FDC.REG_DATA.CMD.SENSE_INT
|
|
* command, we're faced with situations where the controller must respond to any drive in the range 0-3, regardless
|
|
* how many drives are actually installed. We still rely upon nDrives to determine the number of drives displayed
|
|
* to the user, however.
|
|
*/
|
|
this.aDrives = new Array(4);
|
|
}
|
|
|
|
for (iDrive = 0; iDrive < this.aDrives.length; iDrive++) {
|
|
var drive = this.aDrives[iDrive];
|
|
if (drive === undefined) {
|
|
/*
|
|
* The first time each drive is initialized, we query its capacity (based on switches or CMOS) and set
|
|
* the drive's physical limits accordingly (ie, max tracks, max heads, and max sectors/track).
|
|
*/
|
|
drive = this.aDrives[iDrive] = {};
|
|
var nKb = (this.chipset? this.chipset.getSWFloppyDriveSize(iDrive) : 0);
|
|
switch(nKb) {
|
|
case 160:
|
|
case 180:
|
|
drive.nHeads = 1; // required for single-sided drives only (all others default to double-sided)
|
|
/* falls through */
|
|
case 320:
|
|
case 360:
|
|
default: // drives that don't have a recognized capacity default to 360
|
|
drive.nCylinders = 40;
|
|
drive.nSectors = 9; // drives capable of writing 8 sectors/track can also write 9 sectors/track
|
|
break;
|
|
case 720:
|
|
drive.nCylinders = 80;
|
|
drive.nSectors = 9;
|
|
break;
|
|
case 1200:
|
|
drive.nCylinders = 80;
|
|
drive.nSectors = 15;
|
|
break;
|
|
case 1440:
|
|
drive.nCylinders = 80;
|
|
drive.nSectors = 18;
|
|
break;
|
|
}
|
|
}
|
|
if (!this.initDrive(drive, iDrive, dataDrives[iDrive])) {
|
|
fSuccess = false;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* regInput and regControl (port 0x3F7) were not present on controllers prior to MODEL_5170, which is why
|
|
* we don't include initializers for them in the default data array; we could eliminate them on older models,
|
|
* but we don't have access to the model info right now, and there's no real cost to always including them
|
|
* in the FDC state.
|
|
*
|
|
* The bigger compatibility question is whether to always include hooks for them (see aPortInput and aPortOutput).
|
|
*/
|
|
this.regInput = data[i++] || 0; // TODO: Determine if we should default to FDC.REG_INPUT.DISK_CHANGE instead of 0
|
|
this.regControl = data[i] || FDC.REG_CONTROL.RATE500K; // default to maximum data rate
|
|
|
|
if (DEBUG) this.messageDebugger("FDC initialized for " + this.aDrives.length + " drive(s)");
|
|
return fSuccess;
|
|
};
|
|
|
|
/**
|
|
* saveController()
|
|
*
|
|
* @this {FDC}
|
|
* @return {Array}
|
|
*/
|
|
FDC.prototype.saveController = function()
|
|
{
|
|
var i = 0;
|
|
var data = [];
|
|
data[i++] = this.iDrive;
|
|
data[i++] = 0;
|
|
data[i++] = this.regStatus;
|
|
data[i++] = this.regDataArray;
|
|
data[i++] = this.regDataIndex;
|
|
data[i++] = this.regDataTotal;
|
|
data[i++] = this.regOutput;
|
|
data[i++] = this.saveDrives();
|
|
data[i++] = this.saveDeltas();
|
|
data[i++] = this.regInput;
|
|
data[i] = this.regControl;
|
|
return data;
|
|
};
|
|
|
|
/**
|
|
* initDrive(drive, iDrive, data)
|
|
*
|
|
* TODO: Consider a separate Drive class that both FDC and HDC can use, since there's a lot of commonality
|
|
* between the drive objects created by both controllers. This will clean up overall drive management and allow
|
|
* us to factor out some common Drive methods (eg, advanceSector()).
|
|
*
|
|
* @this {FDC}
|
|
* @param {Object} drive
|
|
* @param {number} iDrive
|
|
* @param {Array|undefined} data
|
|
* @return {boolean} true if successful, false if failure
|
|
*/
|
|
FDC.prototype.initDrive = function(drive, iDrive, data)
|
|
{
|
|
var i = 0;
|
|
var fSuccess = true;
|
|
|
|
drive.iDrive = iDrive;
|
|
|
|
if (data === undefined) {
|
|
/*
|
|
* We set a default of two heads (MODEL_5150 PCs originally shipped with single-sided drives,
|
|
* but the ROM BIOS appears to have always supported both drive types).
|
|
*/
|
|
data = [FDC.REG_DATA.RES.RESET, true, 0, 2, 0];
|
|
}
|
|
|
|
if (typeof data[1] == "boolean") {
|
|
/*
|
|
* Note that when no data is provided (eg, when the controller is being reinitialized), we now take
|
|
* care to preserve any drive defaults that initController() already obtained for us, falling back to
|
|
* bare minimums only when all else fails.
|
|
*/
|
|
data[1] = [
|
|
FDC.DEFAULT_DRIVE_NAME, // a[0]
|
|
drive.nCylinders || 40, // a[1]
|
|
drive.nHeads || data[3],// a[2]
|
|
drive.nSectors || 9, // a[3]
|
|
drive.cbSector || 512, // a[4]
|
|
data[1], // a[5]
|
|
drive.nDiskCylinders, // a[6]
|
|
drive.nDiskHeads, // a[7]
|
|
drive.nDiskSectors // a[8]
|
|
];
|
|
}
|
|
|
|
/*
|
|
* resCode used to be an FDC global, but in order to insulate FDC state from the operation of various functions
|
|
* that operate on drive objects (eg, readByte and writeByte), I've made it a per-drive variable. This choice,
|
|
* similar to my choice for handling PCN, may be contrary to how the actual hardware works, but I prefer this
|
|
* approach, as long as it doesn't expose any incompatibilities that any software actually cares about.
|
|
*/
|
|
drive.resCode = data[i++];
|
|
|
|
/*
|
|
* Some additional drive properties/defaults that are largely for the Disk component's benefit.
|
|
*/
|
|
var a = data[i++];
|
|
drive.name = a[0];
|
|
drive.nCylinders = a[1]; // cylinders
|
|
drive.nHeads = a[2]; // heads/cylinders
|
|
drive.nSectors = a[3]; // sectors/track
|
|
drive.cbSector = a[4]; // bytes/sector
|
|
drive.fRemovable = a[5];
|
|
/*
|
|
* If we have current media parameters, restore them; otherwise, default to the drive's physical parameters.
|
|
*/
|
|
if (drive.nDiskCylinders = a[6]) {
|
|
drive.nDiskHeads = a[7];
|
|
drive.nDiskSectors = a[8];
|
|
} else {
|
|
drive.nDiskCylinders = drive.nCylinders;
|
|
drive.nDiskHeads = drive.nHeads;
|
|
drive.nDiskSectors = drive.nSectors;
|
|
}
|
|
|
|
/*
|
|
* The next group of properties are set by various FDC command sequences.
|
|
*
|
|
* We initialize this.iDrive (above) and drive.bHead and drive.bCylinder (below) to zero, but leave the rest undefined,
|
|
* awaiting their first FDC command. We do this because the initial SENSE_INT command returns a PCN, which will also
|
|
* be undefined unless we have at least zeroed both the current drive and the "present" cylinder on that drive.
|
|
*
|
|
* Alternatively, I could make PCN a global FDC variable. That may be closer to how the actual hardware operates,
|
|
* but I'm using per-drive variables so that the FDC component can be a good client to both the CPU and other components.
|
|
*
|
|
* COMPATIBILITY ALERT: The MODEL_5170 BIOS ("DSKETTE_SETUP") attempts to discern the drive type (double-density vs.
|
|
* high-capacity) by "slapping" the heads around. Literally (it uses a constant named "TRK_SLAP" equal to 48).
|
|
* After seeking to "TRK_SLAP", the BIOS performs a series of seeks, looking for the precise point where the heads
|
|
* return to track 0.
|
|
*
|
|
* Here's how it works: the BIOS seeks to track 48 (which is fine on an 80-track 1.2Mb high-capacity drive, but 9 tracks
|
|
* too far on a 40-track 360Kb double-density drive), then seeks to track 10, and then seeks in single-track increments
|
|
* up to 10 more times until the SENSE_DRIVE command returns ST3 with the TRACK0 bit set.
|
|
*
|
|
* This implies that SEEK isn't really seeking to a specified cylinder, but rather it is calculating a delta from
|
|
* the previous cylinder to the specified cylinder, and stepping over that number of tracks. Which means that SEEK
|
|
* is updating a "logical" cylinder number, not the "physical" (actual) cylinder number. Presumably a RECALIBRATE
|
|
* command will bring the logical and physical values into sync, but once an out-of-bounds cylinder is requested, they
|
|
* will be out of sync.
|
|
*
|
|
* To simulate this, bCylinder is now treated as the "physical" cylinder (since that's how it's ALWAYS been used here),
|
|
* and bCylinderSeek will now track (pun intended) the "logical" cylinder that's programmed via SEEK commands.
|
|
*/
|
|
drive.bHead = data[i++];
|
|
drive.bCylinderSeek = data[i++]; // the data[] slot where we used to store drive.nHeads (or -1)
|
|
drive.bCylinder = data[i++];
|
|
if (drive.bCylinderSeek >= 100) { // verify that the saved bCylinderSeek is valid, otherwise sync it with bCylinder
|
|
drive.bCylinderSeek -= 100;
|
|
} else {
|
|
drive.bCylinderSeek -= drive.bCylinder;
|
|
}
|
|
drive.bSector = data[i++];
|
|
drive.bSectorEnd = data[i++]; // aka EOT
|
|
drive.nBytes = data[i++];
|
|
|
|
/*
|
|
* We no longer reinitialize drive.disk, in order to retain previously mounted diskette across resets.
|
|
*/
|
|
|
|
/*
|
|
* The next group of properties are managed by worker functions (eg, doRead()) to maintain state across DMA requests.
|
|
*/
|
|
drive.ibSector = data[i++]; // location of the next byte to be accessed in the current sector
|
|
drive.sector = null;
|
|
|
|
if (!drive.disk) {
|
|
drive.sDiskettePath = ""; // ensure this is initialized to a default that displayDiskette() can deal with
|
|
}
|
|
|
|
var deltas = data[i++];
|
|
if (deltas === Computer.VERSION_102) {
|
|
var sDisketteName = data[i++];
|
|
var sDiskettePath = data[i];
|
|
/*
|
|
* If loadDiskette() must actually mount a *different* disk image at this late stage (ie, if it returns false),
|
|
* then we must mark ourselves as "not ready" again, and add another "wait for ready" test in Computer before
|
|
* finally powering the CPU. Otherwise, go ahead and restore any deltas to the current image.
|
|
*/
|
|
if (this.loadDiskette(iDrive, sDisketteName, sDiskettePath, true)) {
|
|
if (drive.disk) {
|
|
this.addDiskHistory(sDisketteName, sDiskettePath, drive.disk);
|
|
}
|
|
} else {
|
|
this.setReady(false);
|
|
}
|
|
} else if (deltas !== undefined) {
|
|
/*
|
|
* If there's any data at all (ie, if this is a restore and not a reset), then it must be in the
|
|
* pre-v1.02 save/restore format, so we'll restore as best we can, but be aware that if disk.restore()
|
|
* notices that the currently mounted disk image differs from the disk image that these deltas belong to,
|
|
* it will return false, and the restore operation will be aborted.
|
|
*/
|
|
if (drive.disk && drive.disk.restore(deltas) < 0) {
|
|
fSuccess = false;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* TODO: If loadDiskette() returned true, then this can happen immediately. Otherwise, loadDiskette()
|
|
* will have merely "queued up" the load request and drive.disk won't be ready yet, so figure out how/when
|
|
* we can properly restore drive.sector in that case.
|
|
*/
|
|
if (fSuccess && drive.disk && drive.ibSector !== undefined) {
|
|
drive.sector = drive.disk.seek(drive.bCylinder, drive.bHead, drive.bSector);
|
|
}
|
|
return fSuccess;
|
|
};
|
|
|
|
/**
|
|
* saveDrives()
|
|
*
|
|
* @this {FDC}
|
|
* @return {Array}
|
|
*/
|
|
FDC.prototype.saveDrives = function()
|
|
{
|
|
var i = 0;
|
|
var data = [];
|
|
for (var iDrive = 0; iDrive < this.aDrives.length; iDrive++) {
|
|
data[i++] = this.saveDrive(this.aDrives[iDrive]);
|
|
}
|
|
return data;
|
|
};
|
|
|
|
/**
|
|
* saveDrive(drive)
|
|
*
|
|
* @this {FDC}
|
|
* @return {Array}
|
|
*/
|
|
FDC.prototype.saveDrive = function(drive)
|
|
{
|
|
var i = 0;
|
|
var data = [];
|
|
data[i++] = drive.resCode;
|
|
data[i++] = [drive.name, drive.nCylinders, drive.nHeads, drive.nSectors, drive.cbSector, drive.fRemovable, drive.nDiskCylinders, drive.nDiskHeads, drive.nDiskSectors];
|
|
data[i++] = drive.bHead;
|
|
/*
|
|
* We used to store drive.nHeads in the next slot, but now we store bCylinderSeek,
|
|
* and we bias it by +100 so that initDrive() can distinguish it from older values.
|
|
*/
|
|
data[i++] = drive.bCylinderSeek + 100;
|
|
data[i++] = drive.bCylinder;
|
|
data[i++] = drive.bSector;
|
|
data[i++] = drive.bSectorEnd;
|
|
data[i++] = drive.nBytes;
|
|
data[i++] = drive.ibSector;
|
|
/*
|
|
* Now we deviate from the 1.01a save format: instead of next storing all the deltas for the
|
|
* currently mounted disk (if any), we store only the name and path of the currently mounted disk
|
|
* (if any). Deltas for ALL disks, both currently mounted and previously mounted, are stored later.
|
|
*
|
|
* data[i++] = drive.disk? drive.disk.save() : null;
|
|
*
|
|
* To indicate this deviation, we store neither a null nor a delta array, but Computer.VERSION_102;
|
|
* if that value is not present, then the restore code will know it's dealing with a pre-v1.02 state.
|
|
*/
|
|
data[i++] = Computer.VERSION_102;
|
|
data[i++] = drive.sDisketteName;
|
|
data[i] = drive.sDiskettePath;
|
|
return data;
|
|
};
|
|
|
|
/**
|
|
* saveDeltas()
|
|
*
|
|
* This returns an array of entries, one for each disk image we've ever mounted, including any deltas; ie:
|
|
*
|
|
* [name, path, deltas]
|
|
*
|
|
* aDiskHistory contains exactly that, except that deltas may not be up-to-date for any currently mounted
|
|
* disk image(s), so we call updateHistory() for all those disks, and then aDiskHistory is ready to be saved.
|
|
*
|
|
* @this {FDC}
|
|
* @return {Array}
|
|
*/
|
|
FDC.prototype.saveDeltas = function()
|
|
{
|
|
for (var iDrive = 0; iDrive < this.aDrives.length; iDrive++) {
|
|
var drive = this.aDrives[iDrive];
|
|
if (drive.disk) {
|
|
this.updateDiskHistory(drive.sDisketteName, drive.sDiskettePath, drive.disk);
|
|
}
|
|
}
|
|
return this.aDiskHistory;
|
|
};
|
|
|
|
/**
|
|
* copyDrive(iDrive)
|
|
*
|
|
* @this {FDC}
|
|
* @param {number} iDrive
|
|
* @return {Object|undefined} drive (which may be undefined if the requested drive does not exist)
|
|
*/
|
|
FDC.prototype.copyDrive = function(iDrive)
|
|
{
|
|
var driveNew;
|
|
var driveOld = this.aDrives[iDrive];
|
|
if (driveOld !== undefined) {
|
|
driveNew = {};
|
|
for (var p in driveOld) {
|
|
driveNew[p] = driveOld[p];
|
|
}
|
|
}
|
|
return driveNew;
|
|
};
|
|
|
|
/**
|
|
* seekDrive(drive, iSector, nSectors)
|
|
*
|
|
* The FDC doesn't need this function, since all FDC requests from the CPU are handled by doCmd(). This function
|
|
* is used by other components (eg, Debugger) to mimic an FDC request, using a drive object obtained from copyDrive(),
|
|
* to avoid disturbing the internal state of the FDC's drive objects.
|
|
*
|
|
* Also note that in an actual FDC request, drive.nBytes is initialized to the size of a single sector; the extent
|
|
* of the entire transfer is actually determined by a count that has been pre-loaded into the DMA controller. The FDC
|
|
* isn't even aware of the extent of the transfer, so in the case of a read request, all readByte() can do is return bytes
|
|
* until the current track (or, in the case of a multi-track request, the current cylinder) has been exhausted.
|
|
*
|
|
* Since seekDrive() is for use with non-DMA requests, we use nBytes to specify the length of the entire transfer.
|
|
*
|
|
* @this {FDC}
|
|
* @param {Object} drive
|
|
* @param {number} iSector (a "logical" sector number, relative to the entire disk, NOT a physical sector number)
|
|
* @param {number} nSectors
|
|
* @return {boolean} true if successful, false if invalid position request
|
|
*/
|
|
FDC.prototype.seekDrive = function(drive, iSector, nSectors)
|
|
{
|
|
if (drive.disk) {
|
|
var aDiskInfo = drive.disk.info();
|
|
var nCylinders = aDiskInfo[0];
|
|
var nHeads = aDiskInfo[1];
|
|
var nSectorsPerTrack = aDiskInfo[2];
|
|
var nSectorsPerCylinder = nHeads * nSectorsPerTrack;
|
|
var nSectorsPerDisk = nCylinders * nSectorsPerCylinder;
|
|
if (iSector + nSectors <= nSectorsPerDisk) {
|
|
drive.bCylinder = Math.floor(iSector / nSectorsPerCylinder);
|
|
iSector %= nSectorsPerCylinder;
|
|
drive.bHead = Math.floor(iSector / nSectorsPerTrack);
|
|
drive.bSector = (iSector % nSectorsPerTrack) + 1;
|
|
drive.nBytes = nSectors * aDiskInfo[3];
|
|
/*
|
|
* NOTE: We don't set bSectorEnd, as an FDC command would, but it's irrelevant, because we don't actually
|
|
* do anything with bSectorEnd at this point. Perhaps someday, when we faithfully honor/restrict requests
|
|
* to a single track (or a single cylinder, in the case of multi-track requests).
|
|
*/
|
|
drive.resCode = FDC.REG_DATA.RES.NONE;
|
|
/*
|
|
* At this point, we've finished simulating what an FDC.REG_DATA.CMD.READ_DATA command would have performed,
|
|
* up through doRead(). Now it's the caller responsibility to call readByte(), just like the DMA Controller would.
|
|
*/
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
};
|
|
|
|
/**
|
|
* autoMount(fRemount)
|
|
*
|
|
* @this {FDC}
|
|
* @param {boolean} [fRemount] is true if we're remounting all auto-mounted diskettes
|
|
* @return {boolean} true if one or more diskette images are being auto-mounted, false if none
|
|
*/
|
|
FDC.prototype.autoMount = function(fRemount)
|
|
{
|
|
if (!fRemount) this.cAutoMount = 0;
|
|
if (this.pAutoMount) {
|
|
for (var sDrive in this.pAutoMount) {
|
|
var pDriveConfig = this.pAutoMount[sDrive];
|
|
if (pDriveConfig['name'] && pDriveConfig['path']) {
|
|
/*
|
|
* WARNING: This conversion of drive letter to drive number, starting with A:, is very simplistic
|
|
* and is not guaranteed to match the drive mapping that DOS ultimately uses.
|
|
*/
|
|
var iDrive = sDrive.charCodeAt(0) - 0x41;
|
|
if (iDrive >= 0 && iDrive < this.aDrives.length) {
|
|
if (!this.loadDiskette(iDrive, pDriveConfig['name'], pDriveConfig['path'], true) && fRemount)
|
|
this.setReady(false);
|
|
continue;
|
|
}
|
|
}
|
|
this.notice("Unrecognized auto-mount specification for drive " + sDrive);
|
|
}
|
|
}
|
|
return !!this.cAutoMount;
|
|
};
|
|
|
|
/**
|
|
* loadDiskette(iDrive, sDisketteName, sDiskettePath, fAutoMount)
|
|
*
|
|
* NOTE: If sDiskettePath is already loaded in the drive, nothing needs to be done.
|
|
*
|
|
* @this {FDC}
|
|
* @param {number} iDrive (pre-validated)
|
|
* @param {string} sDisketteName
|
|
* @param {string|null} sDiskettePath
|
|
* @param {boolean} fAutoMount
|
|
* @return {boolean} true if diskette (already) loaded, false if queued up (or busy)
|
|
*/
|
|
FDC.prototype.loadDiskette = function(iDrive, sDisketteName, sDiskettePath, fAutoMount)
|
|
{
|
|
var drive = this.aDrives[iDrive];
|
|
if (sDiskettePath && drive.sDiskettePath != sDiskettePath) {
|
|
this.unloadDrive(iDrive, fAutoMount, true);
|
|
if (drive.fBusy) {
|
|
this.notice("Drive " + iDrive + " busy");
|
|
return true;
|
|
}
|
|
drive.fBusy = true;
|
|
if (fAutoMount) {
|
|
drive.fAutoMount = true;
|
|
this.cAutoMount++;
|
|
this.messageDebugger("loading diskette '" + sDisketteName + "'");
|
|
}
|
|
var disk = new Disk(this, drive, DiskAPI.MODE.PRELOAD);
|
|
disk.load(sDisketteName, sDiskettePath, this.doneLoadDiskette);
|
|
return false;
|
|
}
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* doneLoadDiskette(drive, disk, sDisketteName, sDiskettePath)
|
|
*
|
|
* @this {FDC}
|
|
* @param {Object} drive
|
|
* @param {Disk} disk is set if the disk was successfully loaded, null if not
|
|
* @param {string} sDisketteName
|
|
* @param {string} sDiskettePath
|
|
*/
|
|
FDC.prototype.doneLoadDiskette = function onFDCLoadNotify(drive, disk, sDisketteName, sDiskettePath)
|
|
{
|
|
var aDiskInfo;
|
|
|
|
drive.fBusy = false;
|
|
|
|
if (disk) {
|
|
/*
|
|
* We shouldn't mount the diskette unless the drive is able to handle it; for example, FD360 (40-track)
|
|
* drives cannot read FD1200 (80-track) diskettes. However, I no longer require that the diskette's
|
|
* sectors/track fall within the drive's standard maximum, because XDF diskettes use 19 physical sectors/track
|
|
* on the first cylinder (1 more than the typical 18 sectors/track found on 1.44Mb diskettes) but declare
|
|
* a larger logical size (23 512-byte sectors/track) to reflect the actual capacity of XDF tracks beyond the
|
|
* first cylinder (ie, one 8Kb sector, one 2Kb sector, one 1Kb sector, and one 512-byte sector).
|
|
*/
|
|
aDiskInfo = disk.info();
|
|
if (disk && aDiskInfo[0] > drive.nCylinders || aDiskInfo[1] > drive.nHeads /* || aDiskInfo[2] > drive.nSectors */) {
|
|
this.notice("Diskette \"" + sDisketteName + "\" too large for drive " + String.fromCharCode(0x41 + drive.iDrive));
|
|
disk = null;
|
|
}
|
|
}
|
|
|
|
if (disk) {
|
|
drive.disk = disk;
|
|
drive.sDisketteName = sDisketteName;
|
|
drive.sDiskettePath = sDiskettePath;
|
|
this.addDiskHistory(sDisketteName, sDiskettePath, disk);
|
|
|
|
/*
|
|
* Clearly, a successful mount implies a disk change, and I suppose that, technically, an *unsuccessful*
|
|
* mount should imply the same, but what would the real-world analog be? Inserting a piece of cardboard
|
|
* instead of an actual diskette? In any case, if we can do the user a favor by pretending (as far as the
|
|
* disk change line is concerned) that an unsuccessful mount never happened, let's do it.
|
|
*
|
|
* Successful unmounts are a different story, however; those *do* trigger a change. See unloadDrive().
|
|
*/
|
|
this.regInput |= FDC.REG_INPUT.DISK_CHANGE;
|
|
|
|
/*
|
|
* With the addition of notify(), users are now "alerted" whenever a diskette has finished loading;
|
|
* notify() is selective about its output, using print() if a print window is open, alert() otherwise.
|
|
*
|
|
* WARNING: This conversion of drive number to drive letter, starting with A:, is very simplistic
|
|
* and will not match the drive mappings that DOS ultimately uses (ie, for drives beyond B:).
|
|
*/
|
|
this.notice("Mounted diskette \"" + sDisketteName + "\" in drive " + String.fromCharCode(0x41 + drive.iDrive), drive.fAutoMount);
|
|
|
|
/*
|
|
* Update the drive's current media parameters to match the disk's.
|
|
*/
|
|
drive.nDiskCylinders = aDiskInfo[0];
|
|
drive.nDiskHeads = aDiskInfo[1];
|
|
drive.nDiskSectors = aDiskInfo[2];
|
|
}
|
|
|
|
if (drive.fAutoMount) {
|
|
drive.fAutoMount = false;
|
|
if (!--this.cAutoMount) this.setReady();
|
|
}
|
|
|
|
this.displayDiskette(drive.iDrive);
|
|
};
|
|
|
|
/**
|
|
* displayDiskette(iDrive, fUpdateDrive)
|
|
*
|
|
* @this {FDC}
|
|
* @param {number} iDrive (unvalidated)
|
|
* @param {boolean} [fUpdateDrive] is true to update the drive list to match the specified drive (eg, the auto-mount case)
|
|
*/
|
|
FDC.prototype.displayDiskette = function(iDrive, fUpdateDrive)
|
|
{
|
|
/*
|
|
* First things first: validate iDrive.
|
|
*/
|
|
if (iDrive >= 0 && iDrive < this.aDrives.length) {
|
|
var drive = this.aDrives[iDrive];
|
|
var controlDisks = this.bindings["listDisks"];
|
|
var controlDrives = this.bindings["listDrives"];
|
|
/*
|
|
* Next, make sure controls for both drives and disks exist.
|
|
*/
|
|
if (controlDisks && controlDrives) {
|
|
/*
|
|
* Next, make sure the drive whose disk we're updating is the currently selected drive.
|
|
*/
|
|
var i;
|
|
var iDriveSelected = parseInt(controlDrives.value, 10);
|
|
if (!isNaN(iDriveSelected) && iDriveSelected == iDrive) {
|
|
for (i = 0; i < controlDisks.options.length; i++) {
|
|
if (controlDisks.options[i].value == drive.sDiskettePath) {
|
|
if (controlDisks.selectedIndex != i) {
|
|
controlDisks.selectedIndex = i;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
if (i == controlDisks.options.length) controlDisks.selectedIndex = 0;
|
|
}
|
|
if (fUpdateDrive) {
|
|
for (i = 0; i < controlDrives.options.length; i++) {
|
|
if (parseInt(controlDrives.options[i].value, 10) == drive.iDrive) {
|
|
if (controlDrives.selectedIndex != i) {
|
|
controlDrives.selectedIndex = i;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* unloadDrive(iDrive, fAutoUnload, fQuiet)
|
|
*
|
|
* @this {FDC}
|
|
* @param {number} iDrive (pre-validated)
|
|
* @param {boolean} [fAutoUnload] is true if this unload is being forced as part of an automount and/or restored mount
|
|
* @param {boolean} [fQuiet]
|
|
*/
|
|
FDC.prototype.unloadDrive = function(iDrive, fAutoUnload, fQuiet)
|
|
{
|
|
var drive = this.aDrives[iDrive];
|
|
if (drive.disk) {
|
|
/*
|
|
* Before we toss the disk's information, capture any deltas that may have occurred.
|
|
*/
|
|
this.updateDiskHistory(drive.sDisketteName, drive.sDiskettePath, drive.disk);
|
|
drive.sDisketteName = "";
|
|
drive.sDiskettePath = "";
|
|
drive.disk = null;
|
|
|
|
this.regInput |= FDC.REG_INPUT.DISK_CHANGE;
|
|
|
|
/*
|
|
* WARNING: This conversion of drive number to drive letter, starting with A:, is very simplistic
|
|
* and is not guaranteed to match the drive mapping that DOS ultimately uses.
|
|
*/
|
|
if (!fQuiet) {
|
|
this.notice("Drive " + String.fromCharCode(0x41 + iDrive) + " unloaded", fAutoUnload);
|
|
}
|
|
/*
|
|
* Try to avoid any unnecessary hysteresis regarding the diskette display if this unload is merely
|
|
* a prelude to another load.
|
|
*/
|
|
if (!fAutoUnload && !fQuiet) {
|
|
this.displayDiskette(iDrive);
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* unloadAllDrives(fDiscard)
|
|
*
|
|
* @this {FDC}
|
|
* @param {boolean} fDiscard to discard all disk history before unloading
|
|
*/
|
|
FDC.prototype.unloadAllDrives = function(fDiscard)
|
|
{
|
|
if (fDiscard) {
|
|
this.aDiskHistory = [];
|
|
}
|
|
for (var iDrive = 0; iDrive < this.aDrives.length; iDrive++) {
|
|
this.unloadDrive(iDrive, true);
|
|
}
|
|
};
|
|
|
|
/**
|
|
* addDiskHistory(sDisketteName, sDiskettePath, disk)
|
|
*
|
|
* @this {FDC}
|
|
* @param {string} sDisketteName
|
|
* @param {string} sDiskettePath
|
|
* @param {Disk} disk containing corresponding disk image
|
|
*/
|
|
FDC.prototype.addDiskHistory = function(sDisketteName, sDiskettePath, disk)
|
|
{
|
|
var i;
|
|
for (i = 0; i < this.aDiskHistory.length; i++) {
|
|
if (this.aDiskHistory[i][1] == sDiskettePath) {
|
|
var nChanges = disk.restore(this.aDiskHistory[i][2]);
|
|
if (DEBUG) this.messageDebugger("disk '" + sDisketteName + "' restored from history (" + nChanges + " changes)");
|
|
return;
|
|
}
|
|
}
|
|
if (DEBUG) this.messageDebugger("disk '" + sDisketteName + "' added to history (" + sDiskettePath + ")");
|
|
this.aDiskHistory[i] = [sDisketteName, sDiskettePath, []];
|
|
};
|
|
|
|
/**
|
|
* removeDiskHistory(sDisketteName, sDiskettePath)
|
|
*
|
|
* @this {FDC}
|
|
* @param {string} sDisketteName
|
|
* @param {string} sDiskettePath
|
|
*/
|
|
FDC.prototype.removeDiskHistory = function(sDisketteName, sDiskettePath)
|
|
{
|
|
var i;
|
|
for (i = 0; i < this.aDiskHistory.length; i++) {
|
|
if (this.aDiskHistory[i][1] == sDiskettePath) {
|
|
this.aDiskHistory.splice(i, 1);
|
|
if (DEBUG) this.messageDebugger("disk '" + sDisketteName + "' removed from history");
|
|
return;
|
|
}
|
|
}
|
|
if (DEBUG) this.messageDebugger("unable to remove disk '" + sDisketteName + "' from history (" + sDiskettePath + ")");
|
|
};
|
|
|
|
/**
|
|
* updateDiskHistory(sDisketteName, sDiskettePath, disk)
|
|
*
|
|
* @this {FDC}
|
|
* @param {string} sDisketteName
|
|
* @param {string} sDiskettePath
|
|
* @param {Disk} disk containing corresponding disk image, with possible deltas
|
|
*/
|
|
FDC.prototype.updateDiskHistory = function(sDisketteName, sDiskettePath, disk)
|
|
{
|
|
var i;
|
|
for (i = 0; i < this.aDiskHistory.length; i++) {
|
|
if (this.aDiskHistory[i][1] == sDiskettePath) {
|
|
this.aDiskHistory[i][2] = disk.save();
|
|
if (DEBUG) this.messageDebugger("disk '" + sDisketteName + "' updated in history");
|
|
return;
|
|
}
|
|
}
|
|
/*
|
|
* I used to report this as an error (at least in the DEBUG release), but it's no longer really
|
|
* an error, because if we're trying to re-mount a clean copy of a disk, we toss its history, then
|
|
* unload, and then reload/remount. And since unloadDrive's normal behavior is to call updateDiskHistory()
|
|
* before unloading, the fact that the disk is no longer listed here can't be treated as an error.
|
|
*/
|
|
if (DEBUG) this.messageDebugger("unable to update disk '" + sDisketteName + "' in history (" + sDiskettePath + ")");
|
|
};
|
|
|
|
/**
|
|
* outFDCOutput(port, bOut, addrFrom)
|
|
*
|
|
* @this {FDC}
|
|
* @param {number} port (0x3F2, output only)
|
|
* @param {number} bOut
|
|
* @param {number} [addrFrom] (not defined whenever the Debugger tries to read the specified port)
|
|
*/
|
|
FDC.prototype.outFDCOutput = function(port, bOut, addrFrom)
|
|
{
|
|
this.messagePort(port, bOut, addrFrom, "OUTPUT");
|
|
if (!(bOut & FDC.REG_OUTPUT.ENABLE)) {
|
|
this.initController();
|
|
/*
|
|
* initController() resets, among other things, the selected drive (this.iDrive), so if we were
|
|
* still updating this.iDrive below based on the "drive select" bits in regOutput, we would want
|
|
* to make sure those bits now match what initController() set. But since we no longer do that
|
|
* (see below), this is no longer needed either.
|
|
*
|
|
* bOut = (bOut & ~FDC.REG_OUTPUT.DS) | this.iDrive;
|
|
*/
|
|
}
|
|
else if (!(this.regOutput & FDC.REG_OUTPUT.ENABLE)) {
|
|
/*
|
|
* When FDC.REG_OUTPUT.ENABLE transitions from 0 to 1, generate an interrupt.
|
|
*/
|
|
if (this.regOutput & FDC.REG_OUTPUT.INT_ENABLE) {
|
|
if (this.chipset) this.chipset.setIRR(ChipSet.IRQ.FDC);
|
|
}
|
|
}
|
|
/*
|
|
* This no longer updates the internally selected drive (this.iDrive) based on regOutput, because (a) there seems
|
|
* to be no point, as all drive-related commands include their own "drive select" bits, and (b) it breaks the
|
|
* MODEL_5170 boot code. Here's why:
|
|
*
|
|
* Unlike previous models, the MODEL_5170 BIOS probes all installed diskette drives to determine drive type;
|
|
* ie, FD360 (40-track) or FD1200 (80-track). So if there are two drives, the last selected drive will be drive 1.
|
|
* Immediately before booting, the BIOS issues an INT 0x13/AH=0 reset, which writes regOutput two times: first
|
|
* with FDC.REG_OUTPUT.ENABLE clear, and then with it set. However, both times, it ALSO loads the last selected
|
|
* drive number into regOutput's "drive select" bits.
|
|
*
|
|
* If we switched our selected drive to match regOutput, then the ST0 value we returned on an SENSE_INT command
|
|
* following the regOutput reset operation would indicate drive 1 instead of drive 0. But the BIOS requires
|
|
* the ST0 result from the SENSE_INT command ALWAYS be 0xC0 (not 0xC1), so the controller must not be propagating
|
|
* regOutput's "drive select" bits in the way I originally assumed.
|
|
*
|
|
* var iDrive = bOut & FDC.REG_OUTPUT.DS;
|
|
* if (bOut & (FDC.REG_OUTPUT.MOTOR_D0 << iDrive)) this.iDrive = iDrive;
|
|
*/
|
|
this.regOutput = bOut;
|
|
};
|
|
|
|
/**
|
|
* inFDCStatus(port, addrFrom)
|
|
*
|
|
* @this {FDC}
|
|
* @param {number} port (0x3F4, input only)
|
|
* @param {number} [addrFrom] (not defined whenever the Debugger tries to read the specified port)
|
|
* @return {number} simulated port value
|
|
*/
|
|
FDC.prototype.inFDCStatus = function(port, addrFrom)
|
|
{
|
|
this.messagePort(port, null, addrFrom, "STATUS", this.regStatus);
|
|
return this.regStatus;
|
|
};
|
|
|
|
/**
|
|
* inFDCData(port, addrFrom)
|
|
*
|
|
* @this {FDC}
|
|
* @param {number} port (0x3F5, input/output)
|
|
* @param {number} [addrFrom] (not defined whenever the Debugger tries to read the specified port)
|
|
* @return {number} simulated port value
|
|
*/
|
|
FDC.prototype.inFDCData = function(port, addrFrom)
|
|
{
|
|
var bIn = 0;
|
|
if (this.regDataIndex < this.regDataTotal) {
|
|
bIn = this.regDataArray[this.regDataIndex];
|
|
}
|
|
/*
|
|
* As per the discussion in doCmd(), once the first byte of the Result Phase has been read, the interrupt must be cleared.
|
|
*/
|
|
if (this.regOutput & FDC.REG_OUTPUT.INT_ENABLE) {
|
|
if (this.chipset) this.chipset.clearIRR(ChipSet.IRQ.FDC);
|
|
}
|
|
this.messagePort(port, null, addrFrom, "DATA[" + this.regDataIndex + "]", bIn);
|
|
if (++this.regDataIndex >= this.regDataTotal) {
|
|
this.regStatus &= ~(FDC.REG_STATUS.READ_DATA | FDC.REG_STATUS.BUSY);
|
|
this.regDataIndex = this.regDataTotal = 0;
|
|
}
|
|
return bIn;
|
|
};
|
|
|
|
/**
|
|
* outFDCData(port, bOut, addrFrom)
|
|
*
|
|
* @this {FDC}
|
|
* @param {number} port (0x3F5, input/output)
|
|
* @param {number} bOut
|
|
* @param {number} [addrFrom] (not defined whenever the Debugger tries to read the specified port)
|
|
*/
|
|
FDC.prototype.outFDCData = function(port, bOut, addrFrom)
|
|
{
|
|
this.messagePort(port, bOut, addrFrom, "DATA[" + this.regDataTotal + "]");
|
|
|
|
if (this.regDataTotal < this.regDataArray.length) {
|
|
this.regDataArray[this.regDataTotal++] = bOut;
|
|
}
|
|
var bCmd = this.regDataArray[0];
|
|
var bCmdMasked = bCmd & FDC.REG_DATA.CMD.MASK;
|
|
if (FDC.aCmdInfo[bCmdMasked] !== undefined) {
|
|
if (this.regDataTotal >= FDC.aCmdInfo[bCmdMasked].cbReq) {
|
|
this.doCmd();
|
|
}
|
|
return;
|
|
}
|
|
if (DEBUG) {
|
|
this.messageDebugger("unsupported FDC command: " + str.toHexByte(bCmd));
|
|
if (DEBUGGER) this.cpu.haltCPU();
|
|
}
|
|
};
|
|
|
|
/**
|
|
* inFDCInput(port, addrFrom)
|
|
*
|
|
* @this {FDC}
|
|
* @param {number} port (0x3F7, input only, MODEL_5170 only)
|
|
* @param {number} [addrFrom] (not defined whenever the Debugger tries to read the specified port)
|
|
* @return {number} simulated port value
|
|
*/
|
|
FDC.prototype.inFDCInput = function(port, addrFrom)
|
|
{
|
|
var bIn = this.regInput;
|
|
/*
|
|
* TODO: Determine when the DISK_CHANGE bit is *really* cleared (this is just a guess)
|
|
*/
|
|
this.regInput &= ~FDC.REG_INPUT.DISK_CHANGE;
|
|
this.messagePort(port, null, addrFrom, "INPUT", bIn);
|
|
return bIn;
|
|
};
|
|
|
|
/**
|
|
* outFDCControl(port, bOut, addrFrom)
|
|
*
|
|
* @this {FDC}
|
|
* @param {number} port (0x3F7, output only, MODEL_5170 only)
|
|
* @param {number} bOut
|
|
* @param {number} [addrFrom] (not defined whenever the Debugger tries to read the specified port)
|
|
*/
|
|
FDC.prototype.outFDCControl = function(port, bOut, addrFrom)
|
|
{
|
|
this.messagePort(port, bOut, addrFrom, "CONTROL");
|
|
this.regControl = bOut;
|
|
};
|
|
|
|
/**
|
|
* doCmd()
|
|
*
|
|
* @this {FDC}
|
|
*/
|
|
FDC.prototype.doCmd = function()
|
|
{
|
|
var fIRQ = false;
|
|
this.regDataIndex = 0;
|
|
var bCmd = this.popCmd();
|
|
var drive, bDrive, bHeadSelect, bHead, bCylinder, n;
|
|
|
|
/*
|
|
* NOTE: We currently ignore the FDC.REG_DATA.CMD.SK, FDC.REG_DATA.CMD.MF and FDC.REG_DATA.CMD.MT bits of every command.
|
|
* The only command bit of possible interest down the road might be the FDC.REG_DATA.CMD.MT (Multi-Track); the rest relate
|
|
* to storage format details that we cannot emulate as long as our diskette images contain nothing more than sector
|
|
* data without any formatting data.
|
|
*
|
|
* Similarly, we ignore parameters like SRT, HUT, HLT and the like, since our "motors" don't require physical delays;
|
|
* however, if timing issues become compatibility issues, we'll have to revisit those delays. In any case, the maximum
|
|
* speed of the simulation will still be limited by various spin-loops in the ROM BIOS that wait prescribed times, so even
|
|
* with infinitely fast hardware, the simulation will never run as fast as it theoretically could, unless we opt to identify
|
|
* those spin-loops and either patch them or skip over them.
|
|
*/
|
|
var bCmdMasked = bCmd & FDC.REG_DATA.CMD.MASK;
|
|
|
|
switch (bCmdMasked) {
|
|
case FDC.REG_DATA.CMD.SPECIFY: // 0x03
|
|
this.popSRT(); // SRT and HUT (encodings?)
|
|
this.popHLT(); // HLT and ND (encodings?)
|
|
this.beginResult();
|
|
/*
|
|
* No results are provided by this command, and fIRQ should remain false
|
|
*/
|
|
break;
|
|
|
|
case FDC.REG_DATA.CMD.SENSE_DRIVE: // 0x04
|
|
bDrive = this.popCmd(FDC.TERMS.DS);
|
|
bHeadSelect = (bDrive >> 2) & 0x1;
|
|
this.iDrive = (bDrive & 0x3);
|
|
drive = this.aDrives[this.iDrive];
|
|
this.beginResult();
|
|
this.pushST3(drive);
|
|
break;
|
|
|
|
case FDC.REG_DATA.CMD.WRITE_DATA: // 0x05
|
|
case FDC.REG_DATA.CMD.READ_DATA: // 0x06
|
|
bDrive = this.popCmd(FDC.TERMS.DS);
|
|
bHeadSelect = (bDrive >> 2) & 0x1;
|
|
this.iDrive = (bDrive & 0x3);
|
|
drive = this.aDrives[this.iDrive];
|
|
drive.bHead = bHeadSelect;
|
|
drive.bCylinder = this.popCmd(FDC.TERMS.C); // C
|
|
bHead = this.popCmd(FDC.TERMS.H); // H
|
|
Component.assert(bHead == bHeadSelect);
|
|
drive.bSector = this.popCmd(FDC.TERMS.R); // R
|
|
n = this.popCmd(FDC.TERMS.N); // N
|
|
drive.nBytes = 128 << n; // 0 => 128, 1 => 256, 2 => 512, 3 => 1024
|
|
drive.bSectorEnd = this.popCmd(FDC.TERMS.EOT); // EOT (final sector number on a cylinder)
|
|
this.popCmd(FDC.TERMS.GPL); // GPL (spacing between sectors, excluding VCO Sync Field; 3)
|
|
this.popCmd(FDC.TERMS.DTL); // DTL (when N is 0, DTL stands for the data length to read out or write into the sector)
|
|
if (bCmdMasked == FDC.REG_DATA.CMD.READ_DATA)
|
|
this.doRead(drive);
|
|
else
|
|
this.doWrite(drive);
|
|
this.beginResult();
|
|
this.pushST0(drive);
|
|
this.pushST1(drive);
|
|
this.pushST2(drive);
|
|
this.pushResult(drive.bCylinder, FDC.TERMS.C);
|
|
this.pushResult(drive.bHead, FDC.TERMS.H);
|
|
this.pushResult(drive.bSector, FDC.TERMS.R);
|
|
this.pushResult(n, FDC.TERMS.N);
|
|
fIRQ = true;
|
|
break;
|
|
|
|
case FDC.REG_DATA.CMD.RECALIBRATE: // 0x07
|
|
bDrive = this.popCmd(FDC.TERMS.DS);
|
|
this.iDrive = (bDrive & 0x3);
|
|
drive = this.aDrives[this.iDrive];
|
|
drive.bCylinder = drive.bCylinderSeek = 0;
|
|
drive.resCode = FDC.REG_DATA.RES.SEEK_END | FDC.REG_DATA.RES.TRACK0;
|
|
this.beginResult(); // no results provided; this command is typically followed by FDC.REG_DATA.CMD.SENSE_INT
|
|
fIRQ = true;
|
|
break;
|
|
|
|
case FDC.REG_DATA.CMD.SENSE_INT: // 0x08
|
|
drive = this.aDrives[this.iDrive];
|
|
drive.bHead = 0; // this command is documented as ALWAYS returning a head address of 0 in ST0; see pushST0()
|
|
this.beginResult();
|
|
this.pushST0(drive);
|
|
this.pushResult(drive.bCylinder, FDC.TERMS.PCN);
|
|
/*
|
|
* For some strange reason, the "DISK_RESET" function in the MODEL_5170_REV3 BIOS resets the
|
|
* adapter and then issues FOUR -- that's right, not ONE but FOUR -- SENSE INTERRUPT STATUS commands
|
|
* in a row, and expects ST0 to contain a different drive number after each command (first 0, then 1,
|
|
* then 2, and finally 3). What makes this doubly weird is SENSE INTERRUPT STATUS (unlike SENSE
|
|
* DRIVE STATUS) is a drive-agnostic command.
|
|
*
|
|
* Didn't the original PC AT "HFCOMBO" controller limit support to TWO diskette drives max?
|
|
* And even if the PC AT supported other FDC controllers that DID support up to FOUR diskette drives,
|
|
* why should "DISK_RESET" hard-code a 4-drive loop?
|
|
*
|
|
* Well, whatever. All this head-scratching doesn't change the fact that I apparently have to
|
|
* "auto-increment" the internal drive number (this.iDrive) after each SENSE INTERRUPT STATUS command.
|
|
*/
|
|
this.iDrive = (this.iDrive + 1) & 0x3;
|
|
/*
|
|
* No interrupt is generated by this command, so fIRQ should remain false.
|
|
*/
|
|
break;
|
|
|
|
case FDC.REG_DATA.CMD.READ_ID: // 0x0A
|
|
/*
|
|
* This command is used by "SETUP_DBL" in the MODEL_5170_REV3 BIOS to determine if a double-density
|
|
* (40-track) diskette has been inserted in a high-density (80-track) drive; ie, whether "double stepping"
|
|
* is required, since only 40 of the 80 possible "steps" are valid for a double-density diskette.
|
|
*
|
|
* To start, we'll focus on making this work in the normal case (80-track diskette in 80-track drive).
|
|
*/
|
|
bDrive = this.popCmd(FDC.TERMS.DS);
|
|
bHeadSelect = (bDrive >> 2) & 0x1;
|
|
this.iDrive = (bDrive & 0x3);
|
|
drive = this.aDrives[this.iDrive];
|
|
drive.bHead = bHeadSelect;
|
|
drive.bSector = 1;
|
|
n = 0;
|
|
drive.resCode = FDC.REG_DATA.RES.NONE;
|
|
if (drive.disk && (drive.sector = drive.disk.seek(drive.bCylinder, drive.bHead, drive.bSector))) {
|
|
n = drive.sector.length;
|
|
} else {
|
|
/*
|
|
* TODO: Determine the appropriate response code(s) for the possible errors that can occur here.
|
|
*/
|
|
drive.resCode = FDC.REG_DATA.RES.NO_DATA | FDC.REG_DATA.RES.INCOMPLETE;
|
|
}
|
|
this.pushST0(drive);
|
|
this.pushST1(drive);
|
|
this.pushST2(drive);
|
|
this.pushResult(drive.bCylinder, FDC.TERMS.C);
|
|
this.pushResult(drive.bHead, FDC.TERMS.H);
|
|
this.pushResult(drive.bSector, FDC.TERMS.R);
|
|
this.pushResult(n, FDC.TERMS.N);
|
|
fIRQ = true;
|
|
break;
|
|
|
|
case FDC.REG_DATA.CMD.FORMAT_TRACK: // 0x0D
|
|
bDrive = this.popCmd(FDC.TERMS.DS);
|
|
bHeadSelect = (bDrive >> 2) & 0x1;
|
|
this.iDrive = (bDrive & 0x3);
|
|
drive = this.aDrives[this.iDrive];
|
|
drive.bHead = bHeadSelect;
|
|
n = this.popCmd(FDC.TERMS.N); // N
|
|
drive.nBytes = 128 << n; // 0 => 128, 1 => 256, 2 => 512, 3 => 1024 (bytes/sector)
|
|
drive.bSectorEnd = this.popCmd(FDC.TERMS.SC); // SC (sectors/track)
|
|
this.popCmd(FDC.TERMS.GPL); // GPL (spacing between sectors, excluding VCO Sync Field; 3)
|
|
drive.bFiller = this.popCmd(FDC.TERMS.D); // D (filler byte)
|
|
this.doFormat(drive);
|
|
this.beginResult();
|
|
this.pushST0(drive);
|
|
this.pushST1(drive);
|
|
this.pushST2(drive);
|
|
this.pushResult(drive.bCylinder, FDC.TERMS.C);
|
|
this.pushResult(drive.bHead, FDC.TERMS.H);
|
|
this.pushResult(drive.bSector, FDC.TERMS.R);
|
|
this.pushResult(n, FDC.TERMS.N);
|
|
fIRQ = true;
|
|
break;
|
|
|
|
case FDC.REG_DATA.CMD.SEEK: // 0x0F
|
|
bDrive = this.popCmd(FDC.TERMS.DS);
|
|
bHeadSelect = (bDrive >> 2) & 0x1;
|
|
this.iDrive = (bDrive & 0x3);
|
|
drive = this.aDrives[this.iDrive];
|
|
drive.bHead = bHeadSelect;
|
|
/*
|
|
* As discussed in initDrive(), we can no longer simply set bCylinder to the specified NCN;
|
|
* instead, we must calculate the delta between bCylinderSeek and the NCN, and adjust bCylinder
|
|
* by that amount. Then we simply move the NCN into bCylinderSeek without any range checking.
|
|
*
|
|
* Since bCylinder is now expressly defined as the "physical" cylinder number, it must never
|
|
* be allowed to exceed the physical boundaries of the drive (ie, never lower than 0, and never
|
|
* greater than or equal to nCylinders).
|
|
*/
|
|
bCylinder = this.popCmd(FDC.TERMS.NCN);
|
|
drive.bCylinder += bCylinder - drive.bCylinderSeek;
|
|
if (drive.bCylinder < 0) drive.bCylinder = 0;
|
|
if (drive.bCylinder >= drive.nCylinders) drive.bCylinder = drive.nCylinders - 1;
|
|
drive.bCylinderSeek = bCylinder;
|
|
drive.resCode = FDC.REG_DATA.RES.SEEK_END;
|
|
/*
|
|
* TODO: To properly support ALL the ST3 result bits (not just TRACK0), we need a resCode
|
|
* update() function that all FDC commands can use. This code is merely sufficient to get us
|
|
* through the "DSKETTE_SETUP" gauntlet in the MODEL_5170 BIOS.
|
|
*/
|
|
if (drive.bCylinder == 0) {
|
|
drive.resCode |= FDC.REG_DATA.RES.TRACK0;
|
|
}
|
|
this.beginResult(); // like FDC.REG_DATA.CMD.RECALIBRATE, no results are provided
|
|
fIRQ = true;
|
|
break;
|
|
|
|
default:
|
|
if (DEBUG) {
|
|
this.messageDebugger("FDC operation unsupported (command=0x: " + str.toHexByte(bCmd) + ")");
|
|
if (DEBUGGER) this.cpu.haltCPU();
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (this.regDataTotal > 0) this.regStatus |= (FDC.REG_STATUS.READ_DATA | FDC.REG_STATUS.BUSY);
|
|
|
|
/*
|
|
* After the Execution Phase (eg, DMA Terminal Count has occurred, or the EOT sector has been read/written),
|
|
* an interrupt is supposed to occur, signaling the beginning of the Result Phase. Once the first byte of the
|
|
* result has been read, the interrupt is cleared (see inFDCData).
|
|
*
|
|
* TODO: Technically, interrupt request status should be cleared by the FDC.REG_DATA.CMD.SENSE_INT command; in fact,
|
|
* if that command is issued and no interrupt was pending, then FDC.REG_DATA.RES.INVALID should be returned (via ST0).
|
|
*/
|
|
if (this.regOutput & FDC.REG_OUTPUT.INT_ENABLE) {
|
|
if (drive && !(drive.resCode & FDC.REG_DATA.RES.NOT_READY) && fIRQ) {
|
|
if (this.chipset) this.chipset.setIRR(ChipSet.IRQ.FDC);
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* popCmd(name)
|
|
*
|
|
* @this {FDC}
|
|
* @param {string|undefined} [name]
|
|
* @return {number}
|
|
*/
|
|
FDC.prototype.popCmd = function(name)
|
|
{
|
|
Component.assert((!this.regDataIndex || name !== undefined) && this.regDataIndex < this.regDataTotal);
|
|
var bCmd = this.regDataArray[this.regDataIndex];
|
|
if (DEBUG && DEBUGGER && this.dbg && this.dbg.messageEnabled((this.regDataIndex > 0? FDC.MESSAGE_PORT : 0) | FDC.MESSAGE_FDC)) {
|
|
var bCmdMasked = bCmd & FDC.REG_DATA.CMD.MASK;
|
|
if (!name && !this.regDataIndex && FDC.aCmdInfo[bCmdMasked]) name = FDC.aCmdInfo[bCmdMasked].name;
|
|
this.dbg.message("FDC.CMD[" + (name || this.regDataIndex) + "]: 0x" + str.toHexByte(bCmd));
|
|
}
|
|
this.regDataIndex++;
|
|
return bCmd;
|
|
};
|
|
|
|
/**
|
|
* popHLT()
|
|
*
|
|
* NOTE: This byte is actually a combination of HLT (Head Load Time) and ND (Non-DMA Mode)
|
|
*
|
|
* @this {FDC}
|
|
*/
|
|
FDC.prototype.popHLT = function()
|
|
{
|
|
this.popCmd(FDC.TERMS.HLT);
|
|
// this.nHLT = this.popCmd(FDC.TERMS.HLT);
|
|
};
|
|
|
|
/**
|
|
* popSRT()
|
|
*
|
|
* NOTE: This byte is actually a combination of SRT (Step Rate Time) and HUT (Head Unload Time)
|
|
*
|
|
* @this {FDC}
|
|
*/
|
|
FDC.prototype.popSRT = function()
|
|
{
|
|
this.popCmd(FDC.TERMS.SRT);
|
|
// this.nSRT = this.popCmd(FDC.TERMS.SRT);
|
|
};
|
|
|
|
/**
|
|
* beginResult()
|
|
*
|
|
* @this {FDC}
|
|
*/
|
|
FDC.prototype.beginResult = function()
|
|
{
|
|
this.regDataIndex = this.regDataTotal = 0;
|
|
};
|
|
|
|
/**
|
|
* pushResult(bResult, name)
|
|
*
|
|
* @this {FDC}
|
|
* @param {number} bResult
|
|
* @param {string|undefined} [name]
|
|
*/
|
|
FDC.prototype.pushResult = function(bResult, name)
|
|
{
|
|
if (DEBUG) this.messageDebugger("FDC.RES[" + (name || this.regDataTotal) + "]: 0x" + str.toHexByte(bResult), FDC.MESSAGE_PORT | FDC.MESSAGE_FDC);
|
|
this.regDataArray[this.regDataTotal++] = bResult;
|
|
};
|
|
|
|
/**
|
|
* pushST0(drive)
|
|
*
|
|
* @this {FDC}
|
|
* @param {Object} drive
|
|
*/
|
|
FDC.prototype.pushST0 = function(drive)
|
|
{
|
|
this.pushResult(drive.iDrive | (drive.bHead << 2) | (drive.resCode & FDC.REG_DATA.RES.ST0), FDC.TERMS.ST0);
|
|
};
|
|
|
|
/**
|
|
* pushST1(drive)
|
|
*
|
|
* @this {FDC}
|
|
* @param {Object} drive
|
|
*/
|
|
FDC.prototype.pushST1 = function(drive)
|
|
{
|
|
this.pushResult((drive.resCode & FDC.REG_DATA.RES.ST1) >>> 8, FDC.TERMS.ST1);
|
|
};
|
|
|
|
/**
|
|
* pushST2(drive)
|
|
*
|
|
* @this {FDC}
|
|
* @param {Object} drive
|
|
*/
|
|
FDC.prototype.pushST2 = function(drive)
|
|
{
|
|
this.pushResult((drive.resCode & FDC.REG_DATA.RES.ST2) >>> 16, FDC.TERMS.ST2);
|
|
};
|
|
|
|
/**
|
|
* pushST3(drive)
|
|
*
|
|
* @this {FDC}
|
|
* @param {Object} drive
|
|
*/
|
|
FDC.prototype.pushST3 = function(drive)
|
|
{
|
|
this.pushResult((drive.resCode & FDC.REG_DATA.RES.ST3) >>> 24, FDC.TERMS.ST3);
|
|
};
|
|
|
|
/**
|
|
* dmaRead(drive, b, done)
|
|
*
|
|
* @this {FDC}
|
|
* @param {Object} drive
|
|
* @param {number} b
|
|
* @param {function(number,boolean)} done
|
|
*/
|
|
FDC.prototype.dmaRead = function(drive, b, done)
|
|
{
|
|
if (b === undefined || b < 0) {
|
|
this.readByte(drive, done);
|
|
return;
|
|
}
|
|
/*
|
|
* The DMA controller should be ASKING for data, not GIVING us data; this suggests an internal DMA miscommunication
|
|
*/
|
|
if (DEBUG) this.messageDebugger("dmaRead(): invalid DMA acknowledgement");
|
|
done(-1, false);
|
|
};
|
|
|
|
/**
|
|
* dmaWrite(drive, b)
|
|
*
|
|
* @this {FDC}
|
|
* @param {Object} drive
|
|
* @param {number} b
|
|
* @return {number}
|
|
*/
|
|
FDC.prototype.dmaWrite = function(drive, b)
|
|
{
|
|
if (b !== undefined && b >= 0)
|
|
return this.writeByte(drive, b);
|
|
/*
|
|
* The DMA controller should be GIVING us data, not ASKING for data; this suggests an internal DMA miscommunication
|
|
*/
|
|
if (DEBUG) this.messageDebugger("dmaWrite(): invalid DMA acknowledgement");
|
|
return -1;
|
|
};
|
|
|
|
/**
|
|
* dmaFormat(drive, b)
|
|
*
|
|
* @this {FDC}
|
|
* @param {Object} drive
|
|
* @param {number} b
|
|
* @returns {number}
|
|
*/
|
|
FDC.prototype.dmaFormat = function(drive, b)
|
|
{
|
|
if (b !== undefined && b >= 0)
|
|
return this.writeFormat(drive, b);
|
|
/*
|
|
* The DMA controller should be GIVING us data, not ASKING for data; this suggests an internal DMA miscommunication
|
|
*/
|
|
if (DEBUG) this.messageDebugger("dmaFormat(): invalid DMA acknowledgement");
|
|
return -1;
|
|
};
|
|
|
|
/**
|
|
* doRead(drive)
|
|
*
|
|
* @this {FDC}
|
|
* @param {Object} drive
|
|
*/
|
|
FDC.prototype.doRead = function(drive)
|
|
{
|
|
/*
|
|
* With only NOT_READY and INCOMPLETE set, an empty drive causes DOS to report "General Failure";
|
|
* with the addition of NO_DATA, DOS reports "Sector not found". The traditional "Drive not ready"
|
|
* error message is not triggered by anything we return here, but simply by BIOS commands timing out.
|
|
*/
|
|
drive.resCode = FDC.REG_DATA.RES.NOT_READY | FDC.REG_DATA.RES.INCOMPLETE;
|
|
|
|
if (DEBUG) this.messageDebugger("FDC.doRead(" + drive.bCylinder + ":" + drive.bHead + ":" + drive.bSector + ":" + drive.nBytes + ")");
|
|
|
|
if (drive.disk) {
|
|
drive.sector = null;
|
|
drive.resCode = FDC.REG_DATA.RES.NONE;
|
|
if (this.chipset) {
|
|
this.chipset.connectDMA(ChipSet.DMA_FDC, this, 'dmaRead', drive);
|
|
this.chipset.requestDMA(ChipSet.DMA_FDC);
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* doWrite(drive)
|
|
*
|
|
* @this {FDC}
|
|
* @param {Object} drive
|
|
*/
|
|
FDC.prototype.doWrite = function(drive)
|
|
{
|
|
drive.resCode = FDC.REG_DATA.RES.NOT_READY | FDC.REG_DATA.RES.INCOMPLETE;
|
|
|
|
if (DEBUG) this.messageDebugger("FDC.doWrite(" + drive.bCylinder + ":" + drive.bHead + ":" + drive.bSector + ":" + drive.nBytes + ")");
|
|
|
|
if (drive.disk) {
|
|
if (drive.disk.fWriteProtected) {
|
|
drive.resCode = FDC.REG_DATA.RES.NOT_WRITABLE | FDC.REG_DATA.RES.INCOMPLETE;
|
|
return;
|
|
}
|
|
drive.sector = null;
|
|
drive.resCode = FDC.REG_DATA.RES.NONE;
|
|
if (this.chipset) {
|
|
this.chipset.connectDMA(ChipSet.DMA_FDC, this, 'dmaWrite', drive);
|
|
this.chipset.requestDMA(ChipSet.DMA_FDC);
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* doFormat(drive)
|
|
*
|
|
* drive is initialized by doCmd() to the following extent:
|
|
*
|
|
* drive.bHead (ignored)
|
|
* drive.nBytes (bytes/sector)
|
|
* drive.bSectorEnd (sectors/track)
|
|
* drive.bFiller (fill byte)
|
|
*
|
|
* and we expect the DMA controller to provide C, H, R and N (ie, 4 bytes) for each sector to be formatted.
|
|
*
|
|
* @this {FDC}
|
|
* @param {Object} drive
|
|
*/
|
|
FDC.prototype.doFormat = function(drive)
|
|
{
|
|
drive.resCode = FDC.REG_DATA.RES.NOT_READY | FDC.REG_DATA.RES.INCOMPLETE;
|
|
|
|
if (drive.disk) {
|
|
drive.sector = null;
|
|
drive.resCode = FDC.REG_DATA.RES.NONE;
|
|
if (this.chipset) {
|
|
drive.cbFormat = 0;
|
|
drive.abFormat = new Array(4);
|
|
drive.bFormatting = true;
|
|
drive.cSectorsFormatted = 0;
|
|
this.chipset.connectDMA(ChipSet.DMA_FDC, this, 'dmaFormat', drive);
|
|
this.chipset.requestDMA(ChipSet.DMA_FDC);
|
|
drive.bFormatting = false;
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* readByte(drive)
|
|
*
|
|
* The following drive properties must have been setup prior to our first call:
|
|
*
|
|
* drive.bHead
|
|
* drive.bCylinder
|
|
* drive.bSector
|
|
* drive.sector (initialized to null)
|
|
*
|
|
* On the first readByte() request, since drive.sector will be null, we ask the Disk object to look
|
|
* up the first sector of the request. We then ask the Disk for bytes from that sector until the sector
|
|
* is exhausted, and then we look up the next sector and continue the process.
|
|
*
|
|
* NOTE: Since the FDC isn't aware of the extent of the transfer, all readByte() can do is return bytes
|
|
* until the current track (or, in the case of a multi-track request, the current cylinder) has been exhausted.
|
|
*
|
|
* TODO: Research the requirements, if any, for multi-track I/O and determine what else needs to be done.
|
|
*
|
|
* @this {FDC}
|
|
* @param {Object} drive
|
|
* @param {function(number,boolean)} done (number is next available byte from drive, or -1 if no more bytes available)
|
|
*/
|
|
FDC.prototype.readByte = function(drive, done)
|
|
{
|
|
var b = -1;
|
|
if (!drive.resCode && drive.disk) {
|
|
do {
|
|
if (drive.sector) {
|
|
if ((b = drive.disk.read(drive.sector, drive.ibSector++)) >= 0)
|
|
break;
|
|
}
|
|
/*
|
|
* Locate the next sector, and then try reading again.
|
|
*/
|
|
drive.sector = drive.disk.seek(drive.bCylinder, drive.bHead, drive.bSector);
|
|
if (!drive.sector) {
|
|
drive.resCode = FDC.REG_DATA.RES.NO_DATA | FDC.REG_DATA.RES.INCOMPLETE;
|
|
break;
|
|
}
|
|
drive.ibSector = 0;
|
|
/*
|
|
* We "pre-advance" bSector et al now, instead of waiting to advance it right before the seek().
|
|
* This allows the initial call to readByte() to perform a seek without triggering an unwanted advance.
|
|
*/
|
|
this.advanceSector(drive);
|
|
} while (true);
|
|
}
|
|
done(b, false);
|
|
};
|
|
|
|
/**
|
|
* writeByte(drive, b)
|
|
*
|
|
* The following drive properties must have been setup prior to our first call:
|
|
*
|
|
* drive.bHead
|
|
* drive.bCylinder
|
|
* drive.bSector
|
|
* drive.sector (initialized to null)
|
|
*
|
|
* On the first writeByte() request, since drive.sector will be null, we ask the Disk object to look
|
|
* up the first sector of the request. We then send the Disk bytes for that sector until the sector
|
|
* is full, and then we look up the next sector and continue the process.
|
|
*
|
|
* NOTE: Since the FDC isn't aware of the extent of the transfer, all writeByte() can do is accept bytes
|
|
* until the current track (or, in the case of a multi-track request, the current cylinder) has been exhausted.
|
|
*
|
|
* TODO: Research the requirements, if any, for multi-track I/O and determine what else needs to be done.
|
|
*
|
|
* @this {FDC}
|
|
* @param {Object} drive
|
|
* @param {number} b containing next byte to write
|
|
* @return {number} (b unchanged; return -1 if command should be terminated)
|
|
*/
|
|
FDC.prototype.writeByte = function(drive, b)
|
|
{
|
|
if (drive.resCode || !drive.disk) return -1;
|
|
do {
|
|
if (drive.sector) {
|
|
if (drive.disk.write(drive.sector, drive.ibSector++, b))
|
|
break;
|
|
}
|
|
/*
|
|
* Locate the next sector, and then try writing again.
|
|
*/
|
|
drive.sector = drive.disk.seek(drive.bCylinder, drive.bHead, drive.bSector);
|
|
if (!drive.sector) {
|
|
/*
|
|
* TODO: Determine whether this should be FDC.REG_DATA.RES.CRC_ERROR or FDC.REG_DATA.RES.DATA_FIELD
|
|
*/
|
|
drive.resCode = FDC.REG_DATA.RES.CRC_ERROR | FDC.REG_DATA.RES.INCOMPLETE;
|
|
b = -1;
|
|
break;
|
|
}
|
|
drive.ibSector = 0;
|
|
/*
|
|
* We "pre-advance" bSector et al now, instead of waiting to advance it right before the seek().
|
|
* This allows the initial call to writeByte() to perform a seek without triggering an unwanted advance.
|
|
*/
|
|
this.advanceSector(drive);
|
|
} while (true);
|
|
return b;
|
|
};
|
|
|
|
/**
|
|
* advanceSector(drive)
|
|
*
|
|
* This increments the sector number; when the sector number reaches drive.nDiskSectors on the current track, we
|
|
* increment drive.bHead and reset drive.bSector, and when drive.bHead reaches drive.nDiskHeads, we reset drive.bHead
|
|
* and increment drive.bCylinder.
|
|
*
|
|
* @this {FDC}
|
|
* @param {Object} drive
|
|
*/
|
|
FDC.prototype.advanceSector = function(drive)
|
|
{
|
|
Component.assert(drive.bCylinder < drive.nDiskCylinders);
|
|
drive.bSector++;
|
|
var bSectorStart = 1;
|
|
if (drive.bSector >= drive.nDiskSectors + bSectorStart) {
|
|
drive.bSector = bSectorStart;
|
|
drive.bHead++;
|
|
if (drive.bHead >= drive.nDiskHeads) {
|
|
drive.bHead = 0;
|
|
drive.bCylinder++;
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* writeFormat(drive, b)
|
|
*
|
|
* @this {FDC}
|
|
* @param {Object} drive
|
|
* @param {number} b containing a format command byte
|
|
* @return {number} (b if successful, -1 if command should be terminated)
|
|
*/
|
|
FDC.prototype.writeFormat = function(drive, b)
|
|
{
|
|
if (drive.resCode) return -1;
|
|
drive.abFormat[drive.cbFormat++] = b;
|
|
if (drive.cbFormat == drive.abFormat.length) {
|
|
drive.bCylinder = drive.abFormat[0]; // C
|
|
drive.bHead = drive.abFormat[1]; // H
|
|
drive.bSector = drive.abFormat[2]; // R
|
|
drive.nBytes = 128 << drive.abFormat[3];// N (0 => 128, 1 => 256, 2 => 512, 3 => 1024)
|
|
drive.cbFormat = 0;
|
|
if (DEBUG) this.messageDebugger("writeFormat(head=" + str.toHexByte(drive.bHead) + ",cyl=" + str.toHexByte(drive.bCylinder) + ",sec=" + str.toHexByte(drive.bSector) + ",len=" + str.toHexWord(drive.nBytes) + ")");
|
|
for (var i = 0; i < drive.nBytes; i++) {
|
|
if (this.writeByte(drive, drive.bFiller) < 0) {
|
|
return -1;
|
|
}
|
|
}
|
|
drive.cSectorsFormatted++;
|
|
}
|
|
if (drive.cSectorsFormatted >= drive.bSectorEnd) b = -1;
|
|
return b;
|
|
};
|
|
|
|
/**
|
|
* intBIOSDiskette(addr)
|
|
*
|
|
* NOTE: This function tries to differentiate FDC requests from HDC requests, by whether the INT 0x13 drive number
|
|
* in DL is < 0x80; however, not all INT 0x13 functions required a drive number in DL, and not all callers supplied one.
|
|
*
|
|
* INT 0x13 Quick Reference:
|
|
*
|
|
* AH
|
|
* ----
|
|
* 0x00 Reset
|
|
* 0x01 Get status (from last operation)
|
|
* 0x02 Read sectors
|
|
* 0x03 Write sectors
|
|
* 0x04 Verify sectors
|
|
* 0x05 Format track
|
|
*
|
|
* For Read, Write, Verify and Format commands:
|
|
*
|
|
* DL drive number (0-3 allowed, value checked)
|
|
* DH head number (0-1 allowed, not value checked)
|
|
* CH track number (0-39 allowed, not value checked [which is good, because high-density diskettes go up to 80 tracks])
|
|
* CL sector number (1-8 allowed, not value checked [which is good, because support for 9-sector tracks was later added])
|
|
* AL number of sectors (max of 8, not value checked)
|
|
* ES:BX sector buffer
|
|
*
|
|
* @this {FDC}
|
|
* @param {number} addr
|
|
* @return {boolean} true to proceed with the INT 0x13 software interrupt, false to skip
|
|
*/
|
|
FDC.prototype.intBIOSDiskette = function(addr)
|
|
{
|
|
if (DEBUGGER) {
|
|
var DL = this.cpu.regDX & 0xff;
|
|
if (this.dbg && this.dbg.messageEnabled(FDC.MESSAGE_FDC | FDC.MESSAGE_INT) && DL < 0x80) {
|
|
this.dbg.messageInt(FDC.BIOS.INT_DISKETTE, addr);
|
|
this.cpu.addIntReturn(addr, function(fdc, nCycles) {
|
|
return function onBIOSDisketteReturn(nLevel) {
|
|
fdc.dbg.messageIntReturn(FDC.BIOS.INT_DISKETTE, nLevel, fdc.cpu.getCycles() - nCycles);
|
|
};
|
|
}(this, this.cpu.getCycles()));
|
|
}
|
|
}
|
|
return true;
|
|
};
|
|
|
|
/**
|
|
* messageDebugger(sMessage, bitsMessage)
|
|
*
|
|
* This is a combination of the Debugger's messageEnabled(MESSAGE_FDC) and message() functions, for convenience.
|
|
*
|
|
* @this {FDC}
|
|
* @param {string} sMessage is any caller-defined message string
|
|
* @param {number} [bitsMessage] is one or more Debugger MESSAGE_* category flag(s)
|
|
*/
|
|
FDC.prototype.messageDebugger = function(sMessage, bitsMessage)
|
|
{
|
|
if (DEBUGGER && this.dbg) {
|
|
if (bitsMessage == null) bitsMessage = FDC.MESSAGE_FDC;
|
|
if (this.dbg.messageEnabled(bitsMessage)) this.dbg.message(sMessage);
|
|
}
|
|
};
|
|
|
|
/**
|
|
* messagePort(port, bOut, addrFrom, name, bIn)
|
|
*
|
|
* This is an internal version of the Debugger's messagePort() function, for convenience.
|
|
*
|
|
* @this {FDC}
|
|
* @param {number} port
|
|
* @param {number|null} bOut if an output operation
|
|
* @param {number|null} [addrFrom]
|
|
* @param {string|null} [name] of the port, if any
|
|
* @param {number} [bIn] is the input value, if known, on an input operation
|
|
*/
|
|
FDC.prototype.messagePort = function(port, bOut, addrFrom, name, bIn)
|
|
{
|
|
if (DEBUGGER && this.dbg) this.dbg.messagePort(this, port, bOut, addrFrom, name, FDC.MESSAGE_FDC, bIn);
|
|
};
|
|
|
|
/*
|
|
* Port input notification table
|
|
*
|
|
* TODO: Even though port 0x3F7 was not present on controllers prior to MODEL_5170, I'm taking the easy
|
|
* way out and always emulating it. So, consider an FDC parameter to disable that feature for stricter compatibility.
|
|
*/
|
|
FDC.aPortInput = {
|
|
0x3F4: FDC.prototype.inFDCStatus,
|
|
0x3F5: FDC.prototype.inFDCData,
|
|
0x3F7: FDC.prototype.inFDCInput
|
|
};
|
|
|
|
/*
|
|
* Port output notification table
|
|
*
|
|
* TODO: Even though port 0x3F7 was not present on controllers prior to MODEL_5170, I'm taking the easy
|
|
* way out and always emulating it. So, consider an FDC parameter to disable that feature for stricter compatibility.
|
|
*/
|
|
FDC.aPortOutput = {
|
|
0x3F2: FDC.prototype.outFDCOutput,
|
|
0x3F5: FDC.prototype.outFDCData,
|
|
0x3F7: FDC.prototype.outFDCControl
|
|
};
|
|
|
|
/**
|
|
* FDC.init()
|
|
*
|
|
* This function operates on every element (e) of class "fdc", and initializes
|
|
* all the necessary HTML to construct the FDC module(s) as spec'ed.
|
|
*
|
|
* Note that each element (e) of class "fdc" is expected to have a "data-value"
|
|
* attribute containing the same JSON-encoded parameters that the FDC constructor expects.
|
|
*/
|
|
FDC.init = function() {
|
|
var aeFDC = Component.getElementsByClass(window.document, PCJSCLASS, "fdc");
|
|
for (var iFDC = 0; iFDC < aeFDC.length; iFDC++) {
|
|
var eFDC = aeFDC[iFDC];
|
|
var parmsFDC = Component.getComponentParms(eFDC);
|
|
var fdc = new FDC(parmsFDC);
|
|
Component.bindComponentControls(fdc, eFDC, PCJSCLASS);
|
|
}
|
|
};
|
|
|
|
/*
|
|
* Initialize every Floppy Drive Controller (FDC) module on the page.
|
|
*/
|
|
web.onInit(FDC.init);
|
|
|
|
if (typeof APP_PCJS !== 'undefined') APP_PCJS.FDC = FDC;
|
|
|
|
if (typeof module !== 'undefined') module.exports = FDC;
|