Improved segment compatibility across mode changes
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commit
df838b8f86
3 changed files with 79 additions and 59 deletions
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@ -85,7 +85,7 @@ function Debugger(parmsDbg)
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this.cInstructions = -1;
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/*
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* Default number of hex chars in a register and a physical address (ie, for real-mode);
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* Default number of hex chars in a register and a linear address (ie, for real-mode);
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* updated by initBus().
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*/
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this.cchReg = 4;
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@ -99,8 +99,8 @@ function Debugger(parmsDbg)
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* update aAddrNextData and aAddrNextCode, respectively, when they're done.
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*
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* The format of all aAddr variables is [off, seg, addr], where seg:off is the segmented
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* address and addr is the corresponding physical address (if known). For certain segmented
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* addresses (eg, breakpoint addresses), we pre-compute the physical address and save that
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* address and addr is the corresponding linear address (if known). For certain segmented
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* addresses (eg, breakpoint addresses), we pre-compute the linear address and save that
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* in aAddr[2], so that the breakpoint will still operate as intended even if the mode changes
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* later (eg, from real-mode to protected-mode).
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*
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@ -2576,14 +2576,14 @@ if (DEBUGGER) {
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* @param {Array} aAddr
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* @param {boolean} [fWrite]
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* @param {number} [cb] is number of bytes to check (1, 2 or 4); default is 1
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* @return {number} is the corresponding physical address, or X86.ADDR_INVALID
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* @return {number} is the corresponding linear address, or X86.ADDR_INVALID
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*/
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Debugger.prototype.getAddr = function(aAddr, fWrite, cb)
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{
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/*
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* Some addresses (eg, breakpoint addresses) save their original physical address in aAddr[2],
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* Some addresses (eg, breakpoint addresses) save their original linear address in aAddr[2],
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* so we want to use that if it's there, but otherwise, aAddr is assumed to be a virtual address
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* ([off, seg]) whose physical address must be calculated based on current machine state
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* ([off, seg]) whose linear address must be calculated based on current machine state
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* (mode, active descriptor tables, etc).
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*/
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var addr = aAddr[2];
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@ -2763,8 +2763,8 @@ if (DEBUGGER) {
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}
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if (fTemp) {
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/*
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* Force temporary breakpoints to be interpreted as physical breakpoints
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* (hence the assertion that there IS a physical address stored in aAddr);
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* Force temporary breakpoints to be interpreted as linear breakpoints
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* (hence the assertion that there IS a linear address stored in aAddr);
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* this allows us to step over calls or interrupts that change the processor mode
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*/
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aAddr[0] = -1;
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@ -2814,7 +2814,7 @@ if (DEBUGGER) {
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/**
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* listBreakpoints(aBreak)
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*
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* TODO: We may need to start listing the physical addresses of breakpoints, because
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* TODO: We may need to start listing the linear addresses of breakpoints, because
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* segmented address can be ambiguous.
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*
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* @this {Debugger}
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@ -2938,14 +2938,14 @@ if (DEBUGGER) {
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var aAddrBreak = aBreak[i];
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/*
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* We need to zap the physical address field of the breakpoint address before
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* calling getAddr(), to force it to recalculate the physical address every time,
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* unless this is a breakpoint on a physical address (as indicated by a -1 offset).
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* We need to zap the linear address field of the breakpoint address before
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* calling getAddr(), to force it to recalculate the linear address every time,
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* unless this is a breakpoint on a linear address (as indicated by a -1 offset).
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*/
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if (aAddrBreak[0] != -1) aAddrBreak[2] = null;
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/*
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* We used to calculate the physical address of the breakpoint at the time the
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* We used to calculate the linear address of the breakpoint at the time the
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* breakpoint was added, so that a breakpoint set in one mode (eg, in real-mode)
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* would still work as intended if the mode changed later (eg, to protected-mode).
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*
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@ -3519,11 +3519,11 @@ if (DEBUGGER) {
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* parseAddr(sAddr, type)
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*
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* As discussed above, the format of aAddr variables is [off, seg, addr]; they represent a segmented
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* address (seg:off) when seg is defined or a physical address (addr) when seg is undefined (or null).
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* address (seg:off) when seg is defined or a linear address (addr) when seg is undefined (or null).
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*
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* To create a segmented address, specify two values separated by ":"; for a physical address, use
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* To create a segmented address, specify two values separated by ":"; for a linear address, use
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* a "%" prefix. We check for ":" after "%", so if for some strange reason you specify both, the
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* address will be treated as segmented, not physical.
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* address will be treated as segmented, not linear.
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*
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* The "%" syntax is similar to that used by the Windows 80386 kernel debugger (wdeb386) for linear
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* addresses. If/when we add support for processors with page tables, we will likely adopt the same
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@ -3938,10 +3938,10 @@ if (DEBUGGER) {
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*
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* As the "help" output below indicates, the following breakpoint commands are supported:
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*
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* bp [a] set exec breakpoint on physical addr [a]
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* br [a] set read breakpoint on physical addr [a]
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* bw [a] set write breakpoint on physical addr [a]
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* bc [a] clear breakpoint on physical addr [a] (use "*" for all breakpoints)
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* bp [a] set exec breakpoint on linear addr [a]
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* br [a] set read breakpoint on linear addr [a]
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* bw [a] set write breakpoint on linear addr [a]
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* bc [a] clear breakpoint on linear addr [a] (use "*" for all breakpoints)
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* bl list breakpoints
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*
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* to which we have recently added the following I/O breakpoint commands:
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@ -1581,17 +1581,17 @@ X86CPU.prototype.setProtMode = function(fProt)
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if (fProt === undefined) {
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fProt = !!(this.regCR0 & X86.CR0.MSW.PE);
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}
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if (!fProt != !(this.regCR0 & X86.CR0.MSW.PE)) {
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if (!fProt != !(this.regCR0 & X86.CR0.MSW.PE) && this.messageEnabled()) {
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this.printMessage("CPU switching to " + (fProt? "protected" : "real") + "-mode", this.bitsMessage, true);
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}
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this.aOpGrp6 = (fProt? X86.aOpGrp6Prot : X86.aOpGrp6Real);
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this.segCS.updateMode(fProt);
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this.segDS.updateMode(fProt);
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this.segSS.updateMode(fProt);
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this.segES.updateMode(fProt);
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this.segCS.updateMode();
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this.segDS.updateMode();
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this.segSS.updateMode();
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this.segES.updateMode();
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if (I386 && this.model >= X86.MODEL_80386) {
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this.segFS.updateMode(fProt);
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this.segGS.updateMode(fProt);
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this.segFS.updateMode();
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this.segGS.updateMode();
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this.resetSizes();
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}
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};
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@ -54,12 +54,14 @@ function X86Seg(cpu, id, sName, fProt)
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this.id = id;
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this.sName = sName || "";
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this.sel = 0;
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this.limit = 0xffff; // in protected-mode, this is descriptor word 0x0 (word 0x6 on the 80386 supplements limit bits 16-19)
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this.base = 0; // in protected-mode, this is descriptor word 0x2 (word 0x6 on the 80386 supplements base bits 24-31)
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this.acc = 0; // in protected-mode, this is descriptor word 0x4, masked with 0xff00 (bits 0-7 supplement base bits 16-23)
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this.ext = 0; // in protected-mode, this is descriptor word 0x6 (used only on the 80386)
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this.limit = 0xffff; // in protected-mode, this is descriptor word 0x0
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this.base = 0; // in protected-mode, this is descriptor word 0x2
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this.acc = this.type = 0; // in protected-mode, this is descriptor word 0x4, masked with 0xff00 (bits 0-7 supplement base bits 16-23)
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this.ext = 0; // in protected-mode, this is descriptor word 0x6 (80386 only; supplements limit bits 16-19 and base bits 24-31)
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this.cpl = this.dpl = 0;
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this.addrDesc = X86.ADDR_INVALID;
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this.dataSize = this.addrSize = 2;
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this.dataMask = this.addrMask = 0xffff;
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/*
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* The following properties are used for CODE segments only (ie, segCS); if the process of loading
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* CS also requires a stack switch, then fStackSwitch will be set to true; additionally, if the stack
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@ -84,13 +86,7 @@ function X86Seg(cpu, id, sName, fProt)
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this.awParms = (this.id == X86Seg.ID.CODE? new Array(32) : []);
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this.fCall = null;
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this.fStackSwitch = false;
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/*
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* The following properties are used for STACK segments only (ie, segSS); we want to make it easier
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* for setSS() to set stack lower and upper limits, which requires knowing whether or not the segment is
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* marked as EXPDOWN.
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*/
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this.fExpDown = false;
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this.updateMode(fProt);
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this.updateMode(true, fProt);
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}
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X86Seg.ID = {
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@ -117,8 +113,17 @@ X86Seg.ID = {
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X86Seg.prototype.loadReal = function loadReal(sel, fSuppress)
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{
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this.sel = sel & 0xffff;
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this.dataSize = this.addrSize = 2;
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this.dataMask = this.addrMask = 0xffff;
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/*
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* Apparently, loading a new value into a segment register in real-mode alters NEITHER the limit NOR these
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* other attributes, so I've since moved these defaults into the constructor. If you run any code that switches
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* to protected-mode, loads a 32-bit code segment, and then switches back to real-mode, it is THAT code's
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* responsibility to load a 16-bit segment into CS before returning to real-mode; otherwise, you're probably toast.
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*
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* this.dataSize = this.addrSize = 2;
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* this.dataMask = this.addrMask = 0xffff;
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*
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* Only the selector and base portions of a segment register can be changed in real-mode.
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*/
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return this.base = this.sel << 4;
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};
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@ -556,7 +561,7 @@ X86Seg.prototype.loadDesc6 = function(addrDesc, sel)
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this.type = (acc & X86.DESC.ACC.TYPE.MASK);
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this.ext = 0;
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this.addrDesc = addrDesc;
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this.updateMode();
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this.updateMode(true);
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this.messageSeg(sel, base, limit, acc);
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@ -798,7 +803,7 @@ X86Seg.prototype.loadDesc8 = function(addrDesc, sel, fSuppress)
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this.type = type;
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this.ext = ext;
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this.addrDesc = addrDesc;
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this.updateMode();
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this.updateMode(true);
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break;
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}
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if (!fSuppress) this.messageSeg(sel, base, limit, acc, ext);
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@ -867,20 +872,26 @@ X86Seg.prototype.restore = function(a)
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};
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/**
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* updateMode(fProt)
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* updateMode(fLoad, fProt)
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*
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* Ensures that the segment register's access (ie, load and check methods) matches the specified (or current)
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* operating mode (real or protected).
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*
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* @this {X86Seg}
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* @param {boolean} [fLoad] true if the segment was just (re)loaded, false if not
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* @param {boolean} [fProt] true for protected-mode access, false for real-mode access, undefined for current mode
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* @return {boolean}
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*/
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X86Seg.prototype.updateMode = function(fProt)
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X86Seg.prototype.updateMode = function(fLoad, fProt)
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{
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if (fProt === undefined) {
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fProt = !!(this.cpu.regCR0 & X86.CR0.MSW.PE);
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}
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/*
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* The following properties are used for STACK segments only (ie, segSS); we want to make it easier
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* for setSS() to set stack lower and upper limits, which requires knowing whether or not the segment is
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* marked as EXPDOWN.
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*/
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this.fExpDown = false;
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if (fProt) {
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/*
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@ -919,12 +930,21 @@ X86Seg.prototype.updateMode = function(fProt)
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}
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}
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this.dpl = (this.acc & X86.DESC.ACC.DPL.MASK) >> X86.DESC.ACC.DPL.SHIFT;
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if (this.cpu.model < X86.MODEL_80386 || !(this.ext & X86.DESC.EXT.BIG)) {
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this.addrSize = 2;
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this.addrMask = 0xffff;
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} else {
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this.addrSize = 4;
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this.addrMask = (0xffffffff|0);
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if (fLoad) {
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/*
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* Any update to the OPERAND and ADDRESS sizes should happen only on segment loads, not simply when
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* we're updating the segment register as part of a mode change. Note that there is no counterpart to
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* this for real-mode, because real-mode segment loads never change these attributes.
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*/
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if (this.cpu.model < X86.MODEL_80386 || !(this.ext & X86.DESC.EXT.BIG)) {
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this.dataSize = 2;
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this.dataMask = 0xffff;
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} else {
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this.dataSize = 4;
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this.dataMask = (0xffffffff|0);
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}
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this.addrSize = this.dataSize;
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this.addrMask = this.dataMask;
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}
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} else {
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this.load = this.loadReal;
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@ -932,25 +952,25 @@ X86Seg.prototype.updateMode = function(fProt)
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this.checkRead = this.checkReadReal;
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this.checkWrite = this.checkWriteReal;
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/*
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* Like the base, we don't want to mess with the limit, so that features like "Unreal" mode
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* (or "Big Real" mode as it's called in the HIMEM source code) will work, at least until the
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* next explicit segment load.
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* We don't want to mess with the limit, so that features like "Unreal" mode (or "Big Real" mode
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* as it's called in the HIMEM source code) will work, at least until the next explicit segment load.
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*
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* See http://www.os2museum.com/wp/himem-sys-unreal-mode-and-loadall/ for more details.
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*
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* Ditto for other attributes such as acc, type, ext, and the OPERAND and ADDRESS sizes, which are derived
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* from the ext property. Even an explicit segment load in real-mode does not alter these properties.
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*
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* this.limit = 0xffff;
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* this.acc = this.type = this.ext = 0;
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* this.dataSize = this.addrSize = 2;
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* this.dataMask = this.addrMask = 0xffff;
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*
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* TODO: The checkReadReal() and checkWriteReal() functions need to generate GP faults for offsets
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* beyond the current real-mode limit.
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*/
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this.acc = this.ext = 0;
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this.cpl = this.dpl = 0;
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this.addrDesc = X86.ADDR_INVALID;
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this.addrSize = 2;
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this.addrMask = 0xffff;
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this.cpl = this.dpl = 0;
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}
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this.dataSize = this.addrSize;
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this.dataMask = this.addrMask;
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return fProt;
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};
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