Scaffolding in place for build options
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7 changed files with 99 additions and 13 deletions
1
_includes/build.html
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1
_includes/build.html
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@ -0,0 +1 @@
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<div id="{{ include.id }}"></div>
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@ -63,4 +63,8 @@ here and in markout.js. Examples include 'autopower' ('autoPower') and 'automou
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{% endif %}
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{% endif %}
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<script type="text/javascript">{{ machine_embed }}('{{ machine.id }}','{{ machine_config }}','{{ machine_template }}','{{ machine_parms }}');</script>
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{% if page.build %}
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<script type="text/javascript" src="{{ site.baseurl }}/modules/pcbuild/lib/build.js"></script>
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<script type="text/javascript">buildPC("{{ page.build }}");</script>
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{% endif %}
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{% endfor %}
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@ -4,11 +4,16 @@ title: Build Your Own PC
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permalink: /devices/pc/machine/custom/
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machines:
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- type: pc
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id: custom
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name: Custom PC
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id: custom-pc
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uncompiled: true
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autopower: false
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build: build-pc
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---
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Build Your Own PC
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---
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{% include machine.html id="custom" %}
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{% include build.html id="build-pc" %}
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{% include machine.html id="custom-pc" %}
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@ -1451,7 +1451,7 @@ HTMLOut.prototype.getMachineXML = function(sToken, sIndent, aParms, sXMLFile, sS
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var m = new MarkOut(s, sIndent, obj.req, null, obj.fDebug);
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s = m.convertMD(" ").trim();
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obj.processMachines(m.getMachines(), function doneProcessXMLMachines() {
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obj.processMachines(m.getMachines(), m.getBuildOptions(), function doneProcessXMLMachines() {
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obj.getMarkdownFile(obj.sFile, sToken, sIndent, aParms, s, true);
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});
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return;
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@ -1749,7 +1749,7 @@ HTMLOut.prototype.getMarkdownFile = function(sFile, sToken, sIndent, aParms, sPr
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* any duplicates from that array, and then call processMachines() at some later point, after
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* all tokens have been replaced.
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*/
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obj.processMachines(m.getMachines(), function doneProcessMachines() {
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obj.processMachines(m.getMachines(), m.getBuildOptions(), function doneProcessMachines() {
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if (sToken) {
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obj.aTokens[sToken] = sPrevious? (sPrevious + sIndent + s) : s;
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obj.replaceTokens();
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@ -1809,7 +1809,7 @@ HTMLOut.prototype.getRandomString = function(sIndent)
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};
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/**
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* processMachines(aMachines, done)
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* processMachines(aMachines, buildOptions, done)
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*
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* At a minimum, each machine object should contain the following properties:
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*
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@ -1819,9 +1819,10 @@ HTMLOut.prototype.getRandomString = function(sIndent)
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*
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* @this {HTMLOut}
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* @param {Array} aMachines is an array of objects containing information about each machine on the current page
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* @param {Object} buildOptions
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* @param {function()} done
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*/
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HTMLOut.prototype.processMachines = function(aMachines, done)
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HTMLOut.prototype.processMachines = function(aMachines, buildOptions, done)
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{
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for (var iMachine = 0; iMachine < aMachines.length; iMachine++) {
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@ -1905,6 +1906,12 @@ HTMLOut.prototype.processMachines = function(aMachines, done)
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}
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}
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this.addFilesToHTML(asFiles, sScriptEmbed);
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if (buildOptions.id) {
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asFiles = [];
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asFiles.push("/modules/pcbuild/lib/build.js");
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sScriptEmbed = '<script type="text/javascript">buildPC("' + buildOptions.id + '")</script>';
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this.addFilesToHTML(asFiles, sScriptEmbed);
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}
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}
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}
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}
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@ -1912,7 +1919,7 @@ HTMLOut.prototype.processMachines = function(aMachines, done)
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};
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/**
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* addFilesToHTML(asFiles)
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* addFilesToHTML(asFiles, sScriptEmbed)
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*
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* @this {HTMLOut}
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* @param {Array.<string>} asFiles is a list of CSS and/or JS files to include in the HTML
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@ -116,6 +116,7 @@ function MarkOut(sMD, sIndent, req, aParms, fDebug, fMachineXML, fAutoHeading)
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this.sHTML = null;
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this.aIDs = []; // this keeps track of auto-generated ID attributes for page elements, to insure uniqueness
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this.aMachines = []; // this keeps track of embedded machines on the page
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this.buildOptions = {}; // this keeps track of any build options specified on the page
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this.aMachineDefs = {}; // this keeps track of any machine definitions at the top of the file (as part of any Jekyll "Front Matter")
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}
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@ -265,6 +266,17 @@ MarkOut.prototype.getMachines = function()
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return this.aMachines;
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};
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/**
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* getBuildOptions()
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*
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* @this {MarkOut}
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* @return {Object} containing build options, if any
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*/
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MarkOut.prototype.getBuildOptions = function()
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{
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return this.buildOptions;
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};
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/**
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* generateID(sText)
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*
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@ -409,6 +421,7 @@ MarkOut.prototype.convertMD = function(sIndent)
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/*
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* Extract machine definitions, if any, from the Front Matter.
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*/
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var aSubMatch;
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var aMachineDefs = aMatch[1].match(/\nmachines:([\s\S]*?)\n([^\s]|$)/);
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if (aMachineDefs) {
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var asMachines = aMachineDefs[1].split(/\n[ \t]+-\s*/);
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@ -485,9 +498,14 @@ MarkOut.prototype.convertMD = function(sIndent)
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* heading with the same value.
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*/
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if (this.fAutoHeading) {
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aMatch = aMatch[1].match(/title:\s*(.*?)\s*?\n/);
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if (aMatch) sMD = aMatch[1] + "\n---\n\n" + sMD;
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aSubMatch = aMatch[1].match(/title:\s*(.*?)\s*?\n/);
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if (aSubMatch) sMD = aSubMatch[1] + "\n---\n\n" + sMD;
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}
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/*
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* If a "build" ID element existed in the Front Matter, capture it.
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*/
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aSubMatch = aMatch[1].match(/build:\s*(\S*)/);
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if (aSubMatch) this.buildOptions.id = aSubMatch[1];
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}
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}
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@ -1094,11 +1112,12 @@ MarkOut.prototype.convertMDMachineLinks = function(sBlock)
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* Before we start looking for Markdown-style machine links, see if there are any Liquid-style machines,
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* (in case this Markdown file is part of a Jekyll installation) and convert them to Markdown-style links.
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*/
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var reIncludes = /\{%\s*include machine\.html\s+id="(.*?)"\s*%}/g;
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var reIncludes = /\{%\s*include\s+machine\.html\s+id=(["'])(.*?)\1\s*%}/g;
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while ((aMatch = reIncludes.exec(sBlock))) {
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sReplacement = "";
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sMachineID = aMatch[1];
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sMachineID = aMatch[2];
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if (!this.fMachineXML && this.aMachineDefs[sMachineID]) {
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var machine = this.aMachineDefs[sMachineID];
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sMachine = machine['type'] || "pc";
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@ -1108,12 +1127,15 @@ MarkOut.prototype.convertMDMachineLinks = function(sBlock)
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sMachineXSLFile = machine['template'] || "";
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sMachineVersion = (machine['uncompiled'] && machine['uncompiled'] == "true"? "uncompiled" : "");
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sMachineParms = machine['parms'] || "";
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sReplacement = "[Embedded PC](" + sMachineXMLFile + ' "' + sMachine + 'js!' + sMachineID + '!' + sMachineXSLFile + '!!' + sMachineOptions + '!' + sMachineParms + '")';
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sReplacement = machine['name'] || "Embedded PC";
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sReplacement = "[" + sReplacement + "](" + sMachineXMLFile + ' "' + sMachine + 'js!' + sMachineID + '!' + sMachineXSLFile + '!!' + sMachineOptions + '!' + sMachineParms + '")';
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}
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sBlock = sBlock.replace(aMatch[0], sReplacement);
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reIncludes.lastIndex = 0; // reset lastIndex, since we just modified the string that reIncludes is iterating over
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}
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sBlock = sBlock.replace(/\{%\s*include\s+build\.html\s+id=(["'])(.*?)\1\s*%}/g, '<div id=$1$2$1></div>');
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/*
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* Start looking for Markdown-style machine links now...
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*/
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47
modules/pcbuild/lib/build.js
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47
modules/pcbuild/lib/build.js
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@ -0,0 +1,47 @@
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/**
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* @fileoverview PCjs Build Options
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* @author <a href="mailto:Jeff@pcjs.org">Jeff Parsons</a>
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* @version 1.0
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* Created 2016-Feb-10
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*
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* Copyright © 2012-2016 Jeff Parsons <Jeff@pcjs.org>
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*
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* This file is part of the JavaScript Machines Project (aka JSMachines) at <http://jsmachines.net/>
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* and <http://pcjs.org/>.
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*
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* JSMachines is free software: you can redistribute it and/or modify it under the terms of the
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* GNU General Public License as published by the Free Software Foundation, either version 3
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* of the License, or (at your option) any later version.
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*
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* JSMachines is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
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* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with JSMachines.
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* If not, see <http://www.gnu.org/licenses/gpl.html>.
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*
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* You are required to include the above copyright notice in every source code file of every
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* copy or modified version of this work, and to display that copyright notice on every screen
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* that loads or runs any version of this software (see Computer.COPYRIGHT).
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*
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* Some JSMachines files also attempt to load external resource files, such as character-image files,
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* ROM files, and disk image files. Those external resource files are not considered part of the
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* JSMachines Project for purposes of the GNU General Public License, and the author does not claim
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* any copyright as to their contents.
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*/
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"use strict";
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/*
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* This file provides all the UI options for building a functional PCjs PC.
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*/
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/**
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* buildPC(idElement)
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*
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* @param {string} idElement (the ID of the DIV where build UI options should be presented)
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*/
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function buildPC(idElement)
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{
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alert("build.js loaded: " + idElement);
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}
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@ -1251,7 +1251,7 @@ FDC.prototype.loadSelectedDrive = function(sDisketteName, sDiskettePath, file)
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}
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return;
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}
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this.notice("Nothing to load");
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this.notice("Unable to load the selected drive");
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};
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/**
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