Fix segment ACCESSED tracking

This commit is contained in:
Jeff Parsons 2015-05-12 15:01:03 -07:00 • committed by jeffpar
commit 42cf78b8e0
5 changed files with 121 additions and 74 deletions

View file

@ -309,7 +309,6 @@ X86Seg.prototype.checkReadProt = function checkReadProt(off, cb, fSuppress)
* it to an unsigned value using ">>>"; offMax was already converted at segment load time.
*/
if ((off >>> 0) + cb <= this.offMax) {
this.blockACC.adw[this.iACC] |= this.bitACC;
return (this.base + off)|0;
}
return this.checkReadProtDisallowed(off, cb, fSuppress);
@ -331,7 +330,6 @@ X86Seg.prototype.checkReadProtDown = function checkReadProtDown(off, cb, fSuppre
* it to an unsigned value using ">>>"; offMax was already converted at segment load time.
*/
if ((off >>> 0) + cb > this.offMax) {
this.blockACC.adw[this.iACC] |= this.bitACC;
return (this.base + off)|0;
}
return this.checkReadProtDisallowed(off, cb, fSuppress);
@ -370,7 +368,6 @@ X86Seg.prototype.checkWriteProt = function checkWriteProt(off, cb, fSuppress)
* it to an unsigned value using ">>>"; offMax was already converted at segment load time.
*/
if ((off >>> 0) + cb <= this.offMax) {
this.blockACC.adw[this.iACC] |= this.bitACC;
return (this.base + off)|0;
}
return this.checkWriteProtDisallowed(off, cb, fSuppress);
@ -392,7 +389,6 @@ X86Seg.prototype.checkWriteProtDown = function checkWriteProtDown(off, cb, fSupp
* it to an unsigned value using ">>>"; offMax was already converted at segment load time.
*/
if ((off >>> 0) + cb > this.offMax) {
this.blockACC.adw[this.iACC] |= this.bitACC;
return (this.base + off)|0;
}
return this.checkWriteProtDisallowed(off, cb, fSuppress);
@ -930,13 +926,23 @@ X86Seg.prototype.updateMode = function(fLoad, fProt)
this.checkRead = this.checkReadProt;
this.checkWrite = this.checkWriteProt;
this.iACC = this.bitACC = 0;
if (this.acc & X86.DESC.ACC.TYPE.SEG) {
/*
* TODO: For null GDT selectors, should we rely on the descriptor being invalid, or should we assume that
* the null descriptor might contain uninitialized (or other) data? I'm assuming the latter, hence the
* following null selector test. However, if we're not going to consult the descriptor, is there anything
* else we should (or should not) be doing for null GDT selectors?
*/
if (!(this.sel & ~X86.SEL.RPL)) {
this.checkRead = this.checkReadProtDisallowed;
this.checkWrite = this.checkWriteProtDisallowed;
}
else if (this.acc & X86.DESC.ACC.TYPE.SEG) {
/*
* If the READABLE bit of CODE_READABLE is not set, then disallow reads.
*/
if ((this.acc & X86.DESC.ACC.TYPE.CODE_READABLE) == X86.DESC.ACC.TYPE.CODE_EXECONLY) {
this.checkWrite = this.checkReadProtDisallowed;
this.checkRead = this.checkReadProtDisallowed;
}
/*
* If the CODE bit is set, or the the WRITABLE bit is not set, then disallow writes.
@ -952,51 +958,34 @@ X86Seg.prototype.updateMode = function(fLoad, fProt)
if (this.checkWrite == this.checkWriteProt) this.checkWrite = this.checkWriteProtDown;
this.fExpDown = true;
}
}
/*
* TODO: For non-SEG descriptors, are there other checks or functions we should establish?
*/
/*
* Any update to the following properties must occur only on segment loads, not simply when
* we're updating segment registers as part of a mode change.
*/
if (fLoad) {
/*
* Here begins the multi-step process of computing block, dword index and bit mask required
* to update the descriptor's ACCESSED bit whenever the segment is accessed.
* We must update the descriptor's ACCESSED bit whenever the segment is "accessed" (ie,
* loaded); unlike the ACCESSED and DIRTY bits in PTEs, a descriptor ACCESSED bit is only
* updated on loads, not on every memory access.
*
* Step 1: Compute address of the descriptor byte containing the ACCESSED bit (offset 0x5);
* We compute address of the descriptor byte containing the ACCESSED bit (offset 0x5);
* note that it's perfectly normal for addrDesc to occasionally be invalid (eg, when the CPU
* is creating protected-mode-only segment registers like LDT and TSS, or when the CPU has
* transitioned from real-mode to protected-mode and new selector(s) have not been loaded yet).
*
* TODO: Note I do NOT update the ACCESSED bit for null GDT selectors, because I assume the
* hardware does not update it either. In fact, I've seen code that uses the null GDT descriptor
* for other purposes, on the assumption that that descriptor is completely unused.
*/
if (this.addrDesc != X86.ADDR_INVALID) {
var addrAcc = this.addrDesc + X86.DESC.ACC.TYPE.OFFSET;
/*
* Step 2: Compute the logical block number containing that byte, and record the block.
*/
this.blockACC = this.cpu.aMemBlocks[(addrAcc & this.cpu.nMemMask) >>> this.cpu.nBlockShift];
this.cpu.assert(this.blockACC && this.blockACC.adw);
/*
* It's critical that we check fReadOnly, because ROMs often use GDTs that are also located
* in ROM, in which case the ACCESSED bit cannot be set (ie, we must ensure that blockACC is
* set to a dummy block).
*/
if (this.blockACC && !this.blockACC.fReadOnly && this.blockACC.adw) {
/*
* Step 3: Compute the index of the DWORD (adw entry) containing that byte.
*/
this.iACC = (addrAcc & this.cpu.nBlockLimit) >> 2;
/*
* Step 4: Compute the bit that must be OR'ed into that DWORD in order to set the ACCESSED bit;
* we right-shift the bit into byte 0, and then left-shift it into byte 0, 1, 2 or 3 as appropriate.
*/
this.bitACC = Memory.adjustEndian((X86.DESC.ACC.TYPE.ACCESSED >> 8) << ((addrAcc & 0x3) << 3));
}
if ((this.sel & ~X86.SEL.RPL) && this.addrDesc != X86.ADDR_INVALID) {
var addrACC = this.addrDesc + X86.DESC.ACC.TYPE.OFFSET;
this.cpu.setByte(addrACC, this.cpu.getByte(addrACC) | (X86.DESC.ACC.TYPE.ACCESSED >> 8));
}
}
if (!this.bitACC) {
if (!this.cpu.blockDummy) this.cpu.blockDummy = new Memory(0, 0, 4);
this.blockACC = this.cpu.blockDummy;
}
if (fLoad) {
/*
* Any update to the following properties must occur only on segment loads, not simply when
* we're updating segment registers as part of a mode change.
*/
this.cpl = this.sel & X86.SEL.RPL;
this.dpl = (this.acc & X86.DESC.ACC.DPL.MASK) >> X86.DESC.ACC.DPL.SHIFT;
if (this.cpu.model < X86.MODEL_80386 || !(this.ext & X86.DESC.EXT.BIG)) {