Added SerialPort interface to support the passing of flow control signals between machines (only PDP-11 and VT100 for now; PCx86 will come later, after I study how well, or not-so-well, this works with the VT100)

This commit is contained in:
Jeff Parsons 2016-12-01 11:15:27 -08:00 committed by Jeff Parsons
commit 6bea7fd0e9
11 changed files with 901 additions and 732 deletions

View file

@ -112,6 +112,8 @@ function SerialPort8080(parmsSerial) {
this.fAutoXOFF = true;
this.fAutoStop = false;
this.fNullModem = true;
Component.call(this, "SerialPort", parmsSerial, SerialPort8080, Messages8080.SERIAL);
var sBinding = parmsSerial['binding'];
@ -128,14 +130,15 @@ function SerialPort8080(parmsSerial) {
* No connection until initConnection() is called.
*/
this.sDataReceived = "";
this.connection = this.sendData = null;
this.connection = this.sendData = this.updateStatus = null;
/*
* Export all functions required by initConnection(); currently, this is the bare minimum (no flow control yet).
* Export all functions required by initConnection().
*/
this['exports'] = {
'connect': this.initConnection,
'receiveData': this.receiveData
'receiveData': this.receiveData,
'receiveStatus': this.receiveStatus
};
}
@ -474,6 +477,7 @@ SerialPort8080.prototype.initBus = function(cmp, bus, cpu, dbg)
* If the target component is found, then verify that it has exported functions with the following names:
*
* receiveData(data): called when we have data to transmit; aliased internally to sendData(data)
* receiveStatus(pins): called when our control signals have changed; aliased internally to updateStatus(pins)
*
* For now, we're not going to worry about communication in the other direction, because when the target component
* performs its own initConnection(), it will find our receiveData() function, at which point communication in both
@ -502,6 +506,7 @@ SerialPort8080.prototype.initConnection = function()
var fnConnect = exports['connect'];
if (fnConnect) fnConnect.call(this.connection);
this.sendData = exports['receiveData'];
this.updateStatus = exports['receiveStatus'];
if (this.sendData) {
this.status(this.idMachine + '.' + sSourceID + " connected to " + sTargetID);
return;
@ -713,6 +718,22 @@ SerialPort8080.prototype.receiveData = function(data)
return true; // for now, return true regardless, since we're buffering everything anyway
};
/**
* receiveStatus(pins)
*
* NOTE: Prior to the addition of this interface, the DSR bit was initialized set and remained set for the life
* of the machine. It is entirely appropriate that this is the only way the bit can be changed, because it represents
* an external control signal.
*
* @this {SerialPort8080}
* @param {number} pins
*/
SerialPort8080.prototype.receiveStatus = function(pins)
{
this.bStatus &= ~SerialPort8080.UART8251.STATUS.DSR;
if (pins & RS232.DSR.MASK) this.bStatus |= SerialPort8080.UART8251.STATUS.DSR;
};
/**
* transmitByte(b)
*
@ -865,6 +886,23 @@ SerialPort8080.prototype.outControl = function(port, bOut, addrFrom)
this.bMode = bOut;
this.fReady = true;
} else {
/*
* Whenever DTR or RTS changes, we also want to notify any connected machine, via updateStatus().
*/
if (this.updateStatus) {
var delta = (bOut ^ this.bCommand);
if (delta & (SerialPort8080.UART8251.COMMAND.RTS | SerialPort8080.UART8251.COMMAND.DTR)) {
var pins = 0;
if (this.fNullModem) {
pins |= (bOut & SerialPort8080.UART8251.COMMAND.RTS)? RS232.CTS.MASK : 0;
pins |= (bOut & SerialPort8080.UART8251.COMMAND.DTR)? (RS232.DSR.MASK | RS232.CD.MASK): 0;
} else {
pins |= (bOut & SerialPort8080.UART8251.COMMAND.RTS)? RS232.RTS.MASK : 0;
pins |= (bOut & SerialPort8080.UART8251.COMMAND.DTR)? RS232.DTR.MASK : 0;
}
this.updateStatus(pins);
}
}
this.bCommand = bOut;
if (this.bCommand & SerialPort8080.UART8251.COMMAND.INTERNAL_RESET) {
this.fReady = false;

View file

@ -1236,20 +1236,21 @@ BusPDP11.prototype.addIOHandlers = function(start, end, fnReadByte, fnWriteByte,
};
/**
* addIOTable(component, table)
* addIOTable(component, table, offReg)
*
* Add I/O notification handlers from the specified table (a batch version of addIOHandlers).
*
* @this {BusPDP11}
* @param {Component} component
* @param {Object} table
* @param {number} [offReg] (optional offset to add to all register addresses)
* @return {boolean} (true if entire range successfully registered, false if any conflicts)
*/
BusPDP11.prototype.addIOTable = function(component, table)
BusPDP11.prototype.addIOTable = function(component, table, offReg)
{
for (var port in table) {
var addr = +port;
var afn = table[port];
for (var reg in table) {
var addr = +reg + (offReg || 0);
var afn = table[reg];
/*
* Don't install (ie, ignore) handlers for I/O addresses that are defined with a model number

View file

@ -206,6 +206,17 @@ CPUPDP11.prototype.initBus = function(cmp, bus, cpu, dbg)
this.setReady();
};
/**
* finish()
*
* Stub for final initialization call (overridden by the CPUStatePDP11 component).
*
* @this {CPUPDP11}
*/
CPUPDP11.prototype.finish = function()
{
};
/**
* reset()
*
@ -255,6 +266,7 @@ CPUPDP11.prototype.restore = function(data)
CPUPDP11.prototype.powerUp = function(data, fRepower)
{
if (!fRepower) {
this.finish();
if (!data || !this.restore) {
this.reset();
} else {

View file

@ -149,16 +149,35 @@ CPUStatePDP11.prototype.initProcessor = function()
this.nDisableTraps = 0;
/** @type {IRQ|null} */
this.irqNext = null; // the head of the active IRQ list, in priority order
this.irqNext = null; // the head of the active IRQ list, in priority order
if (DEBUG) {
/** @type {Array.<IRQ>} */
this.aIRQs = []; // list of all IRQs, active or not (just for debugging)
}
/** @type {Array.<IRQ>} */
this.aIRQs = []; // list of all IRQs, active or not (to be used for auto-configuration)
this.flags.complete = false;
};
/**
* finish()
*
* TODO: This function simply ensures that we don't leave any IRQs installed with unresolved floating
* (negative) vectors; properly assigning vectors according to device type (ie, auto-configuration) is an
* exercise left for another day.
*
* @this {CPUStatePDP11}
*/
CPUStatePDP11.prototype.finish = function()
{
var vectorFloating = 0o300;
for (var i = 0; i < this.aIRQs.length; i++) {
var irq = this.aIRQs[i];
if (irq.vector < 0) {
irq.vector = vectorFloating;
vectorFloating += 4;
}
}
};
/**
* reset()
*
@ -170,7 +189,7 @@ CPUStatePDP11.prototype.reset = function()
if (this.flags.running) this.stopCPU();
this.initRegs();
this.resetCycles();
this.clearError(); // clear any fatal error/exception that setError() may have flagged
this.clearError(); // clear any fatal error/exception that setError() may have flagged
this.parent.reset.call(this);
};
@ -264,7 +283,7 @@ CPUStatePDP11.prototype.resetMMU = function()
this.regMMR1 = 0; // 177574
this.regMMR2 = 0; // 177576
this.regMMR3 = 0; // 172516
this.regErr = 0; // 177766 TODO: Do we ever need to clear this, because it appears to accumulate errors...
this.regErr = 0; // 177766 TODO: Do we ever need to automatically clear this, or is it manually cleared?
this.regPIR = 0; // 177772
this.regSL = 0xff; // 177774
this.mmuEnable = 0; // MMU enabled for PDP11.ACCESS.READ or PDP11.ACCESS.WRITE
@ -774,7 +793,7 @@ CPUStatePDP11.prototype.setSP = function(addr)
* addIRQ(vector, priority, message)
*
* @this {CPUStatePDP11}
* @param {number} vector
* @param {number} vector (-1 for floating vector)
* @param {number} priority
* @param {number} [message]
* @return {IRQ}
@ -782,10 +801,8 @@ CPUStatePDP11.prototype.setSP = function(addr)
CPUStatePDP11.prototype.addIRQ = function(vector, priority, message)
{
var irq = {vector: vector, priority: priority, message: message || 0, next: null};
if (DEBUG) {
irq.name = PDP11.VECTORS[vector];
this.aIRQs.push(irq);
}
irq.name = PDP11.VECTORS[vector];
this.aIRQs.push(irq);
return irq;
};

View file

@ -489,6 +489,8 @@ var PDP11 = {
RLMP: 0o174406, // RL11 Multi-Purpose Register
RLBE: 0o174410, // RL11 Bus (Address) Extension Register (RLV12 controller only)
DL11: 0o176500, // DL11 Additional Register Range (ends at 0o176676)
RKDS: 0o177400, // RK11 Drive Status Register
RKER: 0o177402, // RK11 Error Register
RKCS: 0o177404, // RK11 Control Status Register
@ -609,6 +611,7 @@ var PDP11 = {
DSC: 0x8000, // Dataset Status Change (R/O)
RMASK: 0xFFFE, // bits readable (TODO: All I know for sure is that bit 0 is NOT readable; see readRCSR())
WMASK: 0x006F, // bits writable
RS232: 0x0006, // bits affecting RS-232 status updates
BAUD: 9600
},
RBUF: { // 177562: DL11 Receiver Data Buffer Register
@ -846,10 +849,10 @@ var PDP11 = {
}
},
VECTORS: {
0o060: "DL11.RCSR",
0o064: "DL11.XCSR",
0o070: "PC11.PRS",
0o074: "PC11.PPS",
0o060: "DL11R",
0o064: "DL11X",
0o070: "PC11R",
0o074: "PC11X",
0o100: "KW11",
0o160: "RL11",
0o220: "RK11"

View file

@ -80,6 +80,7 @@ function SerialPortPDP11(parmsSerial) {
this.nBaudReceive = parmsSerial['baudReceive'] || PDP11.DL11.RCSR.BAUD;
this.nBaudTransmit = parmsSerial['baudTransmit'] || PDP11.DL11.XCSR.BAUD;
this.fUpperCase = parmsSerial['upperCase'];
this.fNullModem = true;
/**
* consoleOutput becomes a string that records serial port output if the 'binding' property is set to the
@ -134,14 +135,15 @@ function SerialPortPDP11(parmsSerial) {
* No connection until initConnection() is called.
*/
this.sDataReceived = "";
this.connection = this.sendData = null;
this.connection = this.sendData = this.updateStatus = null;
/*
* Export all functions required by initConnection(); currently, this is the bare minimum (no flow control yet).
* Export all functions required by initConnection().
*/
this['exports'] = {
'connect': this.initConnection,
'receiveData': this.receiveData
'receiveData': this.receiveData,
'receiveStatus': this.receiveStatus
};
}
@ -308,7 +310,7 @@ SerialPortPDP11.prototype.initBus = function(cmp, bus, cpu, dbg)
var serial = this;
this.irqReceiver = this.cpu.addIRQ(PDP11.DL11.RVEC, PDP11.DL11.PRI, MessagesPDP11.DL11);
this.irqReceiver = this.cpu.addIRQ(this.iAdapter? -1 : PDP11.DL11.RVEC, PDP11.DL11.PRI, MessagesPDP11.DL11);
this.timerReceiveInterrupt = this.cpu.addTimer(function readyReceiver() {
var b = serial.receiveByte();
@ -325,7 +327,7 @@ SerialPortPDP11.prototype.initBus = function(cmp, bus, cpu, dbg)
}
});
this.irqTransmitter = this.cpu.addIRQ(PDP11.DL11.XVEC, PDP11.DL11.PRI, MessagesPDP11.DL11);
this.irqTransmitter = this.cpu.addIRQ(this.iAdapter? -1 : PDP11.DL11.XVEC, PDP11.DL11.PRI, MessagesPDP11.DL11);
this.timerTransmitInterrupt = this.cpu.addTimer(function readyTransmitter() {
serial.regXCSR |= PDP11.DL11.XCSR.READY;
@ -334,7 +336,7 @@ SerialPortPDP11.prototype.initBus = function(cmp, bus, cpu, dbg)
}
});
bus.addIOTable(this, SerialPortPDP11.UNIBUS_IOTABLE);
bus.addIOTable(this, SerialPortPDP11.UNIBUS_IOTABLE, this.iAdapter? ((PDP11.UNIBUS.DL11 + (this.iAdapter - 1) * 8) - PDP11.UNIBUS.RCSR) : 0);
bus.addResetHandler(this.reset.bind(this));
this.setReady();
@ -349,6 +351,7 @@ SerialPortPDP11.prototype.initBus = function(cmp, bus, cpu, dbg)
* If the target component is found, then verify that it has exported functions with the following names:
*
* receiveData(data): called when we have data to transmit; aliased internally to sendData(data)
* receiveStatus(pins): called when our control signals have changed; aliased internally to updateStatus(pins)
*
* For now, we're not going to worry about communication in the other direction, because when the target component
* performs its own initConnection(), it will find our receiveData() function, at which point communication in both
@ -377,6 +380,7 @@ SerialPortPDP11.prototype.initConnection = function()
var fnConnect = exports['connect'];
if (fnConnect) fnConnect.call(this.connection);
this.sendData = exports['receiveData'];
this.updateStatus = exports['receiveStatus'];
if (this.sendData) {
this.status(this.idMachine + '.' + sSourceID + " connected to " + sTargetID);
return;
@ -483,7 +487,7 @@ SerialPortPDP11.prototype.restore = function(data)
SerialPortPDP11.prototype.initState = function(data)
{
this.regRBUF = 0;
this.regRCSR = 0;
this.regRCSR = PDP11.DL11.RCSR.CTS; // TODO: I didn't use to set this initially; is this wise?
this.regXCSR = PDP11.DL11.XCSR.READY;
this.abReceive = [];
return true;
@ -592,6 +596,30 @@ SerialPortPDP11.prototype.receiveByte = function()
return b;
};
/**
* receiveStatus(pins)
*
* @this {SerialPortPDP11}
* @param {number} pins
*/
SerialPortPDP11.prototype.receiveStatus = function(pins)
{
var oldRCSR = this.regRCSR;
this.regRCSR &= ~(PDP11.DL11.RCSR.CTS | PDP11.DL11.RCSR.CD);
if (pins & RS232.CTS.MASK) {
this.regRCSR |= PDP11.DL11.RCSR.CTS;
}
if (pins & RS232.CD.MASK) {
this.regRCSR |= PDP11.DL11.RCSR.CD;
}
if (oldRCSR != this.regRCSR) {
this.regRCSR |= PDP11.DL11.RCSR.DSC;
if (this.regRCSR & PDP11.DL11.RCSR.DIE) {
this.cpu.setIRQ(this.irqReceiver);
}
}
};
/**
* transmitByte(b)
*
@ -681,7 +709,9 @@ SerialPortPDP11.prototype.transmitByte = function(b)
*/
SerialPortPDP11.prototype.readRCSR = function(addr)
{
return this.regRCSR & PDP11.DL11.RCSR.RMASK;
var data = this.regRCSR & PDP11.DL11.RCSR.RMASK;
this.regRCSR &= ~PDP11.DL11.RCSR.DSC;
return data;
};
/**
@ -693,6 +723,23 @@ SerialPortPDP11.prototype.readRCSR = function(addr)
*/
SerialPortPDP11.prototype.writeRCSR = function(data, addr)
{
/*
* Whenever DTR or RTS changes, we also want to notify any connected machine, via updateStatus().
*/
if (this.updateStatus) {
var delta = (data ^ this.regRCSR);
if (delta & PDP11.DL11.RCSR.RS232) {
var pins = 0;
if (this.fNullModem) {
pins |= (data & PDP11.DL11.RCSR.RTS)? RS232.CTS.MASK : 0;
pins |= (data & PDP11.DL11.RCSR.DTR)? (RS232.DSR.MASK | RS232.CD.MASK): 0;
} else {
pins |= (data & PDP11.DL11.RCSR.RTS)? RS232.RTS.MASK : 0;
pins |= (data & PDP11.DL11.RCSR.DTR)? RS232.DTR.MASK : 0;
}
this.updateStatus(pins);
}
}
this.regRCSR = (this.regRCSR & ~PDP11.DL11.RCSR.WMASK) | (data & PDP11.DL11.RCSR.WMASK);
};

View file

@ -62,6 +62,51 @@ var MAXDEBUG = false; // this @define is overridden by the Closure Com
*/
var PRIVATE = false; // this @define is overridden by the Closure Compiler (to false) to enable PRIVATE code
/*
* RS-232 DB-25 Pin Definitions, mapped to bits 1-25 in a 32-bit status value.
*
* SerialPorts in PCjs machines are considered DTE (Data Terminal Equipment), which means they should be "virtually"
* connected to each other via a null-modem cable, which assumes the following cross-wiring:
*
* G 1 <-> 1 G (Ground)
* TD 2 <-> 3 RD (Received Data)
* RD 3 <-> 2 TD (Transmitted Data)
* RTS 4 <-> 5 CTS (Clear To Send)
* CTS 5 <-> 4 RTS (Request To Send)
* DSR 6+8 <-> 20 DTR (Data Terminal Ready)
* SG 7 <-> 7 SG (Signal Ground)
* DTR 20 <-> 6+8 DSR (Data Set Ready + Carrier Detect)
* RI 22 <-> 22 RI (Ring Indicator)
*
* TODO: Move these definitions to a more appropriate shared file at some point.
*/
var RS232 = {
RTS: {
PIN: 4,
MASK: 0x00000010
},
CTS: {
PIN: 5,
MASK: 0x00000020
},
DSR: {
PIN: 6,
MASK: 0x00000040
},
CD: {
PIN: 8,
MASK: 0x00000100
},
DTR: {
PIN: 20,
MASK: 0x00100000
},
RI: {
PIN: 22,
MASK: 0x00400000
}
};
/*
* NODE should be true if we're running under NodeJS (eg, command-line), false if not (eg, web browser)
*/
@ -82,6 +127,7 @@ if (NODE) {
global.DEBUG = DEBUG;
global.MAXDEBUG = MAXDEBUG;
global.PRIVATE = PRIVATE;
global.RS232 = RS232;
global.NODE = NODE;
/*
* TODO: When we're "required" by Node, should we return anything via module.exports?