Protected-mode interrupt/trap gate fixes

This commit is contained in:
Jeff Parsons 2014-11-28 13:35:01 -08:00 committed by jeffpar
commit 311868bc95
19 changed files with 442 additions and 407 deletions

View file

@ -57,8 +57,8 @@ function C1PCPU(parmsCPU)
Component.call(this, "C1PCPU", parmsCPU);
this.clearRegs();
this.aFlags.fPowered = false;
this.aFlags.fRunning = false;
this.bitField.fPowered = false;
this.bitField.fRunning = false;
this.fAutoStart = parmsCPU["autoStart"];
/*
@ -482,8 +482,9 @@ Component.subclass(Component, C1PCPU);
*/
C1PCPU.prototype.reset = function(fPowerOn)
{
if (this.aFlags.fRunning)
if (this.bitField.fRunning) {
this.halt();
}
this.clearRegs();
this.regPC = this.getWord(this.VECTOR_RESET);
this.clearError(); // clear any fatal error/exception
@ -515,10 +516,11 @@ C1PCPU.prototype.setBinding = function(sHTMLType, sBinding, control)
this.bindings[sBinding] = control;
control.onclick = function(cpu) {
return function() {
if (!cpu.aFlags.fRunning)
if (!cpu.bitField.fRunning) {
cpu.run();
else
} else {
cpu.halt();
}
};
}(this);
fBound = true;
@ -578,7 +580,7 @@ C1PCPU.prototype.setBuffer = function(abMemory, start, end)
*/
C1PCPU.prototype.setPower = function(fOn, cmp)
{
if (fOn && !this.aFlags.fPowered) {
if (fOn && !this.bitField.fPowered) {
this.cmp = cmp;
/*
* Attach the Debugger, if any, to the CPU, so that the CPU can periodically
@ -606,7 +608,7 @@ C1PCPU.prototype.setPower = function(fOn, cmp)
};
}(video);
}
this.aFlags.fPowered = true;
this.bitField.fPowered = true;
this.reset(true);
this.update();
}
@ -879,7 +881,7 @@ C1PCPU.prototype.displayStatus = function()
*/
C1PCPU.prototype.isRunning = function()
{
return this.aFlags.fRunning;
return this.bitField.fRunning;
};
/**
@ -1050,7 +1052,7 @@ C1PCPU.prototype.run = function()
if (this.cmp) this.cmp.stop(this.msRunStart, this.nRunCycles);
return;
}
if (!this.aFlags.fRunning) {
if (!this.bitField.fRunning) {
/*
* setSpeed() without a speed parameter leaves the selected speed in place, but also resets the
* cycle counter and timestamp for the current series of run() calls, calculates the maximum number
@ -1059,7 +1061,7 @@ C1PCPU.prototype.run = function()
*/
this.setSpeed();
if (this.cmp) this.cmp.start();
this.aFlags.fRunning = true;
this.bitField.fRunning = true;
if (this.bindings["run"]) this.bindings["run"].innerHTML = "Halt";
this.setFocus();
}
@ -1106,7 +1108,7 @@ C1PCPU.prototype.run = function()
this.nCyclesNextYield += this.nCyclesPerYield;
break;
}
} while (this.aFlags.fRunning);
} while (this.bitField.fRunning);
}
catch (e) {
this.halt();
@ -1267,8 +1269,8 @@ C1PCPU.prototype.halt = function()
this.isBusy(true);
this.nBurstCycles -= this.nStepCycles;
this.nStepCycles = 0;
if (this.aFlags.fRunning) {
this.aFlags.fRunning = false;
if (this.bitField.fRunning) {
this.bitField.fRunning = false;
if (this.bindings["run"]) this.bindings["run"].innerHTML = "Run";
}
};
@ -1302,7 +1304,7 @@ C1PCPU.prototype.update = function()
*/
C1PCPU.prototype.getCycles = function()
{
return (this.aFlags.fRunning? this.nRunCycles + this.nBurstCycles - this.nStepCycles : 0);
return (this.bitField.fRunning? this.nRunCycles + this.nBurstCycles - this.nStepCycles : 0);
};
/**

View file

@ -578,8 +578,8 @@ if (DEBUGGER) {
*/
C1PDebugger.prototype.setPower = function(fOn, cmp)
{
if (fOn && !this.aFlags.fPowered) {
this.aFlags.fPowered = true;
if (fOn && !this.bitField.fPowered) {
this.bitField.fPowered = true;
this.cpu = cmp.getComponentByType("cpu");
}
};

View file

@ -217,7 +217,7 @@ function C1PDiskController(parmsDC)
{
Component.call(this, "C1PDiskController", parmsDC);
this.aFlags.fPowered = false;
this.bitField.fPowered = false;
/*
* Our DiskController simulates the combination of an MC6820 PIA and an MC6850 ACIA.
@ -735,8 +735,8 @@ C1PDiskController.prototype.setBuffer = function(abMemory, start, end, cpu)
*/
C1PDiskController.prototype.setPower = function(fOn, cmp)
{
if (fOn && !this.aFlags.fPowered) {
this.aFlags.fPowered = true;
if (fOn && !this.bitField.fPowered) {
this.bitField.fPowered = true;
if (DEBUGGER) this.dbg = cmp.getComponentByType("debugger");
}
};

View file

@ -122,7 +122,7 @@ function C1PKeyboard(parmsKbd)
{
Component.call(this, "C1PKeyboard", parmsKbd);
this.aFlags.fPowered = false;
this.bitField.fPowered = false;
this.nDefaultModel = parmsKbd['model'];
/*
@ -515,8 +515,8 @@ C1PKeyboard.prototype.setModel = function(nModel)
*/
C1PKeyboard.prototype.setPower = function(fOn, cmp)
{
if (fOn && !this.aFlags.fPowered) {
this.aFlags.fPowered = true;
if (fOn && !this.bitField.fPowered) {
this.bitField.fPowered = true;
this.cmp = cmp;
if (DEBUGGER) this.dbg = cmp.getComponentByType("debugger");
}

View file

@ -44,7 +44,7 @@ function C1PPanel(parmsPanel)
{
Component.call(this, "C1PPanel", parmsPanel);
this.aFlags.fPowered = false;
this.bitField.fPowered = false;
}
Component.subclass(Component, C1PPanel);
@ -76,8 +76,8 @@ C1PPanel.prototype.setBinding = function(sHTMLType, sBinding, control)
*/
C1PPanel.prototype.setPower = function(fOn, cmp)
{
if (fOn && !this.aFlags.fPowered) {
this.aFlags.fPowered = true;
if (fOn && !this.bitField.fPowered) {
this.bitField.fPowered = true;
this.cmp = cmp;
this.cpu = cmp.getComponentByType("cpu");
this.kbd = cmp.getComponentByType("keyboard");

View file

@ -108,8 +108,8 @@ C1PROM.prototype.setBuffer = function(abMemory, start, end, cpu)
*/
C1PROM.prototype.setPower = function(fOn, cmp)
{
if (fOn && !this.aFlags.fPowered) {
this.aFlags.fPowered = true;
if (fOn && !this.bitField.fPowered) {
this.bitField.fPowered = true;
if (DEBUGGER) this.dbg = cmp.getComponentByType("debugger");
}
};

View file

@ -44,7 +44,7 @@ function C1PSerialPort(parmsSerial)
{
Component.call(this, "C1PSerialPort", parmsSerial);
this.aFlags.fPowered = false;
this.bitField.fPowered = false;
this.fDemo = parmsSerial['demo'];
this.STATUS_NONE = 0x00;
@ -202,8 +202,8 @@ C1PSerialPort.prototype.setBuffer = function(abMemory, start, end, cpu)
*/
C1PSerialPort.prototype.setPower = function(fOn, cmp)
{
if (fOn && !this.aFlags.fPowered) {
this.aFlags.fPowered = true;
if (fOn && !this.bitField.fPowered) {
this.bitField.fPowered = true;
this.cmp = cmp;
this.kbd = cmp.getComponentByType("keyboard");
if (DEBUGGER) this.dbg = cmp.getComponentByType("debugger");

View file

@ -307,8 +307,8 @@ C1PVideo.prototype.setPower = function(fOn, cmp)
* it ourselves, too. This also means that updateScreen() need check only fPower and not isReady(),
* since we guarantee that the former implies the latter.
*/
if (fOn && !this.aFlags.fPowered && this.isReady()) {
this.aFlags.fPowered = true;
if (fOn && !this.bitField.fPowered && this.isReady()) {
this.bitField.fPowered = true;
if (DEBUGGER) this.dbg = cmp.getComponentByType("debugger");
/*
* If we have an associated keyboard, then ensure that the keyboard will be notified whenever
@ -327,8 +327,8 @@ C1PVideo.prototype.setPower = function(fOn, cmp)
}
}
else
if (!fOn && this.aFlags.fPowered) {
this.aFlags.fPowered = false;
if (!fOn && this.bitField.fPowered) {
this.bitField.fPowered = false;
/*
* This is where we would add some method of blanking the display, without the disturbing the video
* buffer contents, and blocking all further updates to the display.
@ -441,7 +441,7 @@ C1PVideo.prototype.initScreen = function()
C1PVideo.prototype.updateScreen = function()
{
var offset = 0;
if (this.aFlags.fPowered) {
if (this.bitField.fPowered) {
while (offset < this.cbScreen) {
var b = this.abMem[this.offVideo + offset];
if (this.abScreen[offset] != b) {

View file

@ -124,7 +124,7 @@ function Computer(parmsComputer, parmsMachine, fSuspended) {
Component.call(this, "Computer", parmsComputer, Computer);
this.aFlags.fPowered = false;
this.bitField.fPowered = false;
this.nBusWidth = parmsComputer['buswidth'];
this.resume = Computer.RESUME_NONE;
this.sStateData = null;
@ -537,9 +537,9 @@ Computer.prototype.powerOn = function(resume)
*/
Computer.prototype.powerRestore = function(component, stateComputer, fRepower, fRestore)
{
if (!component.aFlags.fPowered) {
if (!component.bitField.fPowered) {
component.aFlags.fPowered = true;
component.bitField.fPowered = true;
if (component.powerUp) {
@ -642,9 +642,9 @@ Computer.prototype.donePowerOn = function(aParms)
var fRepower = (aParms[1] < 0);
var fRestore = aParms[2];
if (DEBUG && this.aFlags.fPowered) this.messageDebugger("Computer.donePowerOn(): redundant");
if (DEBUG && this.bitField.fPowered) this.messageDebugger("Computer.donePowerOn(): redundant");
this.aFlags.fPowered = true;
this.bitField.fPowered = true;
if (!this.fInitialized) {
this.println(Computer.sAppName + " v" + Computer.sAppVer + "\n" + Computer.sCopyright + "\n" + Computer.LICENSE);
@ -747,7 +747,7 @@ Computer.prototype.powerOff = function(fSave, fShutdown)
data = this.cpu.powerDown(fSave, fShutdown);
if (typeof data === "object") stateComputer.set(this.cpu.id, data);
if (fShutdown) {
this.cpu.aFlags.fPowered = false;
this.cpu.bitField.fPowered = false;
if (data === false) sState = null;
}
}
@ -755,13 +755,13 @@ Computer.prototype.powerOff = function(fSave, fShutdown)
var aComponents = Component.getComponents(this.id);
for (var iComponent = 0; iComponent < aComponents.length; iComponent++) {
var component = aComponents[iComponent];
if (component.aFlags.fPowered) {
if (component.bitField.fPowered) {
if (component.powerDown) {
data = component.powerDown(fSave, fShutdown);
if (typeof data === "object") stateComputer.set(component.id, data);
}
if (fShutdown) {
component.aFlags.fPowered = false;
component.bitField.fPowered = false;
if (data === false) sState = null;
}
}
@ -813,7 +813,7 @@ Computer.prototype.powerOff = function(fSave, fShutdown)
}
}
if (fShutdown) this.aFlags.fPowered = false;
if (fShutdown) this.bitField.fPowered = false;
return sState;
};
@ -1213,7 +1213,7 @@ Computer.init = function()
*/
var computer = new Computer(parmsComputer, parmsMachine, true);
if (DEBUG) computer.messageDebugger("onInit(" + computer.aFlags.fPowered + ")");
if (DEBUG) computer.messageDebugger("onInit(" + computer.bitField.fPowered + ")");
/*
* For now, all we support are "reset" and "save" buttons. We may eventually add a "power"
@ -1243,9 +1243,9 @@ Computer.show = function()
var computer = Component.getComponentByType("Computer", parmsComputer['id']);
if (computer) {
if (DEBUG) computer.messageDebugger("onShow(" + computer.fInitialized + "," + computer.aFlags.fPowered + ")");
if (DEBUG) computer.messageDebugger("onShow(" + computer.fInitialized + "," + computer.bitField.fPowered + ")");
if (computer.fInitialized && !computer.aFlags.fPowered) {
if (computer.fInitialized && !computer.bitField.fPowered) {
/**
* Repower the computer, notifying every component to continue running as-is.
*/
@ -1290,9 +1290,9 @@ Computer.exit = function()
var computer = Component.getComponentByType("Computer", parmsComputer['id']);
if (computer) {
if (DEBUG) computer.messageDebugger("onExit(" + computer.aFlags.fPowered + ")");
if (DEBUG) computer.messageDebugger("onExit(" + computer.bitField.fPowered + ")");
if (computer.aFlags.fPowered) {
if (computer.bitField.fPowered) {
/**
* Power "down" the computer, giving every component an opportunity to save its state,
* but only if 'resume' has been set AND there is no valid resume path (because if a valid resume

View file

@ -96,15 +96,15 @@ function CPU(parmsCPU, nCyclesDefault)
*/
this.aCounts.mhzTarget = this.aCounts.mhzDefault * this.aCounts.nCyclesMultiplier;
this.aFlags.fPowered = false;
this.aFlags.fRunning = false;
this.aFlags.fStarting = false;
this.aFlags.fAutoStart = parmsCPU['autoStart'];
this.bitField.fPowered = false;
this.bitField.fRunning = false;
this.bitField.fStarting = false;
this.bitField.fAutoStart = parmsCPU['autoStart'];
/*
* TODO: Add some UI for fDisplayLiveRegs (either an XML property, or a UI checkbox, or both)
*/
this.aFlags.fDisplayLiveRegs = false;
this.bitField.fDisplayLiveRegs = false;
/*
* Provide a power-saving URL-based way of overriding the 'autostart' setting;
@ -113,7 +113,7 @@ function CPU(parmsCPU, nCyclesDefault)
*/
var sAutoStart = Component.parmsURL['autostart'];
if (sAutoStart !== undefined) {
this.aFlags.fAutoStart = (sAutoStart == "true"? true : (sAutoStart == "false"? false : null));
this.bitField.fAutoStart = (sAutoStart == "true"? true : (sAutoStart == "false"? false : null));
}
/*
@ -125,7 +125,7 @@ function CPU(parmsCPU, nCyclesDefault)
* command ("x"); for example, "x cs int 5000" will set nCyclesChecksumInterval to 5000
* and call resetChecksum().
*/
this.aFlags.fChecksum = false;
this.bitField.fChecksum = false;
this.aCounts.nChecksum = this.aCounts.nCyclesChecksumNext = 0;
this.aCounts.nCyclesChecksumStart = parmsCPU["csStart"];
this.aCounts.nCyclesChecksumInterval = parmsCPU["csInterval"];
@ -272,7 +272,7 @@ CPU.prototype.powerUp = function(data, fRepower)
this.println("No debugger detected");
}
}
this.aFlags.fPowered = true;
this.bitField.fPowered = true;
if (!this.autoStart() && this.dbg) this.dbg.updateStatus();
this.updateCPU();
return true;
@ -287,7 +287,7 @@ CPU.prototype.powerUp = function(data, fRepower)
*/
CPU.prototype.powerDown = function(fSave)
{
this.aFlags.fPowered = false;
this.bitField.fPowered = false;
return fSave && this.save ? this.save() : true;
};
@ -299,7 +299,7 @@ CPU.prototype.powerDown = function(fSave)
*/
CPU.prototype.autoStart = function()
{
if (this.aFlags.fAutoStart === true || this.aFlags.fAutoStart === null && (!DEBUGGER || !this.dbg) && this.bindings["run"] === undefined) {
if (this.bitField.fAutoStart === true || this.bitField.fAutoStart === null && (!DEBUGGER || !this.dbg) && this.bindings["run"] === undefined) {
this.runCPU(); // start running automatically on power-up, assuming there's no Debugger
return true;
}
@ -326,7 +326,7 @@ CPU.prototype.setFocus = function()
*/
CPU.prototype.isPowered = function()
{
if (!this.aFlags.fPowered) {
if (!this.bitField.fPowered) {
this.println(this.toString() + " not powered");
return false;
}
@ -341,7 +341,7 @@ CPU.prototype.isPowered = function()
*/
CPU.prototype.isRunning = function()
{
return this.aFlags.fRunning;
return this.bitField.fRunning;
};
/**
@ -372,8 +372,8 @@ CPU.prototype.resetChecksum = function()
if (this.aCounts.nCyclesChecksumStart === undefined) this.aCounts.nCyclesChecksumStart = 0;
if (this.aCounts.nCyclesChecksumInterval === undefined) this.aCounts.nCyclesChecksumInterval = -1;
if (this.aCounts.nCyclesChecksumStop === undefined) this.aCounts.nCyclesChecksumStop = -1;
this.aFlags.fChecksum = (this.aCounts.nCyclesChecksumStart >= 0 && this.aCounts.nCyclesChecksumInterval > 0);
if (this.aFlags.fChecksum) {
this.bitField.fChecksum = (this.aCounts.nCyclesChecksumStart >= 0 && this.aCounts.nCyclesChecksumInterval > 0);
if (this.bitField.fChecksum) {
this.aCounts.nChecksum = 0;
this.aCounts.nCyclesChecksumNext = this.aCounts.nCyclesChecksumStart - this.nTotalCycles;
// this.aCounts.nCyclesChecksumNext = this.aCounts.nCyclesChecksumStart + this.aCounts.nCyclesChecksumInterval - (this.nTotalCycles % this.aCounts.nCyclesChecksumInterval);
@ -395,7 +395,7 @@ CPU.prototype.resetChecksum = function()
*/
CPU.prototype.updateChecksum = function(nCycles)
{
if (this.aFlags.fChecksum) {
if (this.bitField.fChecksum) {
/*
* Get a 32-bit summation of the current CPU state and add it to our running 32-bit checksum
*/
@ -449,7 +449,7 @@ CPU.prototype.displayReg = function(sReg, nVal, cch)
this.stopCPU();
}
var sVal;
if (!this.aFlags.fRunning || this.aFlags.fDisplayLiveRegs) {
if (!this.bitField.fRunning || this.bitField.fDisplayLiveRegs) {
sVal = str.toHex(nVal, cch);
} else {
sVal = "----".substr(0, cch);
@ -505,7 +505,7 @@ CPU.prototype.setBinding = function(sHTMLType, sBinding, control)
case "run":
this.bindings[sBinding] = control;
control.onclick = function onClickRun() {
if (!cpu.aFlags.fRunning)
if (!cpu.bitField.fRunning)
cpu.runCPU(true);
else
cpu.stopCPU(true);
@ -559,7 +559,7 @@ CPU.prototype.setBinding = function(sHTMLType, sBinding, control)
*/
CPU.prototype.setBurstCycles = function(nCycles)
{
if (this.aFlags.fRunning) {
if (this.bitField.fRunning) {
var nDelta = this.nStepCycles - nCycles;
/*
* NOTE: If nDelta is negative, we will actually be increasing nStepCycles and nBurstCycles.
@ -744,7 +744,7 @@ CPU.prototype.getSpeedCurrent = function() {
/*
* TODO: Has toFixed() been "fixed" in all browsers (eg, IE) to return a rounded value now?
*/
return ((this.aFlags.fRunning && this.aCounts.mhz)? (this.aCounts.mhz.toFixed(2) + "Mhz") : "Stopped");
return ((this.bitField.fRunning && this.aCounts.mhz)? (this.aCounts.mhz.toFixed(2) + "Mhz") : "Stopped");
};
/**
@ -967,7 +967,7 @@ CPU.prototype.runCPU = function(fOnClick)
this.calcStartTime();
try {
do {
var nCyclesPerBurst = (this.aFlags.fChecksum? 1 : this.aCounts.nCyclesPerBurst);
var nCyclesPerBurst = (this.bitField.fChecksum? 1 : this.aCounts.nCyclesPerBurst);
if (this.chipset) {
this.chipset.updateAllTimers();
@ -1009,7 +1009,7 @@ CPU.prototype.runCPU = function(fOnClick)
this.aCounts.nCyclesNextYield += this.aCounts.nCyclesPerYield;
break;
}
} while (this.aFlags.fRunning);
} while (this.bitField.fRunning);
}
catch (e) {
this.stopCPU();
@ -1031,7 +1031,7 @@ CPU.prototype.runCPU = function(fOnClick)
*/
CPU.prototype.startCPU = function(fSetFocus)
{
if (!this.aFlags.fRunning) {
if (!this.bitField.fRunning) {
/*
* setSpeed() without a speed parameter leaves the selected speed in place, but also resets the
* cycle counter and timestamp for the current series of runCPU() calls, calculates the maximum number
@ -1040,8 +1040,8 @@ CPU.prototype.startCPU = function(fSetFocus)
*/
this.setSpeed();
if (this.cmp) this.cmp.start(this.aCounts.msStartRun, this.getCycles());
this.aFlags.fRunning = true;
this.aFlags.fStarting = true;
this.bitField.fRunning = true;
this.bitField.fStarting = true;
if (this.chipset) this.chipset.setSpeaker();
var controlRun = this.bindings["run"];
if (controlRun) controlRun.textContent = "Halt";
@ -1082,13 +1082,13 @@ CPU.prototype.stopCPU = function(fComplete)
this.nStepCycles = 0;
this.addCycles(this.nRunCycles);
this.nRunCycles = 0;
if (this.aFlags.fRunning) {
this.aFlags.fRunning = false;
if (this.bitField.fRunning) {
this.bitField.fRunning = false;
if (this.chipset) this.chipset.setSpeaker();
var controlRun = this.bindings["run"];
if (controlRun) controlRun.textContent = "Run";
}
this.aFlags.fComplete = fComplete;
this.bitField.fComplete = fComplete;
};
/**

View file

@ -2051,8 +2051,8 @@ if (DEBUGGER) {
* it here, so that if the CPU is reset while running, we can prevent stop()
* from unnecessarily dumping the CPU state.
*/
if (this.aFlags.fRunning !== undefined && !fQuiet) this.println("reset");
this.aFlags.fRunning = false;
if (this.bitField.fRunning !== undefined && !fQuiet) this.println("reset");
this.bitField.fRunning = false;
this.clearTempBreakpoint();
if (!fQuiet) this.updateStatus();
};
@ -2119,7 +2119,7 @@ if (DEBUGGER) {
Debugger.prototype.start = function(ms, nCycles)
{
if (!this.fProcStep) this.println("running");
this.aFlags.fRunning = true;
this.bitField.fRunning = true;
this.msStart = ms;
this.nCyclesStart = nCycles;
};
@ -2135,8 +2135,8 @@ if (DEBUGGER) {
*/
Debugger.prototype.stop = function(ms, nCycles)
{
if (this.aFlags.fRunning) {
this.aFlags.fRunning = false;
if (this.bitField.fRunning) {
this.bitField.fRunning = false;
this.nCycles = nCycles - this.nCyclesStart;
if (!this.fProcStep) {
var sStopped = "stopped";
@ -2855,7 +2855,7 @@ if (DEBUGGER) {
sLine += " ";
sLine = sLine.substr(0, 50);
sLine += ";";
if (!this.cpu.aFlags.fChecksum) {
if (!this.cpu.bitField.fChecksum) {
sLine += sComment + (nSequence != null? '=' + nSequence.toString() : "");
} else {
var nCycles = this.cpu.getCycles();
@ -3862,7 +3862,7 @@ if (DEBUGGER) {
*/
Debugger.prototype.doHalt = function(sCount)
{
if (this.aFlags.fRunning && sCount === undefined) {
if (this.bitField.fRunning && sCount === undefined) {
this.cpu.stopCPU();
return;
}
@ -4262,7 +4262,7 @@ if (DEBUGGER) {
if (nCycles !== undefined) {
this.cpu.resetChecksum();
}
this.println("checksums " + (this.cpu.aFlags.fChecksum? "enabled" : "disabled"));
this.println("checksums " + (this.cpu.bitField.fChecksum? "enabled" : "disabled"));
break;
case "sp":
if (asArgs[2] !== undefined) {

View file

@ -652,7 +652,7 @@ Disk.prototype.doneLoad = function(sDiskFile, sDiskData, nErrorCode, sDiskPath)
{
var disk = null;
this.fWriteProtected = false;
var fPrintOnly = (nErrorCode < 0 && this.cmp && !this.cmp.aFlags.fPowered);
var fPrintOnly = (nErrorCode < 0 && this.cmp && !this.cmp.bitField.fPowered);
if (this.fOnDemand) {
if (!nErrorCode) {

View file

@ -3905,7 +3905,7 @@ Video.prototype.updateScreen = function(fForce)
/*
* The Computer component maintains the fPowered setting on our behalf, so we use it.
*/
if (!this.aFlags.fPowered) return;
if (!this.bitField.fPowered) return;
/*
* If the card's video signal is disabled (eg, during a mode change), then skip the update,

View file

@ -120,7 +120,7 @@ var X86 = {
DATA_EXPDOWN_WRITABLE: 0x1600,
CODE_EXECONLY: 0x1800,
CODE_READABLE: 0x1a00,
CODE_CONFORMING_EXECONLY: 0x1c00,
CODE_CONFORMING: 0x1c00,
CODE_CONFORMING_READABLE: 0x1e00
},
DPL: {

View file

@ -144,7 +144,7 @@ function X86CPU(parmsCPU) {
* stepCPU() call, but it's good form to do so.
*/
this.nBurstCycles = 0;
this.aFlags.fComplete = this.aFlags.fDebugCheck = false;
this.bitField.fComplete = this.bitField.fDebugCheck = false;
/*
* We're just declaring aMemBlocks and associated Bus parameters here; they'll be initialized by initMemory()
@ -751,7 +751,7 @@ X86CPU.prototype.initProcessor = function()
*/
X86CPU.prototype.reset = function()
{
if (this.aFlags.fRunning) this.stopCPU();
if (this.bitField.fRunning) this.stopCPU();
this.resetRegs();
this.resetCycles();
this.clearError(); // clear any fatal error/exception that setError() may have flagged
@ -813,7 +813,6 @@ X86CPU.prototype.resetRegs = function()
*/
this.regMSW = X86.MSW.SET;
this.addrIDT = 0; this.addrIDTLimit = 0x03FF;
this.descIDT = {off: 0, sel: 0, acc: 0, maskPS: 0};
this.nIOPL = 0; // this should be set before the first setPS() call
/*
@ -966,7 +965,7 @@ X86CPU.prototype.checkIntNotify = function(nInt)
* The enabling of MESSAGE_INT messages is one of the criteria that's also included in the Debugger's
* checksEnabled() function, and therefore in fDebugCheck, so for maximum speed, we check fDebugCheck first.
*/
if (DEBUGGER && this.aFlags.fDebugCheck) {
if (DEBUGGER && this.bitField.fDebugCheck) {
if (this.dbg.messageEnabled(Debugger.MESSAGE.INT) && this.dbg.messageInt(nInt, this.regEIP)) {
this.addIntReturn(this.regEIP, function(cpu, nCycles) {
return function onIntReturn(nLevel) {
@ -1040,10 +1039,10 @@ X86CPU.prototype.setProtMode = function(fProt)
fProt = !!(this.regMSW & X86.MSW.PE);
}
this.aOpGrp6 = (fProt? X86Op0F.aOpGrp6Prot : X86Op0F.aOpGrp6Real);
this.segCS.updateAccess(fProt);
this.segDS.updateAccess(fProt);
this.segSS.updateAccess(fProt);
this.segES.updateAccess(fProt);
this.segCS.updateMode(fProt);
this.segDS.updateMode(fProt);
this.segSS.updateMode(fProt);
this.segES.updateMode(fProt);
};
/**
@ -2389,7 +2388,7 @@ X86CPU.prototype.delayINTR = function()
*/
X86CPU.prototype.displayStatus = function(fForce)
{
if (fForce || !this.aFlags.fRunning || this.aFlags.fDisplayLiveRegs) {
if (fForce || !this.bitField.fRunning || this.bitField.fDisplayLiveRegs) {
this.displayReg("AX", this.regAX);
this.displayReg("BX", this.regBX);
this.displayReg("CX", this.regCX);
@ -2452,12 +2451,12 @@ X86CPU.prototype.stepCPU = function(nMinCycles)
* Debugger is single-stepping (even when performing multiple single-steps), fRunning is never set,
* so stopCPU() would have no effect as far as the Debugger is concerned.
*/
this.aFlags.fComplete = true;
this.bitField.fComplete = true;
/*
* fDebugCheck is true if we need to "check" every instruction with the Debugger.
*/
var fDebugCheck = this.aFlags.fDebugCheck = (DEBUGGER && this.dbg && this.dbg.checksEnabled());
var fDebugCheck = this.bitField.fDebugCheck = (DEBUGGER && this.dbg && this.dbg.checksEnabled());
/*
* fDebugSkip is checked only when fDebugCheck is true, and its sole purpose is to tell the first call
@ -2467,8 +2466,8 @@ X86CPU.prototype.stepCPU = function(nMinCycles)
* Once we snap fStarting, we clear it, because technically, we've moved beyond "starting" and have officially
* "started" now.
*/
var fDebugSkip = this.aFlags.fStarting || !nMinCycles;
this.aFlags.fStarting = false;
var fDebugSkip = this.bitField.fStarting || !nMinCycles;
this.bitField.fStarting = false;
/*
* We move the minimum cycle count to nStepCycles (the number of cycles left to step), so that other
@ -2609,7 +2608,7 @@ X86CPU.prototype.stepCPU = function(nMinCycles)
/*
* Make sure that every instruction is assessing a cycle cost, and that the cost is a net positive.
*/
if (this.aFlags.fComplete && this.nStepCycles >= this.nSnapCycles && !(this.opFlags & X86.OPFLAG.PREFIXES)) {
if (this.bitField.fComplete && this.nStepCycles >= this.nSnapCycles && !(this.opFlags & X86.OPFLAG.PREFIXES)) {
this.println("cycle miscount: " + (this.nSnapCycles - this.nStepCycles));
this.setIP(this.opEA - this.segCS.base);
this.stopCPU();
@ -2619,7 +2618,7 @@ X86CPU.prototype.stepCPU = function(nMinCycles)
} while (this.nStepCycles > 0);
return (this.aFlags.fComplete? this.nBurstCycles - this.nStepCycles : (this.aFlags.fComplete === undefined? 0 : -1));
return (this.bitField.fComplete? this.nBurstCycles - this.nStepCycles : (this.bitField.fComplete === undefined? 0 : -1));
};
/**

View file

@ -305,7 +305,7 @@ var X86Help = {
* are there any other instructions that were, um, less explicit but also require a non-null selector?
*/
if ((src & X86.SEL.MASK) && this.segVER.load(src, true) != null) {
var fConforming = ((this.segVER.acc & X86.DESC.ACC.TYPE.CODE_CONFORMING_EXECONLY) == X86.DESC.ACC.TYPE.CODE_CONFORMING_EXECONLY);
var fConforming = ((this.segVER.acc & X86.DESC.ACC.TYPE.CODE_CONFORMING) == X86.DESC.ACC.TYPE.CODE_CONFORMING);
if ((fConforming || this.segVER.dpl >= this.segCS.cpl) && this.segVER.dpl >= (src & X86.SEL.RPL)) {
this.setZF();
return this.segVER.limit;
@ -453,18 +453,6 @@ var X86Help = {
this.pushWord(regIP);
}
},
/**
* opHelpDIVOverflow()
*
* @this {X86CPU}
*/
opHelpDIVOverflow: function() {
this.setIP(this.opEA - this.segCS.base);
/*
* TODO: Determine the proper cycle cost.
*/
X86Help.opHelpINT.call(this, X86.EXCEPTION.DIV_ERR, null, 2);
},
/**
* opHelpINT(nIDT, nError, nCycles)
*
@ -478,6 +466,7 @@ var X86Help = {
* TODO: We assess the cycle cost up front, because otherwise, if loadIDT() fails, no cost may be assessed.
*/
this.nStepCycles -= this.CYCLES.nOpCyclesInt + nCycles;
this.segCS.fCall = true;
var regPS = this.getPS();
var regCS = this.segCS.sel;
var regIP = this.regIP;
@ -490,17 +479,6 @@ var X86Help = {
if (nError != null) this.pushWord(nError);
this.nFault = -1;
}
/*
if (X86Help.opHelpLoadIDT.call(this, nIDT)) {
if (this.descIDT.maskPS) {
X86Help.opHelpPushPS.call(this, nError);
} else {
X86Help.opHelpSwitchTSS.call(this, this.descIDT.sel, true);
}
return;
}
X86Help.opHelpFault.call(this, X86.EXCEPTION.GP_FAULT, (nIDT << 3) | X86.ERRCODE.IDT | X86.ERRCODE.EXT, true);
*/
},
/**
* opHelpIRET()
@ -516,7 +494,7 @@ var X86Help = {
if (this.regPS & X86.PS.NT) {
var addrNew = this.segTSS.base;
var sel = this.getWord(addrNew + X86.TSS.PREV_TSS);
X86Help.opHelpSwitchTSS.call(this, sel, false);
X86Seg.switchTSS.call(this.segCS, sel, false);
return;
}
}
@ -529,137 +507,16 @@ var X86Help = {
}
},
/**
* opHelpLoadIDT(nIDT)
*
* Updates descIDT as follows:
*
* descIDT.off 0x0-0x1 offset of interrupt handler
* descIDT.sel 0x2-0x3 selector of interrupt handler
* descIDT.acc 0x4-0x5 access word (protected-mode only)
* descIDT.maskPS mask to apply PS after saving current PS (0 if none; ie, task switch)
* opHelpDIVOverflow()
*
* @this {X86CPU}
* @param {number} nIDT
* @return {boolean} true if successful, false if not (all failure cases currently limited to protected mode)
*/
opHelpLoadIDT: function(nIDT) {
var offIDT;
if (DEBUG) this.assert(nIDT >= 0 && nIDT < 256);
if (this.regMSW & X86.MSW.PE) {
offIDT = this.addrIDT + (nIDT << 3);
if (offIDT + 7 > this.addrIDTLimit) {
return false;
}
this.descIDT.off = this.getWord(offIDT);
this.descIDT.sel = this.getWord(offIDT + 2);
this.descIDT.acc = this.getWord(offIDT + 4);
this.descIDT.maskPS = 0;
switch (this.descIDT.acc & X86.DESC.ACC.TYPE.MASK) {
case X86.DESC.ACC.TYPE.GATE_INT:
this.descIDT.maskPS = ~(X86.PS.NT | X86.PS.TF | X86.PS.IF);
break;
case X86.DESC.ACC.TYPE.GATE_TRAP:
this.descIDT.maskPS = ~(X86.PS.NT | X86.PS.TF);
break;
case X86.DESC.ACC.TYPE.GATE_TASK:
break;
default:
if (DEBUG) this.assert(false, "INT 0x" + str.toHexByte(nIDT) + ": unrecognized IDT entry");
return false;
}
return true;
}
if (DEBUG) this.assert(!this.addrIDT && this.addrIDTLimit == 0x03FF);
opHelpDIVOverflow: function() {
this.setIP(this.opEA - this.segCS.base);
/*
* Intel documentation for INT/INTO under "REAL ADDRESS MODE EXCEPTIONS" says:
*
* "[T]he 80286 will shut down if the SP = 1, 3, or 5 before executing the INT or INTO instruction--due to lack of stack space"
*
* TODO: Verify that 80286 real-mode actually enforces the above. See http://localhost:8088/pubs/pc/reference/intel/80286/progref/#page-260
* TODO: Determine the proper cycle cost.
*/
offIDT = this.addrIDT + (nIDT << 2);
this.descIDT.off = this.getWord(offIDT);
this.descIDT.sel = this.getWord(offIDT + 2);
this.descIDT.maskPS = ~(X86.PS.TF | X86.PS.IF);
return true;
},
/**
* opHelpSwitchTSS(selNew, fNest)
*
* Helper implementing TSS (Task State Segment) task switching.
*
* @this {X86CPU}
* @param {number} selNew
* @param {boolean} fNest is true if nesting, false if un-nesting
* @return {boolean} true if successful, false if error
*/
opHelpSwitchTSS: function(selNew, fNest) {
var addrOld = this.segTSS.base;
var cplOld = this.segCS.cpl;
var selOld = this.segTSS.sel;
if (!fNest) {
if (this.segTSS.type != X86.DESC.ACC.TYPE.TSS_BUSY) {
X86Help.opHelpFault.call(this, X86.EXCEPTION.TS_FAULT, selNew, true);
return false;
}
this.setWord(this.segTSS.addrDesc + X86.DESC.ACC.OFFSET, (this.segTSS.acc & ~X86.DESC.ACC.TYPE.TSS_BUSY) | X86.DESC.ACC.TYPE.TSS);
}
if (this.segTSS.load(selNew) == null) {
return false;
}
var addrNew = this.segTSS.base;
if (DEBUG) {
this.messageDebugger((fNest? "Task switch" : "Task return") + ": TR " + str.toHexWord(selOld) + " (%" + str.toHex(addrOld, 6) + "), new TR " + str.toHexWord(selNew) + " (%" + str.toHex(addrNew, 6) + ")", Debugger.MESSAGE.TSS);
}
if (fNest) {
if (this.segTSS.type == X86.DESC.ACC.TYPE.TSS_BUSY) {
X86Help.opHelpFault.call(this, X86.EXCEPTION.GP_FAULT, selNew, true);
return false;
}
this.setWord(this.segTSS.addrDesc + X86.DESC.ACC.OFFSET, this.segTSS.acc |= X86.DESC.ACC.TYPE.TSS_BUSY);
this.segTSS.type = X86.DESC.ACC.TYPE.TSS_BUSY;
}
this.setWord(addrOld + X86.TSS.TASK_IP, this.regIP);
this.setWord(addrOld + X86.TSS.TASK_PS, this.getPS());
this.setWord(addrOld + X86.TSS.TASK_AX, this.regAX);
this.setWord(addrOld + X86.TSS.TASK_CX, this.regCX);
this.setWord(addrOld + X86.TSS.TASK_DX, this.regDX);
this.setWord(addrOld + X86.TSS.TASK_BX, this.regBX);
this.setWord(addrOld + X86.TSS.TASK_SP, this.regSP);
this.setWord(addrOld + X86.TSS.TASK_BP, this.regBP);
this.setWord(addrOld + X86.TSS.TASK_SI, this.regSI);
this.setWord(addrOld + X86.TSS.TASK_DI, this.regDI);
this.setWord(addrOld + X86.TSS.TASK_ES, this.segES.sel);
this.setWord(addrOld + X86.TSS.TASK_CS, this.segCS.sel);
this.setWord(addrOld + X86.TSS.TASK_SS, this.segSS.sel);
this.setWord(addrOld + X86.TSS.TASK_DS, this.segDS.sel);
var offSS = X86.TSS.TASK_SS;
var offSP = X86.TSS.TASK_SP;
this.setPS(this.getWord(addrNew + X86.TSS.TASK_PS) | (fNest? X86.PS.NT : 0));
if (DEBUG) this.assert(!fNest || !!(this.regPS & X86.PS.NT));
this.regAX = this.getWord(addrNew + X86.TSS.TASK_AX);
this.regCX = this.getWord(addrNew + X86.TSS.TASK_CX);
this.regDX = this.getWord(addrNew + X86.TSS.TASK_DX);
this.regBX = this.getWord(addrNew + X86.TSS.TASK_BX);
this.regBP = this.getWord(addrNew + X86.TSS.TASK_BP);
this.regSI = this.getWord(addrNew + X86.TSS.TASK_SI);
this.regDI = this.getWord(addrNew + X86.TSS.TASK_DI);
this.segES.load(this.getWord(addrNew + X86.TSS.TASK_ES));
this.segDS.load(this.getWord(addrNew + X86.TSS.TASK_DS));
this.setCSIP(this.getWord(addrNew + X86.TSS.TASK_IP), this.getWord(addrNew + X86.TSS.TASK_CS));
if (this.segCS.cpl < cplOld) {
offSP = (this.segCS.cpl << 2) + X86.TSS.CPL0_SP;
offSS = offSP + 2;
}
this.regSP = this.getWord(addrNew + offSP);
this.segSS.load(this.getWord(addrNew + offSS));
this.segLDT.load(this.getWord(addrNew + X86.TSS.TASK_LDT));
if (fNest) this.setWord(addrNew + X86.TSS.PREV_TSS, selOld);
this.regMSW |= X86.MSW.TS;
return true;
X86Help.opHelpINT.call(this, X86.EXCEPTION.DIV_ERR, null, 2);
},
/**
* opHelpFault(nFault, nError, fHalt)
@ -671,27 +528,28 @@ var X86Help = {
* @param {number} [nError]
* @param {boolean} [fHalt] will halt the CPU if true *and* a Debugger is loaded
*/
opHelpFault: function(nFault, nError, fHalt) {
if (!this.aFlags.fComplete) {
// this.messageDebugger("Fault " + str.toHexByte(nFault) + " blocked by Debugger", Debugger.MESSAGE.WARN);
opHelpFault: function(nFault, nError, fHalt)
{
if (!this.bitField.fComplete) {
this.messageDebugger("Fault " + str.toHexByte(nFault) + " blocked by Debugger", Debugger.MESSAGE.WARN);
this.setIP(this.opEA - this.segCS.base);
return;
}
var fFault = false;
var fDispatch = false;
if (this.model >= X86.MODEL_80186) {
if (this.nFault < 0) {
/*
* Single-fault (error code is passed through, and the responsible instruction is restartable)
*/
this.setIP(this.opEA - this.segCS.base);
fFault = true;
fDispatch = true;
} else if (this.nFault != X86.EXCEPTION.DF_FAULT) {
/*
* Double-fault (error code is always zero, and the responsible instruction is not restartable)
*/
nError = 0;
nFault = X86.EXCEPTION.DF_FAULT;
fFault = true;
fDispatch = true;
} else {
/*
* Triple-fault (usually referred to in Intel literature as a "shutdown", but at least on the 80286,
@ -703,9 +561,24 @@ var X86Help = {
}
}
if (X86Help.opHelpFaultMessage.call(this, nFault, nError, fHalt)) {
fFault = false;
fDispatch = false;
}
if (fDispatch) X86Help.opHelpINT.call(this, this.nFault = nFault, nError, 0);
/*
* Since this fault is likely being issued in the context of an instruction that hasn't finished
* executing, and since we currently don't do anything to interrupt that execution (eg, throw a
* JavaScript exception), and since we don't want that instruction to perform any writes that might
* be destructive, we should shut off all further reads/writes for the current instruction.
*
* As long as we're not using EAFUNCS, this is easy for any EA-based memory accesses: simply set
* the NOREAD and NOWRITE flags. However, there may still be direct, non-EA-based memory accesses that
* could cause us grief. TODO: Implement the ultimate solution, which will involve setting a special
* flag and throwing an exception that the CPU must intercept and then quietly ignore.
*/
if (!EAFUNCS) {
this.opFlags &= ~(X86.OPFLAG.NOREAD | X86.OPFLAG.NOWRITE);
}
if (fFault) X86Help.opHelpINT.call(this, this.nFault = nFault, nError, 0);
},
/**
* opHelpFaultMessage()
@ -714,22 +587,26 @@ var X86Help = {
* halt exception processing in tracks: return true to prevent the fault handler from being dispatched.
*
* TODO: Provide the Debugger with some UI to control its "interference" with fault dispatching, and to
* continue the dispatch after it has interfered.
* continue the dispatch after it has interfered. At the moment, your only option is to single-step over
* the offending instruction to allow the fault to be dispatched.
*
* @this {X86CPU}
* @param {number} nFault
* @param {number} [nError]
* @param {boolean} [fHalt] will halt the CPU if true *and* a Debugger is loaded
* @return {boolean} true to halt the CPU, false if not
* @return {boolean|undefined} true to block the fault, otherwise dispatch it
*/
opHelpFaultMessage: function(nFault, nError, fHalt) {
/*
* TODO: When we're done examining all GP faults, change the following to "fHalt || false"
*/
fHalt = fHalt || (nFault == X86.EXCEPTION.GP_FAULT);
opHelpFaultMessage: function(nFault, nError, fHalt)
{
var bitsMessage = Debugger.MESSAGE.FAULT;
var bOpcode = this.bus.getByteDirect(this.regEIP);
var fDebugger = false;
if (DEBUGGER && this.dbg) {
fDebugger = true;
if (nFault == X86.EXCEPTION.GP_FAULT) fHalt = true;
}
/*
* OS/2 1.0 uses an INT3 (0xCC) opcode in conjunction with an invalid IDT to trigger a triple-fault
* reset and return to real-mode, and these resets happen quite frequently during boot; for example,
@ -755,14 +632,19 @@ var X86Help = {
if (this.regEIP >= 0x0F0000 && this.regEIP <= 0x0FFFFF) {
fHalt = false;
}
var sMessage = "Fault " + str.toHexByte(nFault) + (nError != null? " (" + str.toHexWord(nError) + ")" : "") + " on opcode 0x" + str.toHexByte(bOpcode) + " at " + str.toHexAddr(this.regIP, this.segCS.sel) + " (%" + str.toHex(this.regEIP, 6) + ")";
if (DEBUGGER && this.dbg) {
this.messageDebugger(sMessage, bitsMessage);
if (fHalt) this.dbg.stopCPU();
} else if (fHalt) {
this.notice(sMessage);
this.stopCPU();
if (fDebugger && this.dbg.messageEnabled(bitsMessage) || !fDebugger && fHalt) {
var sMessage = "Fault " + str.toHexByte(nFault) + (nError != null? " (" + str.toHexWord(nError) + ")" : "") + " on opcode 0x" + str.toHexByte(bOpcode) + " at " + str.toHexAddr(this.regIP, this.segCS.sel) + " (%" + str.toHex(this.regEIP, 6) + ")";
if (fDebugger) {
this.messageDebugger(sMessage, bitsMessage);
if (fHalt) {
fHalt = this.bitField.fRunning;
this.dbg.stopCPU();
}
} else if (fHalt) {
this.notice(sMessage);
this.stopCPU();
}
}
return fHalt;
}

View file

@ -138,10 +138,10 @@ var X86Op0F = {
this.regDX = this.getWord(0x830);
this.regCX = this.getWord(0x832);
this.regAX = this.getWord(0x834);
this.segES.loadDesc6(this.getWord(0x824), 0x836);
this.segCS.loadDesc6(this.getWord(0x822), 0x83C);
this.segSS.loadDesc6(this.getWord(0x820), 0x842);
this.segDS.loadDesc6(this.getWord(0x81E), 0x848);
this.segES.loadDesc6(0x836, this.getWord(0x824));
this.segCS.loadDesc6(0x83C, this.getWord(0x822));
this.segSS.loadDesc6(0x842, this.getWord(0x820));
this.segDS.loadDesc6(0x848, this.getWord(0x81E));
this.setPS(this.getWord(0x818));
this.setIP(this.getWord(0x81A));
/*
@ -149,10 +149,10 @@ var X86Op0F = {
*/
this.addrGDT = this.getWord(0x84E) | (this.getWord(0x850) << 16);
this.addrGDTLimit = this.addrGDT + this.getWord(0x852);
this.segLDT.loadDesc6(this.getWord(0x81C), 0x854);
this.segLDT.loadDesc6(0x854, this.getWord(0x81C));
this.addrIDT = this.getWord(0x85A) | (this.getWord(0x85C) << 16);
this.addrIDTLimit = this.addrIDT + this.getWord(0x85E);
this.segTSS.loadDesc6(this.getWord(0x816), 0x860);
this.segTSS.loadDesc6(0x860, this.getWord(0x816));
this.nStepCycles -= 195;
/*
* TODO: LOADALL operation still needs to be verified in protected mode....
@ -246,7 +246,7 @@ var X86Op0F = {
* current privilege level and the selector's RPL.
*/
if (this.segVER.dpl >= this.segCS.cpl && this.segVER.dpl >= (dst & X86.SEL.RPL) ||
(this.segVER.acc & X86.DESC.ACC.TYPE.CODE_CONFORMING_EXECONLY) == X86.DESC.ACC.TYPE.CODE_CONFORMING_EXECONLY) {
(this.segVER.acc & X86.DESC.ACC.TYPE.CODE_CONFORMING) == X86.DESC.ACC.TYPE.CODE_CONFORMING) {
this.setZF();
return dst;
}

View file

@ -84,7 +84,7 @@ function X86Seg(cpu, id, sName, fProt)
this.awScratch = (this.id == X86Seg.ID.CODE? new Array(32) : []);
this.fCall = null;
this.fStackSwitch = false;
this.updateAccess(fProt);
this.updateMode(fProt);
}
X86Seg.ID = {
@ -121,7 +121,7 @@ X86Seg.loadReal = function loadReal(sel, fSuppress)
/**
* loadProt(sel, fSuppress)
*
* This replaces the segment's default load() function whenever the segment is notified via updateAccess() by the
* This replaces the segment's default load() function whenever the segment is notified via updateMode() by the
* CPU's setProtMode() that the processor is now in protected-mode.
*
* Segments in protected-mode are referenced by selectors, which are indexes into descriptor tables (GDT or LDT)
@ -145,12 +145,14 @@ X86Seg.loadProt = function loadProt(sel, fSuppress)
{
var addrDT;
var addrDTLimit;
var cpu = this.cpu;
if (!(sel & X86.SEL.LDT)) {
addrDT = this.cpu.addrGDT;
addrDTLimit = this.cpu.addrGDTLimit;
addrDT = cpu.addrGDT;
addrDTLimit = cpu.addrGDTLimit;
} else {
addrDT = this.cpu.segLDT.base;
addrDTLimit = addrDT + this.cpu.segLDT.limit;
addrDT = cpu.segLDT.base;
addrDTLimit = addrDT + cpu.segLDT.limit;
}
var addrDesc = addrDT + (sel & X86.SEL.MASK);
if (addrDesc + 7 <= addrDTLimit) {
@ -159,8 +161,8 @@ X86Seg.loadProt = function loadProt(sel, fSuppress)
* I simply noted that "POP segreg" takes 5 cycles in real mode and 20 in protected mode, so I'm
* starting with a 15-cycle difference. Obviously the difference will be much greater when the load fails.
*/
if (!fSuppress) this.cpu.nStepCycles -= 15;
return this.loadDesc8(sel, addrDesc);
if (!fSuppress) cpu.nStepCycles -= 15;
return this.loadDesc8(addrDesc, sel);
}
if (!fSuppress) {
X86Help.opHelpFault.call(this.cpu, X86.EXCEPTION.GP_FAULT, sel);
@ -177,8 +179,9 @@ X86Seg.loadProt = function loadProt(sel, fSuppress)
*/
X86Seg.loadRealIDT = function loadRealIDT(nIDT)
{
var cpu = this.cpu;
if (DEBUG) {
this.cpu.assert(nIDT >= 0 && nIDT < 256 && !this.cpu.addrIDT && this.cpu.addrIDTLimit == 0x03FF);
cpu.assert(nIDT >= 0 && nIDT < 256 && !cpu.addrIDT && cpu.addrIDTLimit == 0x03FF);
}
/*
* Intel documentation for INT/INTO under "REAL ADDRESS MODE EXCEPTIONS" says:
@ -187,10 +190,10 @@ X86Seg.loadRealIDT = function loadRealIDT(nIDT)
*
* TODO: Verify that 80286 real-mode actually enforces the above. See http://localhost:8088/pubs/pc/reference/intel/80286/progref/#page-260
*/
var offIDT = this.cpu.addrIDT + (nIDT << 2);
this.cpu.regIP = this.cpu.getWord(offIDT);
this.sel = this.cpu.getWord(offIDT + 2);
this.cpu.regPS &= ~(X86.PS.TF | X86.PS.IF);
var offIDT = cpu.addrIDT + (nIDT << 2);
cpu.regIP = cpu.getWord(offIDT);
this.sel = cpu.getWord(offIDT + 2);
cpu.regPS &= ~(X86.PS.TF | X86.PS.IF);
return this.base = this.sel << 4;
};
@ -203,12 +206,13 @@ X86Seg.loadRealIDT = function loadRealIDT(nIDT)
*/
X86Seg.loadProtIDT = function loadProtIDT(nIDT)
{
if (DEBUG) this.cpu.assert(nIDT >= 0 && nIDT < 256);
var cpu = this.cpu;
if (DEBUG) cpu.assert(nIDT >= 0 && nIDT < 256);
nIDT <<= 3;
var addrDesc = this.cpu.addrIDT + nIDT;
if (addrDesc + 7 <= this.cpu.addrIDTLimit) {
return this.loadDesc8(nIDT, addrDesc);
var addrDesc = cpu.addrIDT + nIDT;
if (addrDesc + 7 <= cpu.addrIDTLimit) {
return this.loadDesc8(addrDesc, nIDT);
}
X86Help.opHelpFault.call(this.cpu, X86.EXCEPTION.GP_FAULT, nIDT | X86.ERRCODE.IDT | X86.ERRCODE.EXT, true);
return null;
@ -350,12 +354,123 @@ X86Seg.checkWriteProtDisallowed = function checkWriteProtDisallowed(off, cb, fSu
return null;
};
/**
* switchTSS(selNew, fNest)
*
* Implements TSS (Task State Segment) task switching.
*
* @this {X86Seg}
* @param {number} selNew
* @param {boolean} fNest is true if nesting, false if un-nesting
* @return {boolean} true if successful, false if error
*/
X86Seg.switchTSS = function switchTSS(selNew, fNest)
{
var cpu = this.cpu;
if (DEBUG) cpu.assert(this === cpu.segCS);
var addrOld = cpu.segTSS.base;
var cplOld = this.cpl;
var selOld = cpu.segTSS.sel;
if (!fNest) {
if (cpu.segTSS.type != X86.DESC.ACC.TYPE.TSS_BUSY) {
X86Help.opHelpFault.call(cpu, X86.EXCEPTION.TS_FAULT, selNew, true);
return false;
}
cpu.setWord(cpu.segTSS.addrDesc + X86.DESC.ACC.OFFSET, (cpu.segTSS.acc & ~X86.DESC.ACC.TYPE.TSS_BUSY) | X86.DESC.ACC.TYPE.TSS);
}
if (cpu.segTSS.load(selNew) == null) {
return false;
}
var addrNew = cpu.segTSS.base;
if (DEBUG) {
cpu.messageDebugger((fNest? "Task switch" : "Task return") + ": TR " + str.toHexWord(selOld) + " (%" + str.toHex(addrOld, 6) + "), new TR " + str.toHexWord(selNew) + " (%" + str.toHex(addrNew, 6) + ")", Debugger.MESSAGE.TSS);
}
if (fNest) {
if (cpu.segTSS.type == X86.DESC.ACC.TYPE.TSS_BUSY) {
X86Help.opHelpFault.call(cpu, X86.EXCEPTION.GP_FAULT, selNew, true);
return false;
}
cpu.setWord(cpu.segTSS.addrDesc + X86.DESC.ACC.OFFSET, cpu.segTSS.acc |= X86.DESC.ACC.TYPE.TSS_BUSY);
cpu.segTSS.type = X86.DESC.ACC.TYPE.TSS_BUSY;
}
cpu.setWord(addrOld + X86.TSS.TASK_IP, cpu.regIP);
cpu.setWord(addrOld + X86.TSS.TASK_PS, cpu.getPS());
cpu.setWord(addrOld + X86.TSS.TASK_AX, cpu.regAX);
cpu.setWord(addrOld + X86.TSS.TASK_CX, cpu.regCX);
cpu.setWord(addrOld + X86.TSS.TASK_DX, cpu.regDX);
cpu.setWord(addrOld + X86.TSS.TASK_BX, cpu.regBX);
cpu.setWord(addrOld + X86.TSS.TASK_SP, cpu.regSP);
cpu.setWord(addrOld + X86.TSS.TASK_BP, cpu.regBP);
cpu.setWord(addrOld + X86.TSS.TASK_SI, cpu.regSI);
cpu.setWord(addrOld + X86.TSS.TASK_DI, cpu.regDI);
cpu.setWord(addrOld + X86.TSS.TASK_ES, cpu.segES.sel);
cpu.setWord(addrOld + X86.TSS.TASK_CS, cpu.segCS.sel);
cpu.setWord(addrOld + X86.TSS.TASK_SS, cpu.segSS.sel);
cpu.setWord(addrOld + X86.TSS.TASK_DS, cpu.segDS.sel);
var offSS = X86.TSS.TASK_SS;
var offSP = X86.TSS.TASK_SP;
cpu.setPS(cpu.getWord(addrNew + X86.TSS.TASK_PS) | (fNest? X86.PS.NT : 0));
if (DEBUG) cpu.assert(!fNest || !!(cpu.regPS & X86.PS.NT));
cpu.regAX = cpu.getWord(addrNew + X86.TSS.TASK_AX);
cpu.regCX = cpu.getWord(addrNew + X86.TSS.TASK_CX);
cpu.regDX = cpu.getWord(addrNew + X86.TSS.TASK_DX);
cpu.regBX = cpu.getWord(addrNew + X86.TSS.TASK_BX);
cpu.regBP = cpu.getWord(addrNew + X86.TSS.TASK_BP);
cpu.regSI = cpu.getWord(addrNew + X86.TSS.TASK_SI);
cpu.regDI = cpu.getWord(addrNew + X86.TSS.TASK_DI);
cpu.segES.load(cpu.getWord(addrNew + X86.TSS.TASK_ES));
cpu.segDS.load(cpu.getWord(addrNew + X86.TSS.TASK_DS));
cpu.setCSIP(cpu.getWord(addrNew + X86.TSS.TASK_IP), cpu.getWord(addrNew + X86.TSS.TASK_CS));
if (this.cpl < cplOld) {
offSP = (this.cpl << 2) + X86.TSS.CPL0_SP;
offSS = offSP + 2;
}
cpu.regSP = cpu.getWord(addrNew + offSP);
cpu.segSS.load(cpu.getWord(addrNew + offSS));
cpu.segLDT.load(cpu.getWord(addrNew + X86.TSS.TASK_LDT));
if (fNest) cpu.setWord(addrNew + X86.TSS.PREV_TSS, selOld);
cpu.regMSW |= X86.MSW.TS;
return true;
};
/*
* Object methods
*/
/**
* loadDesc6(sel, addrDesc)
* loadAcc(sel, fGDT)
*
* @this {X86Seg}
* @param {number} sel (protected-mode only)
* @param {boolean} [fGDT] is true if sel must be in the GDT
* @return {number|null} acc field from descriptor, or null if error
*/
X86Seg.prototype.loadAcc = function(sel, fGDT)
{
var addrDT;
var addrDTLimit;
var cpu = this.cpu;
if (!(sel & X86.SEL.LDT)) {
addrDT = cpu.addrGDT;
addrDTLimit = cpu.addrGDTLimit;
} else if (!fGDT) {
addrDT = cpu.segLDT.base;
addrDTLimit = addrDT + cpu.segLDT.limit;
}
if (addrDT !== undefined) {
var addrDesc = addrDT + (sel & X86.SEL.MASK);
if (addrDesc + 7 <= addrDTLimit) {
return cpu.getWord(addrDesc + X86.DESC.ACC.OFFSET);
}
}
X86Help.opHelpFault.call(cpu, X86.EXCEPTION.GP_FAULT, sel);
return null;
};
/**
* loadDesc6(addrDesc, sel)
*
* Used to load a protected-mode selector that refers to a 6-byte "descriptor cache" (aka LOADALL) entry:
*
@ -364,22 +479,23 @@ X86Seg.checkWriteProtDisallowed = function checkWriteProtDisallowed(off, cb, fSu
* word 2: segment limit (0-15)
*
* @this {X86Seg}
* @param {number} sel is the selector
* @param {number} addrDesc is the offset
* @param {number} addrDesc is the descriptor address
* @param {number} sel is the associated selector
* @return {number} base address of selected segment
*/
X86Seg.prototype.loadDesc6 = function(sel, addrDesc)
X86Seg.prototype.loadDesc6 = function(addrDesc, sel)
{
var acc = this.cpu.getWord(addrDesc + 2);
var base = this.cpu.getWord(addrDesc + 0) | ((acc & 0xff) << 16);
var limit = this.cpu.getWord(addrDesc + 4);
var cpu = this.cpu;
var acc = cpu.getWord(addrDesc + 2);
var base = cpu.getWord(addrDesc + 0) | ((acc & 0xff) << 16);
var limit = cpu.getWord(addrDesc + 4);
this.sel = sel;
this.base = base;
this.limit = limit;
this.acc = acc & X86.DESC.ACC.MASK;
this.addrDesc = addrDesc;
this.updateAccess();
this.updateMode();
this.messageDebugger(sel, base, limit, acc);
@ -387,7 +503,7 @@ X86Seg.prototype.loadDesc6 = function(sel, addrDesc)
};
/**
* loadDesc8(sel, addrDesc)
* loadDesc8(addrDesc, sel)
*
* Used to load a protected-mode selector that refers to an 8-byte "descriptor table" (GDT, LDT, IDT) entry:
*
@ -399,22 +515,23 @@ X86Seg.prototype.loadDesc6 = function(sel, addrDesc)
* See X86.DESC for offset and bit definitions.
*
* @this {X86Seg}
* @param {number} sel is the selector
* @param {number} addrDesc is the offset
* @param {number} addrDesc is the descriptor address
* @param {number} sel is the associated selector
* @return {number|null} base address of selected segment, or null if error
*/
X86Seg.prototype.loadDesc8 = function(sel, addrDesc)
X86Seg.prototype.loadDesc8 = function(addrDesc, sel)
{
var limit = this.cpu.getWord(addrDesc + X86.DESC.LIMIT.OFFSET);
var acc = this.cpu.getWord(addrDesc + X86.DESC.ACC.OFFSET);
var cpu = this.cpu;
var limit = cpu.getWord(addrDesc + X86.DESC.LIMIT.OFFSET);
var acc = cpu.getWord(addrDesc + X86.DESC.ACC.OFFSET);
var type = (acc & X86.DESC.ACC.TYPE.MASK);
var base = this.cpu.getWord(addrDesc + X86.DESC.BASE.OFFSET) | ((acc & X86.DESC.ACC.BASE1623) << 16);
var ext = (DEBUG? this.cpu.getWord(addrDesc + X86.DESC.EXT.OFFSET) : 0);
var base = cpu.getWord(addrDesc + X86.DESC.BASE.OFFSET) | ((acc & X86.DESC.ACC.BASE1623) << 16);
var ext = (DEBUG? cpu.getWord(addrDesc + X86.DESC.EXT.OFFSET) : 0);
var selMasked = sel & X86.SEL.MASK;
while (true) {
var cplPrev, addrTSS, offSP, offSS, regSPPrev, regSSPrev;
var accCode, selCode, cplPrev, addrTSS, offSP, offSS, regSPPrev, regSSPrev;
if (this.id == X86Seg.ID.CODE) {
this.fStackSwitch = false;
@ -422,93 +539,128 @@ X86Seg.prototype.loadDesc8 = function(sel, addrDesc)
var rpl = sel & X86.SEL.RPL;
var dpl = (acc & X86.DESC.ACC.DPL.MASK) >> X86.DESC.ACC.DPL.SHIFT;
var regSP;
if (type == X86.DESC.ACC.TYPE.GATE_CALL) {
/*
* Since we are X86Seg.ID.CODE, we can use this.cpl instead of the more generic this.cpu.segCS.cpl
*/
if (rpl < this.cpl) rpl = this.cpl;
if (rpl <= dpl) {
cplPrev = this.cpl;
if (this.load(base & 0xffff, true) != null) {
this.cpu.regIP = limit;
if (this.cpl < cplPrev) {
if (fCall !== true) {
base = null;
break;
}
regSP = this.cpu.regSP;
var i = 0, nWords = (acc & 0x1f);
while (nWords--) {
this.awScratch[i++] = this.cpu.getSOWord(this.cpu.segSS, regSP);
regSP += 2;
}
addrTSS = this.cpu.segTSS.base;
offSP = (this.cpl << 2) + X86.TSS.CPL0_SP;
offSS = offSP + 2;
regSPPrev = this.cpu.regSP;
regSSPrev = this.cpu.segSS.sel;
this.cpu.regSP = this.cpu.getWord(addrTSS + offSP);
this.cpu.segSS.load(this.cpu.getWord(addrTSS + offSS));
this.cpu.pushWord(regSSPrev);
this.cpu.pushWord(regSPPrev);
while (i) this.cpu.pushWord(this.awScratch[--i]);
this.fStackSwitch = true;
}
return this.base;
}
}
}
else if (type == X86.DESC.ACC.TYPE.GATE_INT || type == X86.DESC.ACC.TYPE.GATE_TRAP) {
if (rpl < this.cpl) rpl = this.cpl;
if (rpl <= dpl) {
cplPrev = this.cpl;
if (this.load(base & 0xffff, true) != null) {
this.cpu.regIP = limit;
if (this.cpl < cplPrev) {
if (fCall !== true) {
base = null;
break;
}
regSP = this.cpu.regSP;
addrTSS = this.cpu.segTSS.base;
offSP = (this.cpl << 2) + X86.TSS.CPL0_SP;
offSS = offSP + 2;
regSPPrev = this.cpu.regSP;
regSSPrev = this.cpu.segSS.sel;
this.cpu.regSP = this.cpu.getWord(addrTSS + offSP);
this.cpu.segSS.load(this.cpu.getWord(addrTSS + offSS));
this.cpu.pushWord(regSSPrev);
this.cpu.pushWord(regSPPrev);
this.fStackSwitch = true;
}
if (type == X86.DESC.ACC.TYPE.GATE_INT) {
this.cpu.regPS &= ~(X86.PS.NT | X86.PS.TF | X86.PS.IF);
} else {
this.cpu.regPS &= ~(X86.PS.NT | X86.PS.TF);
}
return this.base;
}
}
}
else if (type >= X86.DESC.ACC.TYPE.CODE_EXECONLY /* || dpl > this.cpu.segCS.cpl */) {
if (type >= X86.DESC.ACC.TYPE.CODE_EXECONLY /* || dpl > cpu.segCS.cpl */) {
rpl = sel & X86.SEL.RPL;
if (rpl > this.cpl) {
if (fCall !== false) {
base = null;
break;
}
regSP = this.cpu.popWord();
this.cpu.segSS.load(this.cpu.popWord());
this.cpu.regSP = regSP;
regSP = cpu.popWord();
cpu.segSS.load(cpu.popWord());
cpu.regSP = regSP;
this.fStackSwitch = true;
}
}
else if (type == X86.DESC.ACC.TYPE.GATE_CALL) {
/*
* Since we are X86Seg.ID.CODE, we can use this.cpl instead of the more generic cpu.segCS.cpl
*/
selCode = base & 0xffff;
if (rpl < this.cpl) rpl = this.cpl;
if (rpl > dpl) {
accCode = this.loadAcc(selCode, true);
if (accCode != null && (accCode & X86.DESC.ACC.TYPE.CODE_CONFORMING) == X86.DESC.ACC.TYPE.CODE_CONFORMING) {
rpl = dpl;
}
}
if (rpl <= dpl) {
cplPrev = this.cpl;
if (this.load(selCode, true) == null) {
if (DEBUG) cpu.assert(false);
base = null;
break;
}
cpu.regIP = limit;
if (this.cpl < cplPrev) {
if (fCall !== true) {
if (DEBUG) cpu.assert(false);
base = null;
break;
}
regSP = cpu.regSP;
var i = 0, nWords = (acc & 0x1f);
while (nWords--) {
this.awScratch[i++] = cpu.getSOWord(cpu.segSS, regSP);
regSP += 2;
}
addrTSS = cpu.segTSS.base;
offSP = (this.cpl << 2) + X86.TSS.CPL0_SP;
offSS = offSP + 2;
regSPPrev = cpu.regSP;
regSSPrev = cpu.segSS.sel;
cpu.regSP = cpu.getWord(addrTSS + offSP);
cpu.segSS.load(cpu.getWord(addrTSS + offSS));
cpu.pushWord(regSSPrev);
cpu.pushWord(regSPPrev);
while (i) cpu.pushWord(this.awScratch[--i]);
this.fStackSwitch = true;
}
return this.base;
}
if (DEBUG) cpu.assert(false);
X86Help.opHelpFault.call(cpu, X86.EXCEPTION.GP_FAULT, sel, true);
base = null;
break;
}
else if (type == X86.DESC.ACC.TYPE.GATE_INT || type == X86.DESC.ACC.TYPE.GATE_TRAP) {
selCode = base & 0xffff;
if (dpl > this.cpl) {
accCode = this.loadAcc(selCode, true);
if (accCode != null && (accCode & X86.DESC.ACC.TYPE.CODE_CONFORMING) == X86.DESC.ACC.TYPE.CODE_CONFORMING) {
dpl = this.cpl;
}
}
if (dpl <= this.cpl) {
cplPrev = this.cpl;
if (this.load(selCode, true) == null) {
if (DEBUG) cpu.assert(false);
base = null;
break;
}
cpu.regIP = limit;
if (this.cpl < cplPrev) {
if (fCall !== true) {
base = null;
break;
}
regSP = cpu.regSP;
addrTSS = cpu.segTSS.base;
offSP = (this.cpl << 2) + X86.TSS.CPL0_SP;
offSS = offSP + 2;
regSPPrev = cpu.regSP;
regSSPrev = cpu.segSS.sel;
cpu.regSP = cpu.getWord(addrTSS + offSP);
cpu.segSS.load(cpu.getWord(addrTSS + offSS));
cpu.pushWord(regSSPrev);
cpu.pushWord(regSPPrev);
this.fStackSwitch = true;
}
if (type == X86.DESC.ACC.TYPE.GATE_INT) {
cpu.regPS &= ~(X86.PS.NT | X86.PS.TF | X86.PS.IF);
} else {
cpu.regPS &= ~(X86.PS.NT | X86.PS.TF);
}
return this.base;
}
if (DEBUG) cpu.assert(false);
X86Help.opHelpFault.call(cpu, X86.EXCEPTION.GP_FAULT, sel | X86.ERRCODE.EXT, true);
base = null;
break;
}
else if (type == X86.DESC.ACC.TYPE.GATE_TASK) {
if (!X86Seg.switchTSS.call(this, base & 0xffff, true)) {
base = null;
break;
}
return this.base;
}
else {
X86Help.opHelpFault.call(this.cpu, X86.EXCEPTION.GP_FAULT, sel, true);
base = null;
break;
}
if (DEBUG) this.cpu.assert(!!selMasked); // a null CS selector should be caught by the final preceding check
if (DEBUG) cpu.assert(!!selMasked); // a null CS selector should be caught by the final preceding check
}
else if (this.id == X86Seg.ID.DATA) {
if (selMasked) {
@ -548,7 +700,7 @@ X86Seg.prototype.loadDesc8 = function(sel, addrDesc)
this.acc = acc;
this.type = type;
this.addrDesc = addrDesc;
this.updateAccess();
this.updateMode();
break;
}
this.messageDebugger(sel, base, limit, acc, ext);
@ -612,7 +764,7 @@ X86Seg.prototype.restore = function(a)
};
/**
* updateAccess(fProt)
* updateMode(fProt)
*
* Ensures that the segment register's access (ie, load and check methods) matches the specified (or current)
* operating mode (real or protected).
@ -621,7 +773,7 @@ X86Seg.prototype.restore = function(a)
* @param {boolean} [fProt] true for protected-mode access, false for real-mode access, undefined for current mode
* @return {boolean}
*/
X86Seg.prototype.updateAccess = function(fProt)
X86Seg.prototype.updateMode = function(fProt)
{
if (fProt === undefined) {
fProt = !!(this.cpu.regMSW & X86.MSW.PE);
@ -684,7 +836,7 @@ X86Seg.prototype.messageDebugger = function(sel, base, limit, acc, ext)
if (this.id == X86Seg.ID.CODE) sDPL += " cpl=" + this.cpl;
this.cpu.messageDebugger("loadSeg(" + this.sName + "):" + ch + "sel=" + str.toHexWord(sel) + " base=" + str.toHex(base) + " limit=" + str.toHexWord(limit) + " acc=" + str.toHexWord(acc) + sDPL, Debugger.MESSAGE.SEG);
}
this.cpu.assert(base != null && (!ext || ext == X86.DESC.EXT.AVAIL));
this.cpu.assert(/* base != null && */ (!ext || ext == X86.DESC.EXT.AVAIL));
}
};

View file

@ -113,7 +113,7 @@ function Component(type, parms, constructor)
* Gather all the various component flags (booleans) into a single "flags" object, and encourage
* subclasses to do the same, to reduce the property clutter we have to wade through while debugging.
*/
this.aFlags = {
this.bitField = {
fReady: false,
fBusy: false,
fBusyCancel: false,
@ -784,7 +784,7 @@ Component.prototype = {
* @param {string} s describes a fatal error condition
*/
setError: function(s) {
this.aFlags.fError = true;
this.bitField.fError = true;
this.notice("Fatal error: " + s);
},
/**
@ -795,7 +795,7 @@ Component.prototype = {
* @this {Component}
*/
clearError: function() {
this.aFlags.fError = false;
this.bitField.fError = false;
},
/**
* isError()
@ -806,7 +806,7 @@ Component.prototype = {
* @return {boolean} true if a fatal error condition exists, false if not
*/
isError: function() {
if (this.aFlags.fError) {
if (this.bitField.fError) {
this.println(this.toString() + " error");
return true;
}
@ -827,14 +827,14 @@ Component.prototype = {
*/
isReady: function(fnReady) {
if (fnReady) {
if (this.aFlags.fReady) {
if (this.bitField.fReady) {
fnReady();
} else {
if (DEBUG) this.log("NOT ready");
this.fnReady = fnReady;
}
}
return this.aFlags.fReady;
return this.bitField.fReady;
},
/**
* setReady(fReady)
@ -845,9 +845,9 @@ Component.prototype = {
* @param {boolean} [fReady] is assumed to indicate "ready" unless EXPLICITLY set to false
*/
setReady: function(fReady) {
if (!this.aFlags.fError) {
this.aFlags.fReady = (fReady !== false);
if (this.aFlags.fReady) {
if (!this.bitField.fError) {
this.bitField.fReady = (fReady !== false);
if (this.bitField.fReady) {
if (DEBUG || this.name) this.log("ready");
var fnReady = this.fnReady;
this.fnReady = null;
@ -865,14 +865,14 @@ Component.prototype = {
* @return {boolean} true if "busy", false if not
*/
isBusy: function(fCancel) {
if (this.aFlags.fBusy) {
if (this.bitField.fBusy) {
if (fCancel) {
this.aFlags.fBusyCancel = true;
this.bitField.fBusyCancel = true;
} else if (fCancel === undefined) {
this.println(this.toString() + " busy");
}
}
return this.aFlags.fBusy;
return this.bitField.fBusy;
},
/**
* setBusy(fBusy)
@ -884,19 +884,19 @@ Component.prototype = {
* @return {boolean}
*/
setBusy: function(fBusy) {
if (this.aFlags.fBusyCancel) {
if (this.aFlags.fBusy) {
this.aFlags.fBusy = false;
if (this.bitField.fBusyCancel) {
if (this.bitField.fBusy) {
this.bitField.fBusy = false;
}
this.aFlags.fBusyCancel = false;
this.bitField.fBusyCancel = false;
return false;
}
if (this.aFlags.fError) {
if (this.bitField.fError) {
this.println(this.toString() + " error");
return false;
}
this.aFlags.fBusy = fBusy;
return this.aFlags.fBusy;
this.bitField.fBusy = fBusy;
return this.bitField.fBusy;
},
/**
* powerUp(fSave)
@ -907,7 +907,7 @@ Component.prototype = {
* @return {boolean} true if successful, false if failure
*/
powerUp: function(data, fRepower) {
this.aFlags.fPowered = true;
this.bitField.fPowered = true;
return true;
},
/**
@ -919,7 +919,7 @@ Component.prototype = {
* @return {Object|boolean} component state if fSave; otherwise, true if successful, false if failure
*/
powerDown: function(fSave, fShutdown) {
if (fShutdown) this.aFlags.fPowered = false;
if (fShutdown) this.bitField.fPowered = false;
return true;
}
};