Make autoStart a proper (overridable) machine property
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410bcb60c9
commit
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21 changed files with 180 additions and 162 deletions
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@ -111,7 +111,7 @@ function Component(type, parms, constructor, bitsMessage)
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* Gather all the various component flags (booleans) into a single "flags" object, and encourage
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* subclasses to do the same, to reduce the property clutter we have to wade through while debugging.
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*/
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this.aFlags = {
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this.flags = {
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fReady: false,
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fBusy: false,
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fBusyCancel: false,
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@ -848,7 +848,7 @@ Component.prototype = {
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* @param {string} s describes a fatal error condition
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*/
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setError: function(s) {
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this.aFlags.fError = true;
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this.flags.fError = true;
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this.notice(s); // TODO: Any cases where we should still prefix this string with "Fatal error: "?
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},
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/**
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@ -859,7 +859,7 @@ Component.prototype = {
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* @this {Component}
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*/
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clearError: function() {
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this.aFlags.fError = false;
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this.flags.fError = false;
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},
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/**
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* isError()
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@ -870,7 +870,7 @@ Component.prototype = {
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* @return {boolean} true if a fatal error condition exists, false if not
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*/
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isError: function() {
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if (this.aFlags.fError) {
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if (this.flags.fError) {
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this.println(this.toString() + " error");
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return true;
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}
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@ -891,14 +891,14 @@ Component.prototype = {
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*/
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isReady: function(fnReady) {
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if (fnReady) {
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if (this.aFlags.fReady) {
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if (this.flags.fReady) {
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fnReady();
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} else {
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if (MAXDEBUG) this.log("NOT ready");
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this.fnReady = fnReady;
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}
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}
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return this.aFlags.fReady;
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return this.flags.fReady;
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},
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/**
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* setReady(fReady)
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@ -909,9 +909,9 @@ Component.prototype = {
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* @param {boolean} [fReady] is assumed to indicate "ready" unless EXPLICITLY set to false
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*/
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setReady: function(fReady) {
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if (!this.aFlags.fError) {
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this.aFlags.fReady = (fReady !== false);
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if (this.aFlags.fReady) {
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if (!this.flags.fError) {
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this.flags.fReady = (fReady !== false);
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if (this.flags.fReady) {
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if (MAXDEBUG /* || this.name */) this.log("ready");
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var fnReady = this.fnReady;
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this.fnReady = null;
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@ -929,14 +929,14 @@ Component.prototype = {
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* @return {boolean} true if "busy", false if not
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*/
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isBusy: function(fCancel) {
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if (this.aFlags.fBusy) {
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if (this.flags.fBusy) {
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if (fCancel) {
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this.aFlags.fBusyCancel = true;
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this.flags.fBusyCancel = true;
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} else if (fCancel === undefined) {
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this.println(this.toString() + " busy");
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}
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}
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return this.aFlags.fBusy;
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return this.flags.fBusy;
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},
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/**
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* setBusy(fBusy)
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@ -948,19 +948,19 @@ Component.prototype = {
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* @return {boolean}
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*/
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setBusy: function(fBusy) {
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if (this.aFlags.fBusyCancel) {
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if (this.aFlags.fBusy) {
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this.aFlags.fBusy = false;
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if (this.flags.fBusyCancel) {
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if (this.flags.fBusy) {
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this.flags.fBusy = false;
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}
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this.aFlags.fBusyCancel = false;
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this.flags.fBusyCancel = false;
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return false;
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}
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if (this.aFlags.fError) {
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if (this.flags.fError) {
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this.println(this.toString() + " error");
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return false;
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}
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this.aFlags.fBusy = fBusy;
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return this.aFlags.fBusy;
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this.flags.fBusy = fBusy;
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return this.flags.fBusy;
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},
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/**
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* powerUp(fSave)
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@ -971,7 +971,7 @@ Component.prototype = {
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* @return {boolean} true if successful, false if failure
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*/
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powerUp: function(data, fRepower) {
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this.aFlags.fPowered = true;
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this.flags.fPowered = true;
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return true;
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},
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/**
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@ -983,7 +983,7 @@ Component.prototype = {
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* @return {Object|boolean} component state if fSave; otherwise, true if successful, false if failure
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*/
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powerDown: function(fSave, fShutdown) {
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if (fShutdown) this.aFlags.fPowered = false;
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if (fShutdown) this.flags.fPowered = false;
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return true;
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},
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/**
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