/** * @fileoverview Implements the PC6502 RAM component. * @author Jeff Parsons * @version 1.0 * Created 2016-May-12 * * Copyright © 2012-2016 Jeff Parsons * * This file is part of PCjs, a computer emulation software project at . * * PCjs is free software: you can redistribute it and/or modify it under the terms of the * GNU General Public License as published by the Free Software Foundation, either version 3 * of the License, or (at your option) any later version. * * PCjs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCjs. If not, * see . * * You are required to include the above copyright notice in every source code file of every * copy or modified version of this work, and to display that copyright notice on every screen * that loads or runs any version of this software (see COPYRIGHT in /modules/shared/lib/defines.js). * * Some PCjs files also attempt to load external resource files, such as character-image files, * ROM files, and disk image files. Those external resource files are not considered part of PCjs * for purposes of the GNU General Public License, and the author does not claim any copyright * as to their contents. */ "use strict"; if (NODE) { var str = require("../../shared/lib/strlib"); var web = require("../../shared/lib/weblib"); var Component = require("../../shared/lib/component"); var Memory = require("./memory"); var ROM = require("./rom"); var State = require("./state"); } /** * RAM(parmsRAM) * * The RAM component expects the following (parmsRAM) properties: * * addr: starting physical address of RAM (default is 0) * size: amount of RAM, in bytes (default is 0, which means defer to motherboard switch settings) * * NOTE: We make a note of the specified size, but no memory is initially allocated for the RAM until the * Computer component calls powerUp(). * * @constructor * @extends Component * @param {Object} parmsRAM */ function RAM(parmsRAM) { Component.call(this, "RAM", parmsRAM, RAM); this.addrRAM = parmsRAM['addr']; this.sizeRAM = parmsRAM['size']; this.fInstalled = (!!this.sizeRAM); // 0 is the default value for 'size' when none is specified this.fAllocated = false; } Component.subclass(RAM); /** * initBus(cmp, bus, cpu, dbg) * * @this {RAM} * @param {Computer} cmp * @param {Bus} bus * @param {CPUState} cpu * @param {Debugger} dbg */ RAM.prototype.initBus = function(cmp, bus, cpu, dbg) { this.bus = bus; this.cpu = cpu; this.dbg = dbg; this.setReady(); }; /** * powerUp(data, fRepower) * * @this {RAM} * @param {Object|null} data * @param {boolean} [fRepower] * @return {boolean} true if successful, false if failure */ RAM.prototype.powerUp = function(data, fRepower) { if (!fRepower) { /* * The Computer powers up the CPU last, at which point CPUState state is restored, * which includes the Bus state, and since we use the Bus to allocate all our memory, * memory contents are already restored for us, so we don't need the usual restore * logic. We just need to call reset(), to allocate memory for the RAM. */ this.reset(); } return true; }; /** * powerDown(fSave, fShutdown) * * @this {RAM} * @param {boolean} [fSave] * @param {boolean} [fShutdown] * @return {Object|boolean} component state if fSave; otherwise, true if successful, false if failure */ RAM.prototype.powerDown = function(fSave, fShutdown) { /* * The Computer powers down the CPU first, at which point CPUState state is saved, * which includes the Bus state, and since we use the Bus component to allocate all * our memory, memory contents are already saved for us, so we don't need the usual * save logic. */ return (fSave)? this.save() : true; }; /** * reset() * * @this {RAM} */ RAM.prototype.reset = function() { if (!this.fAllocated && this.sizeRAM) { if (this.bus.addMemory(this.addrRAM, this.sizeRAM, Memory.TYPE.RAM)) { this.fAllocated = true; } } if (!this.fAllocated) { Component.error("No RAM allocated"); } }; /** * save() * * This implements save support for the RAM component. * * @this {RAM} * @return {Object} */ RAM.prototype.save = function() { return null; }; /** * restore(data) * * This implements restore support for the RAM component. * * @this {RAM} * @param {Object} data * @return {boolean} true if successful, false if failure */ RAM.prototype.restore = function(data) { return true; }; /** * RAM.init() * * This function operates on every HTML element of class "ram", extracting the * JSON-encoded parameters for the RAM constructor from the element's "data-value" * attribute, invoking the constructor to create a RAM component, and then binding * any associated HTML controls to the new component. */ RAM.init = function() { var aeRAM = Component.getElementsByClass(document, APPCLASS, "ram"); for (var iRAM = 0; iRAM < aeRAM.length; iRAM++) { var eRAM = aeRAM[iRAM]; var parmsRAM = Component.getComponentParms(eRAM); var ram = new RAM(parmsRAM); Component.bindComponentControls(ram, eRAM, APPCLASS); } }; /* * Initialize all the RAM modules on the page. */ web.onInit(RAM.init); if (NODE) module.exports = RAM;