; Mode X (320x240, 256 colors) system memory to display memory copy ; routine. Uses approach of changing the plane for each pixel copied; ; this is slower than copying all pixels in one plane, then all pixels ; in the next plane, and so on, but it is simpler; besides, images for ; which performance is critical should be stored in off-screen memory ; and copied to the screen via the latches. Copies up to but not ; including the column at SourceEndX and the row at SourceEndY. No ; clipping is performed. C near-callable as: ; ; void CopySystemToScreenX(int SourceStartX, int SourceStartY, ; int SourceEndX, int SourceEndY, int DestStartX, ; int DestStartY, char* SourcePtr, unsigned int DestPageBase, ; int SourceBitmapWidth, int DestBitmapWidth); SC_INDEX equ 03c4h ;Sequence Controller Index register port MAP_MASK equ 02h ;index in SC of Map Mask register SCREEN_SEG equ 0a000h ;segment of display memory in Mode X parms struc dw 2 dup (?) ;pushed BP and return address SourceStartX dw ? ;X coordinate of upper left corner of source SourceStartY dw ? ;Y coordinate of upper left corner of source SourceEndX dw ? ;X coordinate of lower right corner of source ; (the row at EndX is not copied) SourceEndY dw ? ;Y coordinate of lower right corner of source ; (the column at EndY is not copied) DestStartX dw ? ;X coordinate of upper left corner of dest DestStartY dw ? ;Y coordinate of upper left corner of dest SourcePtr dw ? ;pointer in DS to start of bitmap in which ; source resides DestPageBase dw ? ;base offset in display memory of page in ; which dest resides SourceBitmapWidth dw ? ;# of pixels across source bitmap DestBitmapWidth dw ? ;# of pixels across dest bitmap ; (must be a multiple of 4) parms ends RectWidth equ -2 ;local storage for width of rectangle LeftMask equ -4 ;local storage for left rect edge plane mask STACK_FRAME_SIZE equ 4 .model small .code public _CopySystemToScreenX _CopySystemToScreenX proc near push bp ;preserve caller's stack frame mov bp,sp ;point to local stack frame sub sp,STACK_FRAME_SIZE ;allocate space for local vars push si ;preserve caller's register variables push di cld mov ax,SCREEN_SEG ;point ES to display memory mov es,ax mov ax,[bp+SourceBitmapWidth] mul [bp+SourceStartY] ;top source rect scan line add ax,[bp+SourceStartX] add ax,[bp+SourcePtr] ;offset of first source rect pixel mov si,ax ; in DS mov ax,[bp+DestBitmapWidth] shr ax,1 ;convert to width in addresses shr ax,1 mov [bp+DestBitmapWidth],ax ;remember address width mul [bp+DestStartY] ;top dest rect scan line mov di,[bp+DestStartX] mov cx,di shr di,1 ;X/4 = offset of first dest rect pixel in shr di,1 ; scan line add di,ax ;offset of first dest rect pixel in page add di,[bp+DestPageBase] ;offset of first dest rect pixel ; in display memory and cl,011b ;CL = first dest pixel's plane mov al,11h ;upper nibble comes into play when plane wraps ; from 3 back to 0 shl al,cl ;set the bit for the first dest pixel's plane mov [bp+LeftMask],al ; in each nibble to 1 mov cx,[bp+SourceEndX] ;calculate # of pixels across sub cx,[bp+SourceStartX] ; rect jle CopyDone ;skip if 0 or negative width mov [bp+RectWidth],cx mov bx,[bp+SourceEndY] sub bx,[bp+SourceStartY] ;BX = height of rectangle jle CopyDone ;skip if 0 or negative height mov dx,SC_INDEX ;point to SC Index register mov al,MAP_MASK out dx,al ;point SC Index reg to the Map Mask inc dx ;point DX to SC Data reg CopyRowsLoop: mov ax,[bp+LeftMask] mov cx,[bp+RectWidth] push si ;remember the start offset in the source push di ;remember the start offset in the dest CopyScanLineLoop: out dx,al ;set the plane for this pixel movsb ;copy the pixel to the screen rol al,1 ;set mask for next pixel's plane cmc ;advance destination address only when sbb di,0 ; wrapping from plane 3 to plane 0 ; (else undo INC DI done by MOVSB) loop CopyScanLineLoop pop di ;retrieve the dest start offset add di,[bp+DestBitmapWidth] ;point to the start of the ; next scan line of the dest pop si ;retrieve the source start offset add si,[bp+SourceBitmapWidth] ;point to the start of the ; next scan line of the source dec bx ;count down scan lines jnz CopyRowsLoop CopyDone: pop di ;restore caller's register variables pop si mov sp,bp ;discard storage for local variables pop bp ;restore caller's stack frame ret _CopySystemToScreenX endp end