Updated "Adventures in Math" README
This commit is contained in:
parent
37eab35953
commit
a1fced4f3c
1 changed files with 17 additions and 2 deletions
|
|
@ -205,7 +205,20 @@ but it does so purely for convenience (and because it predates the "autoType" fe
|
|||
An alternative approach, adopted by the Internet Archive, involves modified disk images (eg, with custom batch files)
|
||||
loaded into tightly coupled machine configurations. While this approach offers ease of use, it's difficult for the
|
||||
user to download or inspect the software exactly as it was originally distributed, or to load the software into any
|
||||
machine configuration other than the "mystery" configuration chosen by the Internet Archive.
|
||||
machine configuration other than the "mystery" configuration chosen by the Internet Archive.
|
||||
|
||||
Also, the Internet Archive's overall "emulation experience" is often not very faithful. Their rendering of "Adventures
|
||||
in Math" gives the impression that the game ran *much* faster than it actually ran on a 4.77Mhz IBM PC.
|
||||
While the Internet Archive's emulator can be configured operate at different speeds, it's unclear which of their
|
||||
holdings have already been "tuned". As a fallback, they do provide some user controls:
|
||||
|
||||
> "While the program is running, press CTRL-F11 to slow the program down. Pressing CTRL-F11 repeatedly will slow it
|
||||
down further, until the speed is more reasonable. (Pressing CTRL-F12 repeatedly will attempt to speed things up.)"
|
||||
|
||||
but in general, the user has no idea what speed they have currently selected, or what the target speed should be.
|
||||
For users who simply want "to play the game," that may be fine, but an historian would probably prefer to see how the
|
||||
game originally operated and how each screen was painstakingly rendered, to better understand both the original user
|
||||
experience and the challenges that early software developers faced.
|
||||
|
||||
The failure to archive software exactly as it was originally distributed, generally as one or more disk image (IMG)
|
||||
files along with scanned (PDF) copies of the documentation, is the most serious problem we collectively face. I don't
|
||||
|
|
@ -214,7 +227,9 @@ and those earlier "archivists" often didn't take the time to thoroughly preserve
|
|||
|
||||
On the other hand, the Internet Archive could do a better job of cataloging its holdings, recording the provenance of
|
||||
everything they have archived, maintaining a clear separation of original material from subsequent modifications (including
|
||||
any modifications created solely for ease of emulation), and providing more control over machine configurations.
|
||||
any modifications created solely for ease of emulation), providing more control over machine configurations, and
|
||||
enabling the use of third-party emulators -- like PCjs -- that may be able to do a better job running and rendering
|
||||
some software packages.
|
||||
|
||||
In addition, I would hope that anything the Internet Archive "archives" itself (ie, from original distribution media)
|
||||
is duplicated and preserved according to a *much* higher standard than any files, documents, etc, it has simply scraped
|
||||
|
|
|
|||
Loading…
Reference in a new issue