Trying a second approach to the Int36 class that sticks to unsigned numbers internally (only downside so far is that the detecting arithmetic overflow/underflow is more work and hasn't been implemented yet)
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3 changed files with 713 additions and 97 deletions
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@ -1,5 +1,5 @@
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/**
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* @fileoverview Support for 36-bit integers
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* @fileoverview Support for 36-bit integers (using unsigned JavaScript numbers)
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* @author <a href="mailto:Jeff@pcjs.org">Jeff Parsons</a> (@jeffpar)
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* @copyright © Jeff Parsons 2012-2017
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*
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@ -37,11 +37,8 @@ var DEBUG = true;
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* @property {number|null} remainder
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* @property {number} error
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*
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* The 'value' property stores the 36-bit value as a signed integer, meaning if the sign bit
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* (bit 35) is set, we store the corresponding negative (two's complement) value. While there
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* might be some slight benefits to always storing the 36-bit value as an unsigned quantity
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* and negating it "on demand", I like having JavaScript's native representation match the
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* emulated value.
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* The 'value' property stores the 36-bit value as an unsigned integer. When the value
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* should be interpreted as a signed quantity, subtract BIT36 whenever value > MAXSIGNED.
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*
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* The 'extended' property stores an additional 36 bits of data from a multiplication;
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* it must also be set prior to a division. Internally, it will be set to null whenever the
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@ -60,15 +57,16 @@ class Int36 {
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* The constructor, which simply calls set(), creates an Int36 from either:
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*
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* 1) another Int36
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* 2) a single (signed) 36-bit value, with an optional 36-bit extension
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* 2) a single 36-bit value, with an optional 36-bit extension
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* 3) nothing (initial value will be zero)
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*
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* We guarantee that an Int36 value will be (and will always remain) a signed value within this range:
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* We guarantee that an Int36 value will be (and always remain) an unsigned value within this range:
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*
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* -Math.pow(2, 35) <= i <= Math.pow(2, 35) - 1
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* 0 <= i <= Math.pow(2, 36) - 1
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*
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* Those lower and upper bounds are defined as Int36.MINVAL and Int36.MAXVAL. The sign of an Int36
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* value is determined by (and should always match) its highest bit (bit 35).
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* The lower bound is ZERO and the upper bound is Int36.MAXVAL. Whenever an Int36 value should be
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* interpreted as a signed value, call isNegative() to check the sign bit (bit 35) and call negate()
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* as appropriate.
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*
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* NOTE: We use modern bit numbering, where bit 0 is the right-most (least-significant) bit and
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* bit 35 is the left-most bit. This is opposite of the PDP-10 convention, which defined bit 0 as the
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@ -78,7 +76,7 @@ class Int36 {
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*
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* -Math.pow(2, 53) <= i <= Math.pow(2, 53)
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*
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* it seems unwise to ever permit the internal value to creep outside the signed 36-bit range, because
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* it seems unwise to ever permit the internal value to creep outside the 36-bit range, because
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* floating-point operations will drop least-significant bits in favor of most-significant bits when a
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* result becomes too large, which is the opposite of what integer operations traditionally do. There
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* might be some optimization benefits to performing our internal 36-bit truncation "lazily", but at
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@ -134,17 +132,18 @@ class Int36 {
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}
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/**
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* toDecimal()
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* toDecimal(fUnsigned)
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*
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* @this {Int36}
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* @param {boolean} fUnsigned
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* @return {string}
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*/
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toDecimal()
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toDecimal(fUnsigned)
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{
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var s = "", fNeg = false;
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var i36Div = new Int36(10000000000);
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var i36Tmp = new Int36(this.value, this.extended);
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if (i36Tmp.isNegative()) {
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if (!fUnsigned && i36Tmp.isNegative()) {
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i36Tmp.negate();
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fNeg = true;
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}
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@ -172,6 +171,10 @@ class Int36 {
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*/
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toString(radix = 10, fUnsigned)
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{
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if (radix == 10) {
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return this.toDecimal(fUnsigned);
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}
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var value = this.value;
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var extended = this.extended;
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@ -187,23 +190,13 @@ class Int36 {
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return s;
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}
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if (radix != 10) {
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fUnsigned = true;
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} else {
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return this.toDecimal();
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}
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if (fUnsigned || extended) {
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if (value < 0) value += Int36.BIT36;
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if (extended != null) {
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if (fUnsigned) extended += Int36.BIT36;
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/*
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* TODO: Need a radix-independent solution for these extended (up to 72-bit) values,
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* because after 52 bits, JavaScript will start dropping least-significant bits. Until
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* then, you're better off sticking with octal (see above).
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*/
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value = extended * Int36.BIT36 + value;
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}
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if (extended != null) {
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/*
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* TODO: Need a radix-independent solution for these extended (up to 72-bit) values,
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* because after 52 bits, JavaScript will start dropping least-significant bits. Until
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* then, you're better off sticking with octal (see above).
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*/
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value = extended * Int36.BIT36 + value;
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}
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return value.toString(radix);
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}
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@ -227,15 +220,11 @@ class Int36 {
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this.extended = null;
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this.remainder = null;
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this.error = Int36.ERROR.NONE;
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if (result > Int36.MAXVAL) {
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result %= Int36.BIT36;
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if (result > Int36.MAXVAL) result -= Int36.BIT36;
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this.error |= Int36.ERROR.OVERFLOW;
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} else if (result < Int36.MINVAL) {
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result %= Int36.BIT36;
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if (result < Int36.MINVAL) result += Int36.BIT36;
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this.error |= Int36.ERROR.UNDERFLOW;
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if (result < 0) {
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result += Int36.BIT36;
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}
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result %= Int36.BIT36;
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return result;
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}
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@ -321,13 +310,13 @@ class Int36 {
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var fNeg = false, extended;
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var n1 = this.value, n2 = value;
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if (n1 < 0) {
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if (n1) n1 = -n1;
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if (n1 > Int36.MAXSIGNED) {
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n1 = Int36.BIT36 - n1;
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fNeg = !fNeg;
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}
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if (n2 < 0) {
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if (n2) n2 = -n2;
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if (n2 > Int36.MAXSIGNED) {
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n2 = Int36.BIT36 - n2;
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fNeg = !fNeg;
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}
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@ -352,7 +341,9 @@ class Int36 {
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this.value = this.truncate(value);
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this.extended = this.truncate(extended);
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if (fNeg) this.negate();
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if (fNeg) {
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this.negate();
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}
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}
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/**
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@ -398,8 +389,8 @@ class Int36 {
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*/
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var bNegLo = 0, bNegHi = 0;
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if (divisor < 0 && divisor > Int36.MINVAL) {
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divisor = -divisor;
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if (divisor > Int36.MAXSIGNED) {
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divisor = Int36.BIT36 - divisor;
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bNegLo = 1 - bNegLo;
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}
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@ -411,10 +402,6 @@ class Int36 {
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var value = this.value;
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var extended = this.extended || 0;
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if (value < 0) {
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value += Int36.BIT36;
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}
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if (!divisor) {
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this.error |= Int36.ERROR.DIVZERO;
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}
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@ -448,11 +435,11 @@ class Int36 {
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this.extended = null;
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this.remainder = bitsRem[0];
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if (bNegLo && this.value && this.value > Int36.MINVAL) {
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this.value = -this.value;
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if (bNegLo && this.value && this.value > Int36.MINSIGNED) {
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this.value = Int36.BIT36 - this.value;
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}
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if (bNegHi && this.remainder && this.remainder > Int36.MINVAL) {
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this.remainder = -this.remainder;
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if (bNegHi && this.remainder && this.remainder > Int36.MINSIGNED) {
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this.remainder = Int36.BIT36 - this.remainder;
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}
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}
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return this.value;
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@ -465,60 +452,37 @@ class Int36 {
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*/
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isNegative()
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{
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return (this.extended < 0 || this.extended == null && this.value < 0);
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return (this.extended > Int36.MAXSIGNED || this.extended == null && this.value > Int36.MAXSIGNED);
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}
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/**
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* negate()
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*
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* Converts the current value to its two's complement. If we were dealing with 8-bit values:
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*
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* Original Two's One's
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* ------- ----- -----
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* -128 -128 127
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* -127 127 126
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* ... ... ...
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* -1 1 0
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* 0 0 -1
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* 1 -1 -2
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* ... ... ...
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* 126 -126 -127
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* 127 -127 -128
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*
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* you can see that, when performing two's complement, MINVAL and ZERO are not modified.
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*
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* However, in our happy little world, since JavaScript numbers CAN represent both positive and negative
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* MINVAL values, we don't need to exclude MINVAL from the conversion.
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*/
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negate()
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{
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this.error = Int36.ERROR.NONE;
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/*
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* Perform two's complement on the value.
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*/
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if (this.value /* && this.value > Int36.MINVAL */) {
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this.value = -this.value;
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}
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if (this.extended == null) {
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/*
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* Set extended to match the sign of the value.
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* Set extended to match the sign of the (negated) value.
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*/
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this.extended = (this.value < 0? -1 : 0);
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this.extended = (this.value > Int36.MAXSIGNED? 0 : Int36.MAXVAL);
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}
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else if (this.value) {
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/*
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* Perform one's complement on the extended value.
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*/
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this.extended = -this.extended - 1;
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this.extended = Int36.MAXVAL - this.extended;
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}
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else {
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/*
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* Perform two's complement on the extended value.
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*/
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if (this.extended /* && this.extended > Int36.MINVAL */) {
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this.extended = -this.extended;
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}
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if (this.extended) this.extended = Int36.BIT36 - this.extended;
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}
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/*
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* Perform two's complement on the value.
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*/
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if (this.value) this.value = Int36.BIT36 - this.value;
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this.error = Int36.ERROR.NONE;
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}
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/**
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*/
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static validate(num)
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{
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var value = Math.trunc(num) % Int36.BIT36;
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if (value > Int36.MAXVAL) {
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value -= Int36.BIT36;
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} else if (value < Int36.MINVAL) {
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value += Int36.BIT36;
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if (num < 0 && num >= Int36.MINSIGNED) {
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num += Int36.BIT36;
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}
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var value = Math.trunc(Math.abs(num)) % Int36.BIT36;
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if (DEBUG && num !== value) {
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console.log("Int36.validate(" + num + " out of range, truncated to " + value + ")");
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}
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@ -647,7 +609,9 @@ Int36.ERROR = {
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Int36.BIT18 = Math.pow(2, 18); // 262,144
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Int36.BIT36 = Math.pow(2, 36); // 68,719,476,736
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Int36.MAXVAL = Math.pow(2, 35) - 1; // 34,359,738,367
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Int36.MINVAL = -Math.pow(2, 35); // -34,359,738,368
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Int36.MAXSIGNED = Math.pow(2, 35) - 1; // 34,359,738,367
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Int36.MINSIGNED = -Math.pow(2, 35); // -34,359,738,368
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Int36.MAXVAL = Math.pow(2, 36) - 1; // 68,719,476,735
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if (NODE) module.exports = Int36;
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