Bumped version to 1.30 in honor of the PDP11 module that's being integrated, along with my first attempt to use a newer version of the Closure Compiler (ie, the JavaScript version), as well as giving Gulp a try -- although Gulp leaves just as bad a taste in my mouth as Grunt did
This commit is contained in:
parent
bbaf0d141f
commit
3bd02c7e19
298 changed files with 16473 additions and 3885 deletions
|
|
@ -1836,7 +1836,7 @@ if (DEBUGGER) {
|
|||
* it here, so that if the CPU is reset while running, we can prevent stop()
|
||||
* from unnecessarily dumping the CPU state.
|
||||
*/
|
||||
this.flags.fRunning = false;
|
||||
this.flags.running = false;
|
||||
this.clearTempBreakpoint();
|
||||
if (!fQuiet) this.updateStatus();
|
||||
};
|
||||
|
|
@ -1895,7 +1895,7 @@ if (DEBUGGER) {
|
|||
Debugger.prototype.start = function(ms, nCycles)
|
||||
{
|
||||
if (!this.nStep) this.println("running");
|
||||
this.flags.fRunning = true;
|
||||
this.flags.running = true;
|
||||
this.msStart = ms;
|
||||
this.nCyclesStart = nCycles;
|
||||
};
|
||||
|
|
@ -1911,8 +1911,8 @@ if (DEBUGGER) {
|
|||
*/
|
||||
Debugger.prototype.stop = function(ms, nCycles)
|
||||
{
|
||||
if (this.flags.fRunning) {
|
||||
this.flags.fRunning = false;
|
||||
if (this.flags.running) {
|
||||
this.flags.running = false;
|
||||
this.nCycles = nCycles - this.nCyclesStart;
|
||||
if (!this.nStep) {
|
||||
var sStopped = "stopped";
|
||||
|
|
@ -2490,7 +2490,7 @@ if (DEBUGGER) {
|
|||
|
||||
if (sComment) {
|
||||
sLine = str.pad(sLine, 40) + ';' + sComment;
|
||||
if (!this.cpu.flags.fChecksum) {
|
||||
if (!this.cpu.flags.checksum) {
|
||||
sLine += (nSequence != null? '=' + nSequence.toString() : "");
|
||||
} else {
|
||||
var nCycles = this.cpu.getCycles();
|
||||
|
|
@ -3702,7 +3702,7 @@ if (DEBUGGER) {
|
|||
Debugger.prototype.doHalt = function(fQuiet)
|
||||
{
|
||||
var sMsg;
|
||||
if (this.flags.fRunning) {
|
||||
if (this.flags.running) {
|
||||
sMsg = "halting";
|
||||
this.stopCPU();
|
||||
} else {
|
||||
|
|
@ -3992,7 +3992,7 @@ if (DEBUGGER) {
|
|||
if (nCycles !== undefined) {
|
||||
this.cpu.resetChecksum();
|
||||
}
|
||||
this.println("checksums " + (this.cpu.flags.fChecksum? "enabled" : "disabled"));
|
||||
this.println("checksums " + (this.cpu.flags.checksum? "enabled" : "disabled"));
|
||||
return;
|
||||
|
||||
case "sp":
|
||||
|
|
|
|||
Loading…
Reference in a new issue