ES6 checkpoint
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5 changed files with 1383 additions and 1196 deletions
127
apps/pcx86/1981/basic/music.bas
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127
apps/pcx86/1981/basic/music.bas
Normal file
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@ -0,0 +1,127 @@
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940 REM The IBM Personal Computer Music
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950 REM Version 1.00 (C)Copyright IBM Corp 1981
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960 REM Licensed Material - Program Property of IBM
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975 DEF SEG: POKE 106,0
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980 SAMPLES$ = "NO"
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990 GOTO 1010
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1000 SAMPLES$ = "YES"
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1010 KEY OFF:SCREEN 0,1:COLOR 15,0,0:WIDTH 40:CLS:LOCATE 5,19:PRINT "IBM"
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1020 LOCATE 7,12,0:PRINT "Personal Computer"
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1030 COLOR 10,0:LOCATE 10,9,0:PRINT CHR$(213)+STRING$(21,205)+CHR$(184)
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1040 LOCATE 11,9,0:PRINT CHR$(179)+" MUSIC "+CHR$(179)
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1050 LOCATE 12,9,0:PRINT CHR$(179)+STRING$(21,32)+CHR$(179)
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1060 LOCATE 13,9,0:PRINT CHR$(179)+" Version 1.00 "+CHR$(179)
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1070 LOCATE 14,9,0:PRINT CHR$(212)+STRING$(21,205)+CHR$(190)
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1080 COLOR 15,0:LOCATE 17,7,0:PRINT "(C) Copyright IBM Corp 1981"
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1090 COLOR 14,0:LOCATE 23,7,0:PRINT "Press space bar to continue"
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1100 IF INKEY$ <> "" THEN GOTO 1100
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1110 CMD$ = INKEY$
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1120 IF CMD$ = "" THEN GOTO 1110
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1130 IF CMD$ = CHR$(27) THEN GOTO 1850
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1140 IF CMD$ <> " " THEN GOTO 1110
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1141 ON ERROR GOTO 1148
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1142 PLAY "mf"
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1143 GOTO 1149
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1148 RESUME 1149
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1149 ON ERROR GOTO 0
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1150 SCREEN 0,1:WIDTH 40:COLOR 15,1,1:CLS
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1160 LOCATE 15,7,0:PRINT " ------- selections -------"
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1170 LOCATE 16,7,0:PRINT " A-MARCH E-HUMOR I-SAKURA"
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1180 LOCATE 17,7,0:PRINT " B-STARS F-BUG J-BLUE "
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1190 LOCATE 18,7,0:PRINT " C-FORTY G-POP K-SCALES"
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1191 LOCATE 19,7,0:PRINT " D-HAT H-DANDY ESC KEY-EXIT"
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1200 COLOR 15,0
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1210 FOR I=0 TO 15:FOR J=0 TO 8
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1220 LOCATE 5+J,5+I*2,0:PRINT CHR$(219);CHR$(221);
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1230 NEXT J:NEXT I
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1240 FOR I=0 TO 12:FOR J=0 TO 4
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1250 IF I=2 OR I=6 OR I=9 OR I=13 THEN GOTO 1270
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1260 LOCATE 5+J,8+I*2:PRINT CHR$(32);CHR$(222);
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1270 NEXT J:NEXT I
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1280 FOR J=0 TO 9
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1290 LOCATE 4+J,4:COLOR 4,0:PRINT CHR$(221);:LOCATE 4+J,36:COLOR 15,0
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1300 PRINT CHR$(221);:COLOR 4,1:PRINT CHR$(221);
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1310 NEXT J
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1320 COLOR 4,1:LOCATE 4,4
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1330 FOR I=0 TO 32:PRINT CHR$(219);:NEXT I
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1340 PRINT CHR$(221);:LOCATE 13,4
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1350 FOR I=0 TO 32:PRINT CHR$(219);:NEXT I
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1360 PRINT CHR$(221);:COLOR 0,7:DEFINT M,N,O,P:DIM M(88),O(70)
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1370 FOR I=7 TO 88:M(I) = 36.8*(2^(1/12))^(I-6):NEXT I
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1380 FOR I=0 TO 6:M(I) = 32767:NEXT I
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1390 O(0) = 0
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1400 O(39)=5:O(40)=7:O(41)=8:O(42)=9
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1410 O(43)=10:O(44)=11:O(45)=13:O(46)=14
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1420 O(47)=15:O(48)=16:O(49)=17:O(50)=18
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1430 O(51)=19:O(52)=21:O(53)=22:O(54)=23
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1440 O(55)=24:O(56)=25:O(57)=27:O(58)=28
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1450 O(59)=29:O(60)=30:O(61)=31:O(62)=32
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1460 O(63)=33:O(64)=35:O(65)=36:O(66)=37
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1470 O(67)=38:O(68)=39:O(69)=40:O(70)=42
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1480 GOTO 1630
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1490 READ J,K
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1500 CMD$ = INKEY$:IF CMD$="" THEN GOTO 1540
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1510 IF CMD$=CHR$(27) THEN RETURN
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1520 POKE 106,0
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1530 REM
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1540 IF J = -1 THEN RETURN
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1550 Q = O(J)
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1560 IF J>64 OR J<39 THEN GOTO 1590
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1570 IF SCREEN(5,Q)<>32 THEN COLOR 0,7:LOCATE 11,Q:PRINT CHR$(14);:COLOR 15,0:GOTO 1590
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1580 COLOR 15,0:LOCATE 7,Q:PRINT CHR$(14);:COLOR 0,7
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1590 SOUND M(J),K:IF J=0 AND K=1 THEN GOTO 1600:'SKIP NEXT FOR STACCATTO
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1595 SOUND 32767,1
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1600 IF J>64 OR J<39 THEN GOTO 1490
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1610 IF SCREEN(5,Q) = 32 THEN COLOR 15,0:LOCATE 7,Q:PRINT CHR$(32);:GOTO 1490
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1620 COLOR 15,0:LOCATE 11,Q:PRINT CHR$(219);:GOTO 1490
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1630 LOCATE 21,5:PRINT " ";
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1640 LOCATE 21,5:PRINT "ENTER SELECTION ==>";
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1650 IF INKEY$ <> "" THEN GOTO 1650
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1660 CMD$=INKEY$:IF CMD$="" THEN GOTO 1660
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1670 IF CMD$=CHR$(27) THEN GOTO 1850
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1680 IF CMD$="A" THEN S$= "MARCH ":GOTO 1770
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1681 IF CMD$="a" THEN S$= "MARCH ":GOTO 1770
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1690 IF CMD$="B" THEN S$= "STARS ":GOTO 1770
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1691 IF CMD$="b" THEN S$= "STARS ":GOTO 1770
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1700 IF CMD$="C" THEN S$= "FORTY ":GOTO 1770
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1701 IF CMD$="c" THEN S$= "FORTY ":GOTO 1770
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1710 IF CMD$="D" THEN S$= "HAT ":GOTO 1770
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1711 IF CMD$="d" THEN S$= "HAT ":GOTO 1770
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1720 IF CMD$="E" THEN S$= "HUMOR ":GOTO 1770
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1721 IF CMD$="e" THEN S$= "HUMOR ":GOTO 1770
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1730 IF CMD$="F" THEN S$= "BUG ":GOTO 1770
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1731 IF CMD$="f" THEN S$= "BUG ":GOTO 1770
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1740 IF CMD$="G" THEN S$= "POP ":GOTO 1770
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1741 IF CMD$="g" THEN S$= "POP ":GOTO 1770
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1750 IF CMD$="H" THEN S$= "DANDY ":GOTO 1770
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1751 IF CMD$="h" THEN S$= "DANDY ":GOTO 1770
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1755 IF CMD$="I" THEN S$= "SAKURA":GOTO 1770
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1756 IF CMD$="i" THEN S$= "SAKURA":GOTO 1770
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1757 IF CMD$="J" THEN S$= "BLUE ":GOTO 1770
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1758 IF CMD$="j" THEN S$= "BLUE ":GOTO 1770
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1761 IF CMD$="K" THEN S$= "SCALES":GOTO 1770
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1762 IF CMD$="k" THEN S$= "SCALES":GOTO 1770
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1769 GOTO 1640
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1770 PRINT " ";CMD$;"-";S$:CHAIN MERGE S$,1780,ALL
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1780 RESTORE:READ D
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1790 IF D<>-2 THEN RESTORE:GOTO 1810
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1800 READ S$:LOCATE 23,1+(40.5-LEN(S$))/2
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1805 COLOR 15,4:PRINT S$;:COLOR 0,7
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1810 GOSUB 1490
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1820 S$=STRING$(39," "):LOCATE 23,1:COLOR 4,1:PRINT S$:COLOR 0,7
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1830 GOTO 1630
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1840 END
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1850 IF SAMPLES$="YES" THEN CHAIN "SAMPLES",1000
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1860 SCREEN 0,1:COLOR 7,0,0:CLS:END
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3000 REM The IBM Personal Computer Music Scroll
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3010 REM Version 1.00 (C)Copyright IBM Corp 1981
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3020 REM Licensed Material - Program Property of IBM
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3030 DATA -2,"FUNERAL MARCH OF A MARIONETTE - GOUNOD"
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3040 DATA 37,1,0,2,30,1,0,5,42,3,42,3,41,3,39,3,41,3,0,3,42,3,44,3,0,3,37,1,0,2
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3050 DATA 30,1,0,5,42,3,42,3,41,3,39,3,41,3,0,3,42,3,44,3,0,3,37,3,42,3,0,3,45,3
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3060 DATA 49,6,47,3,45,3,0,3,49,3,52,6,50,3,49,3,0,3,53,3,56,6,54,3,53,3,50,3
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3070 DATA 49,3,47,3,45,3,44,3,30,1,0,5,42,3,42,3,41,3,39,3,41,3,0,3,42,3,44,3
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3080 DATA 0,3,37,1,0,2,30,1,0,5,42,3,42,3,41,3,39,3,41,3,0,3,42,3,44,3,0,3
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3090 DATA 37,3,45,3,0,3,49,3,52,6,50,3,49,3,47,3,45,3,43,3,47,3,50,3,42,3
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3100 DATA 41,3,42,3,44,3,0,3,45,1,0,2,44,9,42,1
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3110 DATA -1,-1
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File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
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@ -193,10 +193,10 @@ class Bus extends Component {
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*/
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initMemory()
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{
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var block = new Memory();
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let block = new Memory();
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block.copyBreakpoints(this.dbg);
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this.aMemBlocks = new Array(this.nBlockTotal);
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for (var iBlock = 0; iBlock < this.nBlockTotal; iBlock++) {
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for (let iBlock = 0; iBlock < this.nBlockTotal; iBlock++) {
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this.aMemBlocks[iBlock] = block;
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}
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this.cpu.initMemory(this.aMemBlocks, this.nBlockShift);
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@ -270,15 +270,15 @@ class Bus extends Component {
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*/
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addMemory(addr, size, type, controller)
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{
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var addrNext = addr;
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var sizeLeft = size;
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var iBlock = addrNext >>> this.nBlockShift;
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let addrNext = addr;
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let sizeLeft = size;
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let iBlock = addrNext >>> this.nBlockShift;
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while (sizeLeft > 0 && iBlock < this.aMemBlocks.length) {
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var block = this.aMemBlocks[iBlock];
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var addrBlock = iBlock * this.nBlockSize;
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var sizeBlock = this.nBlockSize - (addrNext - addrBlock);
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let block = this.aMemBlocks[iBlock];
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let addrBlock = iBlock * this.nBlockSize;
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let sizeBlock = this.nBlockSize - (addrNext - addrBlock);
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if (sizeBlock > sizeLeft) sizeBlock = sizeLeft;
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if (block && block.size) {
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@ -295,7 +295,7 @@ class Bus extends Component {
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return true;
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}
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if (addrNext >= block.addr + block.used) {
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var sizeAvail = block.size - (addrNext - addrBlock);
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let sizeAvail = block.size - (addrNext - addrBlock);
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if (sizeAvail > sizeLeft) sizeAvail = sizeLeft;
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block.used = addrNext - block.addr + sizeAvail;
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addrNext = addrBlock + this.nBlockSize;
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@ -307,7 +307,7 @@ class Bus extends Component {
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return this.reportError(Bus.ERROR.ADD_MEM_INUSE, addrNext, sizeLeft);
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}
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var blockNew = new Memory(addrNext, sizeBlock, this.nBlockSize, type, controller);
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let blockNew = new Memory(addrNext, sizeBlock, this.nBlockSize, type, controller);
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blockNew.copyBreakpoints(this.dbg, block);
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this.aMemBlocks[iBlock++] = blockNew;
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@ -326,8 +326,8 @@ class Bus extends Component {
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*/
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this.cpu.flushPageBlocks();
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if (!this.cpu.isRunning()) { // allocation messages at "run time" are bit too much
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var kb = (size / 1024)|0;
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var sb = kb? (kb + "Kb ") : (size + " bytes ");
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let kb = (size / 1024)|0;
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let sb = kb? (kb + "Kb ") : (size + " bytes ");
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this.status(sb + Memory.TYPE.NAMES[type] + " at " + Str.toHex(addr));
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}
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return true;
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@ -345,9 +345,9 @@ class Bus extends Component {
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*/
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cleanMemory(addr, size)
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{
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var fClean = true;
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var iBlock = addr >>> this.nBlockShift;
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var sizeBlock = this.nBlockSize - (addr & this.nBlockLimit);
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let fClean = true;
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let iBlock = addr >>> this.nBlockShift;
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let sizeBlock = this.nBlockSize - (addr & this.nBlockLimit);
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while (size > 0 && iBlock < this.aMemBlocks.length) {
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if (this.aMemBlocks[iBlock].fDirty) {
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this.aMemBlocks[iBlock].fDirty = fClean = false;
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@ -377,16 +377,16 @@ class Bus extends Component {
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if (size == null) size = (this.addrTotal - addr) | 0;
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if (info == null) info = {cbTotal: 0, cBlocks: 0, aBlocks: []};
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var iBlock = addr >>> this.nBlockShift;
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var iBlockMax = ((addr + size - 1) >>> this.nBlockShift);
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let iBlock = addr >>> this.nBlockShift;
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let iBlockMax = ((addr + size - 1) >>> this.nBlockShift);
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info.cbTotal = 0;
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info.cBlocks = 0;
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while (iBlock <= iBlockMax) {
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var block = this.aMemBlocks[iBlock];
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let block = this.aMemBlocks[iBlock];
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info.cbTotal += block.size;
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if (block.size) {
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var btmod = (BACKTRACK && block.modBackTrack(false)? 1 : 0);
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let btmod = (BACKTRACK && block.modBackTrack(false)? 1 : 0);
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info.aBlocks.push(Usr.initBitFields(Bus.BlockInfo, iBlock, 0, btmod, block.type));
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info.cBlocks++
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}
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@ -440,7 +440,7 @@ class Bus extends Component {
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}
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}
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else if (this.nBusWidth > 20) {
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var addrMask = (this.nBusMask & ~0x100000) | (fEnable? 0x100000 : 0);
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let addrMask = (this.nBusMask & ~0x100000) | (fEnable? 0x100000 : 0);
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if (addrMask != this.nBusMask) {
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this.nBusMask = addrMask;
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if (this.cpu) this.cpu.setAddressMask(addrMask);
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@ -476,9 +476,9 @@ class Bus extends Component {
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setMemoryAccess(addr, size, afn, fQuiet)
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{
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if (!(addr & this.nBlockLimit) && size && !(size & this.nBlockLimit)) {
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var iBlock = addr >>> this.nBlockShift;
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let iBlock = addr >>> this.nBlockShift;
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while (size > 0) {
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var block = this.aMemBlocks[iBlock];
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let block = this.aMemBlocks[iBlock];
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if (!block.controller) {
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return this.reportError(Bus.ERROR.SET_MEM_NOCTRL, addr, size, fQuiet);
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}
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@ -506,10 +506,10 @@ class Bus extends Component {
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removeMemory(addr, size)
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{
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if (!(addr & this.nBlockLimit) && size && !(size & this.nBlockLimit)) {
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var iBlock = addr >>> this.nBlockShift;
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let iBlock = addr >>> this.nBlockShift;
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while (size > 0) {
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var blockOld = this.aMemBlocks[iBlock];
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var blockNew = new Memory(addr);
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let blockOld = this.aMemBlocks[iBlock];
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let blockNew = new Memory(addr);
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blockNew.copyBreakpoints(this.dbg, blockOld);
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this.aMemBlocks[iBlock++] = blockNew;
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addr = iBlock * this.nBlockSize;
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@ -540,8 +540,8 @@ class Bus extends Component {
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*/
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getMemoryBlocks(addr, size)
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{
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var aBlocks = [];
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var iBlock = addr >>> this.nBlockShift;
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let aBlocks = [];
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let iBlock = addr >>> this.nBlockShift;
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while (size > 0 && iBlock < this.aMemBlocks.length) {
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aBlocks.push(this.aMemBlocks[iBlock++]);
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size -= this.nBlockSize;
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@ -566,14 +566,14 @@ class Bus extends Component {
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*/
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setMemoryBlocks(addr, size, aBlocks, type)
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{
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var i = 0;
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var iBlock = addr >>> this.nBlockShift;
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let i = 0;
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let iBlock = addr >>> this.nBlockShift;
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while (size > 0 && iBlock < this.aMemBlocks.length) {
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var block = aBlocks[i++];
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let block = aBlocks[i++];
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this.assert(block);
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if (!block) break;
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if (type !== undefined) {
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var blockNew = new Memory(addr);
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let blockNew = new Memory(addr);
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blockNew.clone(block, type, this.dbg);
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block = blockNew;
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}
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@ -621,8 +621,8 @@ class Bus extends Component {
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*/
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getShort(addr)
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{
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var off = addr & this.nBlockLimit;
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var iBlock = (addr & this.nBusMask) >>> this.nBlockShift;
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let off = addr & this.nBlockLimit;
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let iBlock = (addr & this.nBusMask) >>> this.nBlockShift;
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if (off != this.nBlockLimit) {
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return this.aMemBlocks[iBlock].readShort(off, addr);
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}
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@ -640,8 +640,8 @@ class Bus extends Component {
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*/
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getShortDirect(addr)
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{
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var off = addr & this.nBlockLimit;
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var iBlock = (addr & this.nBusMask) >>> this.nBlockShift;
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let off = addr & this.nBlockLimit;
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let iBlock = (addr & this.nBusMask) >>> this.nBlockShift;
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if (off != this.nBlockLimit) {
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return this.aMemBlocks[iBlock].readShortDirect(off, addr);
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}
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@ -659,8 +659,8 @@ class Bus extends Component {
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*/
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getLong(addr)
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{
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var off = addr & this.nBlockLimit;
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var iBlock = (addr & this.nBusMask) >>> this.nBlockShift;
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let off = addr & this.nBlockLimit;
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let iBlock = (addr & this.nBusMask) >>> this.nBlockShift;
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if (off < this.nBlockLimit - 2) {
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return this.aMemBlocks[iBlock].readLong(off, addr);
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}
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@ -670,9 +670,9 @@ class Bus extends Component {
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* which may have also created some undesirable side-effects for custom memory controllers.
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* This simpler (and probably more reliable) approach is to simply read the long as individual bytes.
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*/
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var l = 0;
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var cb = 4, nShift = 0;
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var cbBlock = 4 - (off & 0x3); // (off & 0x3) will be 1, 2 or 3, so cbBlock will be 3, 2, or 1
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let l = 0;
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let cb = 4, nShift = 0;
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let cbBlock = 4 - (off & 0x3); // (off & 0x3) will be 1, 2 or 3, so cbBlock will be 3, 2, or 1
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while (cb--) {
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l |= (this.aMemBlocks[iBlock].readByte(off++, addr++) << nShift);
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if (!--cbBlock) {
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@ -724,8 +724,8 @@ class Bus extends Component {
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*/
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setShort(addr, w)
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{
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var off = addr & this.nBlockLimit;
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var iBlock = (addr & this.nBusMask) >>> this.nBlockShift;
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let off = addr & this.nBlockLimit;
|
||||
let iBlock = (addr & this.nBusMask) >>> this.nBlockShift;
|
||||
if (off != this.nBlockLimit) {
|
||||
this.aMemBlocks[iBlock].writeShort(off, w & 0xffff, addr);
|
||||
return;
|
||||
|
|
@ -746,8 +746,8 @@ class Bus extends Component {
|
|||
*/
|
||||
setShortDirect(addr, w)
|
||||
{
|
||||
var off = addr & this.nBlockLimit;
|
||||
var iBlock = (addr & this.nBusMask) >>> this.nBlockShift;
|
||||
let off = addr & this.nBlockLimit;
|
||||
let iBlock = (addr & this.nBusMask) >>> this.nBlockShift;
|
||||
if (off != this.nBlockLimit) {
|
||||
this.aMemBlocks[iBlock].writeShortDirect(off, w & 0xffff, addr);
|
||||
return;
|
||||
|
|
@ -767,8 +767,8 @@ class Bus extends Component {
|
|||
*/
|
||||
setLong(addr, l)
|
||||
{
|
||||
var off = addr & this.nBlockLimit;
|
||||
var iBlock = (addr & this.nBusMask) >>> this.nBlockShift;
|
||||
let off = addr & this.nBlockLimit;
|
||||
let iBlock = (addr & this.nBusMask) >>> this.nBlockShift;
|
||||
if (off < this.nBlockLimit - 2) {
|
||||
this.aMemBlocks[iBlock].writeLong(off, l);
|
||||
return;
|
||||
|
|
@ -779,8 +779,8 @@ class Bus extends Component {
|
|||
* block), which may have also created some undesirable side-effects for custom memory controllers.
|
||||
* This simpler (and probably more reliable) approach is to simply write the long as individual bytes.
|
||||
*/
|
||||
var cb = 4;
|
||||
var cbBlock = 4 - (off & 0x3); // (off & 0x3) will be 1, 2 or 3, so cbBlock will be 3, 2, or 1
|
||||
let cb = 4;
|
||||
let cbBlock = 4 - (off & 0x3); // (off & 0x3) will be 1, 2 or 3, so cbBlock will be 3, 2, or 1
|
||||
while (cb--) {
|
||||
this.aMemBlocks[iBlock].writeByte(off++, l & 0xff, addr++);
|
||||
if (!--cbBlock) {
|
||||
|
|
@ -808,7 +808,7 @@ class Bus extends Component {
|
|||
addBackTrackObject(obj, bto, off)
|
||||
{
|
||||
if (BACKTRACK && obj) {
|
||||
var cbtObjects = this.abtObjects.length;
|
||||
let cbtObjects = this.abtObjects.length;
|
||||
if (!bto) {
|
||||
/*
|
||||
* Try the most recently created bto, on the off-chance it's what the caller needs
|
||||
|
|
@ -819,12 +819,12 @@ class Bus extends Component {
|
|||
|
||||
bto = {obj: obj, off: off, slot: 0, refs: 0};
|
||||
|
||||
var slot;
|
||||
let slot;
|
||||
if (!this.cbtDeletions) {
|
||||
slot = cbtObjects;
|
||||
} else {
|
||||
for (slot = this.ibtLastDelete; slot < cbtObjects; slot++) {
|
||||
var btoTest = this.abtObjects[slot];
|
||||
let btoTest = this.abtObjects[slot];
|
||||
if (!btoTest || !btoTest.refs && !this.isBackTrackWeak(slot << Bus.BTINFO.SLOT_SHIFT)) {
|
||||
this.ibtLastDelete = slot + 1;
|
||||
this.cbtDeletions--;
|
||||
|
|
@ -881,7 +881,7 @@ class Bus extends Component {
|
|||
*/
|
||||
getBackTrackIndex(bto, off)
|
||||
{
|
||||
var bti = 0;
|
||||
let bti = 0;
|
||||
if (BACKTRACK && bto) {
|
||||
bti = (bto.slot << Bus.BTINFO.SLOT_SHIFT) | Bus.BTINFO.TYPE_DATA | (off - bto.off);
|
||||
}
|
||||
|
|
@ -900,7 +900,7 @@ class Bus extends Component {
|
|||
{
|
||||
if (BACKTRACK && bto) {
|
||||
this.assert(off - bto.off >= 0 && off - bto.off < Bus.BTINFO.OFF_MAX);
|
||||
var bti = (bto.slot << Bus.BTINFO.SLOT_SHIFT) | Bus.BTINFO.TYPE_DATA | (off - bto.off);
|
||||
let bti = (bto.slot << Bus.BTINFO.SLOT_SHIFT) | Bus.BTINFO.TYPE_DATA | (off - bto.off);
|
||||
this.writeBackTrack(addr, bti);
|
||||
}
|
||||
}
|
||||
|
|
@ -930,14 +930,14 @@ class Bus extends Component {
|
|||
writeBackTrack(addr, bti)
|
||||
{
|
||||
if (BACKTRACK) {
|
||||
var slot = bti >>> Bus.BTINFO.SLOT_SHIFT;
|
||||
var iBlock = (addr & this.nBusMask) >>> this.nBlockShift;
|
||||
var btiPrev = this.aMemBlocks[iBlock].writeBackTrack(addr & this.nBlockLimit, bti);
|
||||
var slotPrev = btiPrev >>> Bus.BTINFO.SLOT_SHIFT;
|
||||
let slot = bti >>> Bus.BTINFO.SLOT_SHIFT;
|
||||
let iBlock = (addr & this.nBusMask) >>> this.nBlockShift;
|
||||
let btiPrev = this.aMemBlocks[iBlock].writeBackTrack(addr & this.nBlockLimit, bti);
|
||||
let slotPrev = btiPrev >>> Bus.BTINFO.SLOT_SHIFT;
|
||||
if (slot != slotPrev) {
|
||||
this.aMemBlocks[iBlock].modBackTrack(true);
|
||||
if (btiPrev && slotPrev) {
|
||||
var btoPrev = this.abtObjects[slotPrev-1];
|
||||
let btoPrev = this.abtObjects[slotPrev-1];
|
||||
if (!btoPrev) {
|
||||
if (DEBUGGER && this.dbg && this.dbg.messageEnabled(Messages.WARN)) {
|
||||
this.dbg.message("writeBackTrack(%" + Str.toHex(addr) + ',' + Str.toHex(bti) + "): previous index (" + Str.toHex(btiPrev) + ") refers to empty slot (" + slotPrev + ")");
|
||||
|
|
@ -979,7 +979,7 @@ class Bus extends Component {
|
|||
}
|
||||
}
|
||||
if (bti && slot) {
|
||||
var bto = this.abtObjects[slot-1];
|
||||
let bto = this.abtObjects[slot-1];
|
||||
if (bto) {
|
||||
this.assert(slot == bto.slot);
|
||||
bto.refs++;
|
||||
|
|
@ -997,8 +997,8 @@ class Bus extends Component {
|
|||
*/
|
||||
isBackTrackWeak(bti)
|
||||
{
|
||||
var bt = this.cpu.backTrack;
|
||||
var slot = bti >> Bus.BTINFO.SLOT_SHIFT;
|
||||
let bt = this.cpu.backTrack;
|
||||
let slot = bti >> Bus.BTINFO.SLOT_SHIFT;
|
||||
return (bt.btiAL >> Bus.BTINFO.SLOT_SHIFT == slot ||
|
||||
bt.btiAH >> Bus.BTINFO.SLOT_SHIFT == slot ||
|
||||
bt.btiBL >> Bus.BTINFO.SLOT_SHIFT == slot ||
|
||||
|
|
@ -1047,7 +1047,7 @@ class Bus extends Component {
|
|||
getBackTrackObject(bti)
|
||||
{
|
||||
if (BACKTRACK) {
|
||||
var slot = bti >>> Bus.BTINFO.SLOT_SHIFT;
|
||||
let slot = bti >>> Bus.BTINFO.SLOT_SHIFT;
|
||||
if (slot) return this.abtObjects[slot-1];
|
||||
}
|
||||
return null;
|
||||
|
|
@ -1065,10 +1065,10 @@ class Bus extends Component {
|
|||
getBackTrackInfo(bti, fSymbol, fNearest)
|
||||
{
|
||||
if (BACKTRACK) {
|
||||
var bto = this.getBackTrackObject(bti);
|
||||
let bto = this.getBackTrackObject(bti);
|
||||
if (bto) {
|
||||
var off = bti & Bus.BTINFO.OFF_MASK;
|
||||
var file = bto.obj.file;
|
||||
let off = bti & Bus.BTINFO.OFF_MASK;
|
||||
let file = bto.obj.file;
|
||||
if (file) {
|
||||
this.assert(!bto.off);
|
||||
return file.getSymbol(bto.obj.offFile + off, fNearest);
|
||||
|
|
@ -1127,18 +1127,18 @@ class Bus extends Component {
|
|||
*/
|
||||
saveMemory(fAll)
|
||||
{
|
||||
var i = 0;
|
||||
var a = [];
|
||||
let i = 0;
|
||||
let a = [];
|
||||
|
||||
/*
|
||||
* A quick-and-dirty work-around for 32-bit bus machines, to ensure that all blocks in the 2nd Mb are
|
||||
* mapped in before we save. We do this by forcing A20 on, and then turning it off again before we leave.
|
||||
*/
|
||||
var fA20 = this.getA20();
|
||||
let fA20 = this.getA20();
|
||||
if (!fA20) this.setA20(true);
|
||||
|
||||
for (var iBlock = 0; iBlock < this.nBlockTotal; iBlock++) {
|
||||
var block = this.aMemBlocks[iBlock];
|
||||
for (let iBlock = 0; iBlock < this.nBlockTotal; iBlock++) {
|
||||
let block = this.aMemBlocks[iBlock];
|
||||
/*
|
||||
* We have to check both fDirty and fDirtyEver, because we may have called cleanMemory() on some of
|
||||
* the memory blocks (eg, video memory), and while cleanMemory() will clear a dirty block's fDirty flag,
|
||||
|
|
@ -1175,14 +1175,14 @@ class Bus extends Component {
|
|||
*/
|
||||
restoreMemory(a)
|
||||
{
|
||||
var i;
|
||||
let i;
|
||||
for (i = 0; i < a.length - 1; i += 2) {
|
||||
var iBlock = a[i];
|
||||
var adw = a[i+1];
|
||||
let iBlock = a[i];
|
||||
let adw = a[i+1];
|
||||
if (adw && adw.length < this.nBlockLen) {
|
||||
adw = State.decompress(adw, this.nBlockLen);
|
||||
}
|
||||
var block = this.aMemBlocks[iBlock];
|
||||
let block = this.aMemBlocks[iBlock];
|
||||
if (!block || !block.restore(adw)) {
|
||||
/*
|
||||
* Either the block to restore hasn't been allocated, indicating a change in the machine
|
||||
|
|
@ -1230,7 +1230,7 @@ class Bus extends Component {
|
|||
addPortInputNotify(start, end, fn)
|
||||
{
|
||||
if (fn !== undefined) {
|
||||
for (var port = start; port <= end; port++) {
|
||||
for (let port = start; port <= end; port++) {
|
||||
if (this.aPortInputNotify[port] !== undefined) {
|
||||
Component.warning("Input port " + Str.toHexWord(port) + " already registered");
|
||||
continue;
|
||||
|
|
@ -1254,7 +1254,7 @@ class Bus extends Component {
|
|||
addPortInputTable(component, table, offset)
|
||||
{
|
||||
if (offset === undefined) offset = 0;
|
||||
for (var port in table) {
|
||||
for (let port in table) {
|
||||
this.addPortInputNotify(+port + offset, +port + offset, table[port].bind(component));
|
||||
}
|
||||
}
|
||||
|
|
@ -1287,14 +1287,14 @@ class Bus extends Component {
|
|||
*/
|
||||
checkPortInputNotify(port, size, addrLIP)
|
||||
{
|
||||
var data = 0, shift = 0;
|
||||
let data = 0, shift = 0;
|
||||
|
||||
while (size > 0) {
|
||||
|
||||
var aNotify = this.aPortInputNotify[port];
|
||||
var sizePort = this.aPortInputWidth[port] || 1;
|
||||
var maskPort = (sizePort == 1? 0xff : (sizePort == 2? 0xffff : -1));
|
||||
var dataPort = maskPort;
|
||||
let aNotify = this.aPortInputNotify[port];
|
||||
let sizePort = this.aPortInputWidth[port] || 1;
|
||||
let maskPort = (sizePort == 1? 0xff : (sizePort == 2? 0xffff : -1));
|
||||
let dataPort = maskPort;
|
||||
|
||||
/*
|
||||
* TODO: We need to decide what to do about 8-bit I/O to a 16-bit port (ditto for 16-bit I/O
|
||||
|
|
@ -1372,7 +1372,7 @@ class Bus extends Component {
|
|||
addPortOutputNotify(start, end, fn)
|
||||
{
|
||||
if (fn !== undefined) {
|
||||
for (var port = start; port <= end; port++) {
|
||||
for (let port = start; port <= end; port++) {
|
||||
if (this.aPortOutputNotify[port] !== undefined) {
|
||||
Component.warning("Output port " + Str.toHexWord(port) + " already registered");
|
||||
continue;
|
||||
|
|
@ -1396,7 +1396,7 @@ class Bus extends Component {
|
|||
addPortOutputTable(component, table, offset)
|
||||
{
|
||||
if (offset === undefined) offset = 0;
|
||||
for (var port in table) {
|
||||
for (let port in table) {
|
||||
this.addPortOutputNotify(+port + offset, +port + offset, table[port].bind(component));
|
||||
}
|
||||
}
|
||||
|
|
@ -1426,14 +1426,14 @@ class Bus extends Component {
|
|||
*/
|
||||
checkPortOutputNotify(port, size, data, addrLIP)
|
||||
{
|
||||
var shift = 0;
|
||||
let shift = 0;
|
||||
|
||||
while (size > 0) {
|
||||
|
||||
var aNotify = this.aPortOutputNotify[port];
|
||||
var sizePort = this.aPortOutputWidth[port] || 1;
|
||||
var maskPort = (sizePort == 1? 0xff : (sizePort == 2? 0xffff : -1));
|
||||
var dataPort = (data >>>= shift) & maskPort;
|
||||
let aNotify = this.aPortOutputNotify[port];
|
||||
let sizePort = this.aPortOutputWidth[port] || 1;
|
||||
let maskPort = (sizePort == 1? 0xff : (sizePort == 2? 0xffff : -1));
|
||||
let dataPort = (data >>>= shift) & maskPort;
|
||||
|
||||
/*
|
||||
* TODO: We need to decide what to do about 8-bit I/O to a 16-bit port (ditto for 16-bit I/O
|
||||
|
|
@ -1478,7 +1478,7 @@ class Bus extends Component {
|
|||
*/
|
||||
reportError(op, addr, size, fQuiet)
|
||||
{
|
||||
var sError = "Memory block error (" + op + ": " + Str.toHex(addr) + "," + Str.toHex(size) + ")";
|
||||
let sError = "Memory block error (" + op + ": " + Str.toHex(addr) + "," + Str.toHex(size) + ")";
|
||||
if (fQuiet) {
|
||||
if (this.dbg) {
|
||||
this.dbg.message(sError);
|
||||
|
|
@ -1502,8 +1502,8 @@ class Bus extends Component {
|
|||
*
|
||||
getLongDirect(addr)
|
||||
{
|
||||
var off = addr & this.nBlockLimit;
|
||||
var iBlock = (addr & this.nBusMask) >>> this.nBlockShift;
|
||||
let off = addr & this.nBlockLimit;
|
||||
let iBlock = (addr & this.nBusMask) >>> this.nBlockShift;
|
||||
if (off < this.nBlockLimit - 2) {
|
||||
return this.aMemBlocks[iBlock].readLongDirect(off, addr);
|
||||
}
|
||||
|
|
@ -1513,9 +1513,9 @@ class Bus extends Component {
|
|||
// which may have also created some undesirable side-effects for custom memory controllers.
|
||||
// This simpler (and probably more reliable) approach is to simply read the long as individual bytes.
|
||||
//
|
||||
var l = 0;
|
||||
var cb = 4, nShift = 0;
|
||||
var cbBlock = 4 - (off & 0x3); // (off & 0x3) will be 1, 2 or 3, so cbBlock will be 3, 2, or 1
|
||||
let l = 0;
|
||||
let cb = 4, nShift = 0;
|
||||
let cbBlock = 4 - (off & 0x3); // (off & 0x3) will be 1, 2 or 3, so cbBlock will be 3, 2, or 1
|
||||
while (cb--) {
|
||||
l |= (this.aMemBlocks[iBlock].readByteDirect(off++, addr++) << nShift);
|
||||
if (!--cbBlock) {
|
||||
|
|
@ -1540,8 +1540,8 @@ class Bus extends Component {
|
|||
*
|
||||
setLongDirect(addr, l)
|
||||
{
|
||||
var off = addr & this.nBlockLimit;
|
||||
var iBlock = (addr & this.nBusMask) >>> this.nBlockShift;
|
||||
let off = addr & this.nBlockLimit;
|
||||
let iBlock = (addr & this.nBusMask) >>> this.nBlockShift;
|
||||
if (off < this.nBlockLimit - 2) {
|
||||
this.aMemBlocks[iBlock].writeLongDirect(off, l, addr);
|
||||
return;
|
||||
|
|
@ -1552,8 +1552,8 @@ class Bus extends Component {
|
|||
// block), which may have also created some undesirable side-effects for custom memory controllers.
|
||||
// This simpler (and probably more reliable) approach is to simply write the long as individual bytes.
|
||||
//
|
||||
var cb = 4;
|
||||
var cbBlock = 4 - (off & 0x3); // (off & 0x3) will be 1, 2 or 3, so cbBlock will be 3, 2, or 1
|
||||
let cb = 4;
|
||||
let cbBlock = 4 - (off & 0x3); // (off & 0x3) will be 1, 2 or 3, so cbBlock will be 3, 2, or 1
|
||||
while (cb--) {
|
||||
this.aMemBlocks[iBlock].writeByteDirect(off++, l & 0xff, addr++);
|
||||
if (!--cbBlock) {
|
||||
|
|
@ -1602,7 +1602,7 @@ class Bus extends Component {
|
|||
*
|
||||
removePortInputNotify(start, end)
|
||||
{
|
||||
for (var port = start; port < end; port++) {
|
||||
for (let port = start; port < end; port++) {
|
||||
if (this.aPortInputNotify[port]) {
|
||||
delete this.aPortInputNotify[port];
|
||||
}
|
||||
|
|
@ -1621,7 +1621,7 @@ class Bus extends Component {
|
|||
*
|
||||
removePortOutputNotify(start, end)
|
||||
{
|
||||
for (var port = start; port < end; port++) {
|
||||
for (let port = start; port < end; port++) {
|
||||
if (this.aPortOutputNotify[port]) {
|
||||
delete this.aPortOutputNotify[port];
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1038,7 +1038,10 @@ class Keyboard extends Component {
|
|||
* then a delay of 1500ms, then a reversion to the default delay (normally 150ms), followed
|
||||
* by "test;" and return.
|
||||
*/
|
||||
if (charCode >= 0xF0) {
|
||||
if (charCode <= 0x1A) {
|
||||
charCode = charCode + Keys.KEYCODE.FAKE;
|
||||
}
|
||||
else if (charCode >= 0xF0) {
|
||||
this.msInjectDelay = ((charCode - 0xF0) * 100) || this.msInjectDefault;
|
||||
charCode = 0;
|
||||
break;
|
||||
|
|
@ -1864,12 +1867,38 @@ Keyboard.SIMCODE = {
|
|||
CMD: Keys.KEYCODE.CMD + Keys.KEYCODE.ONDOWN,
|
||||
RCMD: Keys.KEYCODE.RCMD + Keys.KEYCODE.ONDOWN,
|
||||
FF_CMD: Keys.KEYCODE.FF_CMD + Keys.KEYCODE.ONDOWN,
|
||||
SYSREQ: Keys.KEYCODE.ESC + Keys.KEYCODE.FAKE,
|
||||
CTRL_A: Keys.ASCII.CTRL_A + Keys.KEYCODE.FAKE,
|
||||
CTRL_B: Keys.ASCII.CTRL_B + Keys.KEYCODE.FAKE,
|
||||
CTRL_C: Keys.ASCII.CTRL_C + Keys.KEYCODE.FAKE,
|
||||
CTRL_BREAK: Keys.KEYCODE.BS + Keys.KEYCODE.FAKE,
|
||||
CTRL_D: Keys.ASCII.CTRL_D + Keys.KEYCODE.FAKE,
|
||||
CTRL_E: Keys.ASCII.CTRL_E + Keys.KEYCODE.FAKE,
|
||||
CTRL_F: Keys.ASCII.CTRL_F + Keys.KEYCODE.FAKE,
|
||||
CTRL_G: Keys.ASCII.CTRL_G + Keys.KEYCODE.FAKE,
|
||||
CTRL_H: Keys.ASCII.CTRL_H + Keys.KEYCODE.FAKE,
|
||||
CTRL_I: Keys.ASCII.CTRL_I + Keys.KEYCODE.FAKE,
|
||||
CTRL_J: Keys.ASCII.CTRL_J + Keys.KEYCODE.FAKE,
|
||||
CTRL_K: Keys.ASCII.CTRL_K + Keys.KEYCODE.FAKE,
|
||||
CTRL_L: Keys.ASCII.CTRL_L + Keys.KEYCODE.FAKE,
|
||||
CTRL_M: Keys.ASCII.CTRL_M + Keys.KEYCODE.FAKE,
|
||||
CTRL_N: Keys.ASCII.CTRL_N + Keys.KEYCODE.FAKE,
|
||||
CTRL_O: Keys.ASCII.CTRL_O + Keys.KEYCODE.FAKE,
|
||||
CTRL_P: Keys.ASCII.CTRL_P + Keys.KEYCODE.FAKE,
|
||||
CTRL_Q: Keys.ASCII.CTRL_Q + Keys.KEYCODE.FAKE,
|
||||
CTRL_R: Keys.ASCII.CTRL_R + Keys.KEYCODE.FAKE,
|
||||
CTRL_S: Keys.ASCII.CTRL_S + Keys.KEYCODE.FAKE,
|
||||
CTRL_T: Keys.ASCII.CTRL_T + Keys.KEYCODE.FAKE,
|
||||
CTRL_U: Keys.ASCII.CTRL_U + Keys.KEYCODE.FAKE,
|
||||
CTRL_V: Keys.ASCII.CTRL_V + Keys.KEYCODE.FAKE,
|
||||
CTRL_W: Keys.ASCII.CTRL_W + Keys.KEYCODE.FAKE,
|
||||
CTRL_X: Keys.ASCII.CTRL_X + Keys.KEYCODE.FAKE,
|
||||
CTRL_Y: Keys.ASCII.CTRL_Y + Keys.KEYCODE.FAKE,
|
||||
CTRL_Z: Keys.ASCII.CTRL_Z + Keys.KEYCODE.FAKE,
|
||||
SYSREQ: Keys.KEYCODE.ESC + Keys.KEYCODE.FAKE,
|
||||
CTRL_PAUSE: Keys.KEYCODE.NUM_LOCK + Keys.KEYCODE.FAKE,
|
||||
CTRL_BREAK: Keys.KEYCODE.SCROLL_LOCK + Keys.KEYCODE.FAKE,
|
||||
CTRL_ALT_DEL: Keys.KEYCODE.DEL + Keys.KEYCODE.FAKE,
|
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CTRL_ALT_INS: Keys.KEYCODE.INS + Keys.KEYCODE.FAKE,
|
||||
CTRL_ALT_ENTER: Keys.KEYCODE.CR + Keys.KEYCODE.FAKE
|
||||
CTRL_ALT_ENTER: Keys.KEYCODE.NUM_CR + Keys.KEYCODE.FAKE
|
||||
};
|
||||
|
||||
/*
|
||||
|
|
@ -2402,7 +2431,32 @@ Keyboard.SIMCODES[Keyboard.SIMCODE.CMD] = Keyboard.SCANCODE.WIN;
|
|||
Keyboard.SIMCODES[Keyboard.SIMCODE.RCMD] = Keyboard.SCANCODE.MENU;
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.FF_CMD] = Keyboard.SCANCODE.WIN;
|
||||
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.CTRL_A] = Keyboard.SCANCODE.A | (Keyboard.SCANCODE.CTRL << 8);
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.CTRL_B] = Keyboard.SCANCODE.B | (Keyboard.SCANCODE.CTRL << 8);
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.CTRL_C] = Keyboard.SCANCODE.C | (Keyboard.SCANCODE.CTRL << 8);
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.CTRL_D] = Keyboard.SCANCODE.D | (Keyboard.SCANCODE.CTRL << 8);
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.CTRL_E] = Keyboard.SCANCODE.E | (Keyboard.SCANCODE.CTRL << 8);
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.CTRL_F] = Keyboard.SCANCODE.F | (Keyboard.SCANCODE.CTRL << 8);
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.CTRL_G] = Keyboard.SCANCODE.G | (Keyboard.SCANCODE.CTRL << 8);
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.CTRL_H] = Keyboard.SCANCODE.H | (Keyboard.SCANCODE.CTRL << 8);
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.CTRL_I] = Keyboard.SCANCODE.I | (Keyboard.SCANCODE.CTRL << 8);
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.CTRL_J] = Keyboard.SCANCODE.J | (Keyboard.SCANCODE.CTRL << 8);
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.CTRL_K] = Keyboard.SCANCODE.K | (Keyboard.SCANCODE.CTRL << 8);
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.CTRL_L] = Keyboard.SCANCODE.L | (Keyboard.SCANCODE.CTRL << 8);
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.CTRL_M] = Keyboard.SCANCODE.M | (Keyboard.SCANCODE.CTRL << 8);
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.CTRL_N] = Keyboard.SCANCODE.N | (Keyboard.SCANCODE.CTRL << 8);
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.CTRL_O] = Keyboard.SCANCODE.O | (Keyboard.SCANCODE.CTRL << 8);
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.CTRL_P] = Keyboard.SCANCODE.P | (Keyboard.SCANCODE.CTRL << 8);
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.CTRL_Q] = Keyboard.SCANCODE.Q | (Keyboard.SCANCODE.CTRL << 8);
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.CTRL_R] = Keyboard.SCANCODE.R | (Keyboard.SCANCODE.CTRL << 8);
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.CTRL_S] = Keyboard.SCANCODE.S | (Keyboard.SCANCODE.CTRL << 8);
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.CTRL_T] = Keyboard.SCANCODE.T | (Keyboard.SCANCODE.CTRL << 8);
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.CTRL_U] = Keyboard.SCANCODE.U | (Keyboard.SCANCODE.CTRL << 8);
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.CTRL_V] = Keyboard.SCANCODE.V | (Keyboard.SCANCODE.CTRL << 8);
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.CTRL_W] = Keyboard.SCANCODE.W | (Keyboard.SCANCODE.CTRL << 8);
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.CTRL_X] = Keyboard.SCANCODE.X | (Keyboard.SCANCODE.CTRL << 8);
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.CTRL_Y] = Keyboard.SCANCODE.Y | (Keyboard.SCANCODE.CTRL << 8);
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.CTRL_Z] = Keyboard.SCANCODE.Z | (Keyboard.SCANCODE.CTRL << 8);
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.CTRL_BREAK] = Keyboard.SCANCODE.SCROLL_LOCK | (Keyboard.SCANCODE.CTRL << 8);
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.CTRL_ALT_DEL] = Keyboard.SCANCODE.NUM_DEL | (Keyboard.SCANCODE.CTRL << 8) | (Keyboard.SCANCODE.ALT << 16);
|
||||
Keyboard.SIMCODES[Keyboard.SIMCODE.CTRL_ALT_INS] = Keyboard.SCANCODE.NUM_INS | (Keyboard.SCANCODE.CTRL << 8) | (Keyboard.SCANCODE.ALT << 16);
|
||||
|
|
|
|||
Loading…
Reference in a new issue