Remembering COMPAQ
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@ -32,7 +32,7 @@ However, another underlying goal was to demonstrate to IBM that Microsoft was ah
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considerations for OS/2. Up to this point, all OS/2 design and development work had been 16-bit, since the
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dominant state-of-the-art Intel CPU at the time was the 80286.
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The FOOTBALL prototype was based on pre-1.0 OS/2 sources, and the only hardware it supported was the Compaq DeskPro
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The FOOTBALL prototype was based on pre-1.0 OS/2 sources, and the only hardware it supported was the COMPAQ DeskPro
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386-16. The source code was later sent to IBM, who in early April 1987 was adapting it to run on the Model 80 PS/2.
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After OS/2 1.0 was finished in October 1987, FOOTBALL changes were merged into a fresh set of 1.0 sources, which
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@ -47,7 +47,7 @@ We also have an original [FOOTBALL Design Document](#football-design-document) d
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Booting FOOTBALL
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---
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When booting on a [Compaq DeskPro 386-16 with 4Mb of RAM](/devices/pc/machine/compaq/deskpro386/ega/4096kb/),
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When booting on a [COMPAQ DeskPro 386-16 with 4Mb of RAM](/devices/pc/machine/compaq/deskpro386/ega/4096kb/),
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the following information is output to COM2 by the kernel's built-in debugger:
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bx=001d, cx=f905, dx=0700, cs=1770, ds=1b10
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