Started integrating Windows Debugger segment load info with PCjs Debugger symbol tables
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19 changed files with 342 additions and 347 deletions
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@ -5575,6 +5575,12 @@ Video.prototype.updateScreenGraphicsEGA = function(addrBuffer, addrScreen, addrS
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* and in the array that are outside the signed 32-bit range, potentially triggering floating-point.
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*
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* if (dwPixel < 0) dwPixel += 0x100000000;
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*
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* An even simpler solution would be to use the unsigned right-shift operator:
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*
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* dwPixel >>> 0
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*
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* but again, all that does is produce a value outside the signed 32-bit range, which is sub-optimal.
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*/
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this.assert(Video.aEGADWToByte[dwPixel] !== undefined);
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/*
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