Jeff Parsons
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157319a355
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Added timer support to the PCx86 SerialPort component, so that we can honor the programmed baud rate now
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2017-08-23 10:49:35 -07:00 |
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Jeff Parsons
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3d36682396
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Cleaned up endBurst() and changed yieldCPU() to stop ending bursts prematurely (it only sets the new yield flag now)
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2017-08-14 10:36:10 -07:00 |
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Jeff Parsons
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aac9a13328
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Added 'diagnostics' (0, 1, or 2) and 'randomize' (0 or 1) PCx86 machine parameters to control diagnostic message display/prompting and video screen randomization, respectively
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2017-08-09 11:42:38 -07:00 |
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Jeff Parsons
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7f973a03b9
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Smoothed out PCx86 dynamic CPU speed recalculation by no longer truncating the current cycle multiplier
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2017-08-08 19:25:08 -07:00 |
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Jeff Parsons
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bf5e1faf67
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Changed X86CPU.reset() to not stop the CPU on a RESET (you can still force HALT after RESET by simply halting the machine manually before clicking RESET); moreover, by not calling stopCPU() in the X86CPU.reset() handler, we avoid problems in the CPU's speed recalculation logic (for example, if you repeatedly clicked RESET on a running machine, speed variables would get out of sync)
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2017-08-07 19:21:15 -07:00 |
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Jeff Parsons
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e5a9b01dde
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Updated addTimer() interface to include an ID; cleaned up how the CPU tracks the base speed, current speed, and target speed
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2017-08-07 13:58:41 -07:00 |
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Jeff Parsons
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f71b4d648c
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Updated more PCx86 components to use the CPU's timer functions to do callbacks
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2017-08-05 11:01:28 -07:00 |
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Jeff Parsons
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d0052eb7cd
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Minor PCx86 Debugger-related improvements
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2017-08-02 19:02:23 -07:00 |
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Jeff Parsons
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072b8fa2df
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Laid the groundwork for bring PCx86 up-to-date with timer functionality matching PC8080 and PDPjs (new timer services added)
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2017-08-01 14:26:52 -07:00 |
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Jeff Parsons
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6c6f28c1ef
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Fixed PCx86 to recover from situations where a page entered an "unloaded" state but wasn't actually unloaded.
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2017-07-19 14:57:19 -07:00 |
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Jeff Parsons
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d4d3448fd5
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Cleaned up how components print messages and how the Computer component overrides their notice/print/println methods (in preparation for new Computer overrides)
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2017-06-28 10:53:44 -07:00 |
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Jeff Parsons
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6f9bfa1950
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Trying to do a better job of properly typing DOM objects
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2017-06-28 09:41:01 -07:00 |
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Jeff Parsons
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754a4a4027
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Machine states now save/restore the CPU's running state
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2017-06-27 14:08:16 -07:00 |
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Jeff Parsons
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822ab39cbe
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Unforked the shared modules -- ES6 is now the default
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2017-01-31 13:50:55 -08:00 |
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Jeff Parsons
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323a42be37
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Converted the rest of the PCjs machines to ES6
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2017-01-31 11:44:33 -08:00 |
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Jeff Parsons
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f87161f5d6
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v1.32.0: The New Year Release
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2016-12-30 15:56:01 -08:00 |
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Jeff Parsons
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9ecb9e948f
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More tweaks to the on-going tension between giving machine elements focus (especially problematic when there are multiple machines) and preventing the page from being yanked around
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2016-10-23 09:24:26 -07:00 |
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Jeff Parsons
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b1f8fca2d9
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Re-enabled source maps, at least for the PDP-11 emulators (for now)
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2016-10-14 09:30:17 -07:00 |
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Jeff Parsons
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47767416a1
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Added preliminary LED support
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2016-10-11 10:20:39 -07:00 |
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Jeff
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e24d507aa2
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Removed useless version numbers and dates from .js file headers
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2016-10-06 16:22:24 -07:00 |
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Jeff Parsons
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a8bb0c7841
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First stab at factoring some common Debugger functionality into a shared component
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2016-09-14 15:36:38 -07:00 |
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Jeff Parsons
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3bd02c7e19
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Bumped version to 1.30 in honor of the PDP11 module that's being integrated, along with my first attempt to use a newer version of the Closure Compiler (ie, the JavaScript version), as well as giving Gulp a try -- although Gulp leaves just as bad a taste in my mouth as Grunt did
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2016-09-13 15:33:17 -07:00 |
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Jeff Parsons
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6fb2f02b13
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Try the same calRemainingTime() anomaly-detection code in PCx86 that we've already implemented in PC8080
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2016-09-06 11:08:01 -07:00 |
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Jeff Parsons
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100779e30a
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First batch of pdp11.js code adapted but totally untested
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2016-09-05 11:05:40 -07:00 |
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Jeff Parsons
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a1e999e0c4
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More PCjs/PCx86 disambiguation
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2016-05-17 00:04:51 -07:00 |
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Jeff Parsons
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288f28055d
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Starting work on disambiguating PCjs the emulator from PCjs the project/website; the emulator will become PCx86
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2016-05-16 20:55:32 -07:00 |
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