Remove useless globals

This commit is contained in:
Jeff Parsons 2015-03-06 11:37:29 -08:00 committed by jeffpar
commit 5b99b51c64
20 changed files with 1 additions and 50 deletions

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@ -6,7 +6,6 @@
"sub": true,
"globalstrict": true,
"globals": {
"APP_PCJS": true,
"APPNAME": false,
"APPVERSION": false,
"SITEHOST": false,

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@ -1466,6 +1466,4 @@ Bus.prototype.reportError = function(op, addr, size)
return false;
};
if (typeof APP_PCJS !== 'undefined') APP_PCJS.Bus = Bus;
if (typeof module !== 'undefined') module.exports = Bus;

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@ -5020,6 +5020,4 @@ ChipSet.init = function()
*/
web.onInit(ChipSet.init);
if (typeof APP_PCJS !== 'undefined') APP_PCJS.ChipSet = ChipSet;
if (typeof module !== 'undefined') module.exports = ChipSet;

View file

@ -1355,6 +1355,4 @@ web.onInit(Computer.init);
web.onShow(Computer.show);
web.onExit(Computer.exit);
if (typeof APP_PCJS !== 'undefined') APP_PCJS.Computer = Computer;
if (typeof module !== 'undefined') module.exports = Computer;

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@ -1137,6 +1137,4 @@ CPU.prototype.yieldCPU = function()
this.updateCPU();
};
if (typeof APP_PCJS !== 'undefined') APP_PCJS.CPU = CPU;
if (typeof module !== 'undefined') module.exports = CPU;

View file

@ -5188,8 +5188,6 @@ if (DEBUGGER) {
*/
web.onInit(Debugger.init);
if (typeof APP_PCJS !== 'undefined') APP_PCJS.Debugger = Debugger;
} // endif DEBUGGER
if (typeof module !== 'undefined') module.exports = Debugger;

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@ -32,14 +32,6 @@
"use strict";
/**
* APP_PCJS collects all PCjs application globals in one convenient place
*/
if (DEBUG) {
var APP_PCJS = {Component: null};
if (typeof Component === 'function') APP_PCJS.Component = Component;
}
/**
* @define {string}
*/

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@ -2166,6 +2166,4 @@ Disk.prototype.dumpSector = function(sector, pba, sDesc)
return sDump;
};
if (typeof APP_PCJS !== 'undefined') APP_PCJS.Disk = Disk;
if (typeof module !== 'undefined') module.exports = Disk;

View file

@ -2497,6 +2497,4 @@ FDC.init = function() {
*/
web.onInit(FDC.init);
if (typeof APP_PCJS !== 'undefined') APP_PCJS.FDC = FDC;
if (typeof module !== 'undefined') module.exports = FDC;

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@ -2854,6 +2854,4 @@ HDC.init = function()
*/
web.onInit(HDC.init);
if (typeof APP_PCJS !== 'undefined') APP_PCJS.HDC = HDC;
if (typeof module !== 'undefined') module.exports = HDC;

View file

@ -2234,6 +2234,4 @@ Keyboard.init = function()
*/
web.onInit(Keyboard.init);
if (typeof APP_PCJS !== 'undefined') APP_PCJS.Keyboard = Keyboard;
if (typeof module !== 'undefined') module.exports = Keyboard;

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@ -1006,6 +1006,4 @@ Memory.prototype = {
}
};
if (typeof APP_PCJS !== 'undefined') APP_PCJS.Memory = Memory;
if (typeof module !== 'undefined') module.exports = Memory;

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@ -656,6 +656,4 @@ Mouse.init = function()
*/
web.onInit(Mouse.init);
if (typeof APP_PCJS !== 'undefined') APP_PCJS.Mouse = Mouse;
if (typeof module !== 'undefined') module.exports = Mouse;

View file

@ -955,6 +955,4 @@ Panel.init = function()
*/
web.onInit(Panel.init);
if (typeof APP_PCJS !== 'undefined') APP_PCJS.Panel = Panel;
if (typeof module !== 'undefined') module.exports = Panel;

View file

@ -359,6 +359,4 @@ CompaqController.prototype.getMemoryAccess = function()
*/
web.onInit(RAM.init);
if (typeof APP_PCJS !== 'undefined') APP_PCJS.RAM = RAM;
if (typeof module !== 'undefined') module.exports = RAM;

View file

@ -377,6 +377,4 @@ ROM.init = function()
*/
web.onInit(ROM.init);
if (typeof APP_PCJS !== 'undefined') APP_PCJS.ROM = ROM;
if (typeof module !== 'undefined') module.exports = ROM;

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@ -761,6 +761,4 @@ SerialPort.init = function() {
*/
web.onInit(SerialPort.init);
if (typeof APP_PCJS !== 'undefined') APP_PCJS.SerialPort = SerialPort;
if (typeof module !== 'undefined') module.exports = SerialPort;

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@ -414,6 +414,4 @@ State.prototype = {
}
};
if (typeof APP_PCJS !== 'undefined') APP_PCJS.State = State;
if (typeof module !== 'undefined') module.exports = State;

View file

@ -66,7 +66,7 @@ if (typeof module !== 'undefined') {
* switches: string representing EGA switches (see "SW1-SW4" documentation below)
* memory: the size of the EGA's on-board memory (overrides EGA's Video.cardSpecs)
*
* This calls the CPU to allocate a video buffer at the appropriate memory location whenever
* This calls the Bus to allocate a video buffer at the appropriate memory location whenever
* a reset() or setMode() occurs; setMode() is called whenever a mode change is detected at
* the port level, and whenever reset() is called. setMode() also invokes updateScreen(true),
* which forces reallocation of our internal buffer (aCellCache) that mirrors the video buffer.
@ -5348,6 +5348,4 @@ Video.init = function()
*/
web.onInit(Video.init);
if (typeof APP_PCJS !== 'undefined') {APP_PCJS.Card = Card; APP_PCJS.Video = Video;}
if (typeof module !== 'undefined') module.exports = Video;

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@ -3334,10 +3334,4 @@ X86CPU.init = function()
*/
web.onInit(X86CPU.init);
if (typeof APP_PCJS !== 'undefined') {
APP_PCJS.X86 = X86;
APP_PCJS.X86.X86CPU = X86CPU;
APP_PCJS.X86.X86Seg = X86Seg;
}
if (typeof module !== 'undefined') module.exports = X86CPU;