The Debugger convinced me to make probeAddr() safe for any 1/2/4-byte read
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db2f5cc22c
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ef282eee47
2 changed files with 69 additions and 33 deletions
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@ -2060,10 +2060,7 @@ if (DEBUGGER) {
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*/
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Debugger.prototype.getWord = function(dbgAddr, fAdvance)
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{
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if (!dbgAddr.fData32) {
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return this.getShort(dbgAddr, fAdvance? 2 : 0);
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}
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return this.getLong(dbgAddr, fAdvance? 4 : 0);
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return dbgAddr.fData32? this.getLong(dbgAddr, fAdvance? 4 : 0) : this.getShort(dbgAddr, fAdvance? 2 : 0);
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};
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/**
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@ -2107,6 +2104,9 @@ if (DEBUGGER) {
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/**
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* setByte(dbgAddr, b, inc)
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*
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* WARNING: Be careful with the editing commands that use function, because we don't have a safe
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* counterpart to cpu.probeAddr().
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*
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* @this {Debugger}
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* @param {DbgAddr} dbgAddr
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* @param {number} b
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@ -2125,6 +2125,9 @@ if (DEBUGGER) {
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/**
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* setShort(dbgAddr, w, inc)
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*
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* WARNING: Be careful with the editing commands that use function, because we don't have a safe
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* counterpart to cpu.probeAddr().
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*
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* @this {Debugger}
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* @param {DbgAddr} dbgAddr
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* @param {number} w
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@ -3360,7 +3363,7 @@ if (DEBUGGER) {
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i += sReplace.length;
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continue;
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}
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$i++;
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i++;
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}
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/*
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* Replace every ^XXXX:XXXX, where XXXX:XXXX is a segmented address, with the FCB filename stored at that address.
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@ -3856,7 +3859,13 @@ if (DEBUGGER) {
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sStopped += " (";
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if (this.checksEnabled()) {
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sStopped += this.cOpcodes + " opcodes, ";
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this.cOpcodes = this.cOpcodesStart = 0;
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/*
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* $ops displays progress by calculating cOpcodes - cOpcodesStart, so before
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* zeroing cOpcodes, we should subtract cOpcodes from cOpcodesStart (since we're
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* effectively subtracting cOpcodes from cOpcodes as well).
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*/
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this.cOpcodesStart -= this.cOpcodes;
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this.cOpcodes = 0;
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}
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sStopped += this.nCycles + " cycles, " + msTotal + " ms, " + nCyclesPerSecond + " hz)";
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if (MAXDEBUG && this.chipset) {
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@ -6300,7 +6309,7 @@ if (DEBUGGER) {
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* Displays information about the given software interrupt (assuming that said interrupt is in progress).
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*
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* These messages also reset the system variable $ops (by updating cOpcodesStart), to make it easier to see
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* how many opcodes were executed since the interrupt "started".
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* how many opcodes were executed since these interrupts "started".
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*
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* @this {Debugger}
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* @param {string|undefined} sInt
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@ -7151,6 +7160,9 @@ if (DEBUGGER) {
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/**
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* getCall(dbgAddr, fFar)
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*
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* Given a possible return address (typically from the stack), look for a matching CALL (or INT) that
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* immediately precedes that address.
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*
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* @this {Debugger}
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* @param {DbgAddr} dbgAddr
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* @param {boolean} [fFar]
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@ -7167,8 +7179,18 @@ if (DEBUGGER) {
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dbgAddr.addr = null;
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var s = this.getInstruction(dbgAddr);
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if (s.indexOf("CALL") > 0 || fFar && s.indexOf("INT") > 0) {
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sCall = s;
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break;
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/*
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* Verify that the length of this CALL (or INT), when added to the address of the CALL (or INT),
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* matches the original return address. We do this by getting the string index of the opcode bytes,
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* subtracting that from the string index of the next space, and dividing that difference by two,
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* to yield the length of the CALL (or INT) instruction, in bytes.
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*/
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var i = s.indexOf(' ');
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var j = s.indexOf(' ', i+1);
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if (off + (j - i - 1)/2 == offOrig) {
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sCall = s;
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break;
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}
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}
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}
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off--;
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@ -7202,7 +7224,7 @@ if (DEBUGGER) {
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this.println("stack trace for " + this.toHexAddr(dbgAddrStack));
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while (cFrames < nFrames) {
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var sCall = null, cTests = 256;
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var sCall = null, sCallPrev = null, cTests = 256;
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while ((dbgAddrStack.off >>> 0) < (this.cpu.regLSPLimit >>> 0)) {
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dbgAddrCall.off = this.getWord(dbgAddrStack, true);
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/*
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@ -7225,14 +7247,21 @@ if (DEBUGGER) {
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break;
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}
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}
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if (!sCall) break;
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/*
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* The sCallPrev check eliminates duplicate sequential calls, which are usually (but not always)
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* indicative of a false positive, in which case the previous call is probably bogus as well, but
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* at least we won't duplicate that mistake. Of course, there are always exceptions, recursion
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* being one of them, but it's rare that we're debugging recursive code.
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*/
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if (!sCall || sCall == sCallPrev) break;
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var sSymbol = null;
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if (sCmd == "ks") {
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var a = sCall.match(/[0-9A-F]+$/);
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if (a) sSymbol = this.doList(a[0]);
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}
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sCall = str.pad(sCall, 50) + " ;" + (sSymbol || "stack=" + this.toHexAddr(dbgAddrStack) + " return=" + this.toHexAddr(dbgAddrCall));
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sCall = str.pad(sCall, 50) + " ;" + (sSymbol || "stack=" + this.toHexAddr(dbgAddrStack)); // + " return=" + this.toHexAddr(dbgAddrCall));
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this.println(sCall);
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sCallPrev = sCall;
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cFrames++;
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}
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if (!cFrames) this.println("no return addresses found");
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@ -2901,44 +2901,51 @@ X86CPU.prototype.setBinding = function(sHTMLType, sBinding, control)
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* functions, like fnFaultMessage(), that must also avoid triggering faults, since they're not part of
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* standard CPU operation.
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*
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* NOTE: If the size parameter is used, then the caller is required to provide a valid size (1, 2 or 4)
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* and ensure that the data is contained entirely with the requested block (which we assert below).
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* Since originally written, I've also relaxed the requirement that the request be contained entirely
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* within a single block; this was never a problem for any size-aligned request, but unfortunately, it
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* was difficult for the Debugger to guarantee that every 2 or 4-byte request would be always be word or
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* dword-aligned. So now requests that straddle blocks will be broken into smaller probeAddr() requests.
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*
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* @this {X86CPU}
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* @param {number} addr is a linear address
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* @param {number} [size] is a length (default is 1)
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* @param {number} [size] is a length (default is 1; if specified, must be 1, 2 or 4)
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* @param {boolean} [fLinear] (true for linear probe, false for physical; linear is the default)
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* @return {number|null} byte (8-bit) value at that address, or null if invalid
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* @return {number|null} value at the specified address, or null if invalid
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*/
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X86CPU.prototype.probeAddr = function(addr, size, fLinear)
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{
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var aBlocks = fLinear === false? this.aBusBlocks : this.aMemBlocks;
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var aBlocks = (fLinear === false? this.aBusBlocks : this.aMemBlocks);
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var block = aBlocks[(addr & this.nMemMask) >>> this.nBlockShift];
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if (block && block.type == Memory.TYPE.UNPAGED) {
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block = this.mapPageBlock(addr, false, true);
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}
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if (block && block.type == Memory.TYPE.UNPAGED) block = this.mapPageBlock(addr, false, true);
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if (block) {
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var off = addr & this.nBlockLimit;
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/*
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* TODO: We actually hit this assert in rare cases where the Debugger is disassembling
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* an instruction straddling a page boundary that also references a short or long operand.
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* The best solution is to change the Debugger's getShort(), getLong(), etc, functions to
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* use getByte() internally, which in turn will never call probeAddr() with a size > 1.
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*/
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this.assert(off + (size || 1) <= this.nBlockSize);
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switch(size) {
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default:
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if (!size || size == 1) {
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return block.readByteDirect(off, addr);
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case 2:
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return block.readShortDirect(off, addr);
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case 4:
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return block.readLongDirect(off, addr);
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}
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if (size == 2) {
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if (off < this.nBlockLimit) {
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return block.readShortDirect(off, addr);
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}
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return block.readByteDirect(off, addr) | (this.probeAddr(addr + 1, 1, fLinear) << 8);
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}
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if (size == 4) {
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if (off < this.nBlockLimit - 2) {
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return block.readLongDirect(off, addr);
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}
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if (off == this.nBlockLimit - 1) {
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return block.readShortDirect(off, addr) | (this.probeAddr(addr + 2, 2, fLinear) << 16);
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}
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return block.readByteDirect(off, addr) | (this.probeAddr(addr + 1, 1, fLinear) << 8) | (this.probeAddr(addr + 2, 1, fLinear) << 16) | (this.probeAddr(addr + 3, 1, fLinear) << 24);
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}
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}
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/*
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* Since the Bus component initializes all unused portions of physical address space with an empty
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* block, we have also written mapPageBlock() to return an empty block (memEmpty) whenever there is
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* no valid mapping. So if we ever end up here, this may represent a hole that needs plugging.
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*
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* It's also possible the caller passed a bogus parameter, such as an invalid size (must be 1, 2 or 4).
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*/
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this.assert(false);
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return null;
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