Needed to run "grunt promote" since XSL files changed
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829fb48bdc
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209 changed files with 20783 additions and 442 deletions
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@ -477,7 +477,7 @@ Video.prototype.doneLoad = function(sURL, sFontData, nErrorCode)
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Video.prototype.createFonts = function(abFontData)
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{
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/*
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* We retain abFontData in case we have to rebuild the fonts (eg, we switch from 80 to 132 columns)
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* We retain abFontData in case we have to rebuild the fonts (eg, when we switch from 80 to 132 columns)
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*/
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this.abFontData = abFontData;
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this.aFonts[Video.VT100.FONT.NORML] = this.createFontVariation(this.cxCell, this.cyCell);
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@ -492,10 +492,9 @@ Video.prototype.createFonts = function(abFontData)
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*
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* 1) no variation (cell size is this.cxCell x this.cyCell)
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* 2) double-wide characters (cell size is this.cxCell*2 x this.cyCell)
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* 3) double-high characters (cell size is this.cxCell x this.cyCell*2)
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* 4) double-both characters (cell size is this.cxCell*2 x this.cyCell*2)
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* 5) all of the above with reverse video enabled
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* 6) all of the above with underlining enabled
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* 3) double-high double-wide characters (cell size is this.cxCell*2 x this.cyCell*2)
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* 4) variations 1-3 with reverse video enabled
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* 5) variations 1-3 with underlining enabled
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*
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* @this {Video}
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* @param {number} cxCell is the target width of each character in the grid
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@ -540,7 +539,7 @@ Video.prototype.createFontVariation = function(cxCell, cyCell, rgbOn, fReverse,
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* While x goes from 0 to cxCell-1, obviously we will run out of bits after x is 7;
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* since the final bit must be replicated all the way to the right edge of the cell
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* (so that line-drawing characters seamlessly connect), we ensure that the effective
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* shift count remains stuck at 7.
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* shift count remains stuck at 7 once it reaches 7.
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*/
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var bit = bits & (0x80 >> (x > 7? 7 : x));
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for (var nCols = 0; nCols < (cxCell / this.cxCell); nCols++) {
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