Protected-mode interrupt/trap gate fixes

This commit is contained in:
Jeff Parsons 2014-11-28 13:35:01 -08:00 • committed by jeffpar
commit 311868bc95
19 changed files with 442 additions and 407 deletions

View file

@ -57,8 +57,8 @@ function C1PCPU(parmsCPU)
Component.call(this, "C1PCPU", parmsCPU); Component.call(this, "C1PCPU", parmsCPU);
this.clearRegs(); this.clearRegs();
this.aFlags.fPowered = false; this.bitField.fPowered = false;
this.aFlags.fRunning = false; this.bitField.fRunning = false;
this.fAutoStart = parmsCPU["autoStart"]; this.fAutoStart = parmsCPU["autoStart"];
/* /*
@ -482,8 +482,9 @@ Component.subclass(Component, C1PCPU);
*/ */
C1PCPU.prototype.reset = function(fPowerOn) C1PCPU.prototype.reset = function(fPowerOn)
{ {
if (this.aFlags.fRunning) if (this.bitField.fRunning) {
this.halt(); this.halt();
}
this.clearRegs(); this.clearRegs();
this.regPC = this.getWord(this.VECTOR_RESET); this.regPC = this.getWord(this.VECTOR_RESET);
this.clearError(); // clear any fatal error/exception this.clearError(); // clear any fatal error/exception
@ -515,10 +516,11 @@ C1PCPU.prototype.setBinding = function(sHTMLType, sBinding, control)
this.bindings[sBinding] = control; this.bindings[sBinding] = control;
control.onclick = function(cpu) { control.onclick = function(cpu) {
return function() { return function() {
if (!cpu.aFlags.fRunning) if (!cpu.bitField.fRunning) {
cpu.run(); cpu.run();
else } else {
cpu.halt(); cpu.halt();
}
}; };
}(this); }(this);
fBound = true; fBound = true;
@ -578,7 +580,7 @@ C1PCPU.prototype.setBuffer = function(abMemory, start, end)
*/ */
C1PCPU.prototype.setPower = function(fOn, cmp) C1PCPU.prototype.setPower = function(fOn, cmp)
{ {
if (fOn && !this.aFlags.fPowered) { if (fOn && !this.bitField.fPowered) {
this.cmp = cmp; this.cmp = cmp;
/* /*
* Attach the Debugger, if any, to the CPU, so that the CPU can periodically * Attach the Debugger, if any, to the CPU, so that the CPU can periodically
@ -606,7 +608,7 @@ C1PCPU.prototype.setPower = function(fOn, cmp)
}; };
}(video); }(video);
} }
this.aFlags.fPowered = true; this.bitField.fPowered = true;
this.reset(true); this.reset(true);
this.update(); this.update();
} }
@ -879,7 +881,7 @@ C1PCPU.prototype.displayStatus = function()
*/ */
C1PCPU.prototype.isRunning = function() C1PCPU.prototype.isRunning = function()
{ {
return this.aFlags.fRunning; return this.bitField.fRunning;
}; };
/** /**
@ -1050,7 +1052,7 @@ C1PCPU.prototype.run = function()
if (this.cmp) this.cmp.stop(this.msRunStart, this.nRunCycles); if (this.cmp) this.cmp.stop(this.msRunStart, this.nRunCycles);
return; return;
} }
if (!this.aFlags.fRunning) { if (!this.bitField.fRunning) {
/* /*
* setSpeed() without a speed parameter leaves the selected speed in place, but also resets the * setSpeed() without a speed parameter leaves the selected speed in place, but also resets the
* cycle counter and timestamp for the current series of run() calls, calculates the maximum number * cycle counter and timestamp for the current series of run() calls, calculates the maximum number
@ -1059,7 +1061,7 @@ C1PCPU.prototype.run = function()
*/ */
this.setSpeed(); this.setSpeed();
if (this.cmp) this.cmp.start(); if (this.cmp) this.cmp.start();
this.aFlags.fRunning = true; this.bitField.fRunning = true;
if (this.bindings["run"]) this.bindings["run"].innerHTML = "Halt"; if (this.bindings["run"]) this.bindings["run"].innerHTML = "Halt";
this.setFocus(); this.setFocus();
} }
@ -1106,7 +1108,7 @@ C1PCPU.prototype.run = function()
this.nCyclesNextYield += this.nCyclesPerYield; this.nCyclesNextYield += this.nCyclesPerYield;
break; break;
} }
} while (this.aFlags.fRunning); } while (this.bitField.fRunning);
} }
catch (e) { catch (e) {
this.halt(); this.halt();
@ -1267,8 +1269,8 @@ C1PCPU.prototype.halt = function()
this.isBusy(true); this.isBusy(true);
this.nBurstCycles -= this.nStepCycles; this.nBurstCycles -= this.nStepCycles;
this.nStepCycles = 0; this.nStepCycles = 0;
if (this.aFlags.fRunning) { if (this.bitField.fRunning) {
this.aFlags.fRunning = false; this.bitField.fRunning = false;
if (this.bindings["run"]) this.bindings["run"].innerHTML = "Run"; if (this.bindings["run"]) this.bindings["run"].innerHTML = "Run";
} }
}; };
@ -1302,7 +1304,7 @@ C1PCPU.prototype.update = function()
*/ */
C1PCPU.prototype.getCycles = function() C1PCPU.prototype.getCycles = function()
{ {
return (this.aFlags.fRunning? this.nRunCycles + this.nBurstCycles - this.nStepCycles : 0); return (this.bitField.fRunning? this.nRunCycles + this.nBurstCycles - this.nStepCycles : 0);
}; };
/** /**

View file

@ -578,8 +578,8 @@ if (DEBUGGER) {
*/ */
C1PDebugger.prototype.setPower = function(fOn, cmp) C1PDebugger.prototype.setPower = function(fOn, cmp)
{ {
if (fOn && !this.aFlags.fPowered) { if (fOn && !this.bitField.fPowered) {
this.aFlags.fPowered = true; this.bitField.fPowered = true;
this.cpu = cmp.getComponentByType("cpu"); this.cpu = cmp.getComponentByType("cpu");
} }
}; };

View file

@ -217,7 +217,7 @@ function C1PDiskController(parmsDC)
{ {
Component.call(this, "C1PDiskController", parmsDC); Component.call(this, "C1PDiskController", parmsDC);
this.aFlags.fPowered = false; this.bitField.fPowered = false;
/* /*
* Our DiskController simulates the combination of an MC6820 PIA and an MC6850 ACIA. * Our DiskController simulates the combination of an MC6820 PIA and an MC6850 ACIA.
@ -735,8 +735,8 @@ C1PDiskController.prototype.setBuffer = function(abMemory, start, end, cpu)
*/ */
C1PDiskController.prototype.setPower = function(fOn, cmp) C1PDiskController.prototype.setPower = function(fOn, cmp)
{ {
if (fOn && !this.aFlags.fPowered) { if (fOn && !this.bitField.fPowered) {
this.aFlags.fPowered = true; this.bitField.fPowered = true;
if (DEBUGGER) this.dbg = cmp.getComponentByType("debugger"); if (DEBUGGER) this.dbg = cmp.getComponentByType("debugger");
} }
}; };

View file

@ -122,7 +122,7 @@ function C1PKeyboard(parmsKbd)
{ {
Component.call(this, "C1PKeyboard", parmsKbd); Component.call(this, "C1PKeyboard", parmsKbd);
this.aFlags.fPowered = false; this.bitField.fPowered = false;
this.nDefaultModel = parmsKbd['model']; this.nDefaultModel = parmsKbd['model'];
/* /*
@ -515,8 +515,8 @@ C1PKeyboard.prototype.setModel = function(nModel)
*/ */
C1PKeyboard.prototype.setPower = function(fOn, cmp) C1PKeyboard.prototype.setPower = function(fOn, cmp)
{ {
if (fOn && !this.aFlags.fPowered) { if (fOn && !this.bitField.fPowered) {
this.aFlags.fPowered = true; this.bitField.fPowered = true;
this.cmp = cmp; this.cmp = cmp;
if (DEBUGGER) this.dbg = cmp.getComponentByType("debugger"); if (DEBUGGER) this.dbg = cmp.getComponentByType("debugger");
} }

View file

@ -44,7 +44,7 @@ function C1PPanel(parmsPanel)
{ {
Component.call(this, "C1PPanel", parmsPanel); Component.call(this, "C1PPanel", parmsPanel);
this.aFlags.fPowered = false; this.bitField.fPowered = false;
} }
Component.subclass(Component, C1PPanel); Component.subclass(Component, C1PPanel);
@ -76,8 +76,8 @@ C1PPanel.prototype.setBinding = function(sHTMLType, sBinding, control)
*/ */
C1PPanel.prototype.setPower = function(fOn, cmp) C1PPanel.prototype.setPower = function(fOn, cmp)
{ {
if (fOn && !this.aFlags.fPowered) { if (fOn && !this.bitField.fPowered) {
this.aFlags.fPowered = true; this.bitField.fPowered = true;
this.cmp = cmp; this.cmp = cmp;
this.cpu = cmp.getComponentByType("cpu"); this.cpu = cmp.getComponentByType("cpu");
this.kbd = cmp.getComponentByType("keyboard"); this.kbd = cmp.getComponentByType("keyboard");

View file

@ -108,8 +108,8 @@ C1PROM.prototype.setBuffer = function(abMemory, start, end, cpu)
*/ */
C1PROM.prototype.setPower = function(fOn, cmp) C1PROM.prototype.setPower = function(fOn, cmp)
{ {
if (fOn && !this.aFlags.fPowered) { if (fOn && !this.bitField.fPowered) {
this.aFlags.fPowered = true; this.bitField.fPowered = true;
if (DEBUGGER) this.dbg = cmp.getComponentByType("debugger"); if (DEBUGGER) this.dbg = cmp.getComponentByType("debugger");
} }
}; };

View file

@ -44,7 +44,7 @@ function C1PSerialPort(parmsSerial)
{ {
Component.call(this, "C1PSerialPort", parmsSerial); Component.call(this, "C1PSerialPort", parmsSerial);
this.aFlags.fPowered = false; this.bitField.fPowered = false;
this.fDemo = parmsSerial['demo']; this.fDemo = parmsSerial['demo'];
this.STATUS_NONE = 0x00; this.STATUS_NONE = 0x00;
@ -202,8 +202,8 @@ C1PSerialPort.prototype.setBuffer = function(abMemory, start, end, cpu)
*/ */
C1PSerialPort.prototype.setPower = function(fOn, cmp) C1PSerialPort.prototype.setPower = function(fOn, cmp)
{ {
if (fOn && !this.aFlags.fPowered) { if (fOn && !this.bitField.fPowered) {
this.aFlags.fPowered = true; this.bitField.fPowered = true;
this.cmp = cmp; this.cmp = cmp;
this.kbd = cmp.getComponentByType("keyboard"); this.kbd = cmp.getComponentByType("keyboard");
if (DEBUGGER) this.dbg = cmp.getComponentByType("debugger"); if (DEBUGGER) this.dbg = cmp.getComponentByType("debugger");

View file

@ -307,8 +307,8 @@ C1PVideo.prototype.setPower = function(fOn, cmp)
* it ourselves, too. This also means that updateScreen() need check only fPower and not isReady(), * it ourselves, too. This also means that updateScreen() need check only fPower and not isReady(),
* since we guarantee that the former implies the latter. * since we guarantee that the former implies the latter.
*/ */
if (fOn && !this.aFlags.fPowered && this.isReady()) { if (fOn && !this.bitField.fPowered && this.isReady()) {
this.aFlags.fPowered = true; this.bitField.fPowered = true;
if (DEBUGGER) this.dbg = cmp.getComponentByType("debugger"); if (DEBUGGER) this.dbg = cmp.getComponentByType("debugger");
/* /*
* If we have an associated keyboard, then ensure that the keyboard will be notified whenever * If we have an associated keyboard, then ensure that the keyboard will be notified whenever
@ -327,8 +327,8 @@ C1PVideo.prototype.setPower = function(fOn, cmp)
} }
} }
else else
if (!fOn && this.aFlags.fPowered) { if (!fOn && this.bitField.fPowered) {
this.aFlags.fPowered = false; this.bitField.fPowered = false;
/* /*
* This is where we would add some method of blanking the display, without the disturbing the video * This is where we would add some method of blanking the display, without the disturbing the video
* buffer contents, and blocking all further updates to the display. * buffer contents, and blocking all further updates to the display.
@ -441,7 +441,7 @@ C1PVideo.prototype.initScreen = function()
C1PVideo.prototype.updateScreen = function() C1PVideo.prototype.updateScreen = function()
{ {
var offset = 0; var offset = 0;
if (this.aFlags.fPowered) { if (this.bitField.fPowered) {
while (offset < this.cbScreen) { while (offset < this.cbScreen) {
var b = this.abMem[this.offVideo + offset]; var b = this.abMem[this.offVideo + offset];
if (this.abScreen[offset] != b) { if (this.abScreen[offset] != b) {

View file

@ -124,7 +124,7 @@ function Computer(parmsComputer, parmsMachine, fSuspended) {
Component.call(this, "Computer", parmsComputer, Computer); Component.call(this, "Computer", parmsComputer, Computer);
this.aFlags.fPowered = false; this.bitField.fPowered = false;
this.nBusWidth = parmsComputer['buswidth']; this.nBusWidth = parmsComputer['buswidth'];
this.resume = Computer.RESUME_NONE; this.resume = Computer.RESUME_NONE;
this.sStateData = null; this.sStateData = null;
@ -537,9 +537,9 @@ Computer.prototype.powerOn = function(resume)
*/ */
Computer.prototype.powerRestore = function(component, stateComputer, fRepower, fRestore) Computer.prototype.powerRestore = function(component, stateComputer, fRepower, fRestore)
{ {
if (!component.aFlags.fPowered) { if (!component.bitField.fPowered) {
component.aFlags.fPowered = true; component.bitField.fPowered = true;
if (component.powerUp) { if (component.powerUp) {
@ -642,9 +642,9 @@ Computer.prototype.donePowerOn = function(aParms)
var fRepower = (aParms[1] < 0); var fRepower = (aParms[1] < 0);
var fRestore = aParms[2]; var fRestore = aParms[2];
if (DEBUG && this.aFlags.fPowered) this.messageDebugger("Computer.donePowerOn(): redundant"); if (DEBUG && this.bitField.fPowered) this.messageDebugger("Computer.donePowerOn(): redundant");
this.aFlags.fPowered = true; this.bitField.fPowered = true;
if (!this.fInitialized) { if (!this.fInitialized) {
this.println(Computer.sAppName + " v" + Computer.sAppVer + "\n" + Computer.sCopyright + "\n" + Computer.LICENSE); this.println(Computer.sAppName + " v" + Computer.sAppVer + "\n" + Computer.sCopyright + "\n" + Computer.LICENSE);
@ -747,7 +747,7 @@ Computer.prototype.powerOff = function(fSave, fShutdown)
data = this.cpu.powerDown(fSave, fShutdown); data = this.cpu.powerDown(fSave, fShutdown);
if (typeof data === "object") stateComputer.set(this.cpu.id, data); if (typeof data === "object") stateComputer.set(this.cpu.id, data);
if (fShutdown) { if (fShutdown) {
this.cpu.aFlags.fPowered = false; this.cpu.bitField.fPowered = false;
if (data === false) sState = null; if (data === false) sState = null;
} }
} }
@ -755,13 +755,13 @@ Computer.prototype.powerOff = function(fSave, fShutdown)
var aComponents = Component.getComponents(this.id); var aComponents = Component.getComponents(this.id);
for (var iComponent = 0; iComponent < aComponents.length; iComponent++) { for (var iComponent = 0; iComponent < aComponents.length; iComponent++) {
var component = aComponents[iComponent]; var component = aComponents[iComponent];
if (component.aFlags.fPowered) { if (component.bitField.fPowered) {
if (component.powerDown) { if (component.powerDown) {
data = component.powerDown(fSave, fShutdown); data = component.powerDown(fSave, fShutdown);
if (typeof data === "object") stateComputer.set(component.id, data); if (typeof data === "object") stateComputer.set(component.id, data);
} }
if (fShutdown) { if (fShutdown) {
component.aFlags.fPowered = false; component.bitField.fPowered = false;
if (data === false) sState = null; if (data === false) sState = null;
} }
} }
@ -813,7 +813,7 @@ Computer.prototype.powerOff = function(fSave, fShutdown)
} }
} }
if (fShutdown) this.aFlags.fPowered = false; if (fShutdown) this.bitField.fPowered = false;
return sState; return sState;
}; };
@ -1213,7 +1213,7 @@ Computer.init = function()
*/ */
var computer = new Computer(parmsComputer, parmsMachine, true); var computer = new Computer(parmsComputer, parmsMachine, true);
if (DEBUG) computer.messageDebugger("onInit(" + computer.aFlags.fPowered + ")"); if (DEBUG) computer.messageDebugger("onInit(" + computer.bitField.fPowered + ")");
/* /*
* For now, all we support are "reset" and "save" buttons. We may eventually add a "power" * For now, all we support are "reset" and "save" buttons. We may eventually add a "power"
@ -1243,9 +1243,9 @@ Computer.show = function()
var computer = Component.getComponentByType("Computer", parmsComputer['id']); var computer = Component.getComponentByType("Computer", parmsComputer['id']);
if (computer) { if (computer) {
if (DEBUG) computer.messageDebugger("onShow(" + computer.fInitialized + "," + computer.aFlags.fPowered + ")"); if (DEBUG) computer.messageDebugger("onShow(" + computer.fInitialized + "," + computer.bitField.fPowered + ")");
if (computer.fInitialized && !computer.aFlags.fPowered) { if (computer.fInitialized && !computer.bitField.fPowered) {
/** /**
* Repower the computer, notifying every component to continue running as-is. * Repower the computer, notifying every component to continue running as-is.
*/ */
@ -1290,9 +1290,9 @@ Computer.exit = function()
var computer = Component.getComponentByType("Computer", parmsComputer['id']); var computer = Component.getComponentByType("Computer", parmsComputer['id']);
if (computer) { if (computer) {
if (DEBUG) computer.messageDebugger("onExit(" + computer.aFlags.fPowered + ")"); if (DEBUG) computer.messageDebugger("onExit(" + computer.bitField.fPowered + ")");
if (computer.aFlags.fPowered) { if (computer.bitField.fPowered) {
/** /**
* Power "down" the computer, giving every component an opportunity to save its state, * Power "down" the computer, giving every component an opportunity to save its state,
* but only if 'resume' has been set AND there is no valid resume path (because if a valid resume * but only if 'resume' has been set AND there is no valid resume path (because if a valid resume

View file

@ -96,15 +96,15 @@ function CPU(parmsCPU, nCyclesDefault)
*/ */
this.aCounts.mhzTarget = this.aCounts.mhzDefault * this.aCounts.nCyclesMultiplier; this.aCounts.mhzTarget = this.aCounts.mhzDefault * this.aCounts.nCyclesMultiplier;
this.aFlags.fPowered = false; this.bitField.fPowered = false;
this.aFlags.fRunning = false; this.bitField.fRunning = false;
this.aFlags.fStarting = false; this.bitField.fStarting = false;
this.aFlags.fAutoStart = parmsCPU['autoStart']; this.bitField.fAutoStart = parmsCPU['autoStart'];
/* /*
* TODO: Add some UI for fDisplayLiveRegs (either an XML property, or a UI checkbox, or both) * TODO: Add some UI for fDisplayLiveRegs (either an XML property, or a UI checkbox, or both)
*/ */
this.aFlags.fDisplayLiveRegs = false; this.bitField.fDisplayLiveRegs = false;
/* /*
* Provide a power-saving URL-based way of overriding the 'autostart' setting; * Provide a power-saving URL-based way of overriding the 'autostart' setting;
@ -113,7 +113,7 @@ function CPU(parmsCPU, nCyclesDefault)
*/ */
var sAutoStart = Component.parmsURL['autostart']; var sAutoStart = Component.parmsURL['autostart'];
if (sAutoStart !== undefined) { if (sAutoStart !== undefined) {
this.aFlags.fAutoStart = (sAutoStart == "true"? true : (sAutoStart == "false"? false : null)); this.bitField.fAutoStart = (sAutoStart == "true"? true : (sAutoStart == "false"? false : null));
} }
/* /*
@ -125,7 +125,7 @@ function CPU(parmsCPU, nCyclesDefault)
* command ("x"); for example, "x cs int 5000" will set nCyclesChecksumInterval to 5000 * command ("x"); for example, "x cs int 5000" will set nCyclesChecksumInterval to 5000
* and call resetChecksum(). * and call resetChecksum().
*/ */
this.aFlags.fChecksum = false; this.bitField.fChecksum = false;
this.aCounts.nChecksum = this.aCounts.nCyclesChecksumNext = 0; this.aCounts.nChecksum = this.aCounts.nCyclesChecksumNext = 0;
this.aCounts.nCyclesChecksumStart = parmsCPU["csStart"]; this.aCounts.nCyclesChecksumStart = parmsCPU["csStart"];
this.aCounts.nCyclesChecksumInterval = parmsCPU["csInterval"]; this.aCounts.nCyclesChecksumInterval = parmsCPU["csInterval"];
@ -272,7 +272,7 @@ CPU.prototype.powerUp = function(data, fRepower)
this.println("No debugger detected"); this.println("No debugger detected");
} }
} }
this.aFlags.fPowered = true; this.bitField.fPowered = true;
if (!this.autoStart() && this.dbg) this.dbg.updateStatus(); if (!this.autoStart() && this.dbg) this.dbg.updateStatus();
this.updateCPU(); this.updateCPU();
return true; return true;
@ -287,7 +287,7 @@ CPU.prototype.powerUp = function(data, fRepower)
*/ */
CPU.prototype.powerDown = function(fSave) CPU.prototype.powerDown = function(fSave)
{ {
this.aFlags.fPowered = false; this.bitField.fPowered = false;
return fSave && this.save ? this.save() : true; return fSave && this.save ? this.save() : true;
}; };
@ -299,7 +299,7 @@ CPU.prototype.powerDown = function(fSave)
*/ */
CPU.prototype.autoStart = function() CPU.prototype.autoStart = function()
{ {
if (this.aFlags.fAutoStart === true || this.aFlags.fAutoStart === null && (!DEBUGGER || !this.dbg) && this.bindings["run"] === undefined) { if (this.bitField.fAutoStart === true || this.bitField.fAutoStart === null && (!DEBUGGER || !this.dbg) && this.bindings["run"] === undefined) {
this.runCPU(); // start running automatically on power-up, assuming there's no Debugger this.runCPU(); // start running automatically on power-up, assuming there's no Debugger
return true; return true;
} }
@ -326,7 +326,7 @@ CPU.prototype.setFocus = function()
*/ */
CPU.prototype.isPowered = function() CPU.prototype.isPowered = function()
{ {
if (!this.aFlags.fPowered) { if (!this.bitField.fPowered) {
this.println(this.toString() + " not powered"); this.println(this.toString() + " not powered");
return false; return false;
} }
@ -341,7 +341,7 @@ CPU.prototype.isPowered = function()
*/ */
CPU.prototype.isRunning = function() CPU.prototype.isRunning = function()
{ {
return this.aFlags.fRunning; return this.bitField.fRunning;
}; };
/** /**
@ -372,8 +372,8 @@ CPU.prototype.resetChecksum = function()
if (this.aCounts.nCyclesChecksumStart === undefined) this.aCounts.nCyclesChecksumStart = 0; if (this.aCounts.nCyclesChecksumStart === undefined) this.aCounts.nCyclesChecksumStart = 0;
if (this.aCounts.nCyclesChecksumInterval === undefined) this.aCounts.nCyclesChecksumInterval = -1; if (this.aCounts.nCyclesChecksumInterval === undefined) this.aCounts.nCyclesChecksumInterval = -1;
if (this.aCounts.nCyclesChecksumStop === undefined) this.aCounts.nCyclesChecksumStop = -1; if (this.aCounts.nCyclesChecksumStop === undefined) this.aCounts.nCyclesChecksumStop = -1;
this.aFlags.fChecksum = (this.aCounts.nCyclesChecksumStart >= 0 && this.aCounts.nCyclesChecksumInterval > 0); this.bitField.fChecksum = (this.aCounts.nCyclesChecksumStart >= 0 && this.aCounts.nCyclesChecksumInterval > 0);
if (this.aFlags.fChecksum) { if (this.bitField.fChecksum) {
this.aCounts.nChecksum = 0; this.aCounts.nChecksum = 0;
this.aCounts.nCyclesChecksumNext = this.aCounts.nCyclesChecksumStart - this.nTotalCycles; this.aCounts.nCyclesChecksumNext = this.aCounts.nCyclesChecksumStart - this.nTotalCycles;
// this.aCounts.nCyclesChecksumNext = this.aCounts.nCyclesChecksumStart + this.aCounts.nCyclesChecksumInterval - (this.nTotalCycles % this.aCounts.nCyclesChecksumInterval); // this.aCounts.nCyclesChecksumNext = this.aCounts.nCyclesChecksumStart + this.aCounts.nCyclesChecksumInterval - (this.nTotalCycles % this.aCounts.nCyclesChecksumInterval);
@ -395,7 +395,7 @@ CPU.prototype.resetChecksum = function()
*/ */
CPU.prototype.updateChecksum = function(nCycles) CPU.prototype.updateChecksum = function(nCycles)
{ {
if (this.aFlags.fChecksum) { if (this.bitField.fChecksum) {
/* /*
* Get a 32-bit summation of the current CPU state and add it to our running 32-bit checksum * Get a 32-bit summation of the current CPU state and add it to our running 32-bit checksum
*/ */
@ -449,7 +449,7 @@ CPU.prototype.displayReg = function(sReg, nVal, cch)
this.stopCPU(); this.stopCPU();
} }
var sVal; var sVal;
if (!this.aFlags.fRunning || this.aFlags.fDisplayLiveRegs) { if (!this.bitField.fRunning || this.bitField.fDisplayLiveRegs) {
sVal = str.toHex(nVal, cch); sVal = str.toHex(nVal, cch);
} else { } else {
sVal = "----".substr(0, cch); sVal = "----".substr(0, cch);
@ -505,7 +505,7 @@ CPU.prototype.setBinding = function(sHTMLType, sBinding, control)
case "run": case "run":
this.bindings[sBinding] = control; this.bindings[sBinding] = control;
control.onclick = function onClickRun() { control.onclick = function onClickRun() {
if (!cpu.aFlags.fRunning) if (!cpu.bitField.fRunning)
cpu.runCPU(true); cpu.runCPU(true);
else else
cpu.stopCPU(true); cpu.stopCPU(true);
@ -559,7 +559,7 @@ CPU.prototype.setBinding = function(sHTMLType, sBinding, control)
*/ */
CPU.prototype.setBurstCycles = function(nCycles) CPU.prototype.setBurstCycles = function(nCycles)
{ {
if (this.aFlags.fRunning) { if (this.bitField.fRunning) {
var nDelta = this.nStepCycles - nCycles; var nDelta = this.nStepCycles - nCycles;
/* /*
* NOTE: If nDelta is negative, we will actually be increasing nStepCycles and nBurstCycles. * NOTE: If nDelta is negative, we will actually be increasing nStepCycles and nBurstCycles.
@ -744,7 +744,7 @@ CPU.prototype.getSpeedCurrent = function() {
/* /*
* TODO: Has toFixed() been "fixed" in all browsers (eg, IE) to return a rounded value now? * TODO: Has toFixed() been "fixed" in all browsers (eg, IE) to return a rounded value now?
*/ */
return ((this.aFlags.fRunning && this.aCounts.mhz)? (this.aCounts.mhz.toFixed(2) + "Mhz") : "Stopped"); return ((this.bitField.fRunning && this.aCounts.mhz)? (this.aCounts.mhz.toFixed(2) + "Mhz") : "Stopped");
}; };
/** /**
@ -967,7 +967,7 @@ CPU.prototype.runCPU = function(fOnClick)
this.calcStartTime(); this.calcStartTime();
try { try {
do { do {
var nCyclesPerBurst = (this.aFlags.fChecksum? 1 : this.aCounts.nCyclesPerBurst); var nCyclesPerBurst = (this.bitField.fChecksum? 1 : this.aCounts.nCyclesPerBurst);
if (this.chipset) { if (this.chipset) {
this.chipset.updateAllTimers(); this.chipset.updateAllTimers();
@ -1009,7 +1009,7 @@ CPU.prototype.runCPU = function(fOnClick)
this.aCounts.nCyclesNextYield += this.aCounts.nCyclesPerYield; this.aCounts.nCyclesNextYield += this.aCounts.nCyclesPerYield;
break; break;
} }
} while (this.aFlags.fRunning); } while (this.bitField.fRunning);
} }
catch (e) { catch (e) {
this.stopCPU(); this.stopCPU();
@ -1031,7 +1031,7 @@ CPU.prototype.runCPU = function(fOnClick)
*/ */
CPU.prototype.startCPU = function(fSetFocus) CPU.prototype.startCPU = function(fSetFocus)
{ {
if (!this.aFlags.fRunning) { if (!this.bitField.fRunning) {
/* /*
* setSpeed() without a speed parameter leaves the selected speed in place, but also resets the * setSpeed() without a speed parameter leaves the selected speed in place, but also resets the
* cycle counter and timestamp for the current series of runCPU() calls, calculates the maximum number * cycle counter and timestamp for the current series of runCPU() calls, calculates the maximum number
@ -1040,8 +1040,8 @@ CPU.prototype.startCPU = function(fSetFocus)
*/ */
this.setSpeed(); this.setSpeed();
if (this.cmp) this.cmp.start(this.aCounts.msStartRun, this.getCycles()); if (this.cmp) this.cmp.start(this.aCounts.msStartRun, this.getCycles());
this.aFlags.fRunning = true; this.bitField.fRunning = true;
this.aFlags.fStarting = true; this.bitField.fStarting = true;
if (this.chipset) this.chipset.setSpeaker(); if (this.chipset) this.chipset.setSpeaker();
var controlRun = this.bindings["run"]; var controlRun = this.bindings["run"];
if (controlRun) controlRun.textContent = "Halt"; if (controlRun) controlRun.textContent = "Halt";
@ -1082,13 +1082,13 @@ CPU.prototype.stopCPU = function(fComplete)
this.nStepCycles = 0; this.nStepCycles = 0;
this.addCycles(this.nRunCycles); this.addCycles(this.nRunCycles);
this.nRunCycles = 0; this.nRunCycles = 0;
if (this.aFlags.fRunning) { if (this.bitField.fRunning) {
this.aFlags.fRunning = false; this.bitField.fRunning = false;
if (this.chipset) this.chipset.setSpeaker(); if (this.chipset) this.chipset.setSpeaker();
var controlRun = this.bindings["run"]; var controlRun = this.bindings["run"];
if (controlRun) controlRun.textContent = "Run"; if (controlRun) controlRun.textContent = "Run";
} }
this.aFlags.fComplete = fComplete; this.bitField.fComplete = fComplete;
}; };
/** /**

View file

@ -2051,8 +2051,8 @@ if (DEBUGGER) {
* it here, so that if the CPU is reset while running, we can prevent stop() * it here, so that if the CPU is reset while running, we can prevent stop()
* from unnecessarily dumping the CPU state. * from unnecessarily dumping the CPU state.
*/ */
if (this.aFlags.fRunning !== undefined && !fQuiet) this.println("reset"); if (this.bitField.fRunning !== undefined && !fQuiet) this.println("reset");
this.aFlags.fRunning = false; this.bitField.fRunning = false;
this.clearTempBreakpoint(); this.clearTempBreakpoint();
if (!fQuiet) this.updateStatus(); if (!fQuiet) this.updateStatus();
}; };
@ -2119,7 +2119,7 @@ if (DEBUGGER) {
Debugger.prototype.start = function(ms, nCycles) Debugger.prototype.start = function(ms, nCycles)
{ {
if (!this.fProcStep) this.println("running"); if (!this.fProcStep) this.println("running");
this.aFlags.fRunning = true; this.bitField.fRunning = true;
this.msStart = ms; this.msStart = ms;
this.nCyclesStart = nCycles; this.nCyclesStart = nCycles;
}; };
@ -2135,8 +2135,8 @@ if (DEBUGGER) {
*/ */
Debugger.prototype.stop = function(ms, nCycles) Debugger.prototype.stop = function(ms, nCycles)
{ {
if (this.aFlags.fRunning) { if (this.bitField.fRunning) {
this.aFlags.fRunning = false; this.bitField.fRunning = false;
this.nCycles = nCycles - this.nCyclesStart; this.nCycles = nCycles - this.nCyclesStart;
if (!this.fProcStep) { if (!this.fProcStep) {
var sStopped = "stopped"; var sStopped = "stopped";
@ -2855,7 +2855,7 @@ if (DEBUGGER) {
sLine += " "; sLine += " ";
sLine = sLine.substr(0, 50); sLine = sLine.substr(0, 50);
sLine += ";"; sLine += ";";
if (!this.cpu.aFlags.fChecksum) { if (!this.cpu.bitField.fChecksum) {
sLine += sComment + (nSequence != null? '=' + nSequence.toString() : ""); sLine += sComment + (nSequence != null? '=' + nSequence.toString() : "");
} else { } else {
var nCycles = this.cpu.getCycles(); var nCycles = this.cpu.getCycles();
@ -3862,7 +3862,7 @@ if (DEBUGGER) {
*/ */
Debugger.prototype.doHalt = function(sCount) Debugger.prototype.doHalt = function(sCount)
{ {
if (this.aFlags.fRunning && sCount === undefined) { if (this.bitField.fRunning && sCount === undefined) {
this.cpu.stopCPU(); this.cpu.stopCPU();
return; return;
} }
@ -4262,7 +4262,7 @@ if (DEBUGGER) {
if (nCycles !== undefined) { if (nCycles !== undefined) {
this.cpu.resetChecksum(); this.cpu.resetChecksum();
} }
this.println("checksums " + (this.cpu.aFlags.fChecksum? "enabled" : "disabled")); this.println("checksums " + (this.cpu.bitField.fChecksum? "enabled" : "disabled"));
break; break;
case "sp": case "sp":
if (asArgs[2] !== undefined) { if (asArgs[2] !== undefined) {

View file

@ -652,7 +652,7 @@ Disk.prototype.doneLoad = function(sDiskFile, sDiskData, nErrorCode, sDiskPath)
{ {
var disk = null; var disk = null;
this.fWriteProtected = false; this.fWriteProtected = false;
var fPrintOnly = (nErrorCode < 0 && this.cmp && !this.cmp.aFlags.fPowered); var fPrintOnly = (nErrorCode < 0 && this.cmp && !this.cmp.bitField.fPowered);
if (this.fOnDemand) { if (this.fOnDemand) {
if (!nErrorCode) { if (!nErrorCode) {

View file

@ -3905,7 +3905,7 @@ Video.prototype.updateScreen = function(fForce)
/* /*
* The Computer component maintains the fPowered setting on our behalf, so we use it. * The Computer component maintains the fPowered setting on our behalf, so we use it.
*/ */
if (!this.aFlags.fPowered) return; if (!this.bitField.fPowered) return;
/* /*
* If the card's video signal is disabled (eg, during a mode change), then skip the update, * If the card's video signal is disabled (eg, during a mode change), then skip the update,

View file

@ -120,7 +120,7 @@ var X86 = {
DATA_EXPDOWN_WRITABLE: 0x1600, DATA_EXPDOWN_WRITABLE: 0x1600,
CODE_EXECONLY: 0x1800, CODE_EXECONLY: 0x1800,
CODE_READABLE: 0x1a00, CODE_READABLE: 0x1a00,
CODE_CONFORMING_EXECONLY: 0x1c00, CODE_CONFORMING: 0x1c00,
CODE_CONFORMING_READABLE: 0x1e00 CODE_CONFORMING_READABLE: 0x1e00
}, },
DPL: { DPL: {

View file

@ -144,7 +144,7 @@ function X86CPU(parmsCPU) {
* stepCPU() call, but it's good form to do so. * stepCPU() call, but it's good form to do so.
*/ */
this.nBurstCycles = 0; this.nBurstCycles = 0;
this.aFlags.fComplete = this.aFlags.fDebugCheck = false; this.bitField.fComplete = this.bitField.fDebugCheck = false;
/* /*
* We're just declaring aMemBlocks and associated Bus parameters here; they'll be initialized by initMemory() * We're just declaring aMemBlocks and associated Bus parameters here; they'll be initialized by initMemory()
@ -751,7 +751,7 @@ X86CPU.prototype.initProcessor = function()
*/ */
X86CPU.prototype.reset = function() X86CPU.prototype.reset = function()
{ {
if (this.aFlags.fRunning) this.stopCPU(); if (this.bitField.fRunning) this.stopCPU();
this.resetRegs(); this.resetRegs();
this.resetCycles(); this.resetCycles();
this.clearError(); // clear any fatal error/exception that setError() may have flagged this.clearError(); // clear any fatal error/exception that setError() may have flagged
@ -813,7 +813,6 @@ X86CPU.prototype.resetRegs = function()
*/ */
this.regMSW = X86.MSW.SET; this.regMSW = X86.MSW.SET;
this.addrIDT = 0; this.addrIDTLimit = 0x03FF; this.addrIDT = 0; this.addrIDTLimit = 0x03FF;
this.descIDT = {off: 0, sel: 0, acc: 0, maskPS: 0};
this.nIOPL = 0; // this should be set before the first setPS() call this.nIOPL = 0; // this should be set before the first setPS() call
/* /*
@ -966,7 +965,7 @@ X86CPU.prototype.checkIntNotify = function(nInt)
* The enabling of MESSAGE_INT messages is one of the criteria that's also included in the Debugger's * The enabling of MESSAGE_INT messages is one of the criteria that's also included in the Debugger's
* checksEnabled() function, and therefore in fDebugCheck, so for maximum speed, we check fDebugCheck first. * checksEnabled() function, and therefore in fDebugCheck, so for maximum speed, we check fDebugCheck first.
*/ */
if (DEBUGGER && this.aFlags.fDebugCheck) { if (DEBUGGER && this.bitField.fDebugCheck) {
if (this.dbg.messageEnabled(Debugger.MESSAGE.INT) && this.dbg.messageInt(nInt, this.regEIP)) { if (this.dbg.messageEnabled(Debugger.MESSAGE.INT) && this.dbg.messageInt(nInt, this.regEIP)) {
this.addIntReturn(this.regEIP, function(cpu, nCycles) { this.addIntReturn(this.regEIP, function(cpu, nCycles) {
return function onIntReturn(nLevel) { return function onIntReturn(nLevel) {
@ -1040,10 +1039,10 @@ X86CPU.prototype.setProtMode = function(fProt)
fProt = !!(this.regMSW & X86.MSW.PE); fProt = !!(this.regMSW & X86.MSW.PE);
} }
this.aOpGrp6 = (fProt? X86Op0F.aOpGrp6Prot : X86Op0F.aOpGrp6Real); this.aOpGrp6 = (fProt? X86Op0F.aOpGrp6Prot : X86Op0F.aOpGrp6Real);
this.segCS.updateAccess(fProt); this.segCS.updateMode(fProt);
this.segDS.updateAccess(fProt); this.segDS.updateMode(fProt);
this.segSS.updateAccess(fProt); this.segSS.updateMode(fProt);
this.segES.updateAccess(fProt); this.segES.updateMode(fProt);
}; };
/** /**
@ -2389,7 +2388,7 @@ X86CPU.prototype.delayINTR = function()
*/ */
X86CPU.prototype.displayStatus = function(fForce) X86CPU.prototype.displayStatus = function(fForce)
{ {
if (fForce || !this.aFlags.fRunning || this.aFlags.fDisplayLiveRegs) { if (fForce || !this.bitField.fRunning || this.bitField.fDisplayLiveRegs) {
this.displayReg("AX", this.regAX); this.displayReg("AX", this.regAX);
this.displayReg("BX", this.regBX); this.displayReg("BX", this.regBX);
this.displayReg("CX", this.regCX); this.displayReg("CX", this.regCX);
@ -2452,12 +2451,12 @@ X86CPU.prototype.stepCPU = function(nMinCycles)
* Debugger is single-stepping (even when performing multiple single-steps), fRunning is never set, * Debugger is single-stepping (even when performing multiple single-steps), fRunning is never set,
* so stopCPU() would have no effect as far as the Debugger is concerned. * so stopCPU() would have no effect as far as the Debugger is concerned.
*/ */
this.aFlags.fComplete = true; this.bitField.fComplete = true;
/* /*
* fDebugCheck is true if we need to "check" every instruction with the Debugger. * fDebugCheck is true if we need to "check" every instruction with the Debugger.
*/ */
var fDebugCheck = this.aFlags.fDebugCheck = (DEBUGGER && this.dbg && this.dbg.checksEnabled()); var fDebugCheck = this.bitField.fDebugCheck = (DEBUGGER && this.dbg && this.dbg.checksEnabled());
/* /*
* fDebugSkip is checked only when fDebugCheck is true, and its sole purpose is to tell the first call * fDebugSkip is checked only when fDebugCheck is true, and its sole purpose is to tell the first call
@ -2467,8 +2466,8 @@ X86CPU.prototype.stepCPU = function(nMinCycles)
* Once we snap fStarting, we clear it, because technically, we've moved beyond "starting" and have officially * Once we snap fStarting, we clear it, because technically, we've moved beyond "starting" and have officially
* "started" now. * "started" now.
*/ */
var fDebugSkip = this.aFlags.fStarting || !nMinCycles; var fDebugSkip = this.bitField.fStarting || !nMinCycles;
this.aFlags.fStarting = false; this.bitField.fStarting = false;
/* /*
* We move the minimum cycle count to nStepCycles (the number of cycles left to step), so that other * We move the minimum cycle count to nStepCycles (the number of cycles left to step), so that other
@ -2609,7 +2608,7 @@ X86CPU.prototype.stepCPU = function(nMinCycles)
/* /*
* Make sure that every instruction is assessing a cycle cost, and that the cost is a net positive. * Make sure that every instruction is assessing a cycle cost, and that the cost is a net positive.
*/ */
if (this.aFlags.fComplete && this.nStepCycles >= this.nSnapCycles && !(this.opFlags & X86.OPFLAG.PREFIXES)) { if (this.bitField.fComplete && this.nStepCycles >= this.nSnapCycles && !(this.opFlags & X86.OPFLAG.PREFIXES)) {
this.println("cycle miscount: " + (this.nSnapCycles - this.nStepCycles)); this.println("cycle miscount: " + (this.nSnapCycles - this.nStepCycles));
this.setIP(this.opEA - this.segCS.base); this.setIP(this.opEA - this.segCS.base);
this.stopCPU(); this.stopCPU();
@ -2619,7 +2618,7 @@ X86CPU.prototype.stepCPU = function(nMinCycles)
} while (this.nStepCycles > 0); } while (this.nStepCycles > 0);
return (this.aFlags.fComplete? this.nBurstCycles - this.nStepCycles : (this.aFlags.fComplete === undefined? 0 : -1)); return (this.bitField.fComplete? this.nBurstCycles - this.nStepCycles : (this.bitField.fComplete === undefined? 0 : -1));
}; };
/** /**

View file

@ -305,7 +305,7 @@ var X86Help = {
* are there any other instructions that were, um, less explicit but also require a non-null selector? * are there any other instructions that were, um, less explicit but also require a non-null selector?
*/ */
if ((src & X86.SEL.MASK) && this.segVER.load(src, true) != null) { if ((src & X86.SEL.MASK) && this.segVER.load(src, true) != null) {
var fConforming = ((this.segVER.acc & X86.DESC.ACC.TYPE.CODE_CONFORMING_EXECONLY) == X86.DESC.ACC.TYPE.CODE_CONFORMING_EXECONLY); var fConforming = ((this.segVER.acc & X86.DESC.ACC.TYPE.CODE_CONFORMING) == X86.DESC.ACC.TYPE.CODE_CONFORMING);
if ((fConforming || this.segVER.dpl >= this.segCS.cpl) && this.segVER.dpl >= (src & X86.SEL.RPL)) { if ((fConforming || this.segVER.dpl >= this.segCS.cpl) && this.segVER.dpl >= (src & X86.SEL.RPL)) {
this.setZF(); this.setZF();
return this.segVER.limit; return this.segVER.limit;
@ -453,18 +453,6 @@ var X86Help = {
this.pushWord(regIP); this.pushWord(regIP);
} }
}, },
/**
* opHelpDIVOverflow()
*
* @this {X86CPU}
*/
opHelpDIVOverflow: function() {
this.setIP(this.opEA - this.segCS.base);
/*
* TODO: Determine the proper cycle cost.
*/
X86Help.opHelpINT.call(this, X86.EXCEPTION.DIV_ERR, null, 2);
},
/** /**
* opHelpINT(nIDT, nError, nCycles) * opHelpINT(nIDT, nError, nCycles)
* *
@ -478,6 +466,7 @@ var X86Help = {
* TODO: We assess the cycle cost up front, because otherwise, if loadIDT() fails, no cost may be assessed. * TODO: We assess the cycle cost up front, because otherwise, if loadIDT() fails, no cost may be assessed.
*/ */
this.nStepCycles -= this.CYCLES.nOpCyclesInt + nCycles; this.nStepCycles -= this.CYCLES.nOpCyclesInt + nCycles;
this.segCS.fCall = true;
var regPS = this.getPS(); var regPS = this.getPS();
var regCS = this.segCS.sel; var regCS = this.segCS.sel;
var regIP = this.regIP; var regIP = this.regIP;
@ -490,17 +479,6 @@ var X86Help = {
if (nError != null) this.pushWord(nError); if (nError != null) this.pushWord(nError);
this.nFault = -1; this.nFault = -1;
} }
/*
if (X86Help.opHelpLoadIDT.call(this, nIDT)) {
if (this.descIDT.maskPS) {
X86Help.opHelpPushPS.call(this, nError);
} else {
X86Help.opHelpSwitchTSS.call(this, this.descIDT.sel, true);
}
return;
}
X86Help.opHelpFault.call(this, X86.EXCEPTION.GP_FAULT, (nIDT << 3) | X86.ERRCODE.IDT | X86.ERRCODE.EXT, true);
*/
}, },
/** /**
* opHelpIRET() * opHelpIRET()
@ -516,7 +494,7 @@ var X86Help = {
if (this.regPS & X86.PS.NT) { if (this.regPS & X86.PS.NT) {
var addrNew = this.segTSS.base; var addrNew = this.segTSS.base;
var sel = this.getWord(addrNew + X86.TSS.PREV_TSS); var sel = this.getWord(addrNew + X86.TSS.PREV_TSS);
X86Help.opHelpSwitchTSS.call(this, sel, false); X86Seg.switchTSS.call(this.segCS, sel, false);
return; return;
} }
} }
@ -529,137 +507,16 @@ var X86Help = {
} }
}, },
/** /**
* opHelpLoadIDT(nIDT) * opHelpDIVOverflow()
*
* Updates descIDT as follows:
*
* descIDT.off 0x0-0x1 offset of interrupt handler
* descIDT.sel 0x2-0x3 selector of interrupt handler
* descIDT.acc 0x4-0x5 access word (protected-mode only)
* descIDT.maskPS mask to apply PS after saving current PS (0 if none; ie, task switch)
* *
* @this {X86CPU} * @this {X86CPU}
* @param {number} nIDT
* @return {boolean} true if successful, false if not (all failure cases currently limited to protected mode)
*/ */
opHelpLoadIDT: function(nIDT) { opHelpDIVOverflow: function() {
var offIDT; this.setIP(this.opEA - this.segCS.base);
if (DEBUG) this.assert(nIDT >= 0 && nIDT < 256);
if (this.regMSW & X86.MSW.PE) {
offIDT = this.addrIDT + (nIDT << 3);
if (offIDT + 7 > this.addrIDTLimit) {
return false;
}
this.descIDT.off = this.getWord(offIDT);
this.descIDT.sel = this.getWord(offIDT + 2);
this.descIDT.acc = this.getWord(offIDT + 4);
this.descIDT.maskPS = 0;
switch (this.descIDT.acc & X86.DESC.ACC.TYPE.MASK) {
case X86.DESC.ACC.TYPE.GATE_INT:
this.descIDT.maskPS = ~(X86.PS.NT | X86.PS.TF | X86.PS.IF);
break;
case X86.DESC.ACC.TYPE.GATE_TRAP:
this.descIDT.maskPS = ~(X86.PS.NT | X86.PS.TF);
break;
case X86.DESC.ACC.TYPE.GATE_TASK:
break;
default:
if (DEBUG) this.assert(false, "INT 0x" + str.toHexByte(nIDT) + ": unrecognized IDT entry");
return false;
}
return true;
}
if (DEBUG) this.assert(!this.addrIDT && this.addrIDTLimit == 0x03FF);
/* /*
* Intel documentation for INT/INTO under "REAL ADDRESS MODE EXCEPTIONS" says: * TODO: Determine the proper cycle cost.
*
* "[T]he 80286 will shut down if the SP = 1, 3, or 5 before executing the INT or INTO instruction--due to lack of stack space"
*
* TODO: Verify that 80286 real-mode actually enforces the above. See http://localhost:8088/pubs/pc/reference/intel/80286/progref/#page-260
*/ */
offIDT = this.addrIDT + (nIDT << 2); X86Help.opHelpINT.call(this, X86.EXCEPTION.DIV_ERR, null, 2);
this.descIDT.off = this.getWord(offIDT);
this.descIDT.sel = this.getWord(offIDT + 2);
this.descIDT.maskPS = ~(X86.PS.TF | X86.PS.IF);
return true;
},
/**
* opHelpSwitchTSS(selNew, fNest)
*
* Helper implementing TSS (Task State Segment) task switching.
*
* @this {X86CPU}
* @param {number} selNew
* @param {boolean} fNest is true if nesting, false if un-nesting
* @return {boolean} true if successful, false if error
*/
opHelpSwitchTSS: function(selNew, fNest) {
var addrOld = this.segTSS.base;
var cplOld = this.segCS.cpl;
var selOld = this.segTSS.sel;
if (!fNest) {
if (this.segTSS.type != X86.DESC.ACC.TYPE.TSS_BUSY) {
X86Help.opHelpFault.call(this, X86.EXCEPTION.TS_FAULT, selNew, true);
return false;
}
this.setWord(this.segTSS.addrDesc + X86.DESC.ACC.OFFSET, (this.segTSS.acc & ~X86.DESC.ACC.TYPE.TSS_BUSY) | X86.DESC.ACC.TYPE.TSS);
}
if (this.segTSS.load(selNew) == null) {
return false;
}
var addrNew = this.segTSS.base;
if (DEBUG) {
this.messageDebugger((fNest? "Task switch" : "Task return") + ": TR " + str.toHexWord(selOld) + " (%" + str.toHex(addrOld, 6) + "), new TR " + str.toHexWord(selNew) + " (%" + str.toHex(addrNew, 6) + ")", Debugger.MESSAGE.TSS);
}
if (fNest) {
if (this.segTSS.type == X86.DESC.ACC.TYPE.TSS_BUSY) {
X86Help.opHelpFault.call(this, X86.EXCEPTION.GP_FAULT, selNew, true);
return false;
}
this.setWord(this.segTSS.addrDesc + X86.DESC.ACC.OFFSET, this.segTSS.acc |= X86.DESC.ACC.TYPE.TSS_BUSY);
this.segTSS.type = X86.DESC.ACC.TYPE.TSS_BUSY;
}
this.setWord(addrOld + X86.TSS.TASK_IP, this.regIP);
this.setWord(addrOld + X86.TSS.TASK_PS, this.getPS());
this.setWord(addrOld + X86.TSS.TASK_AX, this.regAX);
this.setWord(addrOld + X86.TSS.TASK_CX, this.regCX);
this.setWord(addrOld + X86.TSS.TASK_DX, this.regDX);
this.setWord(addrOld + X86.TSS.TASK_BX, this.regBX);
this.setWord(addrOld + X86.TSS.TASK_SP, this.regSP);
this.setWord(addrOld + X86.TSS.TASK_BP, this.regBP);
this.setWord(addrOld + X86.TSS.TASK_SI, this.regSI);
this.setWord(addrOld + X86.TSS.TASK_DI, this.regDI);
this.setWord(addrOld + X86.TSS.TASK_ES, this.segES.sel);
this.setWord(addrOld + X86.TSS.TASK_CS, this.segCS.sel);
this.setWord(addrOld + X86.TSS.TASK_SS, this.segSS.sel);
this.setWord(addrOld + X86.TSS.TASK_DS, this.segDS.sel);
var offSS = X86.TSS.TASK_SS;
var offSP = X86.TSS.TASK_SP;
this.setPS(this.getWord(addrNew + X86.TSS.TASK_PS) | (fNest? X86.PS.NT : 0));
if (DEBUG) this.assert(!fNest || !!(this.regPS & X86.PS.NT));
this.regAX = this.getWord(addrNew + X86.TSS.TASK_AX);
this.regCX = this.getWord(addrNew + X86.TSS.TASK_CX);
this.regDX = this.getWord(addrNew + X86.TSS.TASK_DX);
this.regBX = this.getWord(addrNew + X86.TSS.TASK_BX);
this.regBP = this.getWord(addrNew + X86.TSS.TASK_BP);
this.regSI = this.getWord(addrNew + X86.TSS.TASK_SI);
this.regDI = this.getWord(addrNew + X86.TSS.TASK_DI);
this.segES.load(this.getWord(addrNew + X86.TSS.TASK_ES));
this.segDS.load(this.getWord(addrNew + X86.TSS.TASK_DS));
this.setCSIP(this.getWord(addrNew + X86.TSS.TASK_IP), this.getWord(addrNew + X86.TSS.TASK_CS));
if (this.segCS.cpl < cplOld) {
offSP = (this.segCS.cpl << 2) + X86.TSS.CPL0_SP;
offSS = offSP + 2;
}
this.regSP = this.getWord(addrNew + offSP);
this.segSS.load(this.getWord(addrNew + offSS));
this.segLDT.load(this.getWord(addrNew + X86.TSS.TASK_LDT));
if (fNest) this.setWord(addrNew + X86.TSS.PREV_TSS, selOld);
this.regMSW |= X86.MSW.TS;
return true;
}, },
/** /**
* opHelpFault(nFault, nError, fHalt) * opHelpFault(nFault, nError, fHalt)
@ -671,27 +528,28 @@ var X86Help = {
* @param {number} [nError] * @param {number} [nError]
* @param {boolean} [fHalt] will halt the CPU if true *and* a Debugger is loaded * @param {boolean} [fHalt] will halt the CPU if true *and* a Debugger is loaded
*/ */
opHelpFault: function(nFault, nError, fHalt) { opHelpFault: function(nFault, nError, fHalt)
if (!this.aFlags.fComplete) { {
// this.messageDebugger("Fault " + str.toHexByte(nFault) + " blocked by Debugger", Debugger.MESSAGE.WARN); if (!this.bitField.fComplete) {
this.messageDebugger("Fault " + str.toHexByte(nFault) + " blocked by Debugger", Debugger.MESSAGE.WARN);
this.setIP(this.opEA - this.segCS.base); this.setIP(this.opEA - this.segCS.base);
return; return;
} }
var fFault = false; var fDispatch = false;
if (this.model >= X86.MODEL_80186) { if (this.model >= X86.MODEL_80186) {
if (this.nFault < 0) { if (this.nFault < 0) {
/* /*
* Single-fault (error code is passed through, and the responsible instruction is restartable) * Single-fault (error code is passed through, and the responsible instruction is restartable)
*/ */
this.setIP(this.opEA - this.segCS.base); this.setIP(this.opEA - this.segCS.base);
fFault = true; fDispatch = true;
} else if (this.nFault != X86.EXCEPTION.DF_FAULT) { } else if (this.nFault != X86.EXCEPTION.DF_FAULT) {
/* /*
* Double-fault (error code is always zero, and the responsible instruction is not restartable) * Double-fault (error code is always zero, and the responsible instruction is not restartable)
*/ */
nError = 0; nError = 0;
nFault = X86.EXCEPTION.DF_FAULT; nFault = X86.EXCEPTION.DF_FAULT;
fFault = true; fDispatch = true;
} else { } else {
/* /*
* Triple-fault (usually referred to in Intel literature as a "shutdown", but at least on the 80286, * Triple-fault (usually referred to in Intel literature as a "shutdown", but at least on the 80286,
@ -703,9 +561,24 @@ var X86Help = {
} }
} }
if (X86Help.opHelpFaultMessage.call(this, nFault, nError, fHalt)) { if (X86Help.opHelpFaultMessage.call(this, nFault, nError, fHalt)) {
fFault = false; fDispatch = false;
}
if (fDispatch) X86Help.opHelpINT.call(this, this.nFault = nFault, nError, 0);
/*
* Since this fault is likely being issued in the context of an instruction that hasn't finished
* executing, and since we currently don't do anything to interrupt that execution (eg, throw a
* JavaScript exception), and since we don't want that instruction to perform any writes that might
* be destructive, we should shut off all further reads/writes for the current instruction.
*
* As long as we're not using EAFUNCS, this is easy for any EA-based memory accesses: simply set
* the NOREAD and NOWRITE flags. However, there may still be direct, non-EA-based memory accesses that
* could cause us grief. TODO: Implement the ultimate solution, which will involve setting a special
* flag and throwing an exception that the CPU must intercept and then quietly ignore.
*/
if (!EAFUNCS) {
this.opFlags &= ~(X86.OPFLAG.NOREAD | X86.OPFLAG.NOWRITE);
} }
if (fFault) X86Help.opHelpINT.call(this, this.nFault = nFault, nError, 0);
}, },
/** /**
* opHelpFaultMessage() * opHelpFaultMessage()
@ -714,22 +587,26 @@ var X86Help = {
* halt exception processing in tracks: return true to prevent the fault handler from being dispatched. * halt exception processing in tracks: return true to prevent the fault handler from being dispatched.
* *
* TODO: Provide the Debugger with some UI to control its "interference" with fault dispatching, and to * TODO: Provide the Debugger with some UI to control its "interference" with fault dispatching, and to
* continue the dispatch after it has interfered. * continue the dispatch after it has interfered. At the moment, your only option is to single-step over
* the offending instruction to allow the fault to be dispatched.
* *
* @this {X86CPU} * @this {X86CPU}
* @param {number} nFault * @param {number} nFault
* @param {number} [nError] * @param {number} [nError]
* @param {boolean} [fHalt] will halt the CPU if true *and* a Debugger is loaded * @param {boolean} [fHalt] will halt the CPU if true *and* a Debugger is loaded
* @return {boolean} true to halt the CPU, false if not * @return {boolean|undefined} true to block the fault, otherwise dispatch it
*/ */
opHelpFaultMessage: function(nFault, nError, fHalt) { opHelpFaultMessage: function(nFault, nError, fHalt)
/* {
* TODO: When we're done examining all GP faults, change the following to "fHalt || false"
*/
fHalt = fHalt || (nFault == X86.EXCEPTION.GP_FAULT);
var bitsMessage = Debugger.MESSAGE.FAULT; var bitsMessage = Debugger.MESSAGE.FAULT;
var bOpcode = this.bus.getByteDirect(this.regEIP); var bOpcode = this.bus.getByteDirect(this.regEIP);
var fDebugger = false;
if (DEBUGGER && this.dbg) {
fDebugger = true;
if (nFault == X86.EXCEPTION.GP_FAULT) fHalt = true;
}
/* /*
* OS/2 1.0 uses an INT3 (0xCC) opcode in conjunction with an invalid IDT to trigger a triple-fault * OS/2 1.0 uses an INT3 (0xCC) opcode in conjunction with an invalid IDT to trigger a triple-fault
* reset and return to real-mode, and these resets happen quite frequently during boot; for example, * reset and return to real-mode, and these resets happen quite frequently during boot; for example,
@ -755,14 +632,19 @@ var X86Help = {
if (this.regEIP >= 0x0F0000 && this.regEIP <= 0x0FFFFF) { if (this.regEIP >= 0x0F0000 && this.regEIP <= 0x0FFFFF) {
fHalt = false; fHalt = false;
} }
var sMessage = "Fault " + str.toHexByte(nFault) + (nError != null? " (" + str.toHexWord(nError) + ")" : "") + " on opcode 0x" + str.toHexByte(bOpcode) + " at " + str.toHexAddr(this.regIP, this.segCS.sel) + " (%" + str.toHex(this.regEIP, 6) + ")";
if (DEBUGGER && this.dbg) { if (fDebugger && this.dbg.messageEnabled(bitsMessage) || !fDebugger && fHalt) {
this.messageDebugger(sMessage, bitsMessage); var sMessage = "Fault " + str.toHexByte(nFault) + (nError != null? " (" + str.toHexWord(nError) + ")" : "") + " on opcode 0x" + str.toHexByte(bOpcode) + " at " + str.toHexAddr(this.regIP, this.segCS.sel) + " (%" + str.toHex(this.regEIP, 6) + ")";
if (fHalt) this.dbg.stopCPU(); if (fDebugger) {
} else if (fHalt) { this.messageDebugger(sMessage, bitsMessage);
this.notice(sMessage); if (fHalt) {
this.stopCPU(); fHalt = this.bitField.fRunning;
this.dbg.stopCPU();
}
} else if (fHalt) {
this.notice(sMessage);
this.stopCPU();
}
} }
return fHalt; return fHalt;
} }

View file

@ -138,10 +138,10 @@ var X86Op0F = {
this.regDX = this.getWord(0x830); this.regDX = this.getWord(0x830);
this.regCX = this.getWord(0x832); this.regCX = this.getWord(0x832);
this.regAX = this.getWord(0x834); this.regAX = this.getWord(0x834);
this.segES.loadDesc6(this.getWord(0x824), 0x836); this.segES.loadDesc6(0x836, this.getWord(0x824));
this.segCS.loadDesc6(this.getWord(0x822), 0x83C); this.segCS.loadDesc6(0x83C, this.getWord(0x822));
this.segSS.loadDesc6(this.getWord(0x820), 0x842); this.segSS.loadDesc6(0x842, this.getWord(0x820));
this.segDS.loadDesc6(this.getWord(0x81E), 0x848); this.segDS.loadDesc6(0x848, this.getWord(0x81E));
this.setPS(this.getWord(0x818)); this.setPS(this.getWord(0x818));
this.setIP(this.getWord(0x81A)); this.setIP(this.getWord(0x81A));
/* /*
@ -149,10 +149,10 @@ var X86Op0F = {
*/ */
this.addrGDT = this.getWord(0x84E) | (this.getWord(0x850) << 16); this.addrGDT = this.getWord(0x84E) | (this.getWord(0x850) << 16);
this.addrGDTLimit = this.addrGDT + this.getWord(0x852); this.addrGDTLimit = this.addrGDT + this.getWord(0x852);
this.segLDT.loadDesc6(this.getWord(0x81C), 0x854); this.segLDT.loadDesc6(0x854, this.getWord(0x81C));
this.addrIDT = this.getWord(0x85A) | (this.getWord(0x85C) << 16); this.addrIDT = this.getWord(0x85A) | (this.getWord(0x85C) << 16);
this.addrIDTLimit = this.addrIDT + this.getWord(0x85E); this.addrIDTLimit = this.addrIDT + this.getWord(0x85E);
this.segTSS.loadDesc6(this.getWord(0x816), 0x860); this.segTSS.loadDesc6(0x860, this.getWord(0x816));
this.nStepCycles -= 195; this.nStepCycles -= 195;
/* /*
* TODO: LOADALL operation still needs to be verified in protected mode.... * TODO: LOADALL operation still needs to be verified in protected mode....
@ -246,7 +246,7 @@ var X86Op0F = {
* current privilege level and the selector's RPL. * current privilege level and the selector's RPL.
*/ */
if (this.segVER.dpl >= this.segCS.cpl && this.segVER.dpl >= (dst & X86.SEL.RPL) || if (this.segVER.dpl >= this.segCS.cpl && this.segVER.dpl >= (dst & X86.SEL.RPL) ||
(this.segVER.acc & X86.DESC.ACC.TYPE.CODE_CONFORMING_EXECONLY) == X86.DESC.ACC.TYPE.CODE_CONFORMING_EXECONLY) { (this.segVER.acc & X86.DESC.ACC.TYPE.CODE_CONFORMING) == X86.DESC.ACC.TYPE.CODE_CONFORMING) {
this.setZF(); this.setZF();
return dst; return dst;
} }

View file

@ -84,7 +84,7 @@ function X86Seg(cpu, id, sName, fProt)
this.awScratch = (this.id == X86Seg.ID.CODE? new Array(32) : []); this.awScratch = (this.id == X86Seg.ID.CODE? new Array(32) : []);
this.fCall = null; this.fCall = null;
this.fStackSwitch = false; this.fStackSwitch = false;
this.updateAccess(fProt); this.updateMode(fProt);
} }
X86Seg.ID = { X86Seg.ID = {
@ -121,7 +121,7 @@ X86Seg.loadReal = function loadReal(sel, fSuppress)
/** /**
* loadProt(sel, fSuppress) * loadProt(sel, fSuppress)
* *
* This replaces the segment's default load() function whenever the segment is notified via updateAccess() by the * This replaces the segment's default load() function whenever the segment is notified via updateMode() by the
* CPU's setProtMode() that the processor is now in protected-mode. * CPU's setProtMode() that the processor is now in protected-mode.
* *
* Segments in protected-mode are referenced by selectors, which are indexes into descriptor tables (GDT or LDT) * Segments in protected-mode are referenced by selectors, which are indexes into descriptor tables (GDT or LDT)
@ -145,12 +145,14 @@ X86Seg.loadProt = function loadProt(sel, fSuppress)
{ {
var addrDT; var addrDT;
var addrDTLimit; var addrDTLimit;
var cpu = this.cpu;
if (!(sel & X86.SEL.LDT)) { if (!(sel & X86.SEL.LDT)) {
addrDT = this.cpu.addrGDT; addrDT = cpu.addrGDT;
addrDTLimit = this.cpu.addrGDTLimit; addrDTLimit = cpu.addrGDTLimit;
} else { } else {
addrDT = this.cpu.segLDT.base; addrDT = cpu.segLDT.base;
addrDTLimit = addrDT + this.cpu.segLDT.limit; addrDTLimit = addrDT + cpu.segLDT.limit;
} }
var addrDesc = addrDT + (sel & X86.SEL.MASK); var addrDesc = addrDT + (sel & X86.SEL.MASK);
if (addrDesc + 7 <= addrDTLimit) { if (addrDesc + 7 <= addrDTLimit) {
@ -159,8 +161,8 @@ X86Seg.loadProt = function loadProt(sel, fSuppress)
* I simply noted that "POP segreg" takes 5 cycles in real mode and 20 in protected mode, so I'm * I simply noted that "POP segreg" takes 5 cycles in real mode and 20 in protected mode, so I'm
* starting with a 15-cycle difference. Obviously the difference will be much greater when the load fails. * starting with a 15-cycle difference. Obviously the difference will be much greater when the load fails.
*/ */
if (!fSuppress) this.cpu.nStepCycles -= 15; if (!fSuppress) cpu.nStepCycles -= 15;
return this.loadDesc8(sel, addrDesc); return this.loadDesc8(addrDesc, sel);
} }
if (!fSuppress) { if (!fSuppress) {
X86Help.opHelpFault.call(this.cpu, X86.EXCEPTION.GP_FAULT, sel); X86Help.opHelpFault.call(this.cpu, X86.EXCEPTION.GP_FAULT, sel);
@ -177,8 +179,9 @@ X86Seg.loadProt = function loadProt(sel, fSuppress)
*/ */
X86Seg.loadRealIDT = function loadRealIDT(nIDT) X86Seg.loadRealIDT = function loadRealIDT(nIDT)
{ {
var cpu = this.cpu;
if (DEBUG) { if (DEBUG) {
this.cpu.assert(nIDT >= 0 && nIDT < 256 && !this.cpu.addrIDT && this.cpu.addrIDTLimit == 0x03FF); cpu.assert(nIDT >= 0 && nIDT < 256 && !cpu.addrIDT && cpu.addrIDTLimit == 0x03FF);
} }
/* /*
* Intel documentation for INT/INTO under "REAL ADDRESS MODE EXCEPTIONS" says: * Intel documentation for INT/INTO under "REAL ADDRESS MODE EXCEPTIONS" says:
@ -187,10 +190,10 @@ X86Seg.loadRealIDT = function loadRealIDT(nIDT)
* *
* TODO: Verify that 80286 real-mode actually enforces the above. See http://localhost:8088/pubs/pc/reference/intel/80286/progref/#page-260 * TODO: Verify that 80286 real-mode actually enforces the above. See http://localhost:8088/pubs/pc/reference/intel/80286/progref/#page-260
*/ */
var offIDT = this.cpu.addrIDT + (nIDT << 2); var offIDT = cpu.addrIDT + (nIDT << 2);
this.cpu.regIP = this.cpu.getWord(offIDT); cpu.regIP = cpu.getWord(offIDT);
this.sel = this.cpu.getWord(offIDT + 2); this.sel = cpu.getWord(offIDT + 2);
this.cpu.regPS &= ~(X86.PS.TF | X86.PS.IF); cpu.regPS &= ~(X86.PS.TF | X86.PS.IF);
return this.base = this.sel << 4; return this.base = this.sel << 4;
}; };
@ -203,12 +206,13 @@ X86Seg.loadRealIDT = function loadRealIDT(nIDT)
*/ */
X86Seg.loadProtIDT = function loadProtIDT(nIDT) X86Seg.loadProtIDT = function loadProtIDT(nIDT)
{ {
if (DEBUG) this.cpu.assert(nIDT >= 0 && nIDT < 256); var cpu = this.cpu;
if (DEBUG) cpu.assert(nIDT >= 0 && nIDT < 256);
nIDT <<= 3; nIDT <<= 3;
var addrDesc = this.cpu.addrIDT + nIDT; var addrDesc = cpu.addrIDT + nIDT;
if (addrDesc + 7 <= this.cpu.addrIDTLimit) { if (addrDesc + 7 <= cpu.addrIDTLimit) {
return this.loadDesc8(nIDT, addrDesc); return this.loadDesc8(addrDesc, nIDT);
} }
X86Help.opHelpFault.call(this.cpu, X86.EXCEPTION.GP_FAULT, nIDT | X86.ERRCODE.IDT | X86.ERRCODE.EXT, true); X86Help.opHelpFault.call(this.cpu, X86.EXCEPTION.GP_FAULT, nIDT | X86.ERRCODE.IDT | X86.ERRCODE.EXT, true);
return null; return null;
@ -350,12 +354,123 @@ X86Seg.checkWriteProtDisallowed = function checkWriteProtDisallowed(off, cb, fSu
return null; return null;
}; };
/**
* switchTSS(selNew, fNest)
*
* Implements TSS (Task State Segment) task switching.
*
* @this {X86Seg}
* @param {number} selNew
* @param {boolean} fNest is true if nesting, false if un-nesting
* @return {boolean} true if successful, false if error
*/
X86Seg.switchTSS = function switchTSS(selNew, fNest)
{
var cpu = this.cpu;
if (DEBUG) cpu.assert(this === cpu.segCS);
var addrOld = cpu.segTSS.base;
var cplOld = this.cpl;
var selOld = cpu.segTSS.sel;
if (!fNest) {
if (cpu.segTSS.type != X86.DESC.ACC.TYPE.TSS_BUSY) {
X86Help.opHelpFault.call(cpu, X86.EXCEPTION.TS_FAULT, selNew, true);
return false;
}
cpu.setWord(cpu.segTSS.addrDesc + X86.DESC.ACC.OFFSET, (cpu.segTSS.acc & ~X86.DESC.ACC.TYPE.TSS_BUSY) | X86.DESC.ACC.TYPE.TSS);
}
if (cpu.segTSS.load(selNew) == null) {
return false;
}
var addrNew = cpu.segTSS.base;
if (DEBUG) {
cpu.messageDebugger((fNest? "Task switch" : "Task return") + ": TR " + str.toHexWord(selOld) + " (%" + str.toHex(addrOld, 6) + "), new TR " + str.toHexWord(selNew) + " (%" + str.toHex(addrNew, 6) + ")", Debugger.MESSAGE.TSS);
}
if (fNest) {
if (cpu.segTSS.type == X86.DESC.ACC.TYPE.TSS_BUSY) {
X86Help.opHelpFault.call(cpu, X86.EXCEPTION.GP_FAULT, selNew, true);
return false;
}
cpu.setWord(cpu.segTSS.addrDesc + X86.DESC.ACC.OFFSET, cpu.segTSS.acc |= X86.DESC.ACC.TYPE.TSS_BUSY);
cpu.segTSS.type = X86.DESC.ACC.TYPE.TSS_BUSY;
}
cpu.setWord(addrOld + X86.TSS.TASK_IP, cpu.regIP);
cpu.setWord(addrOld + X86.TSS.TASK_PS, cpu.getPS());
cpu.setWord(addrOld + X86.TSS.TASK_AX, cpu.regAX);
cpu.setWord(addrOld + X86.TSS.TASK_CX, cpu.regCX);
cpu.setWord(addrOld + X86.TSS.TASK_DX, cpu.regDX);
cpu.setWord(addrOld + X86.TSS.TASK_BX, cpu.regBX);
cpu.setWord(addrOld + X86.TSS.TASK_SP, cpu.regSP);
cpu.setWord(addrOld + X86.TSS.TASK_BP, cpu.regBP);
cpu.setWord(addrOld + X86.TSS.TASK_SI, cpu.regSI);
cpu.setWord(addrOld + X86.TSS.TASK_DI, cpu.regDI);
cpu.setWord(addrOld + X86.TSS.TASK_ES, cpu.segES.sel);
cpu.setWord(addrOld + X86.TSS.TASK_CS, cpu.segCS.sel);
cpu.setWord(addrOld + X86.TSS.TASK_SS, cpu.segSS.sel);
cpu.setWord(addrOld + X86.TSS.TASK_DS, cpu.segDS.sel);
var offSS = X86.TSS.TASK_SS;
var offSP = X86.TSS.TASK_SP;
cpu.setPS(cpu.getWord(addrNew + X86.TSS.TASK_PS) | (fNest? X86.PS.NT : 0));
if (DEBUG) cpu.assert(!fNest || !!(cpu.regPS & X86.PS.NT));
cpu.regAX = cpu.getWord(addrNew + X86.TSS.TASK_AX);
cpu.regCX = cpu.getWord(addrNew + X86.TSS.TASK_CX);
cpu.regDX = cpu.getWord(addrNew + X86.TSS.TASK_DX);
cpu.regBX = cpu.getWord(addrNew + X86.TSS.TASK_BX);
cpu.regBP = cpu.getWord(addrNew + X86.TSS.TASK_BP);
cpu.regSI = cpu.getWord(addrNew + X86.TSS.TASK_SI);
cpu.regDI = cpu.getWord(addrNew + X86.TSS.TASK_DI);
cpu.segES.load(cpu.getWord(addrNew + X86.TSS.TASK_ES));
cpu.segDS.load(cpu.getWord(addrNew + X86.TSS.TASK_DS));
cpu.setCSIP(cpu.getWord(addrNew + X86.TSS.TASK_IP), cpu.getWord(addrNew + X86.TSS.TASK_CS));
if (this.cpl < cplOld) {
offSP = (this.cpl << 2) + X86.TSS.CPL0_SP;
offSS = offSP + 2;
}
cpu.regSP = cpu.getWord(addrNew + offSP);
cpu.segSS.load(cpu.getWord(addrNew + offSS));
cpu.segLDT.load(cpu.getWord(addrNew + X86.TSS.TASK_LDT));
if (fNest) cpu.setWord(addrNew + X86.TSS.PREV_TSS, selOld);
cpu.regMSW |= X86.MSW.TS;
return true;
};
/* /*
* Object methods * Object methods
*/ */
/** /**
* loadDesc6(sel, addrDesc) * loadAcc(sel, fGDT)
*
* @this {X86Seg}
* @param {number} sel (protected-mode only)
* @param {boolean} [fGDT] is true if sel must be in the GDT
* @return {number|null} acc field from descriptor, or null if error
*/
X86Seg.prototype.loadAcc = function(sel, fGDT)
{
var addrDT;
var addrDTLimit;
var cpu = this.cpu;
if (!(sel & X86.SEL.LDT)) {
addrDT = cpu.addrGDT;
addrDTLimit = cpu.addrGDTLimit;
} else if (!fGDT) {
addrDT = cpu.segLDT.base;
addrDTLimit = addrDT + cpu.segLDT.limit;
}
if (addrDT !== undefined) {
var addrDesc = addrDT + (sel & X86.SEL.MASK);
if (addrDesc + 7 <= addrDTLimit) {
return cpu.getWord(addrDesc + X86.DESC.ACC.OFFSET);
}
}
X86Help.opHelpFault.call(cpu, X86.EXCEPTION.GP_FAULT, sel);
return null;
};
/**
* loadDesc6(addrDesc, sel)
* *
* Used to load a protected-mode selector that refers to a 6-byte "descriptor cache" (aka LOADALL) entry: * Used to load a protected-mode selector that refers to a 6-byte "descriptor cache" (aka LOADALL) entry:
* *
@ -364,22 +479,23 @@ X86Seg.checkWriteProtDisallowed = function checkWriteProtDisallowed(off, cb, fSu
* word 2: segment limit (0-15) * word 2: segment limit (0-15)
* *
* @this {X86Seg} * @this {X86Seg}
* @param {number} sel is the selector * @param {number} addrDesc is the descriptor address
* @param {number} addrDesc is the offset * @param {number} sel is the associated selector
* @return {number} base address of selected segment * @return {number} base address of selected segment
*/ */
X86Seg.prototype.loadDesc6 = function(sel, addrDesc) X86Seg.prototype.loadDesc6 = function(addrDesc, sel)
{ {
var acc = this.cpu.getWord(addrDesc + 2); var cpu = this.cpu;
var base = this.cpu.getWord(addrDesc + 0) | ((acc & 0xff) << 16); var acc = cpu.getWord(addrDesc + 2);
var limit = this.cpu.getWord(addrDesc + 4); var base = cpu.getWord(addrDesc + 0) | ((acc & 0xff) << 16);
var limit = cpu.getWord(addrDesc + 4);
this.sel = sel; this.sel = sel;
this.base = base; this.base = base;
this.limit = limit; this.limit = limit;
this.acc = acc & X86.DESC.ACC.MASK; this.acc = acc & X86.DESC.ACC.MASK;
this.addrDesc = addrDesc; this.addrDesc = addrDesc;
this.updateAccess(); this.updateMode();
this.messageDebugger(sel, base, limit, acc); this.messageDebugger(sel, base, limit, acc);
@ -387,7 +503,7 @@ X86Seg.prototype.loadDesc6 = function(sel, addrDesc)
}; };
/** /**
* loadDesc8(sel, addrDesc) * loadDesc8(addrDesc, sel)
* *
* Used to load a protected-mode selector that refers to an 8-byte "descriptor table" (GDT, LDT, IDT) entry: * Used to load a protected-mode selector that refers to an 8-byte "descriptor table" (GDT, LDT, IDT) entry:
* *
@ -399,22 +515,23 @@ X86Seg.prototype.loadDesc6 = function(sel, addrDesc)
* See X86.DESC for offset and bit definitions. * See X86.DESC for offset and bit definitions.
* *
* @this {X86Seg} * @this {X86Seg}
* @param {number} sel is the selector * @param {number} addrDesc is the descriptor address
* @param {number} addrDesc is the offset * @param {number} sel is the associated selector
* @return {number|null} base address of selected segment, or null if error * @return {number|null} base address of selected segment, or null if error
*/ */
X86Seg.prototype.loadDesc8 = function(sel, addrDesc) X86Seg.prototype.loadDesc8 = function(addrDesc, sel)
{ {
var limit = this.cpu.getWord(addrDesc + X86.DESC.LIMIT.OFFSET); var cpu = this.cpu;
var acc = this.cpu.getWord(addrDesc + X86.DESC.ACC.OFFSET); var limit = cpu.getWord(addrDesc + X86.DESC.LIMIT.OFFSET);
var acc = cpu.getWord(addrDesc + X86.DESC.ACC.OFFSET);
var type = (acc & X86.DESC.ACC.TYPE.MASK); var type = (acc & X86.DESC.ACC.TYPE.MASK);
var base = this.cpu.getWord(addrDesc + X86.DESC.BASE.OFFSET) | ((acc & X86.DESC.ACC.BASE1623) << 16); var base = cpu.getWord(addrDesc + X86.DESC.BASE.OFFSET) | ((acc & X86.DESC.ACC.BASE1623) << 16);
var ext = (DEBUG? this.cpu.getWord(addrDesc + X86.DESC.EXT.OFFSET) : 0); var ext = (DEBUG? cpu.getWord(addrDesc + X86.DESC.EXT.OFFSET) : 0);
var selMasked = sel & X86.SEL.MASK; var selMasked = sel & X86.SEL.MASK;
while (true) { while (true) {
var cplPrev, addrTSS, offSP, offSS, regSPPrev, regSSPrev; var accCode, selCode, cplPrev, addrTSS, offSP, offSS, regSPPrev, regSSPrev;
if (this.id == X86Seg.ID.CODE) { if (this.id == X86Seg.ID.CODE) {
this.fStackSwitch = false; this.fStackSwitch = false;
@ -422,93 +539,128 @@ X86Seg.prototype.loadDesc8 = function(sel, addrDesc)
var rpl = sel & X86.SEL.RPL; var rpl = sel & X86.SEL.RPL;
var dpl = (acc & X86.DESC.ACC.DPL.MASK) >> X86.DESC.ACC.DPL.SHIFT; var dpl = (acc & X86.DESC.ACC.DPL.MASK) >> X86.DESC.ACC.DPL.SHIFT;
var regSP; var regSP;
if (type == X86.DESC.ACC.TYPE.GATE_CALL) { if (type >= X86.DESC.ACC.TYPE.CODE_EXECONLY /* || dpl > cpu.segCS.cpl */) {
/*
* Since we are X86Seg.ID.CODE, we can use this.cpl instead of the more generic this.cpu.segCS.cpl
*/
if (rpl < this.cpl) rpl = this.cpl;
if (rpl <= dpl) {
cplPrev = this.cpl;
if (this.load(base & 0xffff, true) != null) {
this.cpu.regIP = limit;
if (this.cpl < cplPrev) {
if (fCall !== true) {
base = null;
break;
}
regSP = this.cpu.regSP;
var i = 0, nWords = (acc & 0x1f);
while (nWords--) {
this.awScratch[i++] = this.cpu.getSOWord(this.cpu.segSS, regSP);
regSP += 2;
}
addrTSS = this.cpu.segTSS.base;
offSP = (this.cpl << 2) + X86.TSS.CPL0_SP;
offSS = offSP + 2;
regSPPrev = this.cpu.regSP;
regSSPrev = this.cpu.segSS.sel;
this.cpu.regSP = this.cpu.getWord(addrTSS + offSP);
this.cpu.segSS.load(this.cpu.getWord(addrTSS + offSS));
this.cpu.pushWord(regSSPrev);
this.cpu.pushWord(regSPPrev);
while (i) this.cpu.pushWord(this.awScratch[--i]);
this.fStackSwitch = true;
}
return this.base;
}
}
}
else if (type == X86.DESC.ACC.TYPE.GATE_INT || type == X86.DESC.ACC.TYPE.GATE_TRAP) {
if (rpl < this.cpl) rpl = this.cpl;
if (rpl <= dpl) {
cplPrev = this.cpl;
if (this.load(base & 0xffff, true) != null) {
this.cpu.regIP = limit;
if (this.cpl < cplPrev) {
if (fCall !== true) {
base = null;
break;
}
regSP = this.cpu.regSP;
addrTSS = this.cpu.segTSS.base;
offSP = (this.cpl << 2) + X86.TSS.CPL0_SP;
offSS = offSP + 2;
regSPPrev = this.cpu.regSP;
regSSPrev = this.cpu.segSS.sel;
this.cpu.regSP = this.cpu.getWord(addrTSS + offSP);
this.cpu.segSS.load(this.cpu.getWord(addrTSS + offSS));
this.cpu.pushWord(regSSPrev);
this.cpu.pushWord(regSPPrev);
this.fStackSwitch = true;
}
if (type == X86.DESC.ACC.TYPE.GATE_INT) {
this.cpu.regPS &= ~(X86.PS.NT | X86.PS.TF | X86.PS.IF);
} else {
this.cpu.regPS &= ~(X86.PS.NT | X86.PS.TF);
}
return this.base;
}
}
}
else if (type >= X86.DESC.ACC.TYPE.CODE_EXECONLY /* || dpl > this.cpu.segCS.cpl */) {
rpl = sel & X86.SEL.RPL; rpl = sel & X86.SEL.RPL;
if (rpl > this.cpl) { if (rpl > this.cpl) {
if (fCall !== false) { if (fCall !== false) {
base = null; base = null;
break; break;
} }
regSP = this.cpu.popWord(); regSP = cpu.popWord();
this.cpu.segSS.load(this.cpu.popWord()); cpu.segSS.load(cpu.popWord());
this.cpu.regSP = regSP; cpu.regSP = regSP;
this.fStackSwitch = true; this.fStackSwitch = true;
} }
} }
else if (type == X86.DESC.ACC.TYPE.GATE_CALL) {
/*
* Since we are X86Seg.ID.CODE, we can use this.cpl instead of the more generic cpu.segCS.cpl
*/
selCode = base & 0xffff;
if (rpl < this.cpl) rpl = this.cpl;
if (rpl > dpl) {
accCode = this.loadAcc(selCode, true);
if (accCode != null && (accCode & X86.DESC.ACC.TYPE.CODE_CONFORMING) == X86.DESC.ACC.TYPE.CODE_CONFORMING) {
rpl = dpl;
}
}
if (rpl <= dpl) {
cplPrev = this.cpl;
if (this.load(selCode, true) == null) {
if (DEBUG) cpu.assert(false);
base = null;
break;
}
cpu.regIP = limit;
if (this.cpl < cplPrev) {
if (fCall !== true) {
if (DEBUG) cpu.assert(false);
base = null;
break;
}
regSP = cpu.regSP;
var i = 0, nWords = (acc & 0x1f);
while (nWords--) {
this.awScratch[i++] = cpu.getSOWord(cpu.segSS, regSP);
regSP += 2;
}
addrTSS = cpu.segTSS.base;
offSP = (this.cpl << 2) + X86.TSS.CPL0_SP;
offSS = offSP + 2;
regSPPrev = cpu.regSP;
regSSPrev = cpu.segSS.sel;
cpu.regSP = cpu.getWord(addrTSS + offSP);
cpu.segSS.load(cpu.getWord(addrTSS + offSS));
cpu.pushWord(regSSPrev);
cpu.pushWord(regSPPrev);
while (i) cpu.pushWord(this.awScratch[--i]);
this.fStackSwitch = true;
}
return this.base;
}
if (DEBUG) cpu.assert(false);
X86Help.opHelpFault.call(cpu, X86.EXCEPTION.GP_FAULT, sel, true);
base = null;
break;
}
else if (type == X86.DESC.ACC.TYPE.GATE_INT || type == X86.DESC.ACC.TYPE.GATE_TRAP) {
selCode = base & 0xffff;
if (dpl > this.cpl) {
accCode = this.loadAcc(selCode, true);
if (accCode != null && (accCode & X86.DESC.ACC.TYPE.CODE_CONFORMING) == X86.DESC.ACC.TYPE.CODE_CONFORMING) {
dpl = this.cpl;
}
}
if (dpl <= this.cpl) {
cplPrev = this.cpl;
if (this.load(selCode, true) == null) {
if (DEBUG) cpu.assert(false);
base = null;
break;
}
cpu.regIP = limit;
if (this.cpl < cplPrev) {
if (fCall !== true) {
base = null;
break;
}
regSP = cpu.regSP;
addrTSS = cpu.segTSS.base;
offSP = (this.cpl << 2) + X86.TSS.CPL0_SP;
offSS = offSP + 2;
regSPPrev = cpu.regSP;
regSSPrev = cpu.segSS.sel;
cpu.regSP = cpu.getWord(addrTSS + offSP);
cpu.segSS.load(cpu.getWord(addrTSS + offSS));
cpu.pushWord(regSSPrev);
cpu.pushWord(regSPPrev);
this.fStackSwitch = true;
}
if (type == X86.DESC.ACC.TYPE.GATE_INT) {
cpu.regPS &= ~(X86.PS.NT | X86.PS.TF | X86.PS.IF);
} else {
cpu.regPS &= ~(X86.PS.NT | X86.PS.TF);
}
return this.base;
}
if (DEBUG) cpu.assert(false);
X86Help.opHelpFault.call(cpu, X86.EXCEPTION.GP_FAULT, sel | X86.ERRCODE.EXT, true);
base = null;
break;
}
else if (type == X86.DESC.ACC.TYPE.GATE_TASK) {
if (!X86Seg.switchTSS.call(this, base & 0xffff, true)) {
base = null;
break;
}
return this.base;
}
else { else {
X86Help.opHelpFault.call(this.cpu, X86.EXCEPTION.GP_FAULT, sel, true); X86Help.opHelpFault.call(this.cpu, X86.EXCEPTION.GP_FAULT, sel, true);
base = null; base = null;
break; break;
} }
if (DEBUG) this.cpu.assert(!!selMasked); // a null CS selector should be caught by the final preceding check if (DEBUG) cpu.assert(!!selMasked); // a null CS selector should be caught by the final preceding check
} }
else if (this.id == X86Seg.ID.DATA) { else if (this.id == X86Seg.ID.DATA) {
if (selMasked) { if (selMasked) {
@ -548,7 +700,7 @@ X86Seg.prototype.loadDesc8 = function(sel, addrDesc)
this.acc = acc; this.acc = acc;
this.type = type; this.type = type;
this.addrDesc = addrDesc; this.addrDesc = addrDesc;
this.updateAccess(); this.updateMode();
break; break;
} }
this.messageDebugger(sel, base, limit, acc, ext); this.messageDebugger(sel, base, limit, acc, ext);
@ -612,7 +764,7 @@ X86Seg.prototype.restore = function(a)
}; };
/** /**
* updateAccess(fProt) * updateMode(fProt)
* *
* Ensures that the segment register's access (ie, load and check methods) matches the specified (or current) * Ensures that the segment register's access (ie, load and check methods) matches the specified (or current)
* operating mode (real or protected). * operating mode (real or protected).
@ -621,7 +773,7 @@ X86Seg.prototype.restore = function(a)
* @param {boolean} [fProt] true for protected-mode access, false for real-mode access, undefined for current mode * @param {boolean} [fProt] true for protected-mode access, false for real-mode access, undefined for current mode
* @return {boolean} * @return {boolean}
*/ */
X86Seg.prototype.updateAccess = function(fProt) X86Seg.prototype.updateMode = function(fProt)
{ {
if (fProt === undefined) { if (fProt === undefined) {
fProt = !!(this.cpu.regMSW & X86.MSW.PE); fProt = !!(this.cpu.regMSW & X86.MSW.PE);
@ -684,7 +836,7 @@ X86Seg.prototype.messageDebugger = function(sel, base, limit, acc, ext)
if (this.id == X86Seg.ID.CODE) sDPL += " cpl=" + this.cpl; if (this.id == X86Seg.ID.CODE) sDPL += " cpl=" + this.cpl;
this.cpu.messageDebugger("loadSeg(" + this.sName + "):" + ch + "sel=" + str.toHexWord(sel) + " base=" + str.toHex(base) + " limit=" + str.toHexWord(limit) + " acc=" + str.toHexWord(acc) + sDPL, Debugger.MESSAGE.SEG); this.cpu.messageDebugger("loadSeg(" + this.sName + "):" + ch + "sel=" + str.toHexWord(sel) + " base=" + str.toHex(base) + " limit=" + str.toHexWord(limit) + " acc=" + str.toHexWord(acc) + sDPL, Debugger.MESSAGE.SEG);
} }
this.cpu.assert(base != null && (!ext || ext == X86.DESC.EXT.AVAIL)); this.cpu.assert(/* base != null && */ (!ext || ext == X86.DESC.EXT.AVAIL));
} }
}; };

View file

@ -113,7 +113,7 @@ function Component(type, parms, constructor)
* Gather all the various component flags (booleans) into a single "flags" object, and encourage * Gather all the various component flags (booleans) into a single "flags" object, and encourage
* subclasses to do the same, to reduce the property clutter we have to wade through while debugging. * subclasses to do the same, to reduce the property clutter we have to wade through while debugging.
*/ */
this.aFlags = { this.bitField = {
fReady: false, fReady: false,
fBusy: false, fBusy: false,
fBusyCancel: false, fBusyCancel: false,
@ -784,7 +784,7 @@ Component.prototype = {
* @param {string} s describes a fatal error condition * @param {string} s describes a fatal error condition
*/ */
setError: function(s) { setError: function(s) {
this.aFlags.fError = true; this.bitField.fError = true;
this.notice("Fatal error: " + s); this.notice("Fatal error: " + s);
}, },
/** /**
@ -795,7 +795,7 @@ Component.prototype = {
* @this {Component} * @this {Component}
*/ */
clearError: function() { clearError: function() {
this.aFlags.fError = false; this.bitField.fError = false;
}, },
/** /**
* isError() * isError()
@ -806,7 +806,7 @@ Component.prototype = {
* @return {boolean} true if a fatal error condition exists, false if not * @return {boolean} true if a fatal error condition exists, false if not
*/ */
isError: function() { isError: function() {
if (this.aFlags.fError) { if (this.bitField.fError) {
this.println(this.toString() + " error"); this.println(this.toString() + " error");
return true; return true;
} }
@ -827,14 +827,14 @@ Component.prototype = {
*/ */
isReady: function(fnReady) { isReady: function(fnReady) {
if (fnReady) { if (fnReady) {
if (this.aFlags.fReady) { if (this.bitField.fReady) {
fnReady(); fnReady();
} else { } else {
if (DEBUG) this.log("NOT ready"); if (DEBUG) this.log("NOT ready");
this.fnReady = fnReady; this.fnReady = fnReady;
} }
} }
return this.aFlags.fReady; return this.bitField.fReady;
}, },
/** /**
* setReady(fReady) * setReady(fReady)
@ -845,9 +845,9 @@ Component.prototype = {
* @param {boolean} [fReady] is assumed to indicate "ready" unless EXPLICITLY set to false * @param {boolean} [fReady] is assumed to indicate "ready" unless EXPLICITLY set to false
*/ */
setReady: function(fReady) { setReady: function(fReady) {
if (!this.aFlags.fError) { if (!this.bitField.fError) {
this.aFlags.fReady = (fReady !== false); this.bitField.fReady = (fReady !== false);
if (this.aFlags.fReady) { if (this.bitField.fReady) {
if (DEBUG || this.name) this.log("ready"); if (DEBUG || this.name) this.log("ready");
var fnReady = this.fnReady; var fnReady = this.fnReady;
this.fnReady = null; this.fnReady = null;
@ -865,14 +865,14 @@ Component.prototype = {
* @return {boolean} true if "busy", false if not * @return {boolean} true if "busy", false if not
*/ */
isBusy: function(fCancel) { isBusy: function(fCancel) {
if (this.aFlags.fBusy) { if (this.bitField.fBusy) {
if (fCancel) { if (fCancel) {
this.aFlags.fBusyCancel = true; this.bitField.fBusyCancel = true;
} else if (fCancel === undefined) { } else if (fCancel === undefined) {
this.println(this.toString() + " busy"); this.println(this.toString() + " busy");
} }
} }
return this.aFlags.fBusy; return this.bitField.fBusy;
}, },
/** /**
* setBusy(fBusy) * setBusy(fBusy)
@ -884,19 +884,19 @@ Component.prototype = {
* @return {boolean} * @return {boolean}
*/ */
setBusy: function(fBusy) { setBusy: function(fBusy) {
if (this.aFlags.fBusyCancel) { if (this.bitField.fBusyCancel) {
if (this.aFlags.fBusy) { if (this.bitField.fBusy) {
this.aFlags.fBusy = false; this.bitField.fBusy = false;
} }
this.aFlags.fBusyCancel = false; this.bitField.fBusyCancel = false;
return false; return false;
} }
if (this.aFlags.fError) { if (this.bitField.fError) {
this.println(this.toString() + " error"); this.println(this.toString() + " error");
return false; return false;
} }
this.aFlags.fBusy = fBusy; this.bitField.fBusy = fBusy;
return this.aFlags.fBusy; return this.bitField.fBusy;
}, },
/** /**
* powerUp(fSave) * powerUp(fSave)
@ -907,7 +907,7 @@ Component.prototype = {
* @return {boolean} true if successful, false if failure * @return {boolean} true if successful, false if failure
*/ */
powerUp: function(data, fRepower) { powerUp: function(data, fRepower) {
this.aFlags.fPowered = true; this.bitField.fPowered = true;
return true; return true;
}, },
/** /**
@ -919,7 +919,7 @@ Component.prototype = {
* @return {Object|boolean} component state if fSave; otherwise, true if successful, false if failure * @return {Object|boolean} component state if fSave; otherwise, true if successful, false if failure
*/ */
powerDown: function(fSave, fShutdown) { powerDown: function(fSave, fShutdown) {
if (fShutdown) this.aFlags.fPowered = false; if (fShutdown) this.bitField.fPowered = false;
return true; return true;
} }
}; };