/** * @fileoverview Defines message categories. * @author Jeff Parsons * @copyright © Jeff Parsons 2012-2017 * * This file is part of PCjs, a computer emulation software project at . * * PCjs is free software: you can redistribute it and/or modify it under the terms of the * GNU General Public License as published by the Free Software Foundation, either version 3 * of the License, or (at your option) any later version. * * PCjs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCjs. If not, * see . * * You are required to include the above copyright notice in every modified copy of this work * and to display that copyright notice when the software starts running; see COPYRIGHT in * . * * Some PCjs files also attempt to load external resource files, such as character-image files, * ROM files, and disk image files. Those external resource files are not considered part of PCjs * for purposes of the GNU General Public License, and the author does not claim any copyright * as to their contents. */ "use strict"; var Messages8080 = { CPU: 0x00000001, BUS: 0x00000040, MEM: 0x00000080, PORT: 0x00000100, NVR: 0x00004000, CHIPSET: 0x00008000, KEYBOARD: 0x00010000, KEYS: 0x00020000, VIDEO: 0x00040000, FDC: 0x00080000, DISK: 0x00200000, SERIAL: 0x00800000, SPEAKER: 0x02000000, COMPUTER: 0x04000000, LOG: 0x20000000, WARN: 0x40000000, HALT: 0x80000000|0 }; /* * Message categories supported by the messageEnabled() function and other assorted message * functions. Each category has a corresponding bit value that can be combined (ie, OR'ed) as * needed. The Debugger's message command ("m") is used to turn message categories on and off, * like so: * * m port on * m port off * ... * * NOTE: The order of these categories can be rearranged, alphabetized, etc, as desired; just be * aware that changing the bit values could break saved Debugger states (not a huge concern, just * something to be aware of). */ Messages8080.CATEGORIES = { "cpu": Messages8080.CPU, "bus": Messages8080.BUS, "mem": Messages8080.MEM, "port": Messages8080.PORT, "nvr": Messages8080.NVR, "chipset": Messages8080.CHIPSET, "keyboard": Messages8080.KEYBOARD, // "kbd" is also allowed as shorthand for "keyboard"; see doMessages() "key": Messages8080.KEYS, // using "key" instead of "keys", since the latter is a method on JavasScript objects "video": Messages8080.VIDEO, "fdc": Messages8080.FDC, "disk": Messages8080.DISK, "serial": Messages8080.SERIAL, "speaker": Messages8080.SPEAKER, "computer": Messages8080.COMPUTER, /* * Now we turn to message actions rather than message types; for example, setting "halt" * on or off doesn't enable "halt" messages, but rather halts the CPU on any message above. * * Similarly, "m log on" turns on message logging, deferring the display of all messages * until "m log off" is issued. */ "log": Messages8080.LOG, "warn": Messages8080.WARN, "halt": Messages8080.HALT }; if (NODE) module.exports = Messages8080;