Jeff Parsons
|
822ab39cbe
|
Unforked the shared modules -- ES6 is now the default
|
2017-01-31 13:50:55 -08:00 |
|
Jeff Parsons
|
323a42be37
|
Converted the rest of the PCjs machines to ES6
|
2017-01-31 11:44:33 -08:00 |
|
Jeff Parsons
|
f87161f5d6
|
v1.32.0: The New Year Release
|
2016-12-30 15:56:01 -08:00 |
|
Jeff Parsons
|
9ecb9e948f
|
More tweaks to the on-going tension between giving machine elements focus (especially problematic when there are multiple machines) and preventing the page from being yanked around
|
2016-10-23 09:24:26 -07:00 |
|
Jeff Parsons
|
b1f8fca2d9
|
Re-enabled source maps, at least for the PDP-11 emulators (for now)
|
2016-10-14 09:30:17 -07:00 |
|
Jeff Parsons
|
47767416a1
|
Added preliminary LED support
|
2016-10-11 10:20:39 -07:00 |
|
Jeff
|
e24d507aa2
|
Removed useless version numbers and dates from .js file headers
|
2016-10-06 16:22:24 -07:00 |
|
Jeff Parsons
|
a8bb0c7841
|
First stab at factoring some common Debugger functionality into a shared component
|
2016-09-14 15:36:38 -07:00 |
|
Jeff Parsons
|
3bd02c7e19
|
Bumped version to 1.30 in honor of the PDP11 module that's being integrated, along with my first attempt to use a newer version of the Closure Compiler (ie, the JavaScript version), as well as giving Gulp a try -- although Gulp leaves just as bad a taste in my mouth as Grunt did
|
2016-09-13 15:33:17 -07:00 |
|
Jeff Parsons
|
6fb2f02b13
|
Try the same calRemainingTime() anomaly-detection code in PCx86 that we've already implemented in PC8080
|
2016-09-06 11:08:01 -07:00 |
|
Jeff Parsons
|
100779e30a
|
First batch of pdp11.js code adapted but totally untested
|
2016-09-05 11:05:40 -07:00 |
|
Jeff Parsons
|
a1e999e0c4
|
More PCjs/PCx86 disambiguation
|
2016-05-17 00:04:51 -07:00 |
|
Jeff Parsons
|
288f28055d
|
Starting work on disambiguating PCjs the emulator from PCjs the project/website; the emulator will become PCx86
|
2016-05-16 20:55:32 -07:00 |
|