Moved paging functions from Bus to CPU
This commit is contained in:
parent
2784934491
commit
73086a7ac8
6 changed files with 281 additions and 256 deletions
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@ -53,8 +53,8 @@ if (typeof module !== 'undefined') {
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* which then calls the initBus() method of all the other components.
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*
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* When initMemory() initializes the entire address space, it also passes aMemBlocks
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* to the CPU object, so that the CPU can perform all its own address-to-block and memory
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* block accesses directly.
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* to the CPU object, so that the CPU can perform its own address-to-block calculations
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* (essential, for example, when the CPU enables paging).
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*
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* For memory beyond the simple needs of the ROM and RAM components (ie, memory-mapped
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* devices), the address space must still be allocated through the Bus component via
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@ -141,7 +141,7 @@ function Bus(parmsBus, cpu, dbg)
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* [1]: registered function to call for every I/O access
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*
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* The registered function is called with the port address, and if the access was triggered by the CPU,
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* the linear address (LIP) that the access occurred from.
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* the linear instruction pointer (LIP) at the point of access.
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*
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* WARNING: Unlike the (old) read and write memory notification functions, these support only one
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* pair of input/output functions per port. A more sophisticated architecture could support a list
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@ -172,11 +172,6 @@ function Bus(parmsBus, cpu, dbg)
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this.ibtLastDelete = 0;
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}
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if (PAGEBLOCKS) {
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this.addrPD = null;
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this.aPhysBlocks = null;
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}
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this.setReady();
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}
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@ -297,7 +292,7 @@ Bus.prototype.initMemory = function()
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for (var iBlock = 0; iBlock < this.blockTotal; iBlock++) {
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this.aMemBlocks[iBlock] = block;
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}
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this.cpu.initMemory(this.aMemBlocks, this.blockShift, this.blockLimit, this.blockMask);
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this.cpu.initMemory(this.aMemBlocks, this.blockShift);
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this.cpu.setAddressMask(this.busMask);
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};
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@ -518,9 +513,6 @@ Bus.prototype.setA20 = function(fEnable)
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var addrMask = (this.busMask & ~0x100000) | (fEnable? 0x100000 : 0);
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if (addrMask != this.busMask) {
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this.busMask = addrMask;
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/*
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* This callback is required only because the CPU "insists" on using its own memory access functions.
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*/
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if (this.cpu) this.cpu.setAddressMask(addrMask);
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}
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}
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@ -652,155 +644,13 @@ Bus.prototype.setMemoryBlocks = function(addr, size, aBlocks, type)
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}
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};
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/**
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* enablePageBlocks(addrPD)
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*
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* Whenever the CPU turns on paging and/or updates CR3, this function is called to leverage the Bus's
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* memory-mapping abilities and simulate the effects of the CPU's page directory and page table entries.
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* Whenever the CPU turns paging off, disablePageBlocks() must be called to restore the original physical
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* memory mapping.
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*
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* This also requires that PAGEBLOCKS be enabled, to ensure that the Bus is preconfigured with 4Kb memory
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* mapping granularity.
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*
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* The first time this function is called, aMemBlocks is stashed in aPhysBlocks, and aMemBlocks is then
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* reinitialized with special "unpaged" Memory blocks that know how to perform page directory/page table
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* lookup and replace themselves with special "paged" Memory blocks that reference memory from the
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* appropriate block in aPhysBlocks. A parallel array, aPageBlockNums, keeps track of which block numbers
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* have been "paged", so that whenever CR3 is updated, just those blocks can be "unpaged" again.
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*
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* @this {Bus}
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* @param {number} addrPD is the starting physical address of the CPU's page directory (ie, from regCR3)
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*/
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Bus.prototype.enablePageBlocks = function(addrPD)
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{
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if (!PAGEBLOCKS) {
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Component.error("PAGEBLOCK support missing");
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return;
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}
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this.addrPD = addrPD;
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if (!this.aPhysBlocks) {
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this.aPhysBlocks = this.aMemBlocks;
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this.blockUnpaged = new Memory(null, 0, 0, Memory.TYPE.UNPAGED, null, this);
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this.aMemBlocks = new Array(this.blockTotal);
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for (var iBlock = 0; iBlock < this.blockTotal; iBlock++) {
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this.aMemBlocks[iBlock] = this.blockUnpaged;
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}
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} else {
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for (var i = 0; i < this.aPageBlockNums.length; i++) {
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this.aMemBlocks[this.aPageBlockNums[i]] = this.blockUnpaged;
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}
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}
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this.aPageBlockNums = [];
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};
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/**
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* mapPageBlock(addr, fWrite)
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*
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* Locate the corresponding physical PDE, PTE and memory blocks for the given linear address, and then
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* upgrade the block from an "unpaged" Memory block to a new "paged" Memory block; all future accesses to
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* the current page will go directly to that block, instead of coming here through the "unpaged" block
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* handlers.
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*
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* Note that since the incoming address (addr) is a linear address, we never need to mask it with busMask,
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* but all the intermediate (PDE, PTE) and final physical addresses we calculate should still be masked.
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*
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* Granted, busMask on a 32-bit bus is generally going to be 0xffffffff (-1), so making might seem like
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* a waste of time; however, if we decide to once again rely on busMask for emulating A20 wrap-around
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* (instead of changing the physical memory map to alias the 2nd Mb to the 1st Mb), then performing
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* consistent masking will be important.
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*
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* Also, addrPDE, addrPTE and addrPhys do not need any offsets added to them, because we immediately shift
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* the offset portion of those addresses out (see TODOs below). But for now, at least for debugging and
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* documentation purposes, my preference is to perform full address calculations.
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*
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* Besides, this should not be a performance-critical function; it's normally called only once per "unpaged"
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* page. Obviously, if CR3 is constantly being updated, that will trigger repeated calls to enablePageBlocks(),
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* which will perform our equivalent of a TLB flush (ie, resetting all "paged" blocks back to "unpaged" blocks).
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* That would hurt our performance, but it would hurt performance on a real machine as well, so let's see
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* what real-world scenarios we run into.
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*
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* @this {Bus}
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* @param {number} addr is a linear address
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* @param {boolean} fWrite (true if called for a write, false if for a read)
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* @return {Memory|null}
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*/
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Bus.prototype.mapPageBlock = function(addr, fWrite)
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{
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var offPDE = (addr & X86.LADDR.PDE.MASK) >>> X86.LADDR.PDE.SHIFT;
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var addrPDE = this.addrPD + offPDE; // TODO: adding offPDE could be eliminated
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var blockPDE = this.aPhysBlocks[(addrPDE & this.busMask) >>> this.blockShift];
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var pde = blockPDE.readLong(offPDE);
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if (!(pde & X86.PTE.PRESENT)) {
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X86.fnPageFault.call(this.cpu, addr, false, fWrite);
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return null;
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}
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if (!(pde & X86.PTE.USER) && this.cpu.segCS.cpl == 3) {
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X86.fnPageFault.call(this.cpu, addr, true, fWrite);
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return null;
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}
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var offPTE = (addr & X86.LADDR.PTE.MASK) >>> X86.LADDR.PTE.SHIFT;
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var addrPTE = (pde & X86.PTE.FRAME) + offPTE; // TODO: adding offPTE could be eliminated
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var blockPTE = this.aPhysBlocks[(addrPTE & this.busMask) >>> this.blockShift];
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var pte = blockPTE.readLong(offPTE);
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if (!(pte & X86.PTE.PRESENT)) {
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X86.fnPageFault.call(this.cpu, addr, false, fWrite);
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return null;
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}
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if (!(pte & X86.PTE.USER) && this.cpu.segCS.cpl == 3) {
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X86.fnPageFault.call(this.cpu, addr, true, fWrite);
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return null;
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}
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var addrPhys = (pte & X86.PTE.FRAME) + (addr & X86.LADDR.OFFSET); // TODO: Adding OFFSET could be eliminated
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var blockPhys = this.aPhysBlocks[(addrPhys & this.busMask) >>> this.blockShift];
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/*
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* So we have the block containing the physical memory corresponding to the given linear address.
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*
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* Now we can create a new "paged" Memory block and record the physical block info using setPhysBlock().
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*/
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var addrPage = addr & ~X86.LADDR.OFFSET;
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var blockPage = new Memory(addrPage, 0, this.blockSize, Memory.TYPE.PAGED);
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blockPage.setPhysBlock(blockPhys, blockPDE, offPDE, blockPTE, offPTE);
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var iBlock = addr >>> this.blockShift;
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this.aMemBlocks[iBlock] = blockPage;
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this.aPageBlockNums.push(iBlock);
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return blockPage;
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};
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/**
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* disablePageBlocks()
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*
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* Whenever the CPU turns off paging, this function restores the original aMemBlocks.
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*
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* @this {Bus}
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*/
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Bus.prototype.disablePageBlocks = function()
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{
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if (this.aPhysBlocks) {
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this.aMemBlocks = this.aPhysBlocks;
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this.aPhysBlocks = null;
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this.blockUnpaged = null;
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this.aPageBlockNums = null;
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}
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this.addrPD = X86.ADDR_INVALID;
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};
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/**
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* getByte(addr)
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*
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* The CPU could use this, but the CPU also needs to update BACKTRACK states. There may also be a slight
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* performance advantage calling its own getByte() method vs. calling through another object (ie, the Bus object).
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* For physical addresses only; for linear addresses, use cpu.getByte().
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*
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* @this {Bus}
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* @param {number} addr is a physical (non-segmented) address
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* @param {number} addr is a physical address
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* @return {number} byte (8-bit) value at that address
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*/
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Bus.prototype.getByte = function(addr)
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@ -814,7 +664,7 @@ Bus.prototype.getByte = function(addr)
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* This is useful for the Debugger and other components that want to bypass getByte() breakpoint detection.
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*
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* @this {Bus}
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* @param {number} addr is a physical (non-segmented) address
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* @param {number} addr is a physical address
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* @return {number} byte (8-bit) value at that address
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*/
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Bus.prototype.getByteDirect = function(addr)
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@ -825,12 +675,10 @@ Bus.prototype.getByteDirect = function(addr)
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/**
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* getShort(addr)
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*
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* The CPU could use this, but the CPU also needs to update cycle counts, along with BACKTRACK states.
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* There may also be a slight performance advantage calling its own getShort() method vs. calling through another
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* object (ie, the Bus object).
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* For physical addresses only; for linear addresses, use cpu.getShort().
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*
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* @this {Bus}
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* @param {number} addr is a physical (non-segmented) address
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* @param {number} addr is a physical address
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* @return {number} word (16-bit) value at that address
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*/
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Bus.prototype.getShort = function(addr)
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@ -849,7 +697,7 @@ Bus.prototype.getShort = function(addr)
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* This is useful for the Debugger and other components that want to bypass getShort() breakpoint detection.
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*
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* @this {Bus}
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* @param {number} addr is a physical (non-segmented) address
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* @param {number} addr is a physical address
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* @return {number} word (16-bit) value at that address
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*/
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Bus.prototype.getShortDirect = function(addr)
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@ -865,12 +713,10 @@ Bus.prototype.getShortDirect = function(addr)
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/**
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* getLong(addr)
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*
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* The CPU could use this, but the CPU also needs to update cycle counts, along with BACKTRACK states.
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* There may also be a slight performance advantage calling its own getLong() method vs. calling through another
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* object (ie, the Bus object).
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* For physical addresses only; for linear addresses, use cpu.getLong().
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*
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* @this {Bus}
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* @param {number} addr is a physical (non-segmented) address
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* @param {number} addr is a physical address
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* @return {number} long (32-bit) value at that address
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*/
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Bus.prototype.getLong = function(addr)
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@ -890,7 +736,7 @@ Bus.prototype.getLong = function(addr)
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* This is useful for the Debugger and other components that want to bypass getLong() breakpoint detection.
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*
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* @this {Bus}
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* @param {number} addr is a physical (non-segmented) address
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* @param {number} addr is a physical address
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* @return {number} long (32-bit) value at that address
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*/
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Bus.prototype.getLongDirect = function(addr)
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@ -907,11 +753,10 @@ Bus.prototype.getLongDirect = function(addr)
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/**
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* setByte(addr, b)
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*
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* The CPU could use this, but the CPU also needs to update BACKTRACK states. There may also be a slight
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* performance advantage calling its own setByte() method vs. calling through another object (ie, the Bus object).
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* For physical addresses only; for linear addresses, use cpu.setByte().
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*
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* @this {Bus}
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* @param {number} addr is a physical (non-segmented) address
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* @param {number} addr is a physical address
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* @param {number} b is the byte (8-bit) value to write (we truncate it to 8 bits to be safe)
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*/
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Bus.prototype.setByte = function(addr, b)
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@ -926,7 +771,7 @@ Bus.prototype.setByte = function(addr, b)
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* memory protection (for example, this is an interface the ROM component could use to initialize ROM contents).
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*
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* @this {Bus}
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* @param {number} addr is a physical (non-segmented) address
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* @param {number} addr is a physical address
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* @param {number} b is the byte (8-bit) value to write (we truncate it to 8 bits to be safe)
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*/
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Bus.prototype.setByteDirect = function(addr, b)
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@ -937,12 +782,10 @@ Bus.prototype.setByteDirect = function(addr, b)
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/**
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* setShort(addr, w)
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*
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* The CPU could use this, but the CPU also needs to update cycle counts, along with BACKTRACK states.
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* There may also be a slight performance advantage calling its own setShort() method vs. calling through another
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* object (ie, the Bus object).
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* For physical addresses only; for linear addresses, use cpu.setShort().
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*
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* @this {Bus}
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* @param {number} addr is a physical (non-segmented) address
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* @param {number} addr is a physical address
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* @param {number} w is the word (16-bit) value to write (we truncate it to 16 bits to be safe)
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*/
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Bus.prototype.setShort = function(addr, w)
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@ -964,7 +807,7 @@ Bus.prototype.setShort = function(addr, w)
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* memory protection (for example, this is an interface the ROM component could use to initialize ROM contents).
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*
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* @this {Bus}
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* @param {number} addr is a physical (non-segmented) address
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* @param {number} addr is a physical address
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* @param {number} w is the word (16-bit) value to write (we truncate it to 16 bits to be safe)
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*/
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Bus.prototype.setShortDirect = function(addr, w)
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@ -982,12 +825,10 @@ Bus.prototype.setShortDirect = function(addr, w)
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/**
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* setLong(addr, l)
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*
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* The CPU could use this, but the CPU also needs to update cycle counts, along with BACKTRACK states.
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* There may also be a slight performance advantage calling its own setLong() method vs. calling through another
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* object (ie, the Bus object).
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* For physical addresses only; for linear addresses, use cpu.setLong().
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*
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* @this {Bus}
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* @param {number} addr is a physical (non-segmented) address
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* @param {number} addr is a physical address
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* @param {number} l is the long (32-bit) value to write
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*/
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Bus.prototype.setLong = function(addr, l)
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@ -1015,7 +856,7 @@ Bus.prototype.setLong = function(addr, l)
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* memory protection (for example, this is an interface the ROM component could use to initialize ROM contents).
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*
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* @this {Bus}
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* @param {number} addr is a physical (non-segmented) address
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* @param {number} addr is a physical address
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* @param {number} l is the long (32-bit) value to write
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*/
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Bus.prototype.setLongDirect = function(addr, l)
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@ -1119,7 +960,7 @@ Bus.prototype.getBackTrackIndex = function(bto, off)
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* writeBackTrackObject(addr, bto, off)
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*
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* @this {Bus}
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* @param {number} addr is a physical (non-segmented) address
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* @param {number} addr is a physical address
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* @param {BackTrack|null} bto
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* @param {number} off
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*/
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@ -1136,7 +977,7 @@ Bus.prototype.writeBackTrackObject = function(addr, bto, off)
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* readBackTrack(addr)
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*
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* @this {Bus}
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* @param {number} addr is a physical (non-segmented) address
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* @param {number} addr is a physical address
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* @return {number}
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*/
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Bus.prototype.readBackTrack = function(addr)
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@ -1151,7 +992,7 @@ Bus.prototype.readBackTrack = function(addr)
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* writeBackTrack(addr, bti)
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*
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* @this {Bus}
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* @param {number} addr is a physical (non-segmented) address
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* @param {number} addr is a physical address
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* @param {number} bti
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*/
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Bus.prototype.writeBackTrack = function(addr, bti)
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@ -1247,7 +1088,7 @@ Bus.prototype.isBackTrackWeak = function(bti)
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* updateBackTrackCode(addr, bti)
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*
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* @this {Bus}
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* @param {number} addr is a physical (non-segmented) address
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* @param {number} addr is a physical address
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* @param {number} bti
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*/
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Bus.prototype.updateBackTrackCode = function(addr, bti)
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@ -1514,17 +1355,17 @@ Bus.prototype.addPortInputTable = function(component, table, offset)
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};
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/**
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* checkPortInputNotify(port, addrFrom)
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* checkPortInputNotify(port, addrLIP)
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*
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* @this {Bus}
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* @param {number} port
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* @param {number} [addrFrom] is the LIP value at the time of the input
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* @param {number} [addrLIP] is the LIP value at the time of the input
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* @return {number} simulated port value (0xff if none)
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*
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* NOTE: It seems that at least parts of the ROM BIOS (like the RS-232 probes around F000:E5D7 in the 5150 BIOS)
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* assume that ports for non-existent hardware return 0xff rather than 0x00, hence my new default (0xff) below.
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*/
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Bus.prototype.checkPortInputNotify = function(port, addrFrom)
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Bus.prototype.checkPortInputNotify = function(port, addrLIP)
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{
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var bIn = 0xff;
|
||||
var aNotify = this.aPortInputNotify[port];
|
||||
|
|
@ -1534,7 +1375,7 @@ Bus.prototype.checkPortInputNotify = function(port, addrFrom)
|
|||
}
|
||||
if (aNotify !== undefined) {
|
||||
if (aNotify[1]) {
|
||||
bIn = aNotify[1].call(aNotify[0], port, addrFrom);
|
||||
bIn = aNotify[1].call(aNotify[0], port, addrLIP);
|
||||
}
|
||||
if (DEBUGGER && this.dbg && this.fPortInputBreakAll != aNotify[2]) {
|
||||
this.dbg.checkPortInput(port, bIn);
|
||||
|
|
@ -1542,7 +1383,7 @@ Bus.prototype.checkPortInputNotify = function(port, addrFrom)
|
|||
}
|
||||
else {
|
||||
if (DEBUGGER && this.dbg) {
|
||||
this.dbg.messageIO(this, port, null, addrFrom);
|
||||
this.dbg.messageIO(this, port, null, addrLIP);
|
||||
if (this.fPortInputBreakAll) this.dbg.checkPortInput(port, bIn);
|
||||
}
|
||||
}
|
||||
|
|
@ -1634,19 +1475,19 @@ Bus.prototype.addPortOutputTable = function(component, table, offset)
|
|||
};
|
||||
|
||||
/**
|
||||
* checkPortOutputNotify(port, bOut, addrFrom)
|
||||
* checkPortOutputNotify(port, bOut, addrLIP)
|
||||
*
|
||||
* @this {Bus}
|
||||
* @param {number} port
|
||||
* @param {number} bOut
|
||||
* @param {number} [addrFrom] is the LIP value at the time of the output
|
||||
* @param {number} [addrLIP] is the LIP value at the time of the output
|
||||
*/
|
||||
Bus.prototype.checkPortOutputNotify = function(port, bOut, addrFrom)
|
||||
Bus.prototype.checkPortOutputNotify = function(port, bOut, addrLIP)
|
||||
{
|
||||
var aNotify = this.aPortOutputNotify[port];
|
||||
if (aNotify !== undefined) {
|
||||
if (aNotify[1]) {
|
||||
aNotify[1].call(aNotify[0], port, bOut, addrFrom);
|
||||
aNotify[1].call(aNotify[0], port, bOut, addrLIP);
|
||||
}
|
||||
if (DEBUGGER && this.dbg && this.fPortOutputBreakAll != aNotify[2]) {
|
||||
this.dbg.checkPortOutput(port, bOut);
|
||||
|
|
@ -1654,7 +1495,7 @@ Bus.prototype.checkPortOutputNotify = function(port, bOut, addrFrom)
|
|||
}
|
||||
else {
|
||||
if (DEBUGGER && this.dbg) {
|
||||
this.dbg.messageIO(this, port, bOut, addrFrom);
|
||||
this.dbg.messageIO(this, port, bOut, addrLIP);
|
||||
if (this.fPortOutputBreakAll) this.dbg.checkPortOutput(port, bOut);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in a new issue