Improved Debugger focus handling, added a new zeroMemory() Bus interface, and updated the RAM component's reset() function to re-zero RAM and then restore any predefined contents
This commit is contained in:
parent
9a642f8cd0
commit
3db1439b40
11 changed files with 498 additions and 406 deletions
|
|
@ -324,6 +324,9 @@ PC11.prototype.powerDown = function(fSave, fShutdown)
|
|||
/**
|
||||
* reset()
|
||||
*
|
||||
* TODO: Consider making our reset() handler ALSO restore the original attached tape, in much the same
|
||||
* way the RAM component now restores the original predefined memory or tape image after resetting the RAM.
|
||||
*
|
||||
* @this {PC11}
|
||||
*/
|
||||
PC11.prototype.reset = function()
|
||||
|
|
@ -691,7 +694,7 @@ PC11.prototype.parseTape = function(sTapeName, sTapePath, nTapeTarget, aBytes, a
|
|||
this.sTapePath = "";
|
||||
this.sTapeSource = PC11.SOURCE.NONE;
|
||||
this.nTapeTarget = PC11.TARGET.NONE;
|
||||
this.status("error loading tape: " + sTapeName);
|
||||
this.notice("No load address available for tape: " + sTapeName);
|
||||
return;
|
||||
}
|
||||
this.status("tape loaded: " + sTapeName);
|
||||
|
|
|
|||
Loading…
Reference in a new issue