Revamped dump extensions to accept argument arrays, added probeDesc() for Debugger-safe segment descriptor loading
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9 changed files with 340 additions and 219 deletions
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@ -2496,38 +2496,38 @@ Card.prototype.dumpVideoCard = function()
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};
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/**
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* dumpVideoBuffer(sParm)
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* dumpVideoBuffer(asArgs)
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*
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* Rather than requiring sParm to ALWAYS be a frame buffer address OR a frame buffer offset,
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* we'll just make a guess as to what the user intended and support BOTH; basically if the value
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* is less than the frame buffer address, we'll assume it's an offset.
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* Rather than requiring the first parameter to ALWAYS be a frame buffer address OR a frame buffer
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* offset, we'll just make a guess as to what the user intended and support BOTH; basically, if the
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* value is less than the frame buffer address, we'll assume it's an offset.
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*
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* Also, we allow some special options to be encoded in sParm: 'l' followed by a number means
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* Also, we allow some special options to be encoded in asArgs: 'l' followed by a number means
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* print that many rows of data. 'n' followed by a number (1-8) means print only that number of
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* memory locations per row, and then adjust the starting address of the next row by the number
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* of bytes per row (or whatever is specified by the 'w' option) so that the dump reflects a
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* rectangular chunk of video data. Finally, if sParm contains 'p' followed by a number (0-3),
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* rectangular chunk of video data. Finally, if asArgs contains 'p' followed by a number (0-3),
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* we display only the bits from that plane for each memory location, in binary instead of hex.
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*
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* For example, assuming a standard VGA frame buffer with 640x480 pixels across 38400 (0x9600) memory
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* locations, the following command will dump a vertical swath of bits from plane 0 that is 32 (0x20)
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* rows tall and 8 columns wide, from roughly the center of the screen (0x4B00 + 0x28 - 2 = 0x4B26).
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*
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* d video 4b26l20n8p0
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* d video 4b26 l20 n8 p0
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*
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* Subsequent commands that omit a starting address or offset will continue where the last dump
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* left off; eg:
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*
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* d video n8p0
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* d video n8 p0
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*
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* To dump a chunk of off-screen memory starting at 0x9600, where the Windows VGA driver typically
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* stores a copy of the video memory containing the current mouse pointer:
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*
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* d video 9600l20n5w5p0
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* d video 9600 l20 n5 w5 p0
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*
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* Alternatively, you could use decimal values:
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*
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* d video 9600l32.n5.w5.p0.
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* d video 9600 l32. n5. w5. p0.
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*
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* NOTE: If these commands look suspiciously like weird Hayes modem command strings, trust me,
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* that is ENTIRELY coincidental (but mildly amusing).
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@ -2535,49 +2535,58 @@ Card.prototype.dumpVideoCard = function()
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* TODO: Make these options more general-purpose (it currently assumes a conventional VGA planar layout).
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*
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* @this {Card}
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* @param {string} sParm
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* @param {Array.<string>} asArgs
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*/
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Card.prototype.dumpVideoBuffer = function(sParm)
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Card.prototype.dumpVideoBuffer = function(asArgs)
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{
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if (DEBUGGER) {
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if (!this.adwMemory) {
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this.dbg.println("no buffer");
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return;
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}
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var i, idw, fColAdjust = false;
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var i, j, idw, fColAdjust = false;
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var l = 8, n = 8, p = -1, w = this.video.nCols >> 3;
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var a = sParm.split(/([lnpw])/);
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for (i = 0; i < a.length; i++) {
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for (i = 0; i < asArgs.length; i++) {
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var s = asArgs[i];
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if (!i) {
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if (a[0].length) {
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idw = str.parseInt(a[0]);
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idw = str.parseInt(s);
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continue;
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}
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var ch = s.charAt(0);
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j = str.parseInt(s.substr(1));
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switch(ch) {
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case 'l':
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l = j;
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break;
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case 'n':
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if (j >= 1 && j <= 8) {
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n = j;
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fColAdjust = true;
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}
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} else {
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var j = str.parseInt(a[i+1]);
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if (a[i] == 'l') {
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l = j;
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}
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else if (a[i] == 'n') {
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if (j >= 1 && j <= 8) {
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n = j;
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fColAdjust = true;
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}
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}
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else if (a[i] == 'p') {
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if (j >= 0 && j <= 3) p = j;
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}
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else if (a[i] == 'w') {
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if (j < w) w = j;
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}
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i++;
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break;
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case 'p':
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if (j >= 0 && j <= 3) p = j;
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break;
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case 'w':
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if (j < w) w = j;
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break;
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default:
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this.dbg.println("unrecognized argument: " + s);
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break;
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}
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}
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if (idw === undefined) {
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idw = this.prevDump || 0;
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} else if (idw >= this.addrBuffer) {
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idw -= this.addrBuffer;
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}
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var sDump = "";
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for (i = 0; i < l; i++) {
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var sData = str.toHex(this.addrBuffer + idw) + ":";
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@ -2589,6 +2598,7 @@ Card.prototype.dumpVideoBuffer = function(sParm)
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if (sDump) sDump += "\n";
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sDump += sData;
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}
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if (sDump) this.dbg.println(sDump);
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this.prevDump = idw;
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}
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@ -2793,8 +2803,8 @@ Video.prototype.initBus = function(cmp, bus, cpu, dbg)
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if (DEBUGGER && dbg) {
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var video = this;
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dbg.messageDump(Messages.VIDEO, function onDumpVideo(sParm) {
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video.dumpVideo(sParm);
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dbg.messageDump(Messages.VIDEO, function onDumpVideo(asArgs) {
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video.dumpVideo(asArgs);
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});
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}
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@ -6804,20 +6814,20 @@ Video.prototype.inCardStatus = function(card, addrFrom)
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};
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/**
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* dumpVideo(sParm)
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* dumpVideo(asArgs)
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*
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* @this {Video}
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* @param {string} [sParm]
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* @param {Array.<string>} asArgs
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*/
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Video.prototype.dumpVideo = function(sParm)
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Video.prototype.dumpVideo = function(asArgs)
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{
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if (DEBUGGER) {
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if (!this.cardActive) {
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this.dbg.println("no active video card");
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return;
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}
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if (sParm) {
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this.cardActive.dumpVideoBuffer(sParm);
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if (asArgs[0]) {
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this.cardActive.dumpVideoBuffer(asArgs);
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return;
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}
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this.dbg.println("BIOSMODE: " + str.toHexByte(this.nMode));
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