Added preliminary PDP-10 opcode decoding
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4 changed files with 1302 additions and 904 deletions
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@ -124,6 +124,9 @@ class CPUStatePDP10 extends CPUPDP10 {
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this.model = model;
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this.addrReset = +parmsCPU['addrReset'] || 0;
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this.opDecode = PDP10.opKA10.bind(this);
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this.opUndefined = PDP10.opUndefined.bind(this);
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/** @type {IRQ|null} */
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this.irqNext = null; // the head of the active IRQ list, in priority order
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@ -171,7 +174,8 @@ class CPUStatePDP10 extends CPUPDP10 {
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*/
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initCPU()
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{
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this.regPC = this.pcLast = this.addrReset;
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this.regEA = 0;
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this.regPC = this.lastPC = this.addrReset;
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/*
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* This is queried and displayed by the Panel when it's not displaying its own ADDRESS register
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@ -180,7 +184,7 @@ class CPUStatePDP10 extends CPUPDP10 {
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*
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* We initialize it to the current PC.
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*/
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this.addrLast = this.regPC;
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this.lastAddr = this.regPC;
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/*
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* opFlags contains various conditions that stepCPU() needs to be aware of.
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@ -272,9 +276,10 @@ class CPUStatePDP10 extends CPUPDP10 {
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{
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var state = new State(this);
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state.set(0, [
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this.regEA,
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this.regPC,
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this.pcLast,
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this.addrLast,
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this.lastPC,
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this.lastAddr,
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this.opFlags
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]);
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state.set(1, []);
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@ -298,9 +303,10 @@ class CPUStatePDP10 extends CPUPDP10 {
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* of what save() does when it collects a bunch of object properties into an array.
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*/
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[
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this.regEA,
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this.regPC,
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this.pcLast,
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this.addrLast,
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this.lastPC,
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this.lastAddr,
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this.opFlags
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] = data[0];
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@ -317,17 +323,44 @@ class CPUStatePDP10 extends CPUPDP10 {
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/**
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* getOpcode()
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*
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* NOTE: This function is nothing more than a convenience, and we fully expect it to be inlined at runtime.
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* This fetches the next opcode, decodes the low 23 bits (I,X,Y), sets regEA, and returns the
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* the high 18 bits for further decoding. While it's true that, in general, only the high 13 bits
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* are relevant to the operation, it's cleaner to treat the original opcode as two half-words.
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*
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* @this {CPUStatePDP10}
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* @return {number}
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*/
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getOpcode()
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{
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var pc = this.pcLast = this.regPC;
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var pc = this.lastPC = this.regPC;
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var opCode = this.readWord(pc);
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this.regPC = (pc + 1) % PDP10.ADDR_LIMIT;
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return opCode;
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var e, x, r = opCode, nMaxIndirect = 4;
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while (true) {
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/*
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* Bits 0-22 (I,X,Y) contain what we call a "reference address" (R), which is used to calculate the
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* "effective address" (E). To determine E from R, we must extract I, X, and Y from R, set E to Y,
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* then add [X] to E if X is non-zero. If I is zero, then we're done; otherwise, we must set R to [E]
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* and repeat the process.
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*/
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e = r & PDP10.OPCODE.Y_MASK;
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x = (r >> PDP10.OPCODE.X_SHIFT) & PDP10.OPCODE.X_MASK;
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if (x) e = (e + this.readWord(x)) & PDP10.ADDR_MASK;
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if (!(r & PDP10.OPCODE.I_BIT)) break;
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/*
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* We allow this process to repeat only a few times, because more than that suggests we're executing
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* garbage. Also, allowing this to loop endlessly would hang the simulation; if it turns out there is
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* real-world PDP-10 code that requires a long series of indirections, we should factor this logic out
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* as a separate operation. Note that would mean passing the full opcode on to the next level of decoding.
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*/
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if (--nMaxIndirect < 0) {
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this.bus.fault(r);
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break;
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}
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r = this.readWord(e);
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}
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this.regEA = e;
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return (opCode / PDP10.ADDR_LIMIT)|0;
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}
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/**
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@ -367,7 +400,7 @@ class CPUStatePDP10 extends CPUPDP10 {
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*/
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getLastAddr()
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{
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return this.addrLast;
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return this.lastAddr;
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}
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/**
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@ -378,7 +411,7 @@ class CPUStatePDP10 extends CPUPDP10 {
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*/
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getLastPC()
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{
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return this.pcLast;
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return this.lastPC;
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}
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/**
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@ -659,7 +692,7 @@ class CPUStatePDP10 extends CPUPDP10 {
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*/
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readWordFromPhysical(addr)
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{
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return this.bus.getWord(this.addrLast = addr);
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return this.bus.getWord(this.lastAddr = addr);
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}
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/**
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@ -673,7 +706,7 @@ class CPUStatePDP10 extends CPUPDP10 {
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*/
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writeWordToPhysical(addr, data)
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{
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this.bus.setWord(this.addrLast = addr, data);
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this.bus.setWord(this.lastAddr = addr, data);
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}
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/**
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@ -775,8 +808,7 @@ class CPUStatePDP10 extends CPUPDP10 {
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this.opFlags &= PDP10.OPFLAG.PRESERVE;
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var opCode = this.getOpcode();
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// this.decode(opCode);
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this.opDecode(opCode);
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} while (this.nStepCycles > 0);
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