Working on v1.30.6 now
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238 changed files with 267 additions and 262 deletions
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@ -479,8 +479,8 @@ SerialPort8080.prototype.initBus = function(cmp, bus, cpu, dbg)
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* receiveStatus(pins): called when our control signals have changed; aliased internally to updateStatus(pins)
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*
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* For now, we're not going to worry about communication in the other direction, because when the target component
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* performs its own initConnection(), it will find our receiveData() function, at which point communication in both
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* directions should be established.
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* performs its own initConnection(), it will find our receiveData() and receiveStatus() functions, at which point
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* communication in both directions should be established, and the circle of life complete.
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*
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* For added robustness, if the target machine initializes much more slowly than we do, and our connection attempt
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* fails, that's OK, because when it finally initializes, its initConnection() will call our initConnection();
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@ -477,8 +477,8 @@ SerialPort.prototype.initBus = function(cmp, bus, cpu, dbg)
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* receiveStatus(pins): called when our control signals have changed; aliased internally to updateStatus(pins)
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*
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* For now, we're not going to worry about communication in the other direction, because when the target component
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* performs its own initConnection(), it will find our receiveData() function, at which point communication in both
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* directions should be established.
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* performs its own initConnection(), it will find our receiveData() and receiveStatus() functions, at which point
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* communication in both directions should be established, and the circle of life complete.
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*
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* For added robustness, if the target machine initializes much more slowly than we do, and our connection attempt
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* fails, that's OK, because when it finally initializes, its initConnection() will call our initConnection();
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@ -354,8 +354,8 @@ SerialPortPDP11.prototype.initBus = function(cmp, bus, cpu, dbg)
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* receiveStatus(pins): called when our control signals have changed; aliased internally to updateStatus(pins)
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*
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* For now, we're not going to worry about communication in the other direction, because when the target component
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* performs its own initConnection(), it will find our receiveData() function, at which point communication in both
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* directions should be established.
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* performs its own initConnection(), it will find our receiveData() and receiveStatus() functions, at which point
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* communication in both directions should be established, and the circle of life complete.
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*
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* For added robustness, if the target machine initializes much more slowly than we do, and our connection attempt
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* fails, that's OK, because when it finally initializes, its initConnection() will call our initConnection();
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