/**
* @fileoverview Implements the PC8080 RAM component.
* @author Jeff Parsons
* @copyright © Jeff Parsons 2012-2017
*
* This file is part of PCjs, a computer emulation software project at .
*
* PCjs is free software: you can redistribute it and/or modify it under the terms of the
* GNU General Public License as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* PCjs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCjs. If not,
* see .
*
* You are required to include the above copyright notice in every modified copy of this work
* and to display that copyright notice when the software starts running; see COPYRIGHT in
* .
*
* Some PCjs files also attempt to load external resource files, such as character-image files,
* ROM files, and disk image files. Those external resource files are not considered part of PCjs
* for purposes of the GNU General Public License, and the author does not claim any copyright
* as to their contents.
*/
"use strict";
var Str = require("../../shared/es6/strlib");
var Web = require("../../shared/es6/weblib");
var DumpAPI = require("../../shared/es6/dumpapi");
var Component = require("../../shared/es6/component");
var State = require("../../shared/es6/state");
var PC8080 = require("./defines");
var CPUDef8080 = require("./cpudef");
var Memory8080 = require("./memory");
/**
* TODO: The Closure Compiler treats ES6 classes as 'struct' rather than 'dict' by default,
* which would force us to declare all class properties in the constructor, as well as prevent
* us from defining any named properties. So, for now, we mark all our classes as 'unrestricted'.
*
* @unrestricted
*/
class RAM8080 extends Component {
/**
* RAM8080(parmsRAM)
*
* The RAM8080 component expects the following (parmsRAM) properties:
*
* addr: starting physical address of RAM (default is 0)
* size: amount of RAM, in bytes (default is 0, which means defer to motherboard switch settings)
* file: name of optional data file to load into RAM (default is "")
* load: optional file load address (overrides any load address specified in the data file; default is null)
* exec: optional file exec address (overrides any exec address specified in the data file; default is null)
*
* NOTE: We make a note of the specified size, but no memory is initially allocated for the RAM until the
* Computer component calls powerUp().
*
* @this {RAM8080}
* @param {Object} parmsRAM
*/
constructor(parmsRAM)
{
super("RAM", parmsRAM, RAM8080);
this.abInit = null;
this.aSymbols = null;
this.addrRAM = parmsRAM['addr'];
this.sizeRAM = parmsRAM['size'];
this.addrLoad = parmsRAM['load'];
this.addrExec = parmsRAM['exec'];
this.fInstalled = (!!this.sizeRAM); // 0 is the default value for 'size' when none is specified
this.fAllocated = false;
this.sFilePath = parmsRAM['file'];
this.sFileName = Str.getBaseName(this.sFilePath);
if (this.sFilePath) {
var sFileURL = this.sFilePath;
if (DEBUG) this.log('load("' + sFileURL + '")');
/*
* If the selected data file has a ".json" extension, then we assume it's pre-converted
* JSON-encoded data, so we load it as-is; ditto for ROM files with a ".hex" extension.
* Otherwise, we ask our server-side converter to return the file in a JSON-compatible format.
*/
var sFileExt = Str.getExtension(this.sFileName);
if (sFileExt != DumpAPI.FORMAT.JSON && sFileExt != DumpAPI.FORMAT.HEX) {
sFileURL = Web.getHost() + DumpAPI.ENDPOINT + '?' + DumpAPI.QUERY.FILE + '=' + this.sFilePath + '&' + DumpAPI.QUERY.FORMAT + '=' + DumpAPI.FORMAT.BYTES + '&' + DumpAPI.QUERY.DECIMAL + '=true';
}
var ram = this;
Web.getResource(sFileURL, null, true, function(sURL, sResponse, nErrorCode) {
ram.doneLoad(sURL, sResponse, nErrorCode);
});
}
}
/**
* initBus(cmp, bus, cpu, dbg)
*
* @this {RAM8080}
* @param {Computer8080} cmp
* @param {Bus8080} bus
* @param {CPUState8080} cpu
* @param {Debugger8080} dbg
*/
initBus(cmp, bus, cpu, dbg)
{
this.bus = bus;
this.cpu = cpu;
this.dbg = dbg;
this.initRAM();
}
/**
* powerUp(data, fRepower)
*
* @this {RAM8080}
* @param {Object|null} data
* @param {boolean} [fRepower]
* @return {boolean} true if successful, false if failure
*/
powerUp(data, fRepower)
{
/*
* The Computer powers up the CPU last, at which point CPUState state is restored,
* which includes the Bus state, and since we use the Bus to allocate all our memory,
* memory contents are already restored for us, so we don't need the usual restore
* logic.
*/
return true;
}
/**
* powerDown(fSave, fShutdown)
*
* @this {RAM8080}
* @param {boolean} [fSave]
* @param {boolean} [fShutdown]
* @return {Object|boolean} component state if fSave; otherwise, true if successful, false if failure
*/
powerDown(fSave, fShutdown)
{
/*
* The Computer powers down the CPU first, at which point CPUState state is saved,
* which includes the Bus state, and since we use the Bus component to allocate all
* our memory, memory contents are already saved for us, so we don't need the usual
* save logic.
*/
return true;
}
/**
* doneLoad(sURL, sData, nErrorCode)
*
* @this {RAM8080}
* @param {string} sURL
* @param {string} sData
* @param {number} nErrorCode (response from server if anything other than 200)
*/
doneLoad(sURL, sData, nErrorCode)
{
if (nErrorCode) {
this.notice("Unable to load RAM resource (error " + nErrorCode + ": " + sURL + ")");
return;
}
Component.addMachineResource(this.idMachine, sURL, sData);
var resource = Web.parseMemoryResource(sURL, sData);
if (resource) {
this.abInit = resource.aBytes;
this.aSymbols = resource.aSymbols;
if (this.addrLoad == null) this.addrLoad = resource.addrLoad;
if (this.addrExec == null) this.addrExec = resource.addrExec;
} else {
this.sFilePath = null;
}
this.initRAM();
}
/**
* initRAM()
*
* This function is called by both initBus() and doneLoad(), but it cannot copy the initial data into place
* until after initBus() has received the Bus component AND doneLoad() has received the data. When both those
* criteria are satisfied, the component becomes "ready".
*
* @this {RAM8080}
*/
initRAM()
{
if (!this.fAllocated && this.sizeRAM) {
if (this.bus.addMemory(this.addrRAM, this.sizeRAM, Memory8080.TYPE.RAM)) {
this.fAllocated = true;
}
}
if (!this.isReady()) {
if (!this.fAllocated) {
Component.error("No RAM allocated");
}
else if (this.sFilePath) {
/*
* Too early...
*/
if (!this.abInit || !this.bus) return;
var addr = this.addrRAM;
if (this.addrLoad !== null) addr = this.addrLoad;
for (var i = 0; i < this.abInit.length; i++) {
this.bus.setByteDirect(addr + i, this.abInit[i]);
}
if (this.addrExec !== null) {
/*
* Here's where we enable our "Fake CP/M" support, triggered by the user loading a "writable" ROM image
* at offset 0x100. Fake CP/M support works by installing HLT opcodes at well-known CP/M addresses
* (namely, 0x0000, which is the CP/M reset vector, and 0x0005, which is the CP/M system call vector) and
* then telling the CPU to call us whenever a HLT occurs, so we can check PC for one of these addresses.
*/
if (this.addrExec == RAM8080.CPM.INIT) {
for (i = 0; i < RAM8080.CPM.VECTORS.length; i++) {
this.bus.setByteDirect(RAM8080.CPM.VECTORS[i], CPUDef8080.OPCODE.HLT);
}
this.cpu.addHaltCheck(function(rom) {
return function(addr) {
return rom.checkCPMVector(addr)
};
}(this));
}
this.cpu.setReset(this.addrExec);
}
/*
* TODO: Consider an option to retain this data and give the user a way of restoring the initial contents.
*/
delete this.abInit;
}
this.setReady();
}
}
/**
* reset()
*
* @this {RAM8080}
*/
reset()
{
/*
* If you want to zero RAM on reset, then this would be a good place to do it.
*/
}
/**
* checkCPMVector(addr)
*
* @this {RAM8080}
* @param {number} addr (of the HLT opcode)
* @return {boolean} true if special processing performed, false if not
*/
checkCPMVector(addr)
{
var i = RAM8080.CPM.VECTORS.indexOf(addr);
if (i >= 0) {
var fCPM = false;
var cpu = this.cpu;
var dbg = this.dbg;
if (addr == RAM8080.CPM.BDOS.VECTOR) {
fCPM = true;
switch(cpu.regC) {
case RAM8080.CPM.BDOS.FUNC.CON_WRITE:
this.writeCPMString(this.getCPMChar(cpu.regE));
break;
case RAM8080.CPM.BDOS.FUNC.STR_WRITE:
this.writeCPMString(this.getCPMString(cpu.getDE(), '$'));
break;
default:
fCPM = false;
break;
}
}
if (fCPM) {
CPUDef8080.opRET.call(cpu); // for recognized calls, automatically return
}
else if (dbg) {
this.println("\nCP/M vector " + Str.toHexWord(addr));
cpu.setPC(addr); // this is purely for the Debugger's benefit, to show the HLT
dbg.stopCPU();
}
return true;
}
return false;
}
/**
* getCPMChar(ch)
*
* @this {RAM8080}
* @param {number} ch
* @return {string}
*/
getCPMChar(ch)
{
return String.fromCharCode(ch);
}
/**
* getCPMString(addr, chEnd)
*
* @this {RAM8080}
* @param {number} addr (of a string)
* @param {string|number} [chEnd] (terminating character, default is 0)
* @return {string}
*/
getCPMString(addr, chEnd)
{
var s = "";
var cchMax = 255;
var bEnd = chEnd && chEnd.length && chEnd.charCodeAt(0) || chEnd || 0;
while (cchMax--) {
var b = this.cpu.getByte(addr++);
if (b == bEnd) break;
s += String.fromCharCode(b);
}
return s;
}
/**
* writeCPMString(s)
*
* @this {RAM8080}
* @param {string} s
*/
writeCPMString(s)
{
s = s.replace(/\r/g, '');
if (this.controlPrint) {
this.controlPrint.value += s;
this.controlPrint.scrollTop = this.controlPrint.scrollHeight;
}
}
/**
* RAM8080.init()
*
* This function operates on every HTML element of class "ram", extracting the
* JSON-encoded parameters for the RAM8080 constructor from the element's "data-value"
* attribute, invoking the constructor to create a RAM8080 component, and then binding
* any associated HTML controls to the new component.
*/
static init()
{
var aeRAM = Component.getElementsByClass(document, PC8080.APPCLASS, "ram");
for (var iRAM = 0; iRAM < aeRAM.length; iRAM++) {
var eRAM = aeRAM[iRAM];
var parmsRAM = Component.getComponentParms(eRAM);
var ram = new RAM8080(parmsRAM);
Component.bindComponentControls(ram, eRAM, PC8080.APPCLASS);
}
}
}
RAM8080.CPM = {
BIOS: {
VECTOR: 0x0000
},
BDOS: {
VECTOR: 0x0005,
FUNC: { // function number (specified in regC)
RESET: 0x00,
CON_READ: 0x01, // output: A = L = ASCII character
CON_WRITE: 0x02, // input: E = ASCII character
AUX_READ: 0x03, // output: A = L = ASCII character
AUX_WRITE: 0x04, // input: E = ASCII character
PRN_WRITE: 0x05, // input: E = ASCII character
MEM_SIZE: 0x06, // output: base address of CCP (Console Command Processor), but which register? (perhaps moot if this was CP/M 1.3 only...)
CON_IO: 0x06, // input: E = ASCII character (or 0xFF to return ASCII character in A)
GET_IOBYTE: 0x07,
SET_IOBYTE: 0x08,
STR_WRITE: 0x09 // input: DE = address of string
}
},
INIT: 0x100
};
RAM8080.CPM.VECTORS = [RAM8080.CPM.BIOS.VECTOR, RAM8080.CPM.BDOS.VECTOR];
/*
* Initialize all the RAM8080 modules on the page.
*/
Web.onInit(RAM8080.init);
module.exports = RAM8080;