More attempts to clean-up and reduce spurious alerts
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4 changed files with 63 additions and 48 deletions
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@ -22,6 +22,8 @@ You can also browse our collection of archived disks:
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* [Challenger 1P Disk Library](/disks/c1p/)
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* [Challenger 1P Disk Library](/disks/c1p/)
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* [DEC Disk Library](/disks/dec/)
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* [DEC Disk Library](/disks/dec/)
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{% include_relative pcx86/apps.md %}
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---
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---
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### Software Application Manifests
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### Software Application Manifests
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@ -4,52 +4,7 @@ title: IBM PC Application Demos
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permalink: /apps/pcx86/
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permalink: /apps/pcx86/
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---
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---
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IBM PC Application Demos
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{% include_relative apps.md %}
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------------------------
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Below are selected [PCx86](/docs/about/pcx86/) demos of classic IBM PC applications. In many cases,
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we've had to create our own "Demo Disks", because copies of the original distribution disks are difficult
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to find, and in some cases (e.g., [Executive Suite](1982/esuite/)), the original disks were copy-protected,
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so we've been forced to use a "cracked" copy of the software instead.
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A list of all the software available to PCx86 machines can be found in the [IBM PC Disk Library](/disks/pcx86/).
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### 1981
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* [DONKEY.BAS](1981/donkey/)
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* [Microsoft Adventure](/disks/pcx86/games/microsoft/adventure/)
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* [VisiCalc](1981/visicalc/)
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### 1982
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* [Executive Suite](1982/esuite/)
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* [RatBas v2.13](1982/ratbas/)
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* [Zork I](/disks/pcx86/games/infocom/zork1/)
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### 1983
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* [Adventures in Math v1.00](1983/adventmath/)
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* [Planetfall](/disks/pcx86/games/infocom/planet/)
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* [SuperCalc2 v1.00](/disks/pcx86/apps/other/sc2/1.00/)
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* [SuperCalc3 v1.00](/disks/pcx86/apps/other/sc3/1.00/)
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* [Zork II](/disks/pcx86/games/infocom/zork2/)
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* [Zork III](/disks/pcx86/games/infocom/zork3/)
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### 1984
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* [The Hitchhiker's Guide to the Galaxy](/disks/pcx86/games/infocom/hhiker/)
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### 1985
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* [Rogue](1985/rogue/)
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### 1987
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* [ThinkTank v2.14](1987/thinktank/)
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### 1992
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* [The Dungeons of Moria v5.5](1992/moria/)
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---
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---
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46
apps/pcx86/apps.md
Normal file
46
apps/pcx86/apps.md
Normal file
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@ -0,0 +1,46 @@
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IBM PC Application Demos
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------------------------
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Below are selected [PCx86](/docs/about/pcx86/) demos of classic IBM PC applications. In many cases,
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we've had to create our own "Demo Disks", because copies of the original distribution disks are difficult
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to find, and in some cases (e.g., [Executive Suite](/apps/pcx86/1982/esuite/)), the original disks were
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copy-protected, so we've been forced to use a "cracked" copy of the software instead.
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A list of all the software available to PCx86 machines can be found in the [IBM PC Disk Library](/disks/pcx86/).
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### 1981
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* [DONKEY.BAS](/apps/pcx86/1981/donkey/)
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* [Microsoft Adventure](/disks/pcx86/games/microsoft/adventure/)
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* [VisiCalc](/apps/pcx86/1981/visicalc/)
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### 1982
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* [Executive Suite](/apps/pcx86/1982/esuite/)
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* [RatBas v2.13](/apps/pcx86/1982/ratbas/)
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* [Zork I](/disks/pcx86/games/infocom/zork1/)
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### 1983
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* [Adventures in Math v1.00](/apps/pcx86/1983/adventmath/)
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* [Planetfall](/disks/pcx86/games/infocom/planet/)
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* [SuperCalc2 v1.00](/disks/pcx86/apps/other/sc2/1.00/)
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* [SuperCalc3 v1.00](/disks/pcx86/apps/other/sc3/1.00/)
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* [Zork II](/disks/pcx86/games/infocom/zork2/)
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* [Zork III](/disks/pcx86/games/infocom/zork3/)
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### 1984
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* [The Hitchhiker's Guide to the Galaxy](/disks/pcx86/games/infocom/hhiker/)
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### 1985
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* [Rogue](/apps/pcx86/1985/rogue/)
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### 1987
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* [ThinkTank v2.14](/apps/pcx86/1987/thinktank/)
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### 1992
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* [The Dungeons of Moria v5.5](/apps/pcx86/1992/moria/)
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@ -538,7 +538,7 @@ class Computer extends Component {
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this.stateFailSafe.store();
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this.stateFailSafe.store();
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var fValidate = this.resume && !this.fServerState;
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var fValidate = this.resume && !this.fServerState;
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if (resume == Computer.RESUME_AUTO || Component.confirmUser("Click OK to restore the previous " + PCX86.APPNAME + " machine state, or CANCEL to reset the machine.")) {
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if (resume == Computer.RESUME_AUTO || Component.confirmUser("Click OK to restore the previous " + PCX86.APPNAME + " machine state.")) {
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fRestore = stateComputer.parse();
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fRestore = stateComputer.parse();
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if (fRestore) {
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if (fRestore) {
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var sCode = stateComputer.get(UserAPI.RES.CODE);
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var sCode = stateComputer.get(UserAPI.RES.CODE);
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@ -810,6 +810,18 @@ class Computer extends Component {
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/**
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/**
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* powerReport(stateComputer)
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* powerReport(stateComputer)
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*
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*
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* TODO: Ever since I migrated the PCjs website from a Node-based web server on AWS to a GitHub Pages-based site,
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* the sendReport() API has been a bit-bucket. To be honest though, even before that change, I never really had
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* the time (or desire) to look through all the anonymous machine states that were being posted. Most of them were
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* probably due to the user switching away from a page before it finished loading anyway, leaving the machine in
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* an incomplete state. That said, there should be SOME automated way for people to share their machine states
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* when there's a more serious problem -- not this misleading prompt.
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*
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* In the meantime, to help reduce those kind of useless alerts, there's the new 'unloading' flag. However, I'm
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* not sure how reliably that's being set, so additionally, the default 'resume' setting (RESUME_AUTO) tries to be
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* MUCH more automatic now; this function, for example, shouldn't even be called now when RESUME_AUTO is in effect.
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* Another 'resume' setting (eg, RESUME_PROMPT) must be selected instead.
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*
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* @this {Computer}
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* @this {Computer}
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* @param {State} stateComputer
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* @param {State} stateComputer
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* @return {boolean}
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* @return {boolean}
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@ -1364,7 +1376,7 @@ class Computer extends Component {
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* I used to bypass the prompt if this.resume == Computer.RESUME_AUTO, setting fSave to true automatically,
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* I used to bypass the prompt if this.resume == Computer.RESUME_AUTO, setting fSave to true automatically,
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* but that gives the user no means of resetting a resumable machine that contains errors in its resume state.
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* but that gives the user no means of resetting a resumable machine that contains errors in its resume state.
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*/
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*/
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var fSave = (/* this.resume == Computer.RESUME_AUTO || */ this.flags.unloading || Component.confirmUser("Click OK to save changes to this " + PCX86.APPNAME + " machine.\n\nWARNING: If you CANCEL, all disk changes will be discarded."));
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var fSave = (/* this.resume == Computer.RESUME_AUTO || */ this.flags.unloading || !Component.confirmUser("Click OK to reset this " + PCX86.APPNAME + " machine and discard all disk modifications."));
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this.powerOff(fSave, true);
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this.powerOff(fSave, true);
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/*
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/*
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* Forcing the page to reload is an expedient option, but ugly. It's preferable to call powerOn()
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* Forcing the page to reload is an expedient option, but ugly. It's preferable to call powerOn()
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