/** * @fileoverview PCjs save functionality. * @author Jeff Parsons * @copyright © Jeff Parsons 2012-2017 * * This file is part of PCjs, a computer emulation software project at . * * PCjs is free software: you can redistribute it and/or modify it under the terms of the * GNU General Public License as published by the Free Software Foundation, either version 3 * of the License, or (at your option) any later version. * * PCjs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCjs. If not, * see . * * You are required to include the above copyright notice in every modified copy of this work * and to display that copyright notice when the software starts running; see COPYRIGHT in * . * * Some PCjs files also attempt to load external resource files, such as character-image files, * ROM files, and disk image files. Those external resource files are not considered part of PCjs * for purposes of the GNU General Public License, and the author does not claim any copyright * as to their contents. */ "use strict"; var Str = require("../../shared/es6/strlib"); var Web = require("../../shared/es6/weblib"); var Component = require("../../shared/es6/component"); /** * savePC(idMachine, sPCJSFile, callback) * * @param {string} idMachine * @param {string} sPCJSFile * @param {function(Object)} [callback] * @return {boolean} true if successful, false if error */ function savePC(idMachine, sPCJSFile, callback) { var cmp = /** @type {Computer} */ (Component.getComponentByType("Computer", idMachine)); var dbg = /** @type {Debugger} */ (Component.getComponentByType("Debugger", idMachine)); if (cmp) { var sState = cmp.powerOff(true); var sParms = cmp.saveMachineParms(); if (!sPCJSFile) { if (DEBUG) { sPCJSFile = "/tmp/pcx86/" + (XMLVERSION || APPVERSION) + "/pcx86.js" } else { sPCJSFile = "/versions/pcx86/" + (XMLVERSION || APPVERSION) + "/pcx86" + (dbg? "-dbg" : "") + ".js"; } } if (callback && callback({ state: sState, parms: sParms })) return true; Web.getResource(sPCJSFile, null, true, function(sURL, sResponse, nErrorCode) { downloadCSS(sURL, sResponse, nErrorCode, [idMachine, Str.getBaseName(sPCJSFile, true), sParms, sState]); }); return true; } Web.alertUser("Unable to identify machine '" + idMachine + "'"); return false; } /** * downloadCSS(sURL, sPCJS, nErrorCode, aMachineInfo) * * @param {string} sURL * @param {string} sPCJS * @param {number} nErrorCode * @param {Array} aMachineInfo ([0] = idMachine, [1] = sScript, [2] = sParms, [3] = sState) */ function downloadCSS(sURL, sPCJS, nErrorCode, aMachineInfo) { if (!nErrorCode && sPCJS) { aMachineInfo.push(sPCJS); var res = Component.getMachineResources(aMachineInfo[0]); var sCSSFile = null; for (var sName in res) { if (Str.endsWith(sName, "components.xsl")) { sCSSFile = sName.replace(".xsl", ".css"); break; } } if (!sCSSFile) { /* * This is probably a bad idea (ie, allowing downloadPC() to proceed with our stylesheet)... */ downloadPC(sURL, null, 0, aMachineInfo); } else { Web.getResource(sCSSFile, null, true, function(sURL, sResponse, nErrorCode) { downloadPC(sURL, sResponse, nErrorCode, aMachineInfo); }); } return; } Web.alertUser("Error (" + nErrorCode + ") requesting " + sURL); } /** * downloadPC(sURL, sCSS, nErrorCode, aMachineInfo) * * @param {string} sURL * @param {string|null} sCSS * @param {number} nErrorCode * @param {Array} aMachineInfo ([0] = idMachine, [1] = sScript, [2] = sParms, [3] = sState, [4] = sPCJS) */ function downloadPC(sURL, sCSS, nErrorCode, aMachineInfo) { var matchScript, sXMLFile, sXSLFile; var idMachine = aMachineInfo[0], sScript = aMachineInfo[1], sPCJS = aMachineInfo[4]; /* * sPCJS is supposed to contain the entire PCjs script, which has been wrapped with: * * (function(){... * * at the top and: * * ...})(); * * at the bottom, thanks to the following Closure Compiler option: * * --output_wrapper "(function(){%output%})();" * * Immediately inside that wrapping, we want to embed all the specified machine's resources, using: * * var resources = {"xml": "...", "xsl": "...", ...}; * * Note that the "resources" variable has been added to our externs.js, to prevent it from being renamed * by the Closure Compiler. */ matchScript = sPCJS.match(/^(\s*\(function\(\)\{)([\s\S]*)(}\)\(\);\s*)$/); if (!matchScript) { /* * If the match failed, we assume that a DEBUG (uncompiled) script is being used, * so we'll provide a fake match that should work with whatever script was provided. */ if (DEBUG) { matchScript = [sPCJS, "", sPCJS, ""]; } else { sPCJS = ""; } } var resOld = Component.getMachineResources(idMachine), resNew = {}; for (var sName in resOld) { var data = resOld[sName]; var sExt = Str.getExtension(sName); if (sExt == "xml") { /* * Look through this resource for entries whose paths do not appear as one of the * other machine resources, and remove those entries. */ var matchDisk, reDisk = /[ \t]*]*path=(['"])(.*?)\1.*?<\/disk>\n?/g; while (matchDisk = reDisk.exec(resOld[sName])) { var path = matchDisk[2]; if (path) { if (resOld[path]) { Component.log("recording disk: '" + path + "'"); } else { data = data.replace(matchDisk[0], ""); } } } sXMLFile = sName = Str.getBaseName(sName); } else if (sExt == "xsl") { sXSLFile = sName = Str.getBaseName(sName); } Component.log("saving resource: '" + sName + "' (" + data.length + " bytes)"); resNew[sName] = data; } if (sCSS) { resNew[sName = 'css'] = sCSS; Component.log("saving resource: '" + sName + "' (" + sCSS.length + " bytes)"); } if (aMachineInfo[2]) { var sParms = resNew[sName = 'parms'] = aMachineInfo[2]; Component.log("saving resource: '" + sName + "' (" + sParms.length + " bytes)"); } if (aMachineInfo[3]) { var sState = resNew[sName = 'state'] = aMachineInfo[3]; Component.log("saving resource: '" + sName + "' (" + sState.length + " bytes)"); } if (sXMLFile && sXSLFile) { var sResources = JSON.stringify(resNew); sScript += ".js"; sPCJS = matchScript[1] + "var resources=" + sResources + ";" + matchScript[2] + matchScript[3]; Component.log("saving machine: '" + idMachine + "' (" + sPCJS.length + " bytes)"); sPCJS = sPCJS.replace(/\u00A9/g, "©"); var sAlert = Web.downloadFile(sPCJS, "javascript", false, sScript); sAlert += ', copy it to your web server as "' + sScript + '", and then add the following to your web page:\n\n'; sAlert += '
\n'; sAlert += '...\n'; sAlert += '\n'; sAlert += '\n\n'; sAlert += 'The machine should appear where the
is located.'; Web.alertUser(sAlert); return; } Web.alertUser("Missing XML/XSL resources"); } /** * Prevent the Closure Compiler from renaming functions we want to export, by adding them * as (named) properties of a global object. */ window['savePC'] = savePC;