Scriptable machine improvements (including support for sleep)

This commit is contained in:
Jeff Parsons 2017-02-06 12:03:20 -08:00 committed by Jeff Parsons
commit 112c0e88c6
55 changed files with 15397 additions and 1381 deletions

View file

@ -229,29 +229,19 @@ class SerialPort8080 extends Component {
this.bindings[sBinding] = control;
/*
* Backslash sequences like \n, \r and \\ have already been converted to LF, CR and backslash
* Backslash sequences like \n, \r, and \\ have already been converted to LF, CR and backslash
* characters, by virtue of the eval() function that all our component parameter strings pass through;
* eval() treats strings like "source code", so any backslash sequence that JavaScript supports is
* automatically converted.
*
* The complete list of supported backslash sequences:
* The complete list of backslash sequences supported by JavaScript:
*
* \0 \' \" \\ \n \r \v \t \b \f \uXXXX \xXX
* ^J ^M ^K ^I ^H ^L
*
* We also want to support some additional sequences, like backslash-e for ESC. Only one problem: for
* any unrecognized backslash sequence, eval() simply removes the backslash. So we have to double-backslash
* it, which eval() will replace with a single backslash.
*
* So, additional supported backslash sequences include:
*
* \\e (ESC)
*
* Note that I've judiciously avoided using terms "escape notation" or "escape sequence" to talk about
* these sequences, because ESC is one of the additional characters I want to support, and using the word
* "escape" in both contexts is WAY too confusing.
* To support any other non-printable 8-bit character, such as ESC, you should use \xXX, where XX
* is the ASCII code in hex. For ESC, that would \x1B.
*/
sValue = sValue.replace(/\\e/g, String.fromCharCode(0x1b));
control.onclick = function onClickTest(event) {
serial.receiveData(sValue);
/*

View file

@ -961,6 +961,7 @@ class ComputerPDP11 extends Component {
*/
reset()
{
this.flags.reset = true;
if (this.bus && this.bus.reset) {
this.printMessage("Resetting " + this.bus.type);
this.bus.reset();
@ -977,6 +978,7 @@ class ComputerPDP11 extends Component {
component.reset();
}
}
this.flags.reset = false;
this.updateDisplays(-1);
}

View file

@ -588,13 +588,11 @@ class CPUStatePDP11 extends CPUPDP11 {
this.regsGen[0] = bUnit || 0;
for (var i = 1; i <= 5; i++) this.regsGen[i] = 0;
this.regsGen[6] = addrStack || 0o2000;
if (!this.dbg) {
if (!this.flags.powered) {
this.flags.autoStart = true;
}
else if (!this.flags.running) {
this.startCPU();
}
if (!this.flags.powered) {
this.flags.autoStart = true;
}
else if (!this.flags.running) {
this.startCPU();
}
}
else {
@ -608,7 +606,7 @@ class CPUStatePDP11 extends CPUPDP11 {
* we should probably force a complete reset, but for now, it's up to the user to hit the reset button
* themselves.
*/
if (!this.stopCPU()) {
if (!this.stopCPU() && !this.cmp.flags.reset) {
this.dbg.updateStatus();
this.cmp.updateDisplays(-1);
}

View file

@ -123,8 +123,8 @@ class DriveController extends Component {
this.irq = null;
this['exports'] = {
'boot': this.bootSelectedDisk,
'load': this.loadSelectedDrive,
'bootDisk': this.bootSelectedDisk,
'loadDisk': this.loadSelectedDrive,
'selectDrive': this.selectDrive,
'wait': this.waitDrives,
};
@ -1133,19 +1133,17 @@ class DriveController extends Component {
*
* @this {DriveController}
* @param {function()|null} fnCallReady
* @return {boolean} true if successful, false if not
* @return {boolean} false if wait required, true otherwise
*/
waitDrives(fnCallReady)
{
for (var iDrive = 0; iDrive < this.aDrives.length; iDrive++) {
var drive = this.aDrives[iDrive];
if (drive && drive.fBusy) {
drive.fnCallReady = fnCallReady;
fnCallReady = null;
break;
if (!drive.fnCallReady) drive.fnCallReady = fnCallReady;
return false;
}
}
if (fnCallReady) fnCallReady();
return true;
}

View file

@ -257,7 +257,7 @@ class RAMPDP11 extends Component {
*/
this.bus.zeroMemory(this.addrRAM, this.sizeRAM, 0);
if (this.abInit) {
this.loadImage(this.abInit, this.addrLoad, this.addrExec, this.addrRAM, true);
this.loadImage(this.abInit, this.addrLoad, this.addrExec, this.addrRAM, !this.dbg);
}
}
}

View file

@ -674,7 +674,7 @@ class SerialPortPDP11 extends Component {
{
var fTransmitted = false;
this.printMessage("transmitByte(" + Str.toHexByte(b) + ")");
if (MAXDEBUG) this.printMessage("transmitByte(" + Str.toHexByte(b) + ")");
if (this.sendData) {
if (this.sendData.call(this.connection, b)) {

View file

@ -621,6 +621,18 @@ class Component {
/**
* Component.getScriptCommands(sScript)
*
* Backslash sequences like \n, \r, and \\ have already been converted to LF, CR and backslash
* characters, since the entire script string was injected into a JavaScript function call, so
* any backslash sequence that JavaScript supports was automatically converted.
*
* The complete list of backslash sequences supported by JavaScript:
*
* \0 \' \" \\ \n \r \v \t \b \f \uXXXX \xXX
* ^J ^M ^K ^I ^H ^L
*
* To support any other non-printable 8-bit character, such as ESC, you should use \xXX, where XX
* is the ASCII code in hex. For ESC, that would \x1B.
*
* @param {string} sScript
* @return {Array}
*/
@ -706,42 +718,71 @@ class Component {
var aTokens = aaCommands[iCommand];
var sCommand = aTokens[0];
var fnScript = Component.scriptCommands[sCommand];
var component = Component.getComponentByType(aTokens[1], idMachine);
var fnCallReady = null;
if (Component.asyncCommands.indexOf(sCommand) >= 0) {
fnCallReady = function processNextCommand(iNextCommand) {
return function() {
Component.processCommands(idMachine, aaCommands, iNextCommand);
}
}(iCommand + 1);
}
var fnScript = Component.globalCommands[sCommand];
if (fnScript) {
fSuccess = fnScript(component, aTokens[2], aTokens[3]);
if (!fnCallReady) {
fSuccess = fnScript(aTokens[1], aTokens[2], aTokens[3]);
} else {
if (!fnScript(fnCallReady, aTokens[1], aTokens[2], aTokens[3])) break;
}
}
else {
fSuccess = false;
var component = Component.getComponentByType(aTokens[1], idMachine);
if (component) {
var exports = component['exports'];
if (exports) {
var fnCommand = exports[sCommand];
if (fnCommand) {
if (sCommand == "wait") {
var fnCallReady = function processNextCommand(iNextCommand) {
return function() {
Component.processCommands(idMachine, aaCommands, iNextCommand);
}
}(iCommand + 1);
fSuccess = fnCommand.call(component, fnCallReady);
break;
fnScript = Component.componentCommands[sCommand];
if (fnScript) {
fSuccess = fnScript(component, aTokens[2], aTokens[3]);
}
else {
var exports = component['exports'];
if (exports) {
var fnCommand = exports[sCommand];
if (fnCommand) {
fSuccess = true;
if (!fnCallReady) {
fSuccess = fnCommand.call(component, aTokens[2], aTokens[3]);
} else {
if (!fnCommand.call(component, fnCallReady, aTokens[2], aTokens[3])) break;
}
}
fSuccess = fnCommand.call(component, aTokens[2], aTokens[3]);
}
}
}
}
if (!fSuccess) {
Component.alertUser("error processing script command (" + sCommand + ")");
Component.alertUser("Script error (" + sCommand + ")");
break;
}
iCommand++;
}
return fSuccess;
}
/**
* Component.scriptAlert(sMessage)
*
* @param {string} sMessage
* @return {boolean}
*/
static scriptAlert(sMessage)
{
Component.alertUser(sMessage);
return true;
}
/**
* Component.scriptSelect(component, sBinding, sValue)
*
@ -753,24 +794,35 @@ class Component {
static scriptSelect(component, sBinding, sValue)
{
var fSuccess = false;
if (component) {
var aBindings = component['bindings'];
var control = aBindings[sBinding];
if (control) {
for (var i = 0; i < control.options.length; i++) {
if (control.options[i].textContent == sValue) {
if (control.selectedIndex != i) {
control.selectedIndex = i;
}
fSuccess = true;
break;
var aBindings = component['bindings'];
var control = aBindings[sBinding];
if (control) {
for (var i = 0; i < control.options.length; i++) {
if (control.options[i].textContent == sValue) {
if (control.selectedIndex != i) {
control.selectedIndex = i;
}
fSuccess = true;
break;
}
}
}
return fSuccess;
}
/**
* Component.scriptSleep(fnCallback, sDelay)
*
* @param {function()} fnCallback
* @param {string} sDelay (in milliseconds)
* @return {boolean}
*/
static scriptSleep(fnCallback, sDelay)
{
setTimeout(fnCallback, +sDelay);
return false;
}
/**
* toString()
*
@ -1223,7 +1275,14 @@ if (window) {
Component.machines = window? window['PCjs']['Machines'] : {};
Component.components = window? window['PCjs']['Components'] : [];
Component.scriptCommands = {
Component.asyncCommands = [
'sleep', 'wait'
];
Component.globalCommands = {
'alert': Component.scriptAlert,
'sleep': Component.scriptSleep
};
Component.componentCommands = {
'select': Component.scriptSelect
};