Merge branch 'next-release'
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commit
6079b0fc3d
12 changed files with 6346 additions and 280 deletions
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@ -12,7 +12,7 @@ Overview
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PC8080 is our 8080-based machine emulation module. The code is derived from [PCx86](/modules/pcx86/).
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See the list of available [PC8080 Machines](/devices/pc8080/machine/), which includes
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[Space Invaders (1978)](/devices/pc8080/machine/invaders/).
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[Space Invaders (1978)](/devices/pc8080/machine/invaders/) and the [DEC VT100](/devices/pc8080/machine/vt100/).
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PC8080 is comprised of the following non-shared components, as listed in [package.json](../../package.json)
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(see the *pc8080Files* property):
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@ -659,7 +659,7 @@ Video.prototype.powerUp = function(data, fRepower)
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addrNext = addr;
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}
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/*
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* NOTE: By calling updateVT100() directly, we are bypassing the normal checks (eg, isVideoEnabled())
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* NOTE: By calling updateVT100() directly, we are bypassing any checks that might block the update.
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*/
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this.updateVT100();
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}
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@ -1010,8 +1010,8 @@ Video.prototype.updateVT100 = function()
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}
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/*
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* Display the line buffer; ordinarily, font would always be valid after processing the "fill lines",
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* but if the buffer was filled with garbage, the usual LINETERM might be missing, so font might not be set.
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* Display the line buffer; ordinarily, the font number would always be valid after processing the "fill lines",
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* but if the buffer isn't initialized yet, the usual LINETERM might be missing, so the font number might not be set.
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*/
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if (font >= 0) {
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for (var iCol = 0; iCol < nCols; iCol++) {
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