NODEBUG should also use uncompiled code
This commit is contained in:
parent
a72d7e88f8
commit
42a7bb049a
1 changed files with 3 additions and 3 deletions
|
|
@ -280,9 +280,9 @@ Conversely, if the server is in debug mode but you want to test a compiled versi
|
||||||
and the server will serve compiled JavaScript files, regardless whether the server is running in debug mode or
|
and the server will serve compiled JavaScript files, regardless whether the server is running in debug mode or
|
||||||
release mode.
|
release mode.
|
||||||
|
|
||||||
Another useful gort command is "gort=nodebug", which is like "gort=debug" but also sets the client-side **DEBUG**
|
Another useful gort command is "gort=nodebug", which is like "gort=debug" in that it serves uncompiled files, but
|
||||||
variable to *false*, disabling all debug-only runtime checks in the client and allowing the simulation to run much
|
it *also* sets the client-side **DEBUG** variable to **false**, disabling all debug-only runtime checks in the client
|
||||||
faster:
|
and allowing the simulation to run much faster (although not as fast as compiled code):
|
||||||
|
|
||||||
http://localhost:8088/?gort=nodebug
|
http://localhost:8088/?gort=nodebug
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue