Changed serial mouse reset code to send two 'M' ID bytes; fixes #5
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ebf6933536
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18 changed files with 1156 additions and 1246 deletions
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@ -922,12 +922,12 @@ X86CPU.prototype.checkIntNotify = function(nInt)
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}
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}
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}
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else if (DEBUGGER && this.aFlags.fDebugCheck) {
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/*
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* Enabling MESSAGE_INT messages is one of the criteria that's also included in fDebugCheck,
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* so for maximum speed, we check fDebugCheck first.
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*/
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if (this.dbg.messageEnabled(Debugger.MESSAGE_INT) && this.dbg.messageInt(nInt, this.regEIP)) {
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/*
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* The enabling of MESSAGE_INT messages is one of the criteria that's also included in the Debugger's
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* checksEnabled() function, and therefore in fDebugCheck, so for maximum speed, we check fDebugCheck first.
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*/
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if (DEBUGGER && this.aFlags.fDebugCheck) {
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if (this.dbg.messageEnabled(Debugger.MESSAGE.INT) && this.dbg.messageInt(nInt, this.regEIP)) {
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this.addIntReturn(this.regEIP, function(cpu, nCycles) {
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return function onIntReturn(nLevel) {
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cpu.dbg.messageIntReturn(nInt, nLevel, cpu.getCycles() - nCycles);
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@ -2490,7 +2490,7 @@ X86CPU.prototype.stepCPU = function(nMinCycles)
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* One exception I make here is when you've asked the Debugger to display PIC messages, the idea being that
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* if you're watching the PIC that closely, then you want to hardware interrupts to occur regardless.
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*/
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if (!nMinCycles && this.dbg && !this.dbg.messageEnabled(Debugger.MESSAGE_PIC)) this.opFlags |= X86.OPFLAG.NOINTR;
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if (!nMinCycles && this.dbg && !this.dbg.messageEnabled(Debugger.MESSAGE.PIC)) this.opFlags |= X86.OPFLAG.NOINTR;
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do {
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var opPrefixes = this.opFlags & X86.OPFLAG.PREFIXES;
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@ -2597,7 +2597,7 @@ X86CPU.prototype.stepCPU = function(nMinCycles)
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X86CPU.prototype.messageDebugger = function(sMessage)
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{
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if (DEBUGGER && this.dbg) {
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if (this.dbg.messageEnabled(Debugger.MESSAGE_CPU)) {
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if (this.dbg.messageEnabled(Debugger.MESSAGE.CPU)) {
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this.dbg.message(sMessage);
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}
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}
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