Updated Closure Compiler to v20160911, so now we have a version that supports ECMAScript 6, but I'm not going to go bonkers on ES6 features just yet; the first feature I'm going to use is support for octal and binary constants (of the form 0onnnn and 0bnnnn)
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16 changed files with 3222 additions and 3222 deletions
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@ -1247,8 +1247,8 @@ if (DEBUGGER) {
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{
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var sLine = str.toHex(addr, 4);
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var bOpCode = this.getByte(addr++);
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var aOpDesc = this.aaOperations[bOpCode];
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var b = (bOpCode === undefined? 0 : bOpCode);
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var aOpDesc = this.aaOperations[b];
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var abOperand = [];
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var cb = (aOpDesc[1] === undefined? 0 : aOpDesc[1]);
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do {
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@ -204,7 +204,7 @@ function C1PKeyboard(parmsKbd)
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this.msReleaseRepeat = 100; // number of milliseconds before a held key is "forced" up (assuming auto-repeat)
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this.msInjectDelay = 300; // number of milliseconds between injected keystrokes
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this.aButtonCodeMap = [];
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this.aButtonCodeMap = {};
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this.aButtonCodeMap['break'] = this.CHARCODE_BREAK;
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this.aButtonCodeMap['esc'] = this.CHARCODE_ESC;
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this.aButtonCodeMap['ctrl-c'] = this.CHARCODE_CTRLC;
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