/** * @fileoverview Defines PDP11 message categories. * @author Jeff Parsons * @copyright © Jeff Parsons 2012-2016 * * This file is part of PCjs, a computer emulation software project at . * * It has been adapted from the JavaScript PDP 11/70 Emulator v1.4 written by Paul Nankervis * (paulnank@hotmail.com) as of September 2016 at . This code * may be used freely provided the original authors are acknowledged in any modified source code. * * PCjs is free software: you can redistribute it and/or modify it under the terms of the * GNU General Public License as published by the Free Software Foundation, either version 3 * of the License, or (at your option) any later version. * * PCjs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCjs. If not, * see . * * You are required to include the above copyright notice in every modified copy of this work * and to display that copyright notice when the software starts running; see COPYRIGHT in * . * * Some PCjs files also attempt to load external resource files, such as character-image files, * ROM files, and disk image files. Those external resource files are not considered part of PCjs * for purposes of the GNU General Public License, and the author does not claim any copyright * as to their contents. */ "use strict"; var MessagesPDP11 = { CPU: 0x00000001, TRAP: 0x00000010, BUS: 0x00000040, MEMORY: 0x00000080, DEVICE: 0x00000100, KEYBOARD: 0x00010000, KEYS: 0x00020000, DISK: 0x00200000, SERIAL: 0x00800000, SPEAKER: 0x02000000, COMPUTER: 0x04000000, LOG: 0x10000000, WARN: 0x20000000, BUFFER: 0x40000000, HALT: 0x80000000|0 }; /* * Message categories supported by the messageEnabled() function and other assorted message * functions. Each category has a corresponding bit value that can be combined (ie, OR'ed) as * needed. The Debugger's message command ("m") is used to turn message categories on and off, * like so: * * m port on * m port off * ... * * NOTE: The order of these categories can be rearranged, alphabetized, etc, as desired; just be * aware that changing the bit values could break saved Debugger states (not a huge concern, just * something to be aware of). */ MessagesPDP11.CATEGORIES = { "cpu": MessagesPDP11.CPU, "trap": MessagesPDP11.TRAP, "bus": MessagesPDP11.BUS, "memory": MessagesPDP11.MEMORY, "device": MessagesPDP11.DEVICE, "keyboard": MessagesPDP11.KEYBOARD, // "kbd" is also allowed as shorthand for "keyboard"; see doMessages() "key": MessagesPDP11.KEYS, // using "key" instead of "keys", since the latter is a method on JavasScript objects "disk": MessagesPDP11.DISK, "serial": MessagesPDP11.SERIAL, "speaker": MessagesPDP11.SPEAKER, "computer": MessagesPDP11.COMPUTER, "log": MessagesPDP11.LOG, "warn": MessagesPDP11.WARN, /* * Now we turn to message actions rather than message types; for example, setting "halt" * on or off doesn't enable "halt" messages, but rather halts the CPU on any message above. * * Similarly, "m buffer on" turns on message buffering, deferring the display of all messages * until "m buffer off" is issued. */ "buffer": MessagesPDP11.BUFFER, "halt": MessagesPDP11.HALT }; if (NODE) module.exports = MessagesPDP11;