Some Markdown formatting fixes
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1 changed files with 8 additions and 8 deletions
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@ -60,9 +60,9 @@ and if we display the data as bits instead of bytes:
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1 1 1 1 1 1 1 . // 0xFE
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1 . . . . . 1 . // 0x82
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1 . . . . . 1 . // 0x82
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. . . . . . . . // 0x00
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. . . . . . . . // 0x00
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. . . . . . . . // 0x00
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. . . . . . . . // 0x00
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. . . . . . . . // 0x00
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. . . . . . . . // 0x00
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it should be clear how the shape of the character is defined. However, the character generator ROM doesn't tell the whole story,
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because the VT100's display circuitry has a few additional tricks up its sleeve.
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@ -76,7 +76,7 @@ As page 4-52 of DEC's [VT100 Technical Manual (July 1982)](http://bitsavers.info
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explains:
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> Data, coming either from the screen RAM for scan 1 or the line buffer for scans 2 through 10, becomes part of an
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address to a character generator ROM. (See Figure 4-6-4, Character Generator Example.) The rest of the address comes
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address to a character generator ROM. (See Figure 4-6-4, Character Generator Example.) The rest of the address comes
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from a scan counter in the DC012 control chip. The scan counter addresses the ROM according to which of the ten scans
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is to be displayed. The 4-bit scan counter skips over the other 6 possible addresses to the ROM, so the ROM contains
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data in only 10 out of 16 locations. The output of the ROM is eight bits that represent the pattern of sequential
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@ -89,7 +89,7 @@ at page 4-76 of DEC's [VT100 Technical Manual (July 1982)](http://bitsavers.info
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you'll see the effect of the VT100's Dot Stretcher. Here's how DEC illustrates it:
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20 dots for 2 characters ("Ap") in 80-col mode
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0 . . . . . . . . . . . . . . . . . . . .
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1 . . . . 1 . . . . . . . . . . . . . . .
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2 . . . 1 . 1 . . . . . . . . . . . . . .
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@ -98,9 +98,9 @@ you'll see the effect of the VT100's Dot Stretcher. Here's how DEC illustrates
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5 . 1 1 1 1 1 1 1 . . . 1 1 . . . . 1 . .
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6 . 1 . . . . . 1 . . . 1 . 1 1 1 1 . . .
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7 . 1 . . . . . 1 . . . 1 . . . . . . . .
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8 . . . . . . . . . . . 1 . . . . . . . .
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9 . . . . . . . . . . . 1 . . . . . . . .
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8 . . . . . . . . . . . 1 . . . . . . . .
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9 . . . . . . . . . . . 1 . . . . . . . .
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Actual characters displayed after dot stretching
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0 . . . . . . . . . . . . . . . . . . . .
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