Improved control of CPU, INT, SEG and FAULT messages
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parent
9d73a2674e
commit
23eeb37938
6 changed files with 56 additions and 45 deletions
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@ -173,31 +173,33 @@ function Debugger(parmsDbg)
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* Debugger message constants must always be defined, even when DEBUGGER is false, lest the Closure Compiler complain
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*/
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Debugger.MESSAGE = {
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MEM: 0x00000001,
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PORT: 0x00000002,
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DMA: 0x00000004,
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PIC: 0x00000008,
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TIMER: 0x00000010,
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CMOS: 0x00000020,
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RTC: 0x00000040,
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C8042: 0x00000080,
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CHIPSET: 0x00000100,
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KBD: 0x00000200,
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KEYS: 0x00000400,
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VIDEO: 0x00000800,
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FDC: 0x00001000,
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HDC: 0x00002000,
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DISK: 0x00004000,
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SERIAL: 0x00008000,
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SPEAKER: 0x00010000,
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STATE: 0x00020000,
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MOUSE: 0x00040000,
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COMPUTER: 0x00080000,
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CPU: 0x00100000,
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DOS: 0x00200000,
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INT: 0x00400000,
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CPU: 0x00000001,
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INT: 0x00000002,
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SEG: 0x00000004,
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FAULT: 0x00000008,
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MEM: 0x00000010,
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PORT: 0x00000020,
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DMA: 0x00000040,
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PIC: 0x00000080,
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TIMER: 0x00000100,
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CMOS: 0x00000200,
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RTC: 0x00000400,
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C8042: 0x00000800,
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CHIPSET: 0x00001000,
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KBD: 0x00002000,
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KEYS: 0x00004000,
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VIDEO: 0x00008000,
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FDC: 0x00010000,
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HDC: 0x00020000,
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DISK: 0x00040000,
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SERIAL: 0x00080000,
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SPEAKER: 0x00100000,
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STATE: 0x00200000,
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MOUSE: 0x00400000,
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COMPUTER: 0x00800000,
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LOG: 0x01000000,
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HALT: 0x10000000
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DOS: 0x02000000,
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HALT: 0x80000000
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};
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if (DEBUGGER) {
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@ -483,6 +485,10 @@ if (DEBUGGER) {
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* something to be aware of).
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*/
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Debugger.MESSAGES = {
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"cpu": Debugger.MESSAGE.CPU,
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"int": Debugger.MESSAGE.INT,
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"seg": Debugger.MESSAGE.SEG,
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"fault": Debugger.MESSAGE.FAULT,
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"mem": Debugger.MESSAGE.MEM,
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"port": Debugger.MESSAGE.PORT,
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"dma": Debugger.MESSAGE.DMA,
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@ -503,10 +509,8 @@ if (DEBUGGER) {
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"state": Debugger.MESSAGE.STATE,
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"mouse": Debugger.MESSAGE.MOUSE,
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"computer": Debugger.MESSAGE.COMPUTER,
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"cpu": Debugger.MESSAGE.CPU,
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"dos": Debugger.MESSAGE.DOS,
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"int": Debugger.MESSAGE.INT,
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"log": Debugger.MESSAGE.LOG,
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"dos": Debugger.MESSAGE.DOS,
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/*
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* Now we turn to message actions rather than message types; for example, setting "halt"
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* on or off doesn't enable "halt" messages, but rather halts the CPU on any message above.
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