Commit graph pcjs/apps/pcx86
Author SHA1 Message Date
Jeff Parsons
f8eeed79bf Changed the "Adventures in Math (1983)" demo to boot PC-DOS 1.0 -- which in turn required a 160Kb disk image for the game 2017-06-14 16:02:03 -07:00
Jeff Parsons
9051200bd8 Increased memory to 256Kb (the app crashes on a 64Kb machine running DOS 2.0 -- is that normal?) 2017-06-14 12:01:15 -07:00
Jeff Parsons
167d30845a Updated the Adventures in Math (1983) README 2017-06-14 11:51:46 -07:00
Jeff Parsons
54fd1fad2a Fixed disk images produced by DiskDump when copying BAS files (they must be treated as binary files) 2017-06-14 11:18:57 -07:00
Jeff Parsons
36bf15561f Added "Adventures in Math (1983)" along with some notes about the failure to properly archive files 2017-06-14 09:48:51 -07:00
Jeff Parsons
37e0e660c9 Bumped next release version to 1.35.0 2017-06-01 15:35:25 -07:00
Jeff
40c588a069 Starting work on v1.34.3 2017-03-21 14:32:50 -07:00
Jeff
3508b1050e Started work on v1.34.2: More PDP-10 opcode handlers 2017-03-01 12:26:57 -08:00
Jeff Parsons
ce3479c422 Promoted version to 1.34.1 2017-02-28 16:35:16 -08:00
Jeff Parsons
ba84e37a2f Removed more old redirects (still attempting to reduce Jekyll build time) 2017-02-09 15:25:11 -08:00
Jeff Parsons
65bd1348dc Starting work on v1.34.0 2017-02-04 17:27:25 -08:00
Jeff Parsons
8f0b808b1e Switching to machine XML files that use a machine 'type' attribute rather than 'class'; 'class' can still be used to specify the machine type if 'type' is omitted, but going forward, it should only be used to specify an alternate CSS class 2017-01-31 22:05:04 -08:00
Jeff Parsons
323a42be37 Converted the rest of the PCjs machines to ES6 2017-01-31 11:44:33 -08:00
Jeff Parsons
c59dd06914 Start work on v1.32.2 2017-01-08 23:15:14 -08:00
Jeff Parsons
23cfefa971 Bumped version to 1.32.1, since there is an interface change (addition) to support sticky machines 2017-01-03 17:34:31 -08:00
Jeff Parsons
f87161f5d6 v1.32.0: The New Year Release 2016-12-30 15:56:01 -08:00
Jeff Parsons
28f47a3424 Starting on v1.31.1 2016-12-27 16:33:00 -08:00
Jeff Parsons
f4f6181923 v1.31.0 marks our first transition to ES6 classes, but only for PDPjs initially (which is why there must be both /lib and /es6 files in the shared folder for now) 2016-12-18 11:31:55 -08:00
Jeff Parsons
aa2aebd89a Working on v1.30.6 now 2016-12-03 09:04:34 -08:00
Jeff Parsons
be02b5780b Starting next phase of PDP-11 support (whatever that turns out to be) 2016-11-27 11:15:29 -08:00
Jeff Parsons
a29ee56a5d Starting work on 1.30.4 and some additional PDP-11 hardware support 2016-11-21 13:16:38 -08:00
Jeff
56bdd84e1a Promoted the working version to 1.30.3 2016-11-03 16:24:56 -07:00
Jeff Parsons
2274c97215 Starting work on v1.30.2 2016-10-22 00:23:55 -07:00
Jeff
f7659f9f34 Commencing work on v1.30.1 2016-10-06 12:48:48 -07:00
Jeff Parsons
3bd02c7e19 Bumped version to 1.30 in honor of the PDP11 module that's being integrated, along with my first attempt to use a newer version of the Closure Compiler (ie, the JavaScript version), as well as giving Gulp a try -- although Gulp leaves just as bad a taste in my mouth as Grunt did 2016-09-13 15:33:17 -07:00
Jeff Parsons
ff6ce2ccfa Prepare to work on v1.24.2 2016-08-24 14:06:54 -07:00
Jeff Parsons
6a5e18d493 Working on next release (v1.24.1): first change is enabling smooth scrolling by default 2016-08-19 16:10:48 -07:00
Jeff Parsons
145ec9d125 Starting on v1.24.0; first change: support for encoding ESC characters in SerialPort test strings (support which perhaps should eventually be moved into getComponentParms() instead) 2016-08-17 19:09:23 -07:00
Jeff Parsons
498ffd62d2 Needed to run "grunt promote" since XSL files changed 2016-08-01 17:02:33 -07:00
Jeff Parsons
1365bdf05f Fixed the Debugger's "load" command (the disk controller interface had changed) 2016-07-23 00:11:35 -07:00
Jeff Parsons
29f2fa9132 Starting on v1.23.1 2016-05-25 08:00:24 -07:00
Jeff Parsons
d29ef36ea1 Link updates 2016-05-23 14:14:42 -07:00
Jeff Parsons
7bfc81a286 More README updates 2016-05-19 20:35:53 -07:00
Jeff Parsons
288f28055d Starting work on disambiguating PCjs the emulator from PCjs the project/website; the emulator will become PCx86 2016-05-16 20:55:32 -07:00