Support for (future) Control Panel animation
This commit is contained in:
parent
792604d5e3
commit
2e729f9179
19 changed files with 329 additions and 196 deletions
|
|
@ -1,8 +1,8 @@
|
|||
PCjs Uncompiled
|
||||
---
|
||||
Most machines on [pcjs.org](http://www.pcjs.org/) run with a compiled version of PCjs, which is produced
|
||||
by running PCjs JavaScript source code through Google's Closure Compiler, yielding a smaller (minified) version
|
||||
that loads and runs much faster than the original source code.
|
||||
by running PCjs JavaScript source code through Google's Closure Compiler, yielding a smaller (minified)
|
||||
version that loads and runs much faster than the original source code.
|
||||
|
||||
However, certain features are disabled in the compiled versions, including a new BACKTRACK feature that
|
||||
makes it possible to track the contents of memory locations and registers back to their source (eg, to a ROM
|
||||
|
|
@ -17,7 +17,7 @@ Here's how you embed an "uncompiled" machine in a PCjs Markdown file:
|
|||
|
||||
[Embedded IBM PC](/devices/pc/machine/5170/ega/1152kb/rev3/ "PCjs:at-ega-1152k-rev3::uncompiled:debugger")
|
||||
|
||||
And here's that example in action, using the current Markdown (README.md) file:
|
||||
And here's that example in action, in the Markdown ([README.md]()) file you are reading right now:
|
||||
|
||||
[Embedded IBM PC](/devices/pc/machine/5170/ega/1152kb/rev3/ "PCjs:at-ega-1152k-rev3::uncompiled:debugger")
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue