TBD function no longer needed

This commit is contained in:
Jeff Parsons 2015-04-30 14:08:10 -07:00 committed by jeffpar
commit f822efe1f0
4 changed files with 23 additions and 43 deletions

View file

@ -261,7 +261,7 @@ Component.log = function(s, type)
*
* The Closure Compiler should automatically remove all references to Component.assert() in non-DEBUG builds.
*
* TODO: Add a task to the build process that "asserts" there are no occurrences of "assertion failure" in the final code.
* TODO: Add a task to the build process that "asserts" there are no instances of "assertion failure" in RELEASE builds.
*
* @param {boolean} f is the expression we are asserting to be true
* @param {string} [s] is description of the assertion on failure
@ -270,9 +270,6 @@ Component.assert = function(f, s)
{
if (DEBUG) {
if (!f) {
/*
* TODO: An accompanying source file/line number/function call (eg, stack trace) would be nice.
*/
if (!s) s = "assertion failure";
Component.log(s);
throw new Error(s);
@ -705,7 +702,7 @@ Component.prototype = {
* the Closure Compiler can't be sure that this instance method hasn't been overridden, so it refuses to treat it as
* dead code in non-DEBUG builds.
*
* TODO: Add a task to the build process that "asserts" there are no occurrences of "assertion failure" in the final code.
* TODO: Add a task to the build process that "asserts" there are no instances of "assertion failure" in RELEASE builds.
*
* @param {boolean} f is the expression we are asserting to be true
* @param {string} [s] is description of the assertion on failure
@ -713,28 +710,29 @@ Component.prototype = {
assert: function(f, s) {
if (DEBUG) {
if (!f) {
/*
* TODO: An accompanying source file/line number/function call (eg, stack trace) would be nice.
*/
s = "assertion failure in " + (this.id || this.type) + (s? ": " + s : "");
if (DEBUGGER && this.dbg) {
this.dbg.stopCPU(s, true);
this.dbg.stopCPU();
/*
* Why do we throw an Error only to immediately catch and ignore it? Simply to give
* any IDE the opportunity to inspect the application's state. Even when the IDE has
* control, you should still be able to invoke Debugger commands from the IDE's REPL,
* using the '$' global function that the Debugger constructor sets up; eg:
* using the '$' global function that the Debugger constructor defines; eg:
*
* $('r')
* $('dw 0:0')
* $('h')
* ...
*
* If you have no desire to stop on assertions, consider this a no-op.
* If you have no desire to stop on assertions, consider this a no-op. However, another
* potential benefit of creating an Error object is that, for browsers like Chrome, we get
* a stack trace, too.
*/
try {
throw new Error(s);
} catch(e) {}
} catch(e) {
this.println(e.stack || e.message);
}
return;
}
this.log(s);
@ -794,7 +792,7 @@ Component.prototype = {
*/
setError: function(s) {
this.aFlags.fError = true;
this.notice("Fatal error: " + s);
this.notice(s); // TODO: Any cases where we should still prefix this string with "Fatal error: "?
},
/**
* clearError()