Cleaned up management of unused PSW bits

This commit is contained in:
Jeff Parsons 2016-12-04 16:23:37 -08:00 • committed by Jeff Parsons
commit 1e1db7b78e
24 changed files with 574 additions and 530 deletions

View file

@ -134,14 +134,18 @@ CPUStatePDP11.prototype.initProcessor = function()
this.offRegSrc = 0;
this.maskRegSrcByte = 0xff;
if (this.model == PDP11.MODEL_1120) {
if (this.model <= PDP11.MODEL_1120) {
this.decode = PDP11.op1120.bind(this);
this.checkStackLimit = this.checkStackLimit1120;
this.offRegSrc = 8;
this.maskRegSrcByte = -1;
this.pswUsed = ~(PDP11.PSW.UNUSED | PDP11.PSW.REGSET | PDP11.PSW.PMODE | PDP11.PSW.CMODE) & 0xffff;
this.pswRegSet = 0;
} else {
this.decode = PDP11.op1145.bind(this);
this.checkStackLimit = this.checkStackLimit1145;
this.pswUsed = ~(PDP11.PSW.UNUSED | (this.model < PDP11.MODEL_1145? PDP11.PSW.REGSET : 0)) & 0xffff;
this.pswRegSet = (this.model >= PDP11.MODEL_1145? PDP11.PSW.REGSET : 0);
}
this.initRegs();
@ -728,16 +732,15 @@ CPUStatePDP11.prototype.setNF = function()
*/
CPUStatePDP11.prototype.getOpcode = function()
{
var pc = this.regsGen[PDP11.REG.PC];
this.opLast = pc;
var pc = this.opLast = this.regsGen[PDP11.REG.PC];
/*
* If PC is unaligned, a BUS trap will be generated, and because it will generate an
* exception, the next line (the equivalent of advancePC(2)) will not be executed, ensuring that
* original unaligned PC will be pushed onto the stack by trap().
*/
var op = this.readWord(pc);
var opCode = this.readWord(pc);
this.regsGen[PDP11.REG.PC] = (pc + 2) & 0xffff;
return op;
return opCode;
};
/**
@ -1124,9 +1127,9 @@ CPUStatePDP11.prototype.getPSW = function()
/**
* setPSW(newPSW)
*
* This updates the CPU Processor Status Word. The PSW should generally be written through
* This updates the CPU Processor Status Word. The PSW should generally be written through
* this routine so that changes can be tracked properly, for example the correct register set,
* the current memory management mode, etc. An exception is SPL which writes the priority directly.
* the current memory management mode, etc. An exception is SPL which writes the priority directly.
* Note that that N, Z, V, and C flags are actually stored separately for performance reasons.
*
* PSW 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
@ -1137,11 +1140,12 @@ CPUStatePDP11.prototype.getPSW = function()
*/
CPUStatePDP11.prototype.setPSW = function(newPSW)
{
newPSW &= this.pswUsed;
this.flagN = newPSW << 12;
this.flagZ = (~newPSW) & 4;
this.flagV = newPSW << 14;
this.flagC = newPSW << 16;
if ((newPSW ^ this.regPSW) & PDP11.PSW.REGSET) {
if ((newPSW ^ this.regPSW) & this.pswRegSet) {
/*
* Swap register sets
*/
@ -1500,7 +1504,7 @@ CPUStatePDP11.prototype.trapReturn = function()
* safer, but if we're going to do pushes in trap(), then I see no reason to avoid doing pops in trapReturn().
*/
var addr = this.popWord();
var newPSW = this.popWord() & ~PDP11.PSW.UNUSED;
var newPSW = this.popWord();
if (this.regPSW & PDP11.PSW.CMODE) {
/*
* Keep SPL and allow lower only for modes and register set.
@ -2594,11 +2598,11 @@ CPUStatePDP11.prototype.branch = function(opCode, condition)
CPUStatePDP11.prototype.stepCPU = function(nMinCycles)
{
/*
* The Debugger uses fComplete to determine if the instruction completed (true) or was interrupted
* The Debugger uses complete to determine if the instruction completed (true) or was interrupted
* by a breakpoint or some other exceptional condition (false). NOTE: this does NOT include JavaScript
* exceptions, which stepCPU() expects the caller to catch using its own exception handler.
*
* The CPU relies on the use of stopCPU() rather than fComplete, because the CPU never single-steps
* The CPU relies on the use of stopCPU() rather than complete, because the CPU never single-steps
* (ie, nMinCycles is always some large number), whereas the Debugger does. And conversely, when the
* Debugger is single-stepping (even when performing multiple single-steps), fRunning is never set,
* so stopCPU() would have no effect as far as the Debugger is concerned.
@ -2618,11 +2622,7 @@ CPUStatePDP11.prototype.stepCPU = function(nMinCycles)
* if nDebugState is <= zero).
*/
var nDebugState = (!nMinCycles)? -1 : (this.flags.starting? 0 : 1);
/*
* We've moved beyond "starting" now and have officially "started".
*/
this.flags.starting = false;
this.flags.starting = false; // we've moved beyond "starting" and have officially "started" now
/*
* We move the minimum cycle count to nStepCycles (the number of cycles left to step), so that other
@ -2631,16 +2631,25 @@ CPUStatePDP11.prototype.stepCPU = function(nMinCycles)
*/
this.nBurstCycles = this.nStepCycles = nMinCycles;
/*
* And finally, move the nDebugCheck state to an OPFLAG bit, so that the loop need check only one variable.
*/
this.opFlags = (this.opFlags & ~PDP11.OPFLAG.DEBUGGER) | (nDebugCheck? PDP11.OPFLAG.DEBUGGER : 0);
do {
if (DEBUGGER && nDebugCheck) {
if (this.dbg.checkInstruction(this.getPC(), nDebugState)) {
this.stopCPU();
break;
}
if (!nDebugState) nDebugState++;
nDebugCheck++;
}
if (this.opFlags) {
/*
* NOTE: We still check DEBUGGER to ensure that this code will be compiled out of existence in
* non-DEBUGGER builds.
*/
if (DEBUGGER && (this.opFlags & PDP11.OPFLAG.DEBUGGER)) {
if (this.dbg.checkInstruction(this.getPC(), nDebugState)) {
this.stopCPU();
break;
}
if (!++nDebugCheck) this.opFlags &= ~PDP11.OPFLAG.DEBUGGER;
if (!nDebugState) nDebugState++;
}
/*
* If we're in the IRQ or WAIT state, check for any pending interrupts.
*
@ -2651,7 +2660,7 @@ CPUStatePDP11.prototype.stepCPU = function(nMinCycles)
*/
if ((this.opFlags & (PDP11.OPFLAG.IRQ_MASK | PDP11.OPFLAG.WAIT)) /* && nDebugState >= 0 */) {
if (this.checkInterrupts()) {
if (DEBUGGER && nDebugCheck && this.dbg.checkInstruction(this.getPC(), nDebugState)) {
if ((this.opFlags & PDP11.OPFLAG.DEBUGGER) && this.dbg.checkInstruction(this.getPC(), nDebugState)) {
this.stopCPU();
break;
}
@ -2674,15 +2683,13 @@ CPUStatePDP11.prototype.stepCPU = function(nMinCycles)
*/
if (this.opFlags & PDP11.OPFLAG.TRAP_MASK) {
if (this.checkTraps()) {
if (DEBUGGER && nDebugCheck && this.dbg.checkInstruction(this.getPC(), nDebugState)) {
if ((this.opFlags & PDP11.OPFLAG.DEBUGGER) && this.dbg.checkInstruction(this.getPC(), nDebugState)) {
this.stopCPU();
break;
}
if (nDebugState < 0) break;
}
}
} else {
this.assert(!this.irqNext && !this.regPIR);
}
/*
@ -2691,7 +2698,8 @@ CPUStatePDP11.prototype.stepCPU = function(nMinCycles)
*/
this.opFlags = (this.opFlags & PDP11.OPFLAG.PRESERVE) | (this.regPSW & PDP11.PSW.TF);
this.decode(this.getOpcode());
var opCode = this.getOpcode();
this.decode(opCode);
} while (this.nStepCycles > 0);