Updated the "Adventures in Math" README

This commit is contained in:
Jeff Parsons 2017-06-28 22:50:03 -07:00 committed by Jeff Parsons
commit 965def0bd6

View file

@ -12,7 +12,7 @@ machines:
path: /disks/pcx86/dos/ibm/1.00/PCDOS100.json
B:
path: /apps/pcx86/1983/adventmath/ADVENTMATH100.json
autoType: $date\rb:\ra:basica castle\r
autoType: $date\rB:\rA:BASICA CASTLE\r
---
Adventures in Math (1983)
@ -23,6 +23,9 @@ prompt, switch to drive B: and run "A:BASICA CASTLE".
{% include machine.html id="ibm5150-adventmath" %}
Adventures in Archiving
-----------------------
The files for this game were obtained from the [Internet Archive](https://archive.org/details/msdos_Adventures_in_Math_1983).
The contents of their ZIP archive contained:
@ -40,9 +43,8 @@ The contents of their ZIP archive contained:
-rwxr-xr-x@ 1 Jeff staff 13 Dec 24 1996 Sn
-rwxr-xr-x@ 1 Jeff staff 369 Dec 24 1996 Topten
It was unfortunate that the archive did not contain a complete dump of the original "Adventures in Math"
diskette, and that all the files in the archive were dated "Dec 24 1996", calling into question the authenticity
of the files.
Unfortunately, that archive did not contain a complete dump of the original "Adventures in Math" diskette, and all
the files in the archive were dated "Dec 24 1996", making their authenticity questionable.
After digging around a bit more on the Internet Archive, I discovered that
[A Large Collection of DOS Collections](https://archive.org/details/large_dos_collection_2013_08) contained:
@ -191,13 +193,13 @@ have been tested with PC-DOS 2.00 on a 64Kb machine, but perhaps it wasn't.
The machine on this page is configured with the following "autoType" sequence:
autoType: $date\rb:\ra:basica castle\r
autoType: $date\rB:\rA:BASICA CASTLE\r
which translates to:
<today's data> [enter an arbitrary date]
b: [switch to drive B:]
a:basica castle [run BASICA on drive A: and load CASTLE.BAS on drive B:]
B: [switch to drive B:]
A:BASICA CASTLE [run BASICA on drive A: and load CASTLE.BAS on drive B:]
This is one of the preferred methods of demonstrating software in PCjs: loading unmodified disk images into machines
that match the software's system requirements as closely as possible, powering the machine, and then automatically
@ -213,4 +215,5 @@ For more classic PC software experiences, see the PCjs collection of [IBM PC App
References
----------
[MobyGames](http://www.mobygames.com/game/dos/adventures-in-math)
* [MobyGames](http://www.mobygames.com/game/dos/adventures-in-math)
* [Internet Archive](https://archive.org/details/msdos_Adventures_in_Math_1983)