/* Program to demonstrate mode X (320x240, 256-colors) rectangle fill by drawing adjacent 20x20 rectangles in successive colors from 0 on up across and down the screen */ #include #include void Set320x240Mode(void); void FillRectangleX(int, int, int, int, unsigned int, int); void main() { int i,j; union REGS regset; Set320x240Mode(); FillRectangleX(0,0,320,240,0,0); /* clear the screen to black */ for (j = 1; j < 220; j += 21) { for (i = 1; i < 300; i += 21) { FillRectangleX(i, j, i+20, j+20, 0, ((j/21*15)+i/21) & 0xFF); } } getch(); regset.x.ax = 0x0003; /* switch back to text mode and done */ int86(0x10, ®set, ®set); }