Skeleton of an Int36 class that may be used to support 36-bit integers in a PDP-10 simulation
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129
modules/shared/bin/int36
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129
modules/shared/bin/int36
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#!/usr/bin/env node
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/**
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* @fileoverview Test the Int36 class
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* @author <a href="mailto:Jeff@pcjs.org">Jeff Parsons</a>
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* @copyright © Jeff Parsons 2012-2017
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* @suppress {missingProperties}
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*
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* This file is part of PCjs, a computer emulation software project at <http://pcjs.org/>.
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*
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* PCjs is free software: you can redistribute it and/or modify it under the terms of the
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* GNU General Public License as published by the Free Software Foundation, either version 3
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* of the License, or (at your option) any later version.
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*
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* PCjs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
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* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCjs. If not,
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* see <http://www.gnu.org/licenses/gpl.html>.
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*
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* You are required to include the above copyright notice in every modified copy of this work
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* and to display that copyright notice when the software starts running; see COPYRIGHT in
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* <http://pcjs.org/modules/shared/lib/defines.js>.
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*
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* Some PCjs files also attempt to load external resource files, such as character-image files,
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* ROM files, and disk image files. Those external resource files are not considered part of PCjs
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* for purposes of the GNU General Public License, and the author does not claim any copyright
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* as to their contents.
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*/
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"use strict";
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var repl = require("repl");
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var Defines = require("../../shared/lib/defines");
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var Int36 = require("../../shared/lib/int36");
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var i36Reg = new Int36();
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/**
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* dumpInt36(i36)
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*
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* @param {Int36} i36
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* @return {string}
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*/
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function dumpInt36(i36)
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{
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return i36.toString() + " (" + i36.toString(8, true) + ")";
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}
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/**
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* test(sCmd, fREPL)
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*
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* @param {string} sCmd
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* @param {boolean} [fREPL]
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* @return {*}
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*/
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function test(sCmd, fREPL)
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{
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var aTokens = sCmd.split(' ');
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var sOp = aTokens[0];
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var sNum1 = aTokens[1] && aTokens[1].replace(/,/g, '');
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var sNum2 = aTokens[2];
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var i36Op = new Int36(+sNum1);
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switch(sOp) {
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case "set":
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i36Reg = new Int36(+sNum1, +sNum2);
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break;
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case "add":
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i36Reg.add(i36Op);
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break;
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case "sub":
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i36Reg.sub(i36Op);
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break;
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case "mul":
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i36Reg.mul(i36Op);
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break;
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case "div":
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i36Reg.div(i36Op);
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break;
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case "print":
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break;
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default:
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console.log("unrecognized command: " + sCmd);
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return false;
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}
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console.log(sOp + (sNum1? (" " + dumpInt36(i36Op)) : "") + ": " + dumpInt36(i36Reg));
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return true;
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}
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/**
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* onCommand(cmd, context, filename, callback)
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*
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* @param {string} cmd
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* @param {Object} context
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* @param {string} filename
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* @param {function(Object|null, Object)} callback
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*/
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var onCommand = function (cmd, context, filename, callback)
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{
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var result = false;
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var match = cmd.match(/^\(?\s*([\S\s]*?)\s*\)?$/);
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if (match && match[1]) result = test(match[1], true);
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callback(null, result);
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};
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test("set -34,359,738,368");
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test("add 1");
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test("sub 1");
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test("sub 1");
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test("add 1");
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test("add 0");
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repl.start({
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prompt: "int36> ",
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input: process.stdin,
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output: process.stdout,
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eval: onCommand
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});
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278
modules/shared/lib/int36.js
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278
modules/shared/lib/int36.js
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/**
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* @fileoverview Support for 36-bit integers
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* @author <a href="mailto:Jeff@pcjs.org">Jeff Parsons</a> (@jeffpar)
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* @copyright © Jeff Parsons 2012-2017
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*
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* This file is part of PCjs, a computer emulation software project at <http://pcjs.org/>.
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*
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* PCjs is free software: you can redistribute it and/or modify it under the terms of the
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* GNU General Public License as published by the Free Software Foundation, either version 3
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* of the License, or (at your option) any later version.
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*
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* PCjs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
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* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCjs. If not,
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* see <http://www.gnu.org/licenses/gpl.html>.
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*
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* You are required to include the above copyright notice in every modified copy of this work
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* and to display that copyright notice when the software starts running; see COPYRIGHT in
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* <http://pcjs.org/modules/shared/lib/defines.js>.
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*
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* Some PCjs files also attempt to load external resource files, such as character-image files,
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* ROM files, and disk image files. Those external resource files are not considered part of PCjs
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* for purposes of the GNU General Public License, and the author does not claim any copyright
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* as to their contents.
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*/
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"use strict";
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var DEBUG = true;
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class Int36 {
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/**
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* Int36(hi, lo)
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*
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* The constructor creates an Int36 from either:
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*
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* 1) another Int36
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* 2) a single (signed) 36-bit value
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* 3) a pair of 18-bit values (the signs are irrelevant)
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* 4) nothing (initial value will be zero)
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*
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* We guarantee that an Int36 value will be (and will always remain) a signed value within this range:
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*
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* -Math.pow(2, 35) <= i <= Math.pow(2, 35) - 1
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*
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* Those lower and upper bounds are defined as Int36.MINVAL and Int36.MAXVAL. The sign of an Int36
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* value is determined by (and should always match) its highest bit (bit 35).
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*
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* NOTE: We use modern bit numbering, where bit 0 is the right-most (least-significant) bit and
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* bit 35 is the left-most bit. This is opposite of the PDP-10 convention, which defined bit 0 as the
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* left-most bit and bit 35 as the right-most bit.
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*
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* Although the integer precision of JavaScript floating-point (IEEE 754 double-precision) numbers is:
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*
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* -Math.pow(2, 53) <= i <= Math.pow(2, 53)
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*
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* it seems unwise to ever permit the internal value to creep outside the signed 36-bit range, because
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* floating-point operations will drop least-significant bits in favor of most-significant bits when a
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* result becomes too large, which is the opposite of what integer operations traditionally do. There
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* might be some optimization benefits to performing our internal 36-bit truncation "lazily", but at
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* least initially, I prefer to truncate the results of all operations immediately.
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*
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* Most of the Int36 operations come in two flavors: those that accept numbers, and those that accept
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* another Int36. The latter are more efficient, because (as just explained) an Int36's internal value
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* should always be in range, whereas external numbers could be out of range OR have a fractional value
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* OR be something else entirely (NaN, Infinity, -Infinity, undefined, etc), so numeric inputs are
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* always passed through the static validate() function.
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*
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* We could eliminate the two flavors and check each parameter's type, like we do in the constructor,
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* but constructor calls are infrequent (if they're not, you're doing something wrong), whereas Int36-only
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* operations should be as fast and unchecked as possible.
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*
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* @param {Int36|number} [hi] (if omitted, the default is zero)
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* @param {number} [lo] (if present, both lo and hi must be 18-bit numbers)
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*/
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constructor(hi = 0, lo)
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{
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if (hi instanceof Int36) {
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this.value = hi.value;
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}
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else if (isNaN(lo)) {
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/*
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* Checking isNaN(lo) includes checking for undefined. And since there's no guarantee
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* that hi is within the 36-bit range, we call validate() to make sure.
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*/
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this.value = Int36.validate(hi);
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} else {
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/*
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* We're masking both inputs to 18 bits, making them positive, so the result will
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* be positive and no more than 36 bits; however, the value could be greater than MAXVAL,
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* meaning the sign bit (bit 35) is set, in which case we must perform a two's complement
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* conversion, by subtracting 2^36.
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*/
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this.value = (hi & Int36.MASKLO) * Int36.BIT18 + (lo & Int36.MASKLO);
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if (this.value > Int36.MAXVAL) {
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this.value -= Int36.BIT36;
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}
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}
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this.error = Int36.ERROR.NONE;
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}
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/**
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* validate(num)
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*
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* @param {number} num
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* @return {number}
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*/
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static validate(num)
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{
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var result = Math.trunc(num || 0) % Int36.BIT36;
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if (result > Int36.MAXVAL) {
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result -= Int36.BIT36;
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} else if (result < Int36.MINVAL) {
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result += Int36.BIT36;
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}
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if (DEBUG && num !== result) console.log("Int36.validate(" + num + " out of range, truncated to " + result + ")");
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return result;
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}
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/**
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* toString(radix, fUnsigned)
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*
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* @param {number} [radix] (default is 10)
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* @param {boolean} [fUnsigned] (default is signed)
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*/
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toString(radix = 10, fUnsigned)
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{
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var s;
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var value = this.value;
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if (fUnsigned) {
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if (value < 0) {
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value += Int36.BIT36;
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}
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if (radix == 8) {
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s = "0o" + ("00000000000" + value.toString(8)).slice(-12);
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if (DEBUG && this.error) s += " error 0x" + this.error.toString(16);
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}
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}
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if (!s) s = value.toString(radix);
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return s;
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}
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/**
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* truncate(result)
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*
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* NOTE: This function's job is to truncate the result of an operation to 36-bit accuracy,
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* not to remove any fractional portion that might also exist. If an operation could have produced
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* a non-integer result (eg, div()), it's the caller's responsibility to deal with that first.
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*
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* @param {number} result
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* @return {number}
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*/
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truncate(result)
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{
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if (DEBUG && result !== Math.trunc(result)) console.log("Int36.truncate(" + result + " is not an integer)");
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this.error = Int36.ERROR.NONE;
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if (result > Int36.MAXVAL) {
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result %= Int36.BIT36;
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if (result > Int36.MAXVAL) result -= Int36.BIT36;
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this.error |= Int36.ERROR.OVERFLOW;
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} else if (result < Int36.MINVAL) {
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result %= Int36.BIT36;
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if (result < Int36.MINVAL) result += Int36.BIT36;
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this.error |= Int36.ERROR.UNDERFLOW;
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}
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return result;
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}
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/**
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* add(i36)
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*
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* @param {Int36} i36
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*/
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add(i36) {
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this.value = this.truncate(this.value + i36.value);
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}
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/**
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* addNum(num)
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*
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* @param {number} num
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*/
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addNum(num) {
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this.value = this.truncate(this.value + Int36.validate(num));
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}
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/**
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* sub(i36)
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*
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* @param {Int36} i36
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*/
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sub(i36) {
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this.value = this.truncate(this.value - i36.value);
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}
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/**
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* subNum(num)
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*
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* @param {number} num
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*/
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subNum(num) {
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this.value = this.truncate(this.value - Int36.validate(num));
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}
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/**
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* mul(i36)
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*
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* TODO: Support multiplication results > 36 bits (ie, up to 72 bits) if an additional Int36
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* parameter is provided.
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*
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* @param {Int36} i36
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*/
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mul(i36) {
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this.value = this.truncate(this.value * i36.value);
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}
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/**
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* mulNum(num)
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*
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* @param {number} num
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*/
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mulNum(num) {
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this.value = this.truncate(this.value * Int36.validate(num));
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}
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/**
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* div(i36)
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*
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* TODO: Support division of dividends > 36 bits (ie, up to 72 bits) if an additional Int36
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* parameter is provided.
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*
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* WARNING: JavaScript division by zero returns Infinity (or -Infinity). For now, we simply record an error.
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*
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* @param {Int36} i36
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*/
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div(i36) {
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if (!i36.value) {
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this.error |= Int36.ERROR.DIVZERO;
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} else {
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this.value = this.truncate(Math.trunc(this.value / i36.value));
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}
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}
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/**
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* divNum(num)
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*
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* WARNING: JavaScript division by zero returns Infinity (or -Infinity). For now, we simply record an error.
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*
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* @param {number} num
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*/
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divNum(num) {
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var divisor = Int36.validate(num);
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if (!divisor) {
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this.error |= Int36.ERROR.DIVZERO;
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} else {
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this.value = this.truncate(Math.trunc(this.value / divisor));
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}
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}
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}
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Int36.ERROR = {
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NONE: 0x0,
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OVERFLOW: 0x1,
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UNDERFLOW: 0x2,
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DIVZERO: 0x4
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};
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Int36.MASKLO = 0o777777; // 262,143
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Int36.BIT18 = Math.pow(2, 18); // 262,144
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Int36.BIT36 = Math.pow(2, 36); // 68,719,476,736
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Int36.MAXVAL = Math.pow(2, 35) - 1; // 34,359,738,367
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Int36.MINVAL = -Math.pow(2, 35); // -34,359,738,368
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if (NODE) module.exports = Int36;
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