Fixed XSL Save Machine bug
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6 changed files with 8 additions and 9 deletions
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@ -241,7 +241,7 @@
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<xsl:when test="$url != ''"><div class="{$CSSCLASS}-reference">[<a href="{$url}">XML</a>]</div></xsl:when>
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<xsl:otherwise/>
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</xsl:choose>
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<xsl:if test="$APPCLASS = 'pcjs'"><div class="{$CSSCLASS}-reference" style="padding-left:8px">[<a href="#" onclick="savePC('{$machine}'); return false;">Save Machine</a>]</div></xsl:if>
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<xsl:if test="$APPCLASS = 'pcx86'"><div class="{$CSSCLASS}-reference" style="padding-left:8px">[<a href="#" onclick="savePC('{$machine}'); return false;">Save Machine</a>]</div></xsl:if>
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<div class="{$CSSCLASS}-copyright">
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<a href="http://{$SITEHOST}" target="_blank"><xsl:value-of select="$APPNAME"/></a> v<xsl:value-of select="$APPVERSION"/> © 2012-2016 by <a href="http://twitter.com/jeffpar" target="_blank">@jeffpar</a>
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</div>
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@ -1034,8 +1034,8 @@
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</xsl:choose>
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</xsl:variable>
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<xsl:variable name="memory">
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<!-- PCjs uses this to determine the amount of Video memory installed; in retrospect, "bufferSize"
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might seem like a better choice for the name, but PCjs doesn't use ANY of the "buffer" properties,
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<!-- PCx86 uses this to determine the amount of Video memory installed; in retrospect, "bufferSize"
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might seem like a better choice for the name, but PCx86 doesn't use ANY of the "buffer" properties,
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because it supports dynamic frame buffers (ie, frame buffers whose location and size change according
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to the programmed mode). PC8080 machines use the "buffer" properties instead, because their frame
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buffers generally have a fixed location, size, and format. -->
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